Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 17:36:44 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (3134) 3134 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (1662) 1662 TOTAL SCORE: 13826 Bonus ------- Follower Combat Kills 90 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Particle Accelerator Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Advanced Sensor Array Advanced Sensor Array Improved Point Defense System Subatomic Replicator Quantum Rifle Nova Cannon Nova Cannon Enhanced Nova Cannon [Rating: 154] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Redirector Weapon Heavy Ion Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon LU-1G1's Laser Shovel Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 10 . . . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . 2 . . . 1 . Utility 10 | . . . . . 5 . . . . . 2 . 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 163 | 6 1 . 8 11 32 9 8 8 3 35 9 13 4 10 6 Power 16 | 1 . . 1 2 5 . 1 . . 2 2 1 . 1 . Engine 5 | 1 . . 1 2 1 . . . . . . . . . . Core 6 | . . . . . 4 . 1 . . 1 . . . . . Reactor 5 | . . . . . . . . . . 1 2 1 . 1 . Propulsion 47 | 2 . . 4 3 6 2 2 3 . 13 . 6 1 4 1 Treads 10 | 2 . . 1 3 3 . . . . 1 . . . . . Leg 10 | . . . . . 3 1 2 3 . 1 . . . . . Wheel 4 | . . . 3 . . 1 . . . . . . . . . Hover 23 | . . . . . . . . . . 11 . 6 1 4 1 Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 1 . 1 2 13 4 4 4 1 13 3 2 2 4 2 Device 26 | . . . 1 1 9 2 1 1 1 3 3 . . 3 1 Storage 6 | 1 1 . . . . . 1 . . 2 . . . 1 . Processor 9 | . . . . 1 2 2 . . . 2 . . 2 . . Hackware 4 | . . . . . . . . 1 . 3 . . . . . Protection 11 | . . . . . 2 . 2 2 . 3 . 1 . . 1 Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 43 | 2 . . 2 4 8 3 1 1 2 7 4 4 1 1 3 Energy Gun 19 | 1 . . 2 . 4 . 1 1 . 4 2 1 1 . 2 Energy Cannon 9 | . . . . 2 . . . . . 3 2 1 . 1 . Ballistic Gun 9 | 1 . . . 1 3 . . . 2 . . 1 . . 1 Ballistic Cannon 4 | . . . . . 1 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 . . . 4 . . 1 3 . . . Corrupted Parts 4 | . . . . . 4 . . . . . . . . . . System Corruption 16 | . . . . . 16 . . . . . . . . . . Parts Lost 62 | . . . . . 22 2 1 . 10 1 . 10 . 3 13 Power 6 | . . . . . 3 . . . 1 . . 2 . . . Propulsion 21 | . . . . . 6 2 . . 2 . . 4 . . 7 Utility 23 | . . . . . 7 . 1 . 5 1 . 2 . 3 4 Weapon 12 | . . . . . 6 . . . 2 . . 2 . . 2 Highest Loss Streak 11 | . . . . . 11 2 1 . 6 1 . 7 . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 7 | . 3 4 7 7 7 4 5 4 4 12 12 10 12 13 11 Power . | . . . . . . 1 1 . . . 2 1 . 1 2 Propulsion 1 | . 1 2 1 . . . . . . 3 2 2 1 1 . Utility 3 | . . 1 2 4 5 2 2 2 3 5 4 3 4 3 2 Weapon 1 | . 1 1 1 1 . 1 1 . . . 1 1 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 7 12 3 . . . . 5 3 1 1 6 8 Power 7 | . . . 1 2 . . . . . . 1 . . . 3 Propulsion 4 | . . . 1 1 . . . . . 1 . . . 1 . Utility 17 | . . . 2 4 3 . . . . 3 1 1 1 1 1 Weapon 16 | . . . 3 4 . . . . . 1 1 . . 4 3 Tool/Special 2 | . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 84 85 86 85 69 82 83 79 77 83 89 86 73 83 59 Engine 3 | . 14 14 14 3 2 . . . . . . . . . . Core 3 | . . . . . 1 11 11 10 7 6 3 2 . . . Reactor 1 | . . . . . . . . . . 2 4 4 8 8 6 Treads 10 | . 28 28 22 23 12 3 . . . 1 . . . . . Leg 4 | . . . . . 1 5 7 25 26 5 . . . . . Wheel 1 | . . . 5 3 . 