Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 12:05:21 Player: 3.14 Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (120) 600 Value Destroyed (4740) 4740 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (6047) 6047 TOTAL SCORE: 20487 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 1122 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -424 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scan Processor Surveybot 17 Chip Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Improved Melee Analysis Suite Advanced Transmission Jammer Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Neutrino Core Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Large Storage Unit Energy Well Matter Compressor Microactuators Advanced Transmission Jammer Advanced Transmission Jammer Improved Reaction Control System Insulated Plating Advanced Component Analysis Suite Hacking Drone Bay Transdimensional Reconstructor Missile Launcher CPS Tube Core Stripper CR-A16's Pointy Stick Enhanced Force Lance [Rating: 144] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Enhanced Force Lance Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . Utility 9 | . . . . . 5 . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 7 8 3 2 14 17 1 . 2 1 . 2 14 1 . 3 7 15 10 11 Power 15 | 1 1 1 . 1 1 . . . . . 1 3 . . 1 . 2 1 2 Engine 7 | 1 1 1 . 1 . . . . . . . 3 . . . . . . . Core 4 | . . . . . 1 . . . . . 1 . . . . . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 37 | 2 1 . . 4 6 . . 1 . . . 5 . . 1 5 4 6 2 Treads 7 | 2 1 . . 2 2 . . . . . . . . . . . . . . Leg 19 | . . . . . 4 . . 1 . . . 5 . . . 5 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 1 . . 6 2 Flight 2 | . . . . 2 . . . . . . . . . . . . . . . Utility 49 | 2 3 1 . 5 8 1 . 1 1 . 1 6 1 . . 2 9 3 5 Device 15 | 1 . . . . 4 . . 1 1 . . . . . . 1 4 2 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . . . Processor 11 | . . . . 1 3 . . . . . 1 3 . . . . 1 . 2 Hackware 3 | . . . . . . . . . . . . . . . . . 1 1 1 Protection 17 | . 2 . . 4 1 1 . . . . . 3 1 . . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 3 1 2 4 2 . . . . . . . . . 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . 1 . . . . . . 3 . . . 2 Parts Lost 27 | . 1 . . . 1 . . . . . . 1 . . . 4 5 2 13 Power 5 | . . . . . 1 . . . . . . 1 . . . . . 1 2 Propulsion 7 | . 1 . . . . . . . . . . . . . . 1 . . 5 Utility 15 | . . . . . . . . . . . . . . . . 3 5 1 6 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . . . 1 . . . . . . 1 . . . 4 5 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 12 18 19 15 15 17 18 18 18 17 19 18 18 19 19 19 18 18 13 Power 1 | . 1 1 1 . . . . 1 1 1 1 . 2 2 1 1 1 1 . Propulsion 3 | 1 2 4 5 3 1 2 1 1 2 2 3 4 5 4 4 5 7 1 1 Utility 7 | . 5 7 8 7 5 9 10 10 8 7 9 8 7 7 8 8 6 9 6 Weapon 3 | . 3 4 4 3 4 4 4 4 5 5 4 3 3 4 3 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 6 . 1 3 . 1 2 2 1 . 3 4 . 1 1 . 4 1 11 Power 3 | . . . . . . . . . . . . . . . 1 . 2 . . Propulsion 7 | . 2 . . . . . 1 . . . . . . 1 . . 1 . 2 Utility 25 | . 3 . 1 3 . . 1 2 1 . 2 4 . . . . 1 1 6 Weapon 4 | . 1 . . . . 1 . . . . . . . . . . . . 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 100 89 92 86 86 86 86 82 86 87 88 88 88 90 93 88 73 Engine 8 | . 14 14 14 11 9 6 6 6 6 5 3 1 5 5 5 5 4 . . Core 2 | . . . . . 2 6 6 6 6 5 6 8 5 5 4 5 3 1 2 Treads 13 | . 27 28 28 26 7 . . . . . . . . . . . . . . Leg 11 | . . . . . 18 26 26 26 26 23 23 22 23 23 22 22 21 1 . Device 6 | . 1 . . . 14 13 13 13 13 17 17 12 10 11 10 6 12 19 12 Storage 8 | . 14 14 14 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 2 Processor 10 | . . . . 1 8 13 13 13 13 11 15 19 23 23 23 23 20 19 18 Protection 9 | . 12 14 14 10 9 6 6 6 6 5 5 6 5 5 5 9 10 . 3 Ballistic Gun 5 | . 