Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 01:45:06 Player: Cmdr.Laserstrahl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (230) 1150 Value Destroyed (8456) 8456 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2234) 2234 TOTAL SCORE: 19180 Bonus ------- High Alert Combat Kills 2234 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 45/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Machine Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Centrium Leg Centrium Wheel Centrium Light Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle KE Penetrator Hardcell Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Biometal Leg Centrium Leg Armored Huge Wheel Small Matter Pod Improved Transmission Jammer Gamma Rifle Advanced Micro-nuke Launcher [Rating: 162] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Gauss Cannon Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . 1 . . . . 1 . . 1 . Utility 12 | . . 2 . 1 1 2 . . . 2 1 1 2 Weapon 2 | . . . . . . . . . 1 . 1 . . Parts Attached 257 | 7 7 21 4 13 22 5 9 . 10 23 35 28 73 Power 28 | 1 . 1 1 2 6 . 3 . . 1 4 4 5 Engine 12 | 1 . 1 1 2 2 . 2 . . . . 1 2 Core 5 | . . . . . 4 . 1 . . . . . . Reactor 11 | . . . . . . . . . . 1 4 3 3 Propulsion 62 | 2 2 4 2 1 4 . 1 . 3 4 7 10 22 Treads . | . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . . . 7 8 5 Wheel 25 | 2 2 4 2 1 4 . 1 . 3 4 . 2 . Hover 14 | . . . . . . . . . . . . . 14 Flight 3 | . . . . . . . . . . . . . 3 Utility 90 | 2 1 7 1 5 8 4 1 . 4 11 15 3 28 Device 43 | 1 . 3 . 2 4 1 1 . 1 8 8 1 13 Storage 11 | 1 1 . . 1 . . . . 1 1 . 1 5 Processor 11 | . . . 1 1 . . . . . 1 2 1 5 Hackware 1 | . . . . . . . . . . . . . 1 Protection 24 | . . 4 . 1 4 3 . . 2 1 5 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 4 9 . 5 4 1 4 . 3 7 9 11 18 Energy Gun 18 | 1 2 1 . 1 1 . . . . . 1 5 6 Energy Cannon 12 | . . 2 . . 1 1 . . . 2 1 . 5 Ballistic Gun 23 | 1 1 5 . 3 . . . . 3 2 4 3 1 Ballistic Cannon 7 | . . . . . 1 . 2 . . 1 2 . 1 Launcher 15 | . . 1 . 1 1 . 2 . . 2 1 3 4 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 . . . . 1 . 3 . 2 Corrupted Parts 2 | . . . . . . . . . . . . 1 1 System Corruption 3 | . . . . . . . . . . . . 1 2 Parts Lost 107 | . 1 4 . . 3 . 2 . . 20 2 32 43 Power 10 | . . . . . 1 . . . . 2 . 6 1 Propulsion 31 | . 1 1 . . 1 . 1 . . 6 . 9 12 Utility 44 | . . 3 . . 1 . 1 . . 9 1 9 20 Weapon 22 | . . . . . . . . . . 3 1 8 10 Highest Loss Streak 29 | . 1 3 . . 3 . 2 . . 16 2 20 29 To Critical Strikes 3 | . . . . . . . . . . . . 2 1 Average Slot Usage (%) 90 | . 99 96 100 99 99 99 99 100 96 86 77 89 74 Engine 5 | . 14 11 11 9 7 6 6 13 11 5 . . 1 Core 1 | . . . . . 6 6 5 . . . . . . Reactor 2 | . . . . . . . . . . 2 6 7 4 Leg 4 | . . . . . . . . . . . 13 18 2 Wheel 12 | . 27 21 22 27 23 20 19 20 20 17 . . . Hover 2 | . . . . . . . . . . . . . 12 Device 16 | . 14 16 21 18 22 13 19 20 17 21 13 16 10 Storage 6 | . 14 11 11 9 7 6 6 6 5 4 . 2 9 Processor 9 | . . . . 9 7 6 6 6 5 9 12 13 16 Protection 11 | . . 13 11 9 7 25 20 20 17 8 13 13 3 Energy Gun 2 | . 13 2 . 1 5 . . . . . . 5 3 Energy Cannon 3 | . . 8 11 7 1 6 6 6 . 2 . . 5 Ballistic Gun 5 | . 14 10 11 7 . . . . 13 10 7 6 1 Ballistic Cannon 2 | . . . . . 6 6 5 6 . . 3 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 103 | 13 20 31 29 27 48 61 70 69 69 102 90 103 103 Greatest Support 140 | 20 20 32 26 36 42 36 36 36 52 52 109 140 60 Greatest Overweight (x) 6 | . 1 1 1 . 1 1 2 1 1 2 6 . 