2 5 1 . . . . . . . Hover 6 | . . . . . . . . . . 20 28 31 26 27 21 Device 13 | . . . 3 13 19 23 21 12 8 8 12 19 17 23 8 Storage 6 | . 13 14 14 14 4 . . . . 4 4 4 4 4 3 Processor 6 | . . . . . 10 16 14 7 3 7 9 8 9 12 11 Hackware 1 | . . . . . . . . 3 5 8 5 . . . . Protection 2 | . . . . . 2 . 2 12 8 2 4 4 4 4 2 Energy Gun 5 | . 14 14 15 3 3 . 3 1 5 7 6 . 1 . 4 Energy Cannon 5 | . . . . 21 3 . . . . 1 1 2 . 3 . Ballistic Gun 3 | . 14 14 10 . 2 10 . . 2 2 . . 1 . . Ballistic Cannon 1 | . . . . . 1 4 11 . . . . . . . . Peak Build Rating 154 | 6 6 6 15 31 78 88 88 102 102 125 133 137 136 153 154 Average Rating 65 | 4 5 6 8 19 60 78 82 82 82 101 127 124 123 147 113 On Entrance 66 | . 6 6 6 15 31 66 82 86 102 50 113 126 113 129 128 Avg Prop Armor Cover (%) 7 | . . . 6 11 5 8 6 11 . 4 . . . . . Naked Turns 26 | . . . . . . . . . . . . . . . 26 Heaviest Build 109 | 11 16 16 25 38 77 47 74 66 66 109 80 83 78 89 85 Greatest Support 120 | 40 40 40 40 48 81 27 50 120 120 115 80 83 78 91 91 Greatest Overweight (x) 9 | . . . 2 8 5 2 4 2 . 9 1 1 . . 6 Average Overweight (x) . | . . . . . . . 2 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 5 5 5 5 20 15 15 15 15 15 Average Capacity 10 | 6 8 10 10 10 9 5 5 5 5 16 15 15 15 15 13 Most Carried 20 | 1 5 4 10 10 10 5 5 5 5 20 15 15 15 15 14 Average Carried 9 | . 3 4 8 8 8 4 5 4 4 16 14 13 13 14 11 Final Capacity 15 | 8 10 10 10 10 5 5 5 5 5 15 15 15 15 15 5 Final Carried 15 | 1 4 4 10 10 5 5 5 5 5 15 15 9 15 15 5 Class Distribution -------------------- 47% | Mutant 12% | Scavenger-Skirmisher 9% | Scout 7% | Hacker-Scout 7% | Scavenger-Mutant 4% | Derelict-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Scout | -3/Quarantine Mutant | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Matter Collected 3306 | 161 140 . 90 110 613 162 497 130 124 505 26 331 212 34 171 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3932 | . 235 . 143 394 1184 . 220 463 164 305 26 275 134 159 230 Parts 178 | . 8 . 8 22 51 . 5 12 10 16 1 15 7 12 11 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 11 | . 2 . . . 6 . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 6 . . . 3 1 10 . . . . . . Prevented 11 | . . . . . . . 2 8 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 50 | . 2 . 4 6 13 . 6 . 7 1 . 6 1 2 2 Melee 3 | . . . . . . . . . . . . 3 . . . Guns 25 | . 2 . 4 . 5 . 3 . 7 1 . . 1 . 2 Cannons 21 | . . . . 6 7 . 3 . . . . 3 . 2 . AOE 1 | . . . . . 1 . . . . . . . . . . Classes Destroyed 18 | . 4 . 3 3 3 . . . . 3 . 2 . . . Worker 2 | . . . . . . . . . . 1 1 . . . . Builder 3 | . 1 . . . 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 6 | . 1 . . . 4 . . . . 1 . . . . . Operator 3 | . . . . . . . . . . 2 . . . . 1 Drone 4 | . . . . . . . . . . . . 4 . . . Watcher 4 | . . . . . . . . . . 1 . . 1 1 1 Swarmer 9 | . . . 1 . . . 1 . 7 . . . . . . Grunt 9 | . 2 . . . 3 . 3 . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . Sentry 3 | . . . 1 . . . 1 . . . . . 1 . . Hunter 6 | . . . . . 3 . 1 . . . . . . . 2 Programmer 9 | . . . . . 5 . . . . . . 2 . 2 . Heavy 2 | . . . . . 2 . . . . . . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . Ranger 1 | . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . Savage 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | . 2 . 2 2 4 . 3 . 3 1 1 2 1 2 2 Combat Bots Only 3 | . 1 . 2 2 3 . 3 . 