16 14 7 8 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 11 14 14 11 2 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 7 6 6 6 6 5 5 5 5 5 5 7 8 4 . Peak Build Rating 144 | 7 11 13 14 25 78 83 76 82 77 84 92 98 99 98 102 105 122 129 144 Average Rating 55 | 5 9 12 12 15 60 76 75 75 76 82 88 92 97 97 97 99 109 123 118 On Entrance 66 | . 7 11 13 14 19 77 76 75 72 77 83 92 98 98 97 96 86 118 129 Avg Prop Armor Cover (%) 18 | . . . . 41 . . . . . . . . 2 . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 38 61 66 66 83 85 77 78 77 79 79 93 100 79 98 102 94 93 70 Greatest Support 105 | 40 40 40 40 40 80 80 80 80 78 80 80 85 85 85 85 100 105 100 71 Greatest Overweight (x) 14 | . . 1 1 14 3 1 . . . . . 1 1 . 1 1 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 19 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 4 15 19 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 12 18 19 16 16 19 19 19 18 17 19 19 19 19 19 19 18 18 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 19 20 20 18 20 19 19 18 18 20 20 20 19 19 15 20 20 5 Class Distribution -------------------- 52% | Mutant 31% | Assassin 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Ninja | -3/Research Alien-Ninja | -3/Quarantine Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 2959 | 272 287 123 73 149 276 10 . 20 40 . 50 320 144 21 . 451 604 56 63 Remotely 137 | 69 68 . . . . . . . . . . . . . . . . . . Salvage Created 4403 | 64 427 237 45 . 374 22 . . . . . 579 141 77 . 1129 855 33 420 Parts 247 | 3 26 28 4 . 27 . . . . . . 30 8 3 . 44 46 3 25 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 9 . . . 4 . . . . . 3 . . 37 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 78 | . 11 9 1 . 7 . . . . . . 5 2 . . 12 10 . 21 Melee 34 | . . . . . 4 . . . . . . 5 2 . . 12 5 . 6 Guns 11 | . 6 3 . . 2 . . . . . . . . . . . . . . Cannons 13 | . 5 6 1 . 1 . . . . . . . . . . . . . . AOE 20 | . . . . . . . . . . . . . . . . . 5 . 15 Classes Destroyed 20 | 1 5 2 1 . 2 . . . . . . 1 1 1 . 3 . . 3 Worker 11 | . 2 1 . . 3 . . . . . . 1 . . . . 1 1 2 Builder 7 | . 1 . . . . . . . . . . 1 . . . . 3 . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . Recycler 9 | 1 . . . . 1 . . . . . . 1 . . . 1 3 . 2 Mechanic 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . . . 2 . . . Swarmer 28 | . 3 5 . . 7 . . . . . . 1 . . . 4 5 . 3 Grunt 20 | . 8 2 . . . . . . . . . 4 . . . . 2 . 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . 3 Sentry 9 | . . 2 . . . . . . . . . . . . . 4 . . 3 Hunter 9 | . . . . . . . . . . . . . . . . 2 . . 7 Programmer 5 | . . . . . . . . . . . . . 2 . . . 2 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 25 | 1 4 3 1 . 4 . . . . . . 2 2 . . 4 7 1 25 Combat Bots Only 17 | . 3 3 1 . 3 . . . . . . 2 2 . . 4 5 . 17 Max Kills in Single Turn 21 | 1 1 1 1 . 1 . . . . . . 1 1 1 . 1 3 1 21 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . . . . . . . . . . . . . . . 3 . 14 Melee 2 | . . . . . 1 . . . . . . 1 1 . . 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 570 | . 77 36 2 . 51 . . . 15 . . 45 18 . . 71 66 12 177 Missed 180 | . 33 6 . . 16 . . . 7 . . 10 2 . . 14 20 7 65 Hits 390 | . 44 30 2 . 35 . . . 8 . . 35 16 . . 57 46 5 112 Melee 27 | . . . . . . . . . . . . . . . . 23 4 . . Projectile 363 | . 44 30 2 . 35 . . . 8 . . 35 16 . . 34 42 5 112 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 31 | . 1 1 . . . . . . . . . 1 . . . 7 5 . 16 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . . . 1 Damage Taken 8391 | . 543 277 40 . 524 . . . 88 . . 724 262 . . 1626 910 100 3297 Core 1516 | . 71 41 22 . 25 . . . . . . 48 16 . . 48 16 24 1205 Absorbed by Shields 80 | . . . . . . . . . . . . . . . . 80 . . . Redirected to Shielding 15 | . 15 . . . . . . . . . . . . . . . . . . Ignored by Resistances 219 | . . . . . . . . . . . . . 62 . . . 49 . 108 Regen/Repaired (Parts) 829 | . 85 . . . . . . . . . 65 95 . . . . . . 584 Core Remaining (%) 85 | 100 . . . 46 . . . . 97 . . . . . . 88 98 . . Volleys Fired 104 | 1 59 21 7 . 