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 5 10 10 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 10 5 8 7 Most Carried 11 | 8 10 10 10 10 10 10 10 10 10 11 5 10 10 Average Carried 8 | 4 7 9 9 9 9 9 9 10 9 9 4 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 7 10 10 10 10 10 10 10 10 10 5 5 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 27% | Scavenger-Tank 9% | Mutant 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 6179 | 276 289 386 99 212 533 136 372 . 253 783 840 1033 967 Remotely . | . . . . . . . . . . . . . . Salvage Created 10670 | 84 290 1081 349 411 568 342 550 . 240 1864 760 1967 2164 Parts 549 | 11 27 71 20 19 39 10 24 . 14 78 38 96 102 Haulers Intercepted 6 | . 2 2 . 1 . . . . . . 1 . . Recyclers Shooed 30 | . . 3 2 2 1 2 . . . 11 . 6 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 135 | . 6 15 6 5 15 3 15 . 1 14 15 21 19 Guns 35 | . 6 4 3 2 3 . . . 1 5 1 9 1 Cannons 55 | . . 6 3 2 7 3 9 . . 5 4 4 12 AOE 41 | . . 5 . 1 5 . 6 . . 4 10 7 3 Classes Destroyed 18 | 2 4 3 . 1 2 . 3 . . 1 . 1 1 Worker 16 | . 1 . . . 2 . . . 1 2 2 6 2 Builder 17 | . . . . 1 1 . . . 1 7 1 5 1 Tunneler 4 | 2 1 . 1 . . . . . . . . . . Hauler 6 | . 2 2 . 1 . . . . . . 1 . . Recycler 35 | 1 . 5 3 1 1 2 . . 1 9 . 5 7 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . . 1 . 1 1 . . . . . . . . Watcher 13 | . . 3 . 1 1 . . . 1 3 1 1 2 Swarmer 44 | . 3 7 6 . 8 3 6 . . 4 . 2 5 Grunt 33 | . 3 3 . 4 3 . 3 . . 2 10 5 . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 10 | . . 5 . 1 2 . . . . 1 . 1 . Specialist 6 | . . . . . . . . . . 4 . 2 . Hunter 11 | . . . . . 1 . . . . . 2 7 1 Programmer 24 | . . . . . 1 . 1 . 1 3 2 3 13 Heavy 1 | . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 7 10 6 3 5 3 5 . 3 7 8 10 6 Combat Bots Only 8 | . 5 8 6 3 4 3 5 . 1 4 6 6 3 Max Kills in Single Turn 6 | 1 1 2 1 1 3 1 3 . 1 6 4 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 2 . 3 . . 2 2 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1603 | . 23 79 43 17 101 23 45 . . 334 107 431 400 Missed 520 | . 8 22 9 8 26 11 12 . . 103 36 151 134 Damage Taken 19576 | 1 136 753 285 143 636 199 530 . . 3144 1522 6055 6172 Core 4141 | . 53 116 39 . 50 31 59 . . 1015 132 1035 1611 Absorbed by Shields 2152 | . . . . . 216 . 114 . . 759 108 955 . Redirected to Shielding 191 | . . . . . . . 86 . . . . . 105 Ignored by Resistances 1035 | . . . . . . . . . . 469 76 80 410 Core Remaining (%) 74 | 100 78 . 61 100 92 . . 89 100 11 89 28 . Volleys Fired 566 | 6 33 56 23 21 63 15 40 . 11 77 37 81 103 Largest 4 | 2 2 2 2 2 2 2 2 . 3 3 4 4 4 Hottest 352 | 60 100 98 91 98 128 138 138 . 65 196 219 254 352 Shots Fired 1257 | 12 63 111 46 43 111 26 71 . 33 189 86 245 221 Gun 701 | 12 61 63 23 19 30 . . . 33 131 42 189 98 Cannon 507 | . . 45 23 21 79 26 66 . . 54 33 45 115 Launcher 47 | . . 3 . 3 2 . 5 . . 4 11 11 8 Special 2 | . 2 . . . . . . . . . . . . Kinetic 643 | 6 31 52 23 19 56 11 33 . 33 144 60 138 37 Thermal 500 | 6 32 45 23 21 53 15 33 . . 41 15 61 155 Explosive 42 | . . 3 . 3 2 . 5 . . 4 11 11 3 Electromagnetic 72 | . . 11 . . . . . . . . . 35 26 Robot Hit Streak 22 | 7 8 8 16 17 8 6 7 . 8 16 22 17 20 Robot Miss Streak 6 | 1 3 2 2 3 4 2 4 . 6 4 4 3 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 737 | 9 40 72 33 28 49 17 35 . 18 117 44 155 120 Core Hits 402 | 5 16 39 10 17 30 7 23 . 9 66 42 92 46 Critical Kills 6 | . . . . . . . . . . 2 . 1 3 Critical Parts Destroyed 7 | . . . 1 . . . . . . 1 . 2 3 Critical Strikes 21 | . . . 1 . 2 1 1 . . 4 1 4 7 Meltdown 3 | . . . . . . . . . . 1 . . 2 Destroy 10 | . . . 1 . . . . . . 2 . 3 4 Blast 7 | . . . . . 