3 1 . 2 1 2 1 Max Kills in Single Turn 2 | . 1 . 1 1 2 . 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Hostile Shots Fired 763 | . 9 . 11 8 166 . 34 . 110 50 2 150 9 68 146 Missed 233 | . 3 . 3 . 39 . 8 . 34 15 1 50 5 29 46 Hits 530 | . 6 . 8 8 127 . 26 . 76 35 1 100 4 39 100 Melee 20 | . . . . . . . . . . . . . . . 20 Projectile 510 | . 6 . 8 8 127 . 26 . 76 35 1 100 4 39 80 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 35 | . . . . . 7 . 2 . . 1 . 8 . 4 13 Actively Blocked 7 | . . . . . 5 . 2 . . . . . . . . Part Disruptions 4 | . . . . . . 1 2 . . . . . . . 1 Damage Taken 13048 | . 68 . 133 149 3485 54 527 . 1866 773 77 1907 85 750 3174 Core 2907 | . 23 . 67 41 485 . 83 . 358 40 . 160 29 92 1529 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . 153 . . . . . . Ignored by Resistances 279 | . . . . . 252 . 27 . . . . . . . . Core Remaining (%) 72 | 100 . . . 47 . . . . 7 96 . 87 98 . . Volleys Fired 428 | . 31 . 10 17 95 3 26 40 32 26 6 37 24 45 36 Largest 3 | . 2 . 2 2 3 1 3 1 2 3 2 1 1 1 2 Hottest 216 | . 70 . 70 130 203 60 162 65 125 216 153 113 88 120 130 Shots Fired 649 | . 61 . 20 32 152 4 67 40 43 56 10 38 24 45 57 Gun 404 | . 61 . 20 . 88 1 21 40 38 49 8 4 24 . 50 Cannon 226 | . . . . 31 64 . 41 . . 4 . 34 . 45 7 Launcher . | . . . . . . . . . . . . . . . . Special 19 | . . . . 1 . 3 5 . 5 3 2 . . . . Kinetic 195 | . 31 . 10 . 58 1 41 . 15 22 . 4 13 . . Thermal 318 | . 30 . 10 32 70 3 5 . 5 10 6 34 11 45 57 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 136 | . . . . . 24 . 21 40 23 24 4 . . . . Robot Hit Streak 24 | . 8 . 9 10 24 . 10 16 4 6 5 3 6 3 8 Robot Miss Streak 6 | . 3 . 3 2 5 1 4 1 4 3 2 6 2 4 5 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 42 . 12 13 102 . 33 35 18 33 4 25 14 7 21 Core Hits 158 | . 12 . 5 8 41 . 12 24 12 16 2 11 4 2 9 Critical Kills 2 | . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 2 . . . . . . . 1 . . Critical Strikes 19 | . 2 . 1 . 5 . 7 . . 1 . 1 2 . . Burn 4 | . 2 . . . 1 . . . . 1 . . . . . Destroy 5 | . . . 1 . 2 . . . . . . . 2 . . Blast 8 | . . . . . 1 . 7 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 19 | . . . . . . . . . . . . 19 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . 19 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9238 | . 419 . 131 382 3195 . 1024 332 301 660 94 1085 206 459 950 Guns 4473 | . 419 . 131 . 1463 . 271 332 252 483 94 12 206 . 810 Cannons 4154 | . . . . 382 1600 . 753 . . 117 . 734 . 459 109 Explosions 128 | . . . . . 100 . . . . 28 . . . . . Melee 324 | . . . . . . . . . . . . 324 . . . Ramming 154 | . . . . . 32 . . . 44 32 . 15 . . 31 Kinetic 2788 | . 145 . 68 . 1447 . 753 . 91 230 . 12 42 . . Thermal 4517 | . 274 . 63 382 1328 . . . 5 132 57 734 164 459 919 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1455 | . . . . . 388 . 271 332 161 266 37 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 324 | . . . . . . . . . . . . 324 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 19 19 21 21 28 . 1 3 . 3 14 Average Corruption 14 | . . . . . 7 19 20 21 22 . 1 2 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 166 | . . . . . 15 30 51 19 28 . 3 6 . 2 12 Message Errors 43 | . . . . . 3 4 16 7 6 . 2 2 . . 3 Matter Fused 32 | . . . . . 1 11 6 6 4 . 1 1 . 1 1 Heat Flow Errors 23 | . . . . . 4 2 6 1 8 . . 1 . . 