5 . . . . . . . . . . 5 3 . 3 Largest 2 | 2 2 2 2 . 2 . . . . . . . . . . 1 1 . 1 Hottest 113 | 40 100 56 113 . 63 . . . . . . . . . . 36 36 . 36 Shots Fired 185 | 2 112 42 8 . 10 . . . . . . . . . . 5 3 . 3 Gun 110 | 2 82 21 . . 5 . . . . . . . . . . . . . . Cannon 52 | . 24 21 2 . 5 . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . . . 5 3 . 3 Special 12 | . 6 . 6 . . . . . . . . . . . . . . . . Kinetic 161 | 2 106 42 1 . 10 . . . . . . . . . . . . . . Thermal 14 | . 6 . 7 . . . . . . . . . . . . . . . 1 Explosive 10 | . . . . . . . . . . . . . . . . 5 3 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 1 7 7 4 . 4 . . . . . . . . . . 3 . . 1 Robot Miss Streak 5 | . 5 4 . . 2 . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 249 | 1 61 24 1 . 20 1 . . 1 . . 23 6 2 . 57 31 3 18 Core Hits 151 | 1 24 13 1 . 11 . . . . . . 14 3 1 . 35 19 2 27 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | 1 1 1 . . 2 . . . . . . . . . . 3 4 . 1 Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Impale 9 | . . . . . 2 . . . . . . . . . . 3 4 . . Melee Attacks 305 | . . . . . 36 8 7 1 7 . . 46 8 5 . 77 65 9 36 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . 3 . . . . . . . . . . . . . 33 Piercing 269 | . . . . . 33 8 7 1 7 . . 46 8 5 . 77 65 9 3 Sneak Attacks 33 | . . . . . 6 . . . 1 . . 9 1 2 . 2 7 3 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 15 | . . . . . 3 . . . . . . . 1 . . 6 5 . . Damage Inflicted 29284 | 8 791 429 30 . 1040 113 . . 52 . . 1608 331 219 . 3037 2067 288 19271 Guns 684 | 8 439 149 . . 88 . . . . . . . . . . . . . . Cannons 575 | . 273 254 30 . 18 . . . . . . . . . . . . . . Explosions 18204 | . . . . . . . . . . . . . . . . 260 293 . 17651 Melee 9702 | . . . . . 934 113 . . 52 . . 1608 331 219 . 2777 1774 288 1606 Ramming 119 | . 79 26 . . . . . . . . . . . . . . . . 14 Kinetic 1229 | 8 712 403 . . 106 . . . . . . . . . . . . . . Thermal 17537 | . . . 30 . . . . . . . . . . . . . . . 17507 Explosive 697 | . . . . . . . . . . . . . . . . 260 293 . 144 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1698 | . . . . . 92 . . . . . . . . . . . . . 1606 Piercing 8004 | . . . . . 842 113 . . 52 . . 1608 331 219 . 2777 1774 288 . Highest Corruption 10 | . 1 1 1 . . . . . . . . 1 4 4 4 4 . 2 10 Average Corruption 2 | . 1 1 1 . . . . . . . . 1 3 4 4 4 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 105 | . 8 9 4 . . . . . . . . 6 18 17 3 28 . 3 9 Message Errors 39 | . 2 3 1 . . . . . . . . 3 6 9 1 7 . 2 5 Matter Fused 18 | . . . . . . . . . . . . 2 6 3 . 6 . . 1 Heat Flow Errors 18 | . 3 2 2 . . . . . . . . . 3 3 . 3 . . 2 Energy Discharges 11 | . 1 1 . . . . . . . . . . 1 1 2 4 . . 1 Parts Rejected 2 | . 1 . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . 1 2 1 . . . . . . . . . 1 . . 4 . . . Data Loss (major) 4 | . . . . . . . . . . . . . 1 1 . 2 . . . Alerts 4 | . . 1 . . . . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3692 | . 33 . . . 101 56 . . . . . 48 40 97 . 126 586 116 2489 Projectiles 33 | . 33 . . . . . . . . . . . . . . . . . . Explosions 2491 | . . . . . . . . . . . . . . . . 1 30 . 2460 Melee 1168 | . . . . . 101 56 . . . . . 48 40 97 . 125 556 116 29 Knockbacks 6 | . 3 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1035 | . . . . . . . . . . . . . . . . . 15 . 1020 Shots 3 | . . . . . . . . . . . . . . . . . 1 . 2 Rammed 12 | . 7 4 . . . . . . . . . . . . . . . . 1 Targets Rammed 16 | . 9 6 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 2 . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 162 259 260 . . . . . . . . 17 233 262 . 145 20 . 159 Average Temperature 36 | . 29 88 113 . . . . . . . . 7 97 112 . 66 2 . 78 Received Heat Transfer 831 | . 180 51 . . 9 . . . 12 . . 174 . . . 72 153 . 180 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 157 | . . . 37 . . . . . . . . . . . . . . . 120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 4 | . . . . . . . . . . 