2 1 1 . . 1 1 1 . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29191 | 87 406 1515 609 717 1683 497 1587 . 350 5879 3596 7433 4832 Guns 9287 | 84 406 571 261 134 302 . . . 350 1949 588 3323 1319 Cannons 8917 | . . 675 348 347 890 497 1036 . . 1066 590 858 2610 Explosions 10726 | . . 269 . 236 491 . 551 . . 2854 2418 3102 805 Melee 94 | . . . . . . . . . . . . . 94 Ramming 167 | 3 . . . . . . . . . 10 . 150 4 Kinetic 9145 | 31 181 516 261 134 685 187 526 . 350 2173 1004 2465 632 Thermal 9436 | 53 225 675 348 347 589 310 510 . . 1632 174 1527 3046 Explosive 9476 | . . 269 . 236 409 . 551 . . 2064 2418 2895 634 Electromagnetic 873 | . . 55 . . . . . . . . . 396 422 Impact 94 | . . . . . . . . . . . . . 94 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 9 1 . 2 2 . 7 3 19 22 Average Corruption 6 | . . . . 8 1 . 1 2 . 3 2 13 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . . . 7 7 . 12 4 . 9 . 8 52 Message Errors 20 | . . . . . 2 . 3 2 . 2 . 1 10 Matter Fused 21 | . . . . 1 1 . 1 . . 3 . 2 13 Heat Flow Errors 8 | . . . . . 2 . 2 1 . . . . 3 Energy Discharges 7 | . . . . . 1 . 1 . . . . 1 4 Parts Rejected 3 | . . . . . . . . . . 1 . 1 1 Parts Fused 3 | . . . . . . . 1 . . . . . 2 Data Loss (minor) 15 | . . . . 2 1 . 2 1 . 2 . . 7 Data Loss (major) 2 | . . . . . . . 1 . . . . . 1 Misfires 4 | . . . . 2 . . . . . . . . 2 Alerts 4 | . . . . 2 . . 1 . . . . . 1 Misdirections 7 | . . . . . . . . . . . . 3 4 Weapon Failures 5 | . . . . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 881 | . . 2 3 . 15 26 57 . . 324 38 154 262 Projectiles 300 | . . 2 3 . 15 26 38 . . 40 14 33 129 Explosions 547 | . . . . . . . 19 . . 284 24 121 99 Melee 34 | . . . . . . . . . . . . . 34 Knockbacks 28 | . . . . . 2 3 3 . . 5 3 11 1 Impact 3 | . . . . . . . . . . . . 2 1 Kinetic 24 | . . . . . 2 3 3 . . 4 3 9 . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 253 | 1 . 27 . . . . 49 . . 52 105 . 19 Shots 6 | . . 1 . . . . 1 . . 1 2 . 1 Rammed 5 | 1 . . . . . . . . . 4 . . . Targets Rammed 24 | 1 . . . . . . . . . 4 . 16 3 Kicked 19 | . . . . . . . . . . . . 16 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 700 | 20 58 92 18 40 280 284 471 158 . 357 228 416 700 Average Temperature 80 | 15 21 24 8 17 81 96 109 90 . 84 74 99 117 Received Heat Transfer 1791 | . 42 261 . 117 156 6 12 . . 592 293 240 72 Effects 19 | . . . . . . . 3 . . . . 7 9 Shutdowns 8 | . . . . . . . 2 . . . . 2 4 Energy Bleed 4 | . . . . . . . 1 . . . . 2 1 Interference 4 | . . . . . . . . . . . . 3 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . . 1 2 Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 3 | . . . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 27 | . . 1 . 1 . 1 . . . 7 . 2 15 Heat Transferred 11921 | 125 500 1221 629 629 1079 500 800 . . 1401 185 1691 3161 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 1380 | 15 155 490 327 370 578 427 . . 176 960 1057 1380 1199 Initial 784 | . 9 65 152 127 168 282 . . 109 86 504 531 784 Average 519 | 6 93 289 305 234 287 356 . . 149 284 788 795 899 Maximum Alert Level 4 | . . 2 1 1 2 2 . . . 3 3 4 4 Low Security (%) 21 | 100 100 33 6 32 22 . . . 100 51 . . . Level 1 26 | . . 45 93 67 63 81 . . . 21 . . . Level 2 17 | . . 21 . . 13 18 . . . 20 24 56 . Level 3 29 | . . . . . . . . . . 6 75 16 94 Level 4 4 | . . . . . . . . . . . . 27 5 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . . 1 . 1 6 . . . . 7 5 10 7 Investigation 3 | . . . . 1 2 . . . . . . . . Extermination 10 | . . . . . 1 . . . . 1 2 2 4 Reinforcement 16 | . . 