1 Energy Discharges 17 | . . . . . . 3 10 2 2 . . . . . . Parts Rejected 3 | . . . . . 1 . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . 2 5 8 3 3 . . . . . 1 Data Loss (major) 8 | . . . . . 3 2 1 . 1 . . . . 1 . Misfires 7 | . . . . . . 1 3 . 1 . . 1 . . 1 Alerts 3 | . . . . . . 2 . . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . 1 . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 349 | . . . . . 187 . 15 . . 20 . 41 . 79 7 Projectiles 309 | . . . . . 187 . 15 . . 20 . 1 . 79 7 Explosions . | . . . . . . . . . . . . . . . . Melee 40 | . . . . . . . . . . . . 40 . . . Knockbacks 14 | . . . . . 7 . 6 . . 1 . . . . . Impact 2 | . . . . . 1 . . . . 1 . . . . . Kinetic 12 | . . . . . 6 . 6 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . . . 70 . . . . 113 51 7 . . 13 Shots 3 | . . . . . 1 . . . . 1 1 . . . . Rammed 17 | . . . . . 6 . . . . 1 . 1 . . 9 Targets Rammed 31 | . . . . . 7 . . . 10 4 . 1 . . 9 Kicked 14 | . . . . . 1 . . . 10 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 691 | . 98 . 4 72 249 183 538 265 246 416 103 . . 152 691 Average Temperature 120 | . 40 . 2 27 98 86 181 27 108 114 45 . . 86 228 Received Heat Transfer 637 | . 36 . 42 69 117 . 99 . 27 166 . 18 . 18 45 Effects 41 | . . . . . 1 . 11 . . 9 . . . . 20 Shutdowns 9 | . . . . . . . 4 . . 1 . . . . 4 Energy Bleed 7 | . . . . . 1 . 1 . . 3 . . . . 2 Interference 8 | . . . . . . . 1 . . 4 . . . . 3 Matter Decay 3 | . . . . . . . . . . 1 . . . . 2 Short Circuit 4 | . . . . . . . 1 . . . . . . . 3 Damage (minor) 4 | . . . . . . . 2 . . . . . . . 2 Damage (major) 5 | . . . . . . . 2 . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . 1 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . 2 4 5 . . . . . . . . 2 1 Heat Transferred 6061 | . 962 . 185 446 2098 . . . . 346 100 629 185 259 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Maximum Alert Level 1 | . . . . . . . . . . 1 1 1 . . . Low Security (%) 91 | 100 100 100 . . 100 . . . . 90 26 78 100 100 100 Level 1 8 | . . . . . . . . . . 9 73 21 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 347 | . 40 . . . 98 . . . . 347 237 227 111 164 107 Initial 180 | . . . . . . . . . . 9 180 114 111 12 89 Average 60 | . 9 . . . 24 . . . . 69 208 147 47 33 69 Influence Increases 2804 | . 74 . 46 . 453 . 160 15 190 634 203 422 70 319 218 Destroy 0b10 Robot/C 860 | . 40 . 40 . 260 . 120 . 140 20 . 140 20 40 40 Destroy 0b10 Robot/NC 110 | . 15 . . . 30 . . 15 . 25 5 . 5 5 10 Destroy Leader 160 | . 12 . . . 70 . 10 . 20 2 . 10 12 12 12 Allied During Kill 6 | . . . 6 . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . Successful Hack 89 | . 7 . . . . . . . . 12 54 . . 16 . Disable Machine 300 | . . . . . 15 . . . . 90 30 75 . 60 30 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . Destroy Structure 444 | . . . . . 38 . . . . 110 84 62 18 66 66 Partial Spotted 105 | . . . . . . . . . . 75 15 . 15 . . Lose Combat Pursuer 570 | . . . . . 30 . 30 . 30 150 15 135 . 120 60 Influence Decreases 2789 | . 74 . 46 . 369 84 160 15 175 306 343 427 247 199 344 Entered New Map 438 | . . . . . . 32 . . . 6 163 89 87 9 52 Time Decay 1921 | . 74 . 46 . 271 52 150 15 105 300 180 238 160 160 170 Lost Part 430 | . . . . . 98 . 10 . 70 . . 100 . 30 122 Squads Dispatched 28 | . 1 . . . 4 . . . . 10 . 4 1 3 5 Investigation 3 | . . . . . . . . . . 