3 1 3 . . . . . . 4 Low Security (%) 81 | 100 100 100 . . 100 . . . . . 7 12 . . . . 100 100 61 Level 1 3 | . . . . . . . . . . . 92 2 . . . . . . . Level 2 5 | . . . . . . . . . . . . 36 . . . . . . . Level 3 7 | . . . . . . . . . . 100 . 47 . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . 38 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1304 | 5 70 119 . . 79 . . . . 900 326 856 . . . . 189 15 1304 Initial 900 | . . 13 . . . . . . . 900 304 130 . . . . 23 10 . Average 158 | . 14 17 . . 25 . . . . 886 273 638 . . . . 47 2 515 Influence Increases 5939 | 5 336 236 . . 261 5 . . 60 900 62 1427 55 . . 414 457 44 1677 Destroy 0b10 Robot/C 2180 | . 220 180 . . 140 . . . . . . 560 40 . . 300 260 . 480 Destroy 0b10 Robot/NC 225 | 5 25 10 . . 30 5 . . . . . 30 5 . . 40 35 5 35 Destroy Leader 318 | . 54 30 . . 20 . . . . . . 94 10 . . 10 40 . 60 Allied During Kill 449 | . . . . . . . . . . . . 388 . . . 49 12 . . Successful Hack 77 | . 19 . . . 19 . . . . . . . . . . . 2 12 25 Disable Machine 270 | . . 15 . . 30 . . . . . . 15 . . . . 15 . 195 Anti-Garrison Action 300 | . . . . . . . . . . . . 150 . . . . . . 150 Destroy Structure 785 | . 3 1 . . 7 . . . . . 62 40 . . . . 78 12 582 Advance Influence 900 | . . . . . . . . . . 900 . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . 15 . . . . . 15 30 Lose Combat Pursuer 375 | . 15 . . . 15 . . . 60 . . 135 . . . 15 15 . 120 Influence Decreases 4657 | 5 301 271 . . 261 5 . . 60 30 746 958 585 125 . 377 473 63 397 Entered New Map 939 | . . 22 . . . . . . . . 566 56 243 25 . . 14 11 2 Time Decay 2695 | 5 291 249 . . 215 5 . . 60 30 140 452 342 100 . 217 313 46 230 Lost Part 238 | . 10 . . . 10 . . . . . . 10 . . . 40 32 6 130 Lost Ally 497 | . . . . . . . . . . . 40 290 . . . 120 27 . 20 Purge Threat 288 | . . . . . 36 . . . . . . 150 . . . . 87 . 15 Squads Dispatched 38 | . 2 . . . 4 . . . . . . 11 . . . 1 9 2 9 Investigation 15 | . 1 . . . 3 . . . . . . 4 . . . 1 5 1 . Extermination 9 | . . . . . 1 . . . . . . 2 . . . . 3 1 2 Reinforcement 7 | . 1 . . . . . . . . . . 1 . . . . 1 . 4 Assault 5 | . . . . . . . . . . . . 3 . . . . . . 2 Garrison 2 | . . . . . . . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 13 | . 2 . . . . . . . 2 . . 3 . . . 2 . . 4 Communications Jammed 33 | . . . . . . . . . . . . . . . . . . 7 26 Distress Signals 33 | . . . . . . . . . . . . . . . . . . 7 26 Times Spotted 174 | . 27 10 2 . 15 . . . 5 . 4 24 2 . . 19 13 5 48 Peak Tracking Total 10 | . 5 3 2 . 4 . . . 4 . 2 8 2 . . 5 5 4 10 Tactical Retreats 15 | . 1 . . . 1 . . . 3 . . 4 . . . 1 1 . 4 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 10 | . 3 . . . . . . . . 1 . 3 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 22 | . . 1 . . 2 . . . . . . 2 . . . 2 1 . 14 Max in Single Turn 9 | . . 1 . . 1 . . . . . . 1 . . . 1 1 . 9 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 46 | . 8 . . 3 7 . 1 . . . . 5 . 2 4 1 7 3 5 Terminals 20 | . 7 . . . 1 . . . . . . . . 1 . 1 3 2 5 Fabricators 3 | . . . . . 2 . . . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 3 . . . . . . 4 . . . . 3 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . Total Hacks 122 | . 23 . . 27 13 . 1 . . . . 7 . 3 17 2 12 6 11 Successful 91 | . 12 . . 27 6 . 1 . . . . 4 . 3 17 1 9 3 8 Failed 31 | . 11 . . . 7 . . . . . . 3 . . . 1 3 3 3 Catastrophic 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 46 | . 15 . . . 6 . . . . . . 5 . . . . 9 4 7 Terminals 46 | . 20 . . . 2 . . . . . . . . 2 . 2 6 3 11 Fabricators 5 | . . . . . 3 . . . . . . . . . . . 2 . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . 4 . . . . . . 5 . . . . 4 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . . 2 . . . . . . . Terminal Hacks 64 | . 4 . . 27 1 . 1 . . . . . . 3 17 1 4 2 4 Record 28 | . . . . 21 . . . . . . . . . 2 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . . . . 5 . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 4 . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . . 1 . . . . . . 1 . 1 . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . . . 4 . . . . . . 4 . . . . 3 1 4 Terminals 10 | . 6 . . . . . . . . . . . . . . . . . 4 Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 Botnet 3 | . 1 . . . . . . . . . . . . . . . . . 2 Skim 5 | . 5 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 3 . . . . . . 4 . . . . 3 1 . Fedlink 11 | . . . . . 3 . . . . . . 4 . . . . 3 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 4 . . . . . . 2 . . . 1 4 2 5 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 3 . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 13 . . . . . . 4 . . . . Parts Built 4 | . . . . . 2 . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . 64 . . . . . . . . . . . 117 . . Total Part Build Rating 30 | . . . . . 16 . . . . . . . . . . . 14 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 2 . . . . 2 . 2 Machine Destruction 6 | . . . . . . . . . . . . 2 . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 41 | . . . . . . . . . . . 19 1 . . . 6 12 1 2 Largest Group 19 | . . . . . . . . . . . 19 17 . . . 6 4 1 2 Highest-Rated Group 684 | . . . . . . . . . . . 684 634 . . . 308 176 10 55 Highest-Rated Ally 56 | . . . . . . . . . . . 50 50 . . . 56 46 10 45 Initial UFD Resources 96 | . . . . . 24 40 40 40 44 44 44 44 62 62 62 66 66 86 96 Total Orders 11 | . . . . . . . . . . . . 4 . . . . 5 2 . RETURN 11 | . . . . . . . . . . . . 4 . . . . 5 2 . Ally Attacks 324 | . . . . . . . . . . . 108 170 . . . 40 6 . . Total Damage 8337 | . . . . . . . . . . . 3120 3960 . . . 1057 200 . . Kills 38 | . . . . . . . . . . . 6 25 . . . 4 3 . . Allies Corrupted 4 | . . . . . . . . . . . . 3 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 8338 | . . . . . 671 406 371 738 502 69 281 932 728 616 182 792 1349 271 430 Sensors 7897 | . . . . . 280 406 371 736 502 69 281 927 728 616 180 789 1349 271 392 Terrain 7281 | . . . . . 631 406 371 736 502 69 281 838 725 616 182 395 904 253 372 Machine Analysis 39 | . . . . . 39 . . . . . . . . . . . . . . Jamming 669 | . . . . . . . . . . . . . . . . . . 254 415 Robot Analysis Total 9 | . . . . 5 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . 2 . 1 1 . 2 . . . 1 1 . 1 . . . Drone Launches 11 | . . . . . . . . . . . . 4 . . . . 5 2 . Drone Recoveries 11 | . . . . . . . . . . . . 4 . . . . 5 2 . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 17367 | 85 1918 1502 498 4190 760 406 371 738 502 69 281 1130 760 616 183 1160 1425 271 502 Spaces Moved 9792 | 48 810 631 194 2231 397 218 252 604 369 53 189 658 387 345 145 450 783 382 646 Core 177 | 7 . . . 99 . . . . . . . . . . . . . . 71 Treads 3506 | 41 810 631 194 1725 105 . . . . . . . . . . . . . . Legs 4749 | . . . . . 292 218 252 604 369 53 189 658 387 345 145 450 783 4 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 953 | . . . . . . . . . . . . . . . . . . 378 575 Flight 407 | . . . . 407 . . . . . . . . . . . . . . . Fastest Speed 25 | 50 160 160 240 37 120 120 120 120 120 120 120 105 112 112 112 112 120 25 38 Average Speed 140 | 143 160 224 240 184 135 120 120 120 120 120 120 124 131 112 112 139 121 36 44 Slowest Speed 750 | 160 160 240 240 750 330 190 120 120 120 120 120 190 186 112 187 190 125 125 106 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . 8 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 98 99 18 87 19 39 41 78 68 2 82 22 58 51 60 42 21 12 72 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 16 | . . 2 1 6 1 . . 1 . . . . 1 . 3 1 . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 5 . . 1 1 2 . . . 2 . . 3 . . . Spaces Dug 93 | . . . . . 7 7 7 . 5 . . 17 1 3 . 2 33 6 5 Terrain Destroyed 795 | . 4 1 . . 7 7 7 . 5 . . 17 1 3 . 2 51 6 684 Melee 85 | . . . . . 7 7 7 . 5 . . 17 1 3 . 2 25 6 5 Projectile 5 | . 