1 . . 1 . . . . 5 1 7 1 Assault 5 | . . . . . 1 . . . . . 1 1 2 Garrison 3 | . . . . . 1 . . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . 3 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 13 | . . 2 . 1 . . . . . 6 . 3 1 Communications Jammed 1 | . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 259 | . 6 23 7 7 18 6 15 . 4 56 21 48 48 Peak Tracking Total 22 | . 3 8 6 3 4 3 4 . 2 22 6 14 17 Tactical Retreats 20 | . . . 1 . 1 . 1 . . 6 . 3 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . . . . . 1 2 . . . 2 . . 3 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 27 | . . 2 . 1 6 2 . . . 11 2 1 2 Max in Single Turn 6 | . . 1 . 1 2 1 . . . 6 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 41 | . 2 5 . 3 9 4 . . . 7 2 3 6 Terminals 29 | . 2 5 . 3 7 1 . . . 6 . 2 3 Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . 1 . . . . 1 . 2 Scanalyzers 4 | . . . . . 1 1 . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 84 | . 4 8 . 10 23 5 . . . 9 5 6 14 Successful 30 | . 1 1 . 5 11 3 . . . 3 1 2 3 Failed 54 | . 3 7 . 5 12 2 . . . 6 4 4 11 Catastrophic 10 | . . 2 . . 3 . . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . 2 . 4 5 . . . . 1 . . 2 Terminals 54 | . 4 8 . 10 13 1 . . . 7 . 4 7 Fabricators 3 | . . . . . . 1 . . . 2 . . . Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 5 | . . . . . . 1 . . . . 1 . 3 Scanalyzers 14 | . . . . . 6 2 . . . . 4 2 . Garrison Access 4 | . . . . . 4 . . . . . . . . Terminal Hacks 18 | . 1 1 . 5 6 . . . . 2 . 1 2 Record 3 | . . . . . . . . . . . . 1 2 Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 3 | . . 1 . 1 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . 1 2 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . 5 2 . . . . 1 1 . Insert Component 6 | . . . . . 3 1 . . . . 1 1 . Analyze 3 | . . . . . 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 34 | . 2 5 . 2 8 2 . . . 5 2 2 6 Full Trace Events 3 | . . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 1 . . . . 1 . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 4 . . 2 STAY 1 | . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . 2 . . 2 RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . . 2 1 . . . . . Drone Launches 3 | . . . . . . . . . . 1 . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 7879 | 103 263 581 298 251 972 425 759 210 266 677 760 948 1366 Spaces Moved 5410 | 75 167 347 211 175 708 341 596 208 218 472 453 525 914 Core 230 | 4 . . . . . . . . . 108 55 20 43 Treads . | . . . . . . . . . . . . . . Legs 1086 | . . . . . . . . . . . 398 501 187 Wheels 3410 | 71 167 347 211 175 708 341 596 208 218 364 . 4 . Hover 631 | . . . . . . . . . . . . . 631 Flight 53 | . . . . . . . . . . . . . 53 Fastest Speed 34 | 50 80 90 90 86 86 101 101 101 100 50 50 50 34 Average Speed 99 | 78 80 102 103 86 95 101 101 101 101 91 123 112 92 Slowest Speed 350 | 80 95 115 105 86 108 101 120 101 105 130 350 118 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 3 24 35 59 22 22 12 70 28 6 19 10 14 28 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched 2 | . . . 1 . . . 1 . . . . . . Spaces Dug 81 | . 2 . . . 4 2 22 . . 8 7 6 30 Terrain Destroyed 803 | . 2 . . 16 68 5 81 . . 141 185 212 93 Melee . | . . . . . . . . . . . . . . Projectile 156 | . 2 . . . 15 5 28 . . 14 17 25 50 AOE 647 | . . . . 16 53 . 53 . . 127 168 187 43 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 6847 | 109 236 462 244 235 898 396 677 207 250 610 582 709 1232 Wait 314 | 3 18 14 3 9 68 27 27 . 