1 . . . 1 1 Extermination 12 | . . . . . 2 . . . . 3 . 3 1 2 1 Reinforcement 11 | . 1 . . . 2 . . . . 4 . 1 . . 3 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Distress Signals 5 | . . . . . 1 . . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 3 . 10 9 20 . 8 . 11 27 3 32 5 22 29 Peak Tracking Total 13 | . 3 . 2 2 4 . 3 . 4 8 1 11 2 11 13 Tactical Retreats 21 | . . . . . 1 . 2 . 2 6 1 4 . 3 2 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Traps Triggered 5 | . . . . . . 1 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Disabled 22 | . . . . 1 1 . . . . 7 2 5 . 4 2 Max in Single Turn 2 | . . . . 1 1 . . . . 2 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Accessed 30 | . 1 . . 2 2 . . 4 . 6 2 1 4 4 4 Terminals 17 | . 1 . . . 1 . . . . 3 1 1 2 4 4 Fabricators 3 | . . . . . 1 . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Total Hacks 63 | . 1 . . 2 5 . . 17 . 11 5 1 7 8 6 Successful 28 | . 1 . . 2 . . . 17 . 3 3 . 1 1 . Failed 35 | . . . . . 5 . . . . 8 2 1 6 7 6 Catastrophic 16 | . . . . . 4 . . . . 1 . 1 1 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 1 . . . . 2 Terminals 31 | . 1 . . . 2 . . . . 6 3 1 4 8 6 Fabricators 7 | . . . . . 3 . . . . 2 2 . . . . Repair Stations 4 | . . . . . . . . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Terminal Hacks 24 | . 1 . . 2 . . . 17 . 1 2 . . 1 . Record 6 | . . . . 1 . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 2 . . . . 5 2 1 4 4 4 Full Trace Events 2 | . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . 46 . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 16 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . 42 3 . . . . . . . . . . . Total Damage 473 | . . . 455 18 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . 9 . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Active Infowar (turns) 6489 | . . . 5 . 624 646 1063 542 416 1183 360 500 329 554 267 Optics 2997 | . . . 5 . . . . . . 1183 360 481 147 554 267 Sensors 5115 | . . . . . 157 646 1063 542 416 684 360 496 329 421 1 IFF 688 | . . . . . 624 64 . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . 5 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Turns Passed 12440 | 84 300 261 1143 2741 1553 646 1063 545 635 1320 360 514 329 554 392 Spaces Moved 8945 | 53 124 101 709 1378 551 410 534 348 437 1455 532 698 497 771 347 Core 126 | 9 . . . 55 4 . . . . . . . . . 58 Treads 2723 | 44 124 101 518 1214 545 177 . . . . . . . . . Legs 970 | . . . . . 2 . 7 252 437 272 . . . . . Wheels 1156 | . . . 191 109 . 233 527 96 . . . . . . . Hover 3964 | . . . . . . . . . . 1183 532 696 497 767 289 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 95 110 165 115 130 120 120 41 38 38 46 41 41 Average Speed 104 | 141 160 160 148 171 195 143 141 122 120 62 40 39 46 42 50 Slowest Speed 490 | 160 160 160 160 450 400 170 330 190 120 490 92 96 46 43 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . 20 . . . . 2 . 5 2 Cave-ins Triggered 3 | . . . . . . . . . 2 . . . . . 1 Teleports 6 | . . . . . . . . . . . . 2 . 4 . Exploration Rate (%) 36 | 3 28 23 30 77 11 57 64 60 65 38 15 53 13 23 16 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . 3 . . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . 1 . . . . . . Scrap Searched 8 | . . . . 2 . 3 2 . 