4 1 . . . . . . . . . . . . . . . . . AOE 705 | . . . . . . . . . . . . . . . . . 26 . 679 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total 12618 | 59 1320 670 207 2335 546 347 307 614 414 59 248 870 622 565 165 830 1140 500 800 Wait 1835 | . 400 5 . 1 73 113 45 . 35 1 43 114 223 214 . 204 234 77 53 Move 9774 | 47 809 630 193 2230 396 217 251 603 368 53 188 657 386 344 144 449 782 381 646 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 4 20 4 2 52 6 3 2 3 . 1 8 6 . 1 5 . 15 7 8 Fast Attach 59 | 7 3 . . 10 9 1 . 1 . . . 6 . . 4 3 7 1 7 Attach 66 | . 3 . 1 6 12 . . . . 2 1 1 1 . 1 9 9 11 9 Detach 26 | . . . . 1 6 1 . . . 1 . . 1 . . 4 4 5 3 Swap 95 | . 5 3 2 1 1 . . 3 2 1 1 28 4 . 4 13 18 2 7 Drop 146 | . 12 1 2 34 8 4 2 3 2 . 7 12 . 1 7 5 12 7 27 Fire 104 | 1 59 21 7 . 5 . . . . . . . . . . 5 3 . 3 Melee 279 | . . . . . 30 8 7 1 7 . . 46 7 5 . 67 56 9 36 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 15 | . 9 6 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . . . . . . . . 71 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Discovered new exit (range 8) 1469 | -10/Materials | Repaired Lgt. Treads 2004 | -10/Materials | Entered Mines 2079 | -10/Mines | Discovered new exit (range 8) 2124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2125 | -10/Mines | Discovered new exit (range 5) 2215 | -10/Mines | Learned location of Zion (-6) 2667 | -10/Mines | Learned location of Storage (-9) 2806 | -10/Mines | Discovered new exit (range 9) 3211 | -10/Mines | Discovered new exit (range 8) 3506 | -10/Mines | Entered Subcaves 3507 | -10/Subcaves | Approached by a straggling Scientist 3919 | -10/Subcaves | Core integrity fell below 50% 3937 | -10/Subcaves | Met a Zionite searching for "candidates" 3969 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3994 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4004 | -10/Subcaves | Entered Scraptown 4004 | -9/Scraptown | System corruption cleaned by C-Scrubber 4196 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4204 | -9/Scraptown | Learned location of Armory (-3) 4232 | -9/Scraptown | Discovered new exit (range 11) 4987 | -9/Scraptown | Visited Fellowship of the Rings 5023 | -9/Scraptown | Visited Observation Area 5107 | -9/Scraptown | Visited Red Mages 5155 | -9/Scraptown | Visited Cyclists 5184 | -9/Scraptown | Visited SPCMW 5203 | -9/Scraptown | Visited Symbiants 5266 | -9/Scraptown | Visited Awakened 5304 | -9/Scraptown | Visited UFD Registry 5304 | -9/Scraptown | Registered with UFD as "Novacell" 5352 | -9/Scraptown | Visited A0-MCA Data Center 5388 | -9/Scraptown | Visited Botcube Research 5429 | -9/Scraptown | Visited Scrapoid Pod Storage 5460 | -9/Scraptown | Visited Junk Cannon Lab 5501 | -9/Scraptown | Visited Infowarlord's Domain 5532 | -9/Scraptown | Visited Derelict Rescue Squad 5582 | -9/Scraptown | Visited Science Guys 5664 | -9/Scraptown | Visited Analyses Database 5722 | -9/Scraptown | Visited LU-1G1's Boring Crew 5770 | -9/Scraptown | Visited Cartography Club 5908 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6113 | -9/Scraptown | Found Surveybot 17 Chip 6127 | -9/Scraptown | Learned location of Lower Caves (-6) 6127 | -9/Scraptown | Learned location of Cetus (-6) 6127 | -9/Scraptown | Learned 8 Materials zone layouts 6127 | -9/Scraptown | Learned 8 Factory zone layouts 6127 | -9/Scraptown | Learned 20 Factory zone layouts 6127 | -9/Scraptown | Learned 4 Access zone layouts 6127 | -9/Scraptown | Learned 8 Access zone layouts 6127 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 6127 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 6127 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 6127 | -9/Scraptown | Learned Storage emergency access door positions 6127 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 6127 | -9/Scraptown | Learned location of 1 exit from Lower Caves 6127 | -9/Scraptown | Learned location of 2 exits from Upper Caves 6127 | -9/Scraptown | Identified exit to Factory 6503 | -9/Scraptown | Given a B+ rating by A0-MCA 6507 | -9/Scraptown | Found A0-MCA's Component Scanner 6750 | -9/Scraptown | Found Exp. Terrain Scanner 7908 | -9/Scraptown | Found Scrap Suit 7912 | -9/Scraptown | Found Scrap Suit 8053 | -9/Scraptown | Met Optimus 8053 | -9/Scraptown | Accepted into 0bPrime 8194 | -9/Scraptown | Entered Factory 8194 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8195 | -6/Factory | Identified exit to Factory 8196 | -6/Factory | Identified exit to Lower Caves 8224 | -6/Factory | Loaded intel: 8 recycling unit locations 8501 | -6/Factory | Fabricated Enh. Force Lance (x2) 8751 | -6/Factory | Learned location of Protoforge (-3) 8954 | -6/Factory | Entered Lower Caves 8955 | -6/Lower Caves | Identified exit to Lower Caves 8956 | -6/Lower Caves | UFD Scientist delivered a prototype 8958 | -6/Lower Caves | Found Prototype Protection 8958 | -6/Lower Caves | Identified Enh. Scrap Shield 8997 | -6/Lower Caves | Build established: Assassin 9221 | -6/Lower Caves | Learned Factory stockpile data 9360 | -6/Lower Caves | Entered another Lower Caves area 9365 | -6/Lower Caves | Discovered exit to Factory (range 25) 9644 | -6/Lower Caves | Discovered new exit (range 26) 9656 | -6/Lower Caves | Learned Factory garrison access intel 9702 | -6/Lower Caves | Identified exit to Zion 9731 | -6/Lower Caves | Entered Zion 9732 | -6/Zion | Identified exit to Proximity Caves 9777 | -6/Zion | Given the Hacking Drone Bay 9779 | -6/Zion | Found Prototype Device 9780 | -6/Zion | Identified Hacking Drone Bay 9995 | -6/Zion | Discovered new exit (range 30) 10158 | -6/Zion | Turned away by Imprinter 10314 | -6/Zion | Found CR-A16's Pointy Stick 10469 | -6/Zion | Entered Proximity Caves 10471 | -5/Proximity Caves | Spotter reported a threat 10472 | -5/Proximity Caves | Spotter reported a threat 10483 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 10575 | -5/Proximity Caves | Learned Factory stockpile data 10649 | -5/Proximity Caves | Spotter reported a threat 10660 | -5/Proximity Caves | Spotted B-75 Beast 10702 | -5/Proximity Caves | Spotter reported a threat 10755 | -5/Proximity Caves | Spotter reported a threat 10853 | -5/Proximity Caves | Spotter reported a threat 10971 | -5/Proximity Caves | Entered Factory 10971 | -5/Factory | Evolved 2 slots: Utility x2 10972 | -5/Factory | Identified exit to Upper Caves 10974 | -5/Factory | Loaded intel: 4 garrison access locations 11040 | -5/Factory | Sucked down chute 11040 | -5/Factory | Entered Waste 11055 | -5/Waste | Spotted C-40 Crusher 11057 | -5/Waste | Spotted C-40 Crusher 11076 | -5/Waste | Warlord forces began an assault 11079 | -5/Waste | Allies destroyed C-40 Crusher 11083 | -5/Waste | Allies destroyed C-40 Crusher 11165 | -5/Waste | Spotted C-40 Crusher 11171 | -5/Waste | Allies destroyed C-40 Crusher 11217 | -5/Waste | Spotted C-40 Crusher 11231 | -5/Waste | Allies destroyed C-40 Crusher 11245 | -5/Waste | Spotted C-40 Crusher 11256 | -5/Waste | Allies destroyed C-40 Crusher 11263 | -5/Waste | Discovered new exit (range 22) 11285 | -5/Waste | Identified exit to Factory 11321 | -5/Waste | Entered Factory 11321 | -5/Factory | Accompanied by 17 allies 11327 | -5/Factory | Discovered exit to Upper Caves (range 24) 11443 | -5/Factory | Identified exit to Factory 11466 | -5/Factory | Garrison activated, responded to threat 11603 | -5/Factory | Loaded intel: 8 recycling unit locations 11921 | -5/Factory | First assault squad dispatched 12451 | -5/Factory | Entered Upper Caves 12452 | -5/Upper Caves | Identified exit to Upper Caves 13211 | -5/Upper Caves | Entered another Upper Caves area 13212 | -5/Upper Caves | Identified exit to Zhirov 13231 | -5/Upper Caves | Discovered exit to Factory (range 26) 13582 | -5/Upper Caves | Learned location of 1 exit from