1 16 30 26 72 Move 5397 | 75 166 346 210 174 707 340 595 207 217 471 452 524 913 Hop . | . . . . . . . . . . . . . . Pick Up 130 | 16 6 8 1 8 11 5 4 . 3 5 11 19 33 Fast Attach 97 | . 2 9 . 2 4 1 . . 3 10 21 7 38 Attach 75 | 7 1 2 . 3 5 2 2 . . 4 7 17 25 Detach 12 | . . 1 . . 2 . . . . 3 1 2 3 Swap 85 | . 4 10 4 8 13 2 7 . 7 9 7 4 10 Drop 133 | 2 6 16 3 10 17 4 2 . 8 11 16 13 25 Fire 566 | 6 33 56 23 21 63 15 40 . 11 77 37 81 103 Melee 6 | . . . . . . . . . . . . . 6 Ram 4 | . . . . . . . . . . 4 . . . Kick 19 | . . . . . . . . . . . . 16 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 8 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 324 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Destroyed 8 combat bots 623 | -9/Materials | Lost 3 parts (1n2u) 652 | -9/Materials | Discovered new exit (range 12) 755 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Entered Mines 1024 | -9/Mines | Found a hidden stash of uninstalled traps 1048 | -9/Mines | Learned Materials emergency access door positions 1217 | -9/Mines | Discovered new exit (range 15) 1226 | -9/Mines | Learned Materials emergency access door positions 1232 | -9/Mines | Identified exit to Materials 1246 | -9/Mines | Entered Materials 1246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -8/Materials | Identified exit to Factory 1497 | -8/Materials | Entered Factory 1497 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2281 | -7/Factory | Garrison activated, responded to threat 2441 | -7/Factory | Lost 3 parts (1p1n1u) 2441 | -7/Factory | Discovered new exit (range 13) 2453 | -7/Factory | Identified exit to Factory 2469 | -7/Factory | Entered another Factory area 2469 | -6/Factory | Evolved 2 slots: Utility x2 2891 | -6/Factory | Discovered new exit (range 3) 2893 | -6/Factory | Identified exit to Lower Caves 2894 | -6/Factory | Entered Lower Caves 2977 | -6/Lower Caves | Learned location of 1 exit from Factory 3058 | -6/Lower Caves | Encountered a Warlord checkpoint 3063 | -6/Lower Caves | Identified exit to Lower Caves 3186 | -6/Lower Caves | Attacked by a faux Warlord 3653 | -6/Lower Caves | Entered another Lower Caves area 3688 | -6/Lower Caves | Identified exit to Zion 3712 | -6/Lower Caves | Encountered a Warlord checkpoint 3845 | -6/Lower Caves | Discovered new exit (range 13) 3862 | -6/Lower Caves | Identified exit to Factory 3863 | -6/Lower Caves | Entered Factory 3863 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3864 | -5/Factory | Identified exit to Factory 3899 | -5/Factory | Discovered exit to Factory (range 15) 4129 | -5/Factory | Entered another Factory area 4129 | -4/Factory | Evolved 2 slots: Utility x2 4225 | -4/Factory | Garrison activated, responded to threat 4231 | -4/Factory | Build established: Scavenger-Tank 4735 | -4/Factory | Core integrity fell below 50% 4764 | -4/Factory | Core integrity fell below 20% 4766 | -4/Factory | Lost 16 parts (2p4n7u3w) 4771 | -4/Factory | Identified exit to Upper Caves 4771 | -4/Factory | Identified exit to Extension 4774 | -4/Factory | Spotted B-86 Titan 4799 | -4/Factory | Discovered new exit (range 15) 4806 | -4/Factory | Identified exit to Research 4806 | -4/Factory | Entered Research 4806 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4936 | -3/Research | Found Prototype Launcher 4937 | -3/Research | Identified Adv. Micro-nuke Launcher 4945 | -3/Research | Found Adv. Micro-nuke Launcher 5056 | -3/Research | First assault squad dispatched 5190 | -3/Research | Garrison activated, responded to threat 5547 | -3/Research | Discovered new exit (range 9) 5563 | -3/Research | Identified exit to Research 5566 | -3/Research | Entered another Research area 5566 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6364 | -2/Research | First assault squad dispatched 6383 | -2/Research | Lost 12 parts (3p2n4u3w) 6425 | -2/Research | System corruption reached 10% 6510 | -2/Research | Core integrity fell below 50% 6510 | -2/Research | Discovered new exit (range 9) 6514 | -2/Research | Entered Access 6514 | -1/Access | Evolved 2 slots: Utility x2 6537 | -1/Access | Lost 20 parts (3p7n5u5w) 6850 | -1/Access | Lost 3 parts (2u1w) 6907 | -1/Access | System corruption reached 10% 6994 | -1/Access | Lost 8 parts (1n4u3w) 7038 | -1/Access | Spotted B-99 Colossus 7245 | -1/Access | Found Prototype Launcher 7245 | -1/Access | Identified Tesla Bomb Launcher 7391 | -1/Access | Build established: Scavenger-Gunner 7481 | -1/Access | Spotted B-99 Colossus 7702 | -1/Access | Crushed by falling debris 7764 | -1/Access | First assault squad dispatched 7791 | -1/Access | Core integrity fell below 50% 7865 | -1/Access | Core integrity fell below 20% 7880 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07840_ S-43 Plague system corrupted by crushing effect. 07840_ S-43 Plague knocked back. 07841_ System corrupted: Component data lost. 07844_ S-43 Plague IFF system glitched. 07846_ Critical hit (Destroy). 07846_ Power Maul destroyed. 07846_ Kicked S-43 Plague. 07849_ Kicked S-43 Plague out of the way. 07850_ Backup Laser III destroyed. 07850_ C-30 ARC bursts open, deploying its payload. 07850_ G-73 Enforcer unfolds itself. 07850_ L-61 Swordsman unfolds itself. 07850_ B-74 Champion unfolds itself. 07850_ G-73 Enforcer unfolds itself. 07850_ E-15 Imp unfolds itself. 07850_ Knocked back. 07852_ Centrium Leg destroyed. 07852_ Knocked back. 07862_ System corrupted: Matter fused (-7). 07876_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #??###########?????????######## | | ???????????????# #??# #?????????# ! | | ???????????????# #??# #?????????# | | ???########????# #??# " #?????????# " | | ???# #????# #??#""" #?????????# """ | | ???# ##???# #??# """ #?????????# """ | | ???# #???# #??# " #?????????# " | | ?### #???# #??# #?????????# | | ?? " % #??## ##?# #?????????# % | | ###" ! #### #######+###################+## | | *# % #"#" " | | %[% %%= % % "%" % | | =[* # ### % " H | | ! ##?# #####"#+###################/## | | " ##??### ###????# #??????????# | | "# ##?????# #??????# = ##?????????# | | ""##???????# #??????# = #????###### | | ! G#????????# #?????## ! ##????# / | | "#????????# ####### #????# #### " | | / #??????# @ ##??## ##?# | | / " ????# s####"/"### = | | / # ???# # sg ! # | | ???+ # g ##### | | ????# ###### ## ## " #???? | | ????# ?????# ## # #""" #???? | | ]!% % ?????# ??????##### # ### """ #???? | | !!= #?????# ????????????####?# " ! #???? | | ! # #?????#??????????????????# #???? | | ?????????????????????????# #???? | | ##?????????????????????????########+##???? | | #???????????"""???????????????????????????? | | ???????????""T""??????????????????????????? | | ????????????""?""??????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 47 Energy Capacity 790 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Energy Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneOmegaLattice Manual? 0 Play Time 04:32:33 Cumulative 213.1 hours Start 2024.03.30 @ 20:47:00 End 2024.03.31 @ 01:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 94 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3efb25f-33e5-4d15-a44d-956a95cc0dc7