1 . . . . . . Spaces Dug 325 | . . . . 15 6 43 63 . 51 39 56 21 2 19 10 Terrain Destroyed 357 | . . . . 14 23 28 60 . 29 62 43 32 7 29 30 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 128 | . . . . 2 23 . 26 . . . . 12 6 29 30 AOE 33 | . . . . . . . . . . 33 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total 11341 | 59 171 201 785 1721 860 458 776 428 494 1809 665 872 576 955 511 Wait 1436 | . 11 99 27 282 153 25 203 2 8 228 85 81 27 104 101 Move 8929 | 52 123 100 708 1377 550 409 533 347 436 1454 531 697 496 770 346 Hop . | . . . . . . . . . . . . . . . . Pick Up 111 | 1 4 . 16 12 12 3 . 4 2 21 9 5 11 9 2 Fast Attach 116 | 6 . . 6 7 23 6 6 12 2 27 5 8 3 3 2 Attach 53 | . 1 . 1 . 10 2 . 4 2 8 6 6 5 3 5 Detach 18 | . . . . . . 1 . 2 . 2 2 2 4 1 4 Swap 42 | . . . 1 5 1 3 4 1 1 9 5 6 . 6 . Drop 153 | . 1 . 16 21 8 6 4 16 1 30 16 10 6 14 4 Fire 428 | . 31 . 10 17 95 3 26 40 32 26 6 37 24 45 36 Melee 19 | . . . . . . . . . . . . 19 . . . Ram 12 | . . . . . . . . . . 1 . 1 . . 10 Kick 14 | . . . . . 1 . . . 10 3 . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 2 | . . 2 . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 435 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Discovered new exit (range 4) 646 | -10/Mines | Entered Subcaves 646 | -10/Subcaves | Accompanied by 3 allies 647 | -10/Subcaves | Approached by a straggling Scientist 896 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1085 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1111 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1177 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1782 | -10/Subcaves | Build established: Scavenger-Mutant 1789 | -10/Subcaves | Entered Scraptown 1789 | -7/Scraptown | Accompanied by 1 ally 1858 | -7/Scraptown | Visited Spacefarers 2047 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2060 | -7/Scraptown | Learned location of Testing (-2) 2065 | -7/Scraptown | Learned location of 1 exit from Research 2078 | -7/Scraptown | Learned Factory interactive machine intel 2083 | -7/Scraptown | Learned Factory stockpile data 2377 | -7/Scraptown | Build established: Mutant 2592 | -7/Scraptown | Visited UFD Registry 2592 | -7/Scraptown | Registered with UFD as "Thundercycle" 2650 | -7/Scraptown | Visited Chapter 10 2727 | -7/Scraptown | Visited A0-MCA Data Center 2737 | -7/Scraptown | Given a C rating by A0-MCA 2778 | -7/Scraptown | Visited Infowarlord's Domain 2818 | -7/Scraptown | Visited Scrap Suit Storage 2833 | -7/Scraptown | Visited Observation Area 2858 | -7/Scraptown | Visited Research Penetration Think Tank 2907 | -7/Scraptown | Visited Science Guys 2998 | -7/Scraptown | Visited Supply Room 3034 | -7/Scraptown | Visited LU-1G1's Boring Crew 3325 | -7/Scraptown | Discovered new exit (range 3) 3633 | -7/Scraptown | Met Optimus 3633 | -7/Scraptown | Accepted into 0bPrime 3716 | -7/Scraptown | Found Exp. Sensor Array 4033 | -7/Scraptown | Civil war broke out across Scraptown 4041 | -7/Scraptown | Found Prototype Processor 4143 | -7/Scraptown | Lost 3 allies 4227 | -7/Scraptown | Found Prototype Special Weapon 4255 | -7/Scraptown | Core integrity fell below 50% 4290 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4321 | -7/Scraptown | Lost 4 allies 4327 | -7/Scraptown | Found Personal Teleporter v0.10 4341 | -7/Scraptown | Identified LU-1G1's