Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.26 @ 15:18:37 Player: derk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (665) 665 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 3374 Bonus ------- Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 124/125 System Corruption 3% Temperature Cool (9) Movement Rolling (130) Ox5 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Flight Unit Flight Unit > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Weapon Shielding > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (18) --- Reinforced Ion Engine Nuclear Core Nuclear Core Fission Core Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Battery (400) Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Nuclear Core Fission Core Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Weapon Shielding Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 8 7 4 11 9 3 2 Power 4 | 1 1 . 1 1 . . Engine 4 | 1 1 . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 3 . 2 5 3 . . Treads 3 | . . 1 2 . . . Leg 2 | 1 . . 1 . . . Wheel 6 | 2 . 1 2 1 . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 14 | 2 2 . 2 4 2 2 Device 2 | . . . . 2 . . Storage 9 | 2 2 . . 2 1 2 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 13 | 2 4 2 3 1 1 . Energy Gun 6 | 2 . 1 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 2 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 14 | . 1 3 10 . . . Power . | . . . . . . . Propulsion 7 | . . 1 6 . . . Utility . | . . . . . . . Weapon 7 | . 1 2 4 . . . Highest Loss Streak 6 | . 1 1 6 . . . Average Slot Usage (%) 90 | . 99 93 90 80 88 88 Engine 12 | . 14 14 11 11 11 11 Treads 2 | . . 6 7 . . . Wheel 16 | . 28 21 21 4 11 11 Flight 10 | . . . . 22 22 22 Device 4 | . . . . 10 9 . Storage 24 | . 28 28 22 22 22 22 Protection 2 | . . . 8 . 1 11 Energy Gun 5 | . 16 2 4 . 2 11 Ballistic Gun 3 | . 5 7 6 . . . Launcher 3 | . 6 11 2 . . . Special Weapon 3 | . . . . 11 8 . Naked Turns . | . . . . . . . Heaviest Build 79 | 17 79 78 78 26 52 60 Greatest Support 32 | 26 26 26 32 10 10 10 Greatest Overweight (x) 23 | . 3 4 23 3 5 5 Average Overweight (x) 2 | . 1 2 2 2 4 5 Largest Inventory Capacity 20 | 8 20 20 20 20 16 18 Average Capacity 16 | 5 17 20 20 12 15 17 Most Carried 19 | 5 17 17 19 18 16 17 Average Carried 13 | 2 12 16 14 11 15 16 Final Capacity 20 | 8 20 20 20 12 16 18 Final Carried 19 | 5 17 16 19 12 16 17 Class Distribution -------------------- 43% | Hauler-Mutant 40% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1033 | 272 94 357 132 106 . 72 Remotely . | . . . . . . . Salvage Created 1182 | 64 215 21 603 121 . 158 Parts 77 | 3 18 . 38 4 . 14 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 4 | . . 1 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 33 | . 10 3 14 . . 6 Melee 2 | . . . 2 . . . Guns 19 | . . 1 12 . . 6 AOE 12 | . 10 2 . . . . Classes Destroyed 8 | 1 4 1 . 1 . 1 Worker 3 | . 1 . 1 1 . . Builder 1 | . . . . 1 . . Hauler 2 | . 1 . 1 . . . Recycler 5 | 1 . . 2 2 . . Swarmer 18 | . 6 . 8 . . 4 Grunt 11 | . 4 . 6 . . 1 Brawler 1 | . . . . . . 1 Assembled 3 | . . 3 . . . . Best Kill Streak 6 | 1 5 1 6 2 . 4 Combat Bots Only 6 | . 5 1 6 . . 4 Max Kills in Single Turn 3 | 1 3 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2001 | . 283 441 1180 . . 97 Core 586 | . 83 102 367 . . 34 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 121 | 3 26 22 63 7 . . Largest 2 | 2 2 2 2 1 . . Hottest 100 | 90 90 80 60 100 . . Shots Fired 184 | 6 36 28 92 7 . 15 Gun 157 | 6 22 23 91 . . 15 Cannon . | . . . . . . . Launcher 20 | . 14 5 1 . . . Special 7 | . . . . 7 . . Kinetic 80 | . 4 14 62 . . . Thermal 69 | 3 6 9 29 7 . 15 Explosive 20 | . 14 5 1 . . . Electromagnetic 15 | 3 12 . . . . . Robot Hit Streak 13 | 4 12 8 9 3 . 