Factory 13827 | -5/Upper Caves | Entered Zhirov 13827 | -5/Zhirov | Discovered new exit (range 3) 13848 | -5/Zhirov | Met Zhirov 13868 | -5/Zhirov | Learned location of Quarantine (-3) 13868 | -5/Zhirov | Learned location of Testing (-2) 13868 | -5/Zhirov | Learned location of Command (-1) 13879 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13896 | -5/Zhirov | Found Alien Artifact 13896 | -5/Zhirov | Identified Integrated Reactor 13896 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13962 | -5/Zhirov | Found Alien Artifact 14005 | -5/Zhirov | Identified exit to Proximity Caves 14010 | -5/Zhirov | Entered Proximity Caves 14343 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14689 | -4/Proximity Caves | Build established: Gladiator 15127 | -4/Proximity Caves | Lost 6 allies 15167 | -4/Proximity Caves | Lost 4 parts (1n3u) 15170 | -4/Proximity Caves | Entered Factory 15170 | -4/Factory | Evolved 2 slots: Utility x2 15171 | -4/Factory | Identified exit to Upper Caves 15258 | -4/Factory | Loaded intel: 8 recycling unit locations 15363 | -4/Factory | Discovered new exit (range 29) 15402 | -4/Factory | Identified exit to Research 15444 | -4/Factory | Build established: Scavenger-Assassin 15535 | -4/Factory | Discovered exit to Upper Caves (range 30) 15959 | -4/Factory | Lost 5 parts (5u) 16280 | -4/Factory | Build established: Scavenger-Gladiator 16519 | -4/Factory | Fabricated Adv. Transmission Jammer? 16595 | -4/Factory | Entered Research 16595 | -3/Research | Evolved 2 slots: Propulsion x2 16687 | -3/Research | Loaded intel: 5 recycling unit locations 16789 | -3/Research | Identified exit to Armory 16789 | -3/Research | Identified exit to Quarantine 16839 | -3/Research | Discovered new exit (range 22) 16857 | -3/Research | Identified exit to Research 16866 | -3/Research | Entered Quarantine 16892 | -3/Quarantine | Found Alien Impact Weapon 16964 | -3/Quarantine | Spotted Alpha 7 16987 | -3/Quarantine | Found Alien Slashing Weapon 16987 | -3/Quarantine | Identified Sigix Broadsword 17061 | -3/Quarantine | Found Alien Artifact 17061 | -3/Quarantine | Identified Core Reset Matrix 17061 | -3/Quarantine | Identified Transdimensional Reconstructor 17061 | -3/Quarantine | Identified Core Stripper 17061 | -3/Quarantine | Used Core Reset Matrix 17065 | -3/Quarantine | Detected hypermatrix surge 17065 | -3/Quarantine | Sensed 13 artifacts in vicinity 17071 | -3/Quarantine | Warped through subspace 17100 | -3/Quarantine | Found Sigix Terminator 17119 | -3/Quarantine | Cryocooling Duct disabled 17134 | -3/Quarantine | Ambient heat levels rising (+20) 17134 | -3/Quarantine | Non-combat units ordered to evacuate 17142 | -3/Quarantine | Scanned by Researcher 17166 | -3/Quarantine | Garrison activated, responded to threat 17175 | -3/Quarantine | Fired Sigix Terminator 17175 | -3/Quarantine | Destroyed Alpha 7 17176 | -3/Quarantine | Core integrity fell below 50% 17196 | -3/Quarantine | Destroyed 17 combat bots 17206 | -3/Quarantine | Lost 7 parts (1p4n2u) 17296 | -3/Quarantine | Core integrity fell below 20% 17312 | -3/Quarantine | System corruption reached 10% 17340 | -3/Quarantine | Discovered exit to Research (range 15) 17363 | -3/Quarantine | Lost 5 parts (1p1n3u) 17363 | -3/Quarantine | Spotted Fortress 17368 | -3/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 17310_ Dropped Missile Launcher. 17310_ W-44 Eye distress signal jammed. 17311_ P-80 Master resets W-44 Eye, system corruption cleaned. 17311_ Door malfunctions. 17311_ W-44 Eye distress signal jammed. 17313_ Exp. Terrain Scanner destroyed. 17313_ W-44 Eye distress signal jammed. 17324_ System corrupted: Matter fused (-5). 17327_ Lgt. Antimatter Reactor destroyed. 17331_ Imp. Melee Analysis Suite destroyed. 17332_ Biostim Tank disabled. 17332_ Dropped Adv. Transmission Jammer. 17332_ Dropped Adv. Sensor Array. 17332_ Insulated Plating destroyed. 17337_