Laser Shovel 4527 | -7/Scraptown | Found Prototype Processor 4528 | -7/Scraptown | Identified Expert System (x2) 4530 | -7/Scraptown | Entered Factory 4530 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4532 | -5/Factory | Loaded intel: 54 interactive machine locations 5128 | -5/Factory | Lost 11 parts (2p4n2u3w) 5560 | -5/Factory | Build established: Scavenger-Gunner 5819 | -5/Factory | Lost 5 parts (1p2u2w) 5897 | -5/Factory | System corruption reached 10% 6055 | -5/Factory | Lost 3 parts (2n1u) 6056 | -5/Factory | Discovered new exit (range 16) 6083 | -5/Factory | Entered Upper Caves 6206 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6401 | -5/Upper Caves | Learned Factory security intel 6465 | -5/Upper Caves | Discovered new exit (range 12) 6728 | -5/Upper Caves | Identified exit to Upper Caves 6729 | -5/Upper Caves | Entered another Upper Caves area 6785 | -5/Upper Caves | Discovered new exit (range 13) 6887 | -5/Upper Caves | Core integrity fell below 50% 7323 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7665 | -5/Upper Caves | Entered a destroyed Warlord outpost 7752 | -5/Upper Caves | Discovered new exit (range 8) 7790 | -5/Upper Caves | Identified exit to Zhirov 7792 | -5/Upper Caves | Entered Zhirov 7794 | -5/Zhirov | Discovered new exit (range 3) 7817 | -5/Zhirov | Met Zhirov 7846 | -5/Zhirov | Learned location of Quarantine (-3) 7846 | -5/Zhirov | Learned location of Command (-1) 7855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7884 | -5/Zhirov | Found Alien Artifact 7884 | -5/Zhirov | Identified Integrated Dissipator 7884 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8334 | -5/Zhirov | Identified exit to Proximity Caves 8337 | -5/Zhirov | Entered Proximity Caves 8588 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 8822 | -4/Proximity Caves | Crushed by falling debris 8822 | -4/Proximity Caves | Core integrity fell below 20% 8831 | -4/Proximity Caves | Crushed by falling debris 8863 | -4/Proximity Caves | Lost 6 parts (1n4u1w) 8882 | -4/Proximity Caves | Spotted B-86 Titan 8957 | -4/Proximity Caves | Discovered new exit (range 15) 8964 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8972 | -4/Proximity Caves | Entered Factory 8972 | -4/Factory | Evolved 2 slots: Propulsion x2 9907 | -4/Factory | Build established: Hacker-Scout 10128 | -4/Factory | Identified exit to Upper Caves 10287 | -4/Factory | Discovered new exit (range 10) 10291 | -4/Factory | Identified exit to Research 10292 | -4/Factory | Entered Research 10292 | -3/Research | Evolved 2 slots: Utility x2 10293 | -3/Research | Identified exit to Quarantine 10474 | -3/Research | Fabricated Lgt. Quantum Reactor? 10652 | -3/Research | Entered Quarantine 10670 | -3/Quarantine | Found Alien Artifact 10670 | -3/Quarantine | Identified Phase Redirector 10683 | -3/Quarantine | Found Alien Artifact 10683 | -3/Quarantine | Identified Subatomic Replicator 10712 | -3/Quarantine | Discovered new exit (range 22) 10838 | -3/Quarantine | Build established: Scout 10867 | -3/Quarantine | Scanned by Researcher 11041 | -3/Quarantine | Lost 3 parts (1p1n1w) 11166 | -3/Quarantine | Identified exit to Research 11166 | -3/Quarantine | Entered Research 11166 | -2/Research | Evolved 2 slots: Utility x2 11185 | -2/Research | Lost 7 parts (1p3n2u1w) 11416 | -2/Research | Discovered new exit (range 12) 11432 | -2/Research | Identified exit to Access 11495 | -2/Research | Entered Access 11495 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11696 | -1/Access | Spotted B-99 Colossus 11793 | -1/Access | Identified exit to Command 12044 | -1/Access | Spotted B-99 Colossus 12044 | -1/Access | Spotted B-99 Colossus 12049 | -1/Access | Entered Command 12078 | -1/Command | Lost 3 parts (3u) 12215 | -1/Command | Build established: Mutant 12215 | -1/Command | Spotted B-99 Colossus 12275 | -1/Command | Crushed by falling debris 12364 | -1/Command | Lost 8 parts (4n3u1w) 12402 | -1/Command | System corruption reached 10% 12413 | -1/Command | Core integrity fell below 50% 12423 | -1/Command | Core integrity fell below 20% 12434 | -1/Command | Lost 5 parts (3n1u1w) 12441 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12414_ W-44 Eye system terminally corrupted. 12414_ K-01 Serf collects debris. 12415_ Knocked back. 12415_ K-01 Serf system corrupted by crushing effect. 12415_ Adv. Visual Processing Unit severed. 12416_ K-01 Serf system terminally corrupted. 12418_ C-30 ARC bursts open, deploying its payload. 12418_ G-73 Enforcer unfolds itself. 12430_ 5 |WZYGYT|YB4/NJ EQXD1 KITO< 12431_ Slammed into R-10 Processor. 12431_ Destabilizing: System corrupted (+1). 12432_ Slammed into C-57 Dissector. 12433_ Slammed into K-01 Serf. 12433_ K-01 Serf sends out distress signal. 12435_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12438_ Terminal disabled. 12439_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# = #???????? | | ????????????????????????????# #???????? | | ????????????????????????????#######+######???????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ?????????????????????????????????## ##???????????? | | ??????????????????????##?????##### #???????????? | | ??????????????????????# ?????# #???????????? | | ??????????????????????# ?????#%### #???????????? | | ??????????????????????# ######%#?##+##???????????? | | ??????????????????????# pp% #?????????????????? | | ??????????????????????# ####?????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #?##?????????????????? | | ??????????????????????# #? #######???????????? | | ????????????????????### # #???????????? | | ????????????????????#" k # #???????????? | | ????????????????????#"T cc Y "" ????????????? | | ????????????????????### # """ ?????????????? | | ??????????????????????# c #?? T"??????????????? | | ??????????????????????# #????"" ?????????????? | | ??????????????????????# #?????? ?????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????????? ???????????????????? | | ??????????????????? ?????????????????? | | ????????????????? ???????????????? | | ????????????????+ ?????????????? | | ????????????????+ ???????????? | | ????????????????####+#########+########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 57 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Subatomic Replicator Achievements -------------- Low-level Research Challenges ------------ None Game ------ Seed WarlordTechPurifier Manual? 0 Play Time 01:48:35 Cumulative 516.0 hours Start 2025.11.07 @ 13:16:06 End 2025.11.07 @ 17:36:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 852 Rogue 697 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a688f9f5-e9de-40f9-bea4-9eccee4bf367