13 Robot Miss Streak 3 | 1 3 3 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Autonomous 15 | . . . . . . 15 Shots Hit Robots 117 | 5 15 20 61 3 . 13 Core Hits 74 | 2 15 6 39 4 . 8 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2292 | 65 753 325 711 96 . 342 Guns 1329 | 65 167 147 608 . . 342 Cannons . | . . . . . . . Explosions 783 | . 586 167 30 . . . Melee . | . . . . . . . Ramming 84 | . . 11 73 . . . Kinetic 415 | . 23 59 333 . . . Thermal 928 | 38 89 88 275 96 . 342 Explosive 719 | . 522 167 30 . . . Electromagnetic 146 | 27 119 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 3 3 3 3 Average Corruption 2 | . 1 1 2 3 3 3 Corruption Purged . | . . . . . . . Effects 21 | . 1 3 . 4 11 2 Message Errors 6 | . . 2 . 1 2 1 Matter Fused 6 | . . . . 2 3 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . 1 . . . 1 . Data Loss (minor) 4 | . . . . 1 3 . Targeting Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . 16 6 6 . . . Projectiles . | . . . . . . . Explosions 22 | . 16 6 . . . . Melee 6 | . . . 6 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 192 | . 83 78 31 . . . Shots 6 | . 3 3 . . . . Rammed 10 | . . 1 9 . . . Targets Rammed 10 | . . 1 9 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | 90 252 180 44 20 189 . Average Temperature 50 | 46 80 70 16 10 94 . Received Heat Transfer 399 | . 54 . 336 . . 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . . . . 1 Heat Transferred 1713 | 111 74 259 625 200 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 323 | 5 275 15 323 58 . 158 Average Influence 63 | 1 63 2 127 44 . 105 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 88 | 100 86 100 65 100 . 100 Level 1 11 | . 13 . 34 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 11 4 39 . . 7 Peak Tracking Total 11 | . 4 1 11 . . 4 Tactical Retreats 6 | . . . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 6 . 1 1 4 . Terminals 8 | . 6 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 18 . 4 2 18 . Successful 31 | . 9 . 2 2 18 . Failed 11 | . 9 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 2 1 1 . Terminals 24 | . 18 . 4 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 9 . 2 2 18 . Record 17 | . . . . . 17 . Part Schematic 2 | . 1 . . 1 . . Prototype ID Bank 3 | . 3 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . Zone Layout 1 | . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2359 | 73 452 356 430 336 599 113 Spaces Moved 1548 | 51 333 212 184 201 486 81 Core 2 | 1 . . 1 . . . Treads 80 | . . 54 26 . . . Legs 1 | . . . 1 . . . Wheels 1388 | 50 333 158 156 124 486 81 Hover . | . . . . . . . Flight 77 | . . . . 77 . . Fastest Speed 50 | 50 90 110 120 100 100 130 Average Speed 125 | 91 105 140 142 142 121 130 Slowest Speed 1200 | 100 120 220 1200 277 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 70 32 25 37 79 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 151 | . 93 43 9 3 . 3 Melee . | . . . . . . . Projectile 6 | . . . . 3 . 3 AOE 145 | . 93 43 9 . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1803 | 67 398 244 275 233 496 90 Wait 23 | . 15 5 3 . . . Move 1542 | 50 332 211 183 200 485 81 Hop . | . . . . . . . Pick Up 38 | 5 14 . 5 5 5 4 Fast Attach 19 | 8 1 1 5 3 1 . Attach 12 | . 1 2 4 5 . . Detach 3 | . . 1 . 1 1 . Swap 13 | . 5 1 2 1 2 2 Drop 22 | 1 4 . 1 11 2 3 Fire 121 | 3 26 22 63 7 . . Melee . | . . . . . . . Ram 8 | . . 1 7 . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Build established: Hauler-Mutant 498 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Entered Mines 529 | -10/Mines | Assembled infested the area 719 | -10/Mines | Core integrity fell below 50% 863 | -10/Mines | Discovered new exit (range 12) 882 | -10/Mines | Entered Materials 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Identified exit to Storage 1052 | -9/Materials | Lost 3 parts (2n1w) 1161 | -9/Materials | Core integrity fell below 50% 1309 | -9/Materials | Core integrity fell below 20% 1312 | -9/Materials | Entered Mines 1335 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1343 | -9/Mines | Lost 6 parts (3n3w) 1345 | -9/Mines | Found Prototype Device 1345 | -9/Mines | Identified Exp. Sensor Array 1404 | -9/Mines | Discovered new exit (range 5) 1548 | -9/Mines | Found a hidden stash of uninstalled traps 1571 | -9/Mines | Learned location of Storage (-9) 1644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -9/Mines | Discovered new exit (range 5) 1648 | -9/Mines | Entered Exiles 1682 | -9/Exiles | Met 8R-AWN 1700 | -9/Exiles | Met EX-HEX 1783 | -9/Exiles | Met EX-DEC 1806 | -9/Exiles | Visited The Gauntlet 1817 | -9/Exiles | Build established: Scavenger-Mutant 1924 | -9/Exiles | Discovered new exit (range 14) 2040 | -9/Exiles | Met EX-BIN 2059 | -9/Exiles | Aligned with FarCom system 2061 | -9/Exiles | Given EX-Vault access code 2111 | -9/Exiles | Opened EX-Vault 2123 | -9/Exiles | Found AWS/Thermal 2152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2167 | -9/Exiles | Exiles lab attacked by MAIN.C 2247 | -9/Exiles | Left Exiles lab with AWS/Thermal 2247 | -9/Exiles | Entered Mines 2360 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02263_ Dropped Exp. Sensor Array. 02266_ Acquired 12 matter. 02269_ Acquired 5 matter. 02273_ Acquired Exp. Sensor Array. 02278_ Dropped Hcp. Storage Unit. 02279_ Acquired Lgt. Assault Rifle. 02285_ 8LW#C0O9XETWGK6LQ=VHHIQRWKVPTIVI09JGS7 02289_ Searching scrap... 02289_ Found 36 Matter. 02289_ Found Imp. Heat Sink. 02289_ Found Aluminum Leg. 02289_ Found Integration Mediator. 02289_ Found Lgt. EM Pulse Cannon. 02290_ Acquired 10 matter. 02302_ Acquired Imp. Heat Sink. 02303_ Acquired 10 matter. 02319_ GM-J5T: "Oh no, it's like what happened to the Exiles when they were wandering homeless, only there's no Warlord to save us!" 02352_ G-47 Trooper destroyed. 02355_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ???????????????????????###????? #????????????????? | | ??????????? ???????????# ???? #????????????????? | | ???????????? ??????????# #???? #????????????????? | | ???????????? ?????????# #???? #????????????????? | | ???????????? ????????# #???? #????????????????? | | ????????????? ????#### ####? #????????????????? | | ?????????????"""*??## u ## #????????????????? | | ?????????????"""g!## # ##???????????????? | | ????????????z""" *%[ ##??????????????? | | ???????????# = #??????????????? | | ?????????????????## #??????????????? | | ?????????????????# @ ##??????????????? | | ?????????????????# ## #???????????????? | | ?????????????????# #### #??????????????? | | ?????????????????## #??## #?????????????? | | ??????????????????# #???#### #????????????? | | ??????????????????# ##?????## #????????????? | | ??####????????????# ##?????? u ##????????????? | | ?## ##???????????# #?????? #?????????????? | | ## #???????????## ##????? #?????????????? | | # ######???????### ###??? #?????????????? | | !% #?????????## ##?? #?????????????? | | ]= #?????###### #?? ##?????????????? | | # ! #### ####### ## #?? #??????????????? | | ### #??# #??? ??????????????? | | ??# #### #???## ??????????????? | | ??#*! "########## ##?????#???????????????? | | ?##%= #???????# ##??????????????????????? | | ## =[*= #???????# ###???????????????????????? | | # = ##???????# ##?????????????????????????? | | # ##????????## ##??????????????????????????? | | #" ##??????????#####???????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissilePortableClaws Manual? 0 Play Time 00:33:20 Cumulative 50.2 hours Start 2020.01.26 @ 14:46:27 End 2020.01.26 @ 15:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 624529ba-d495-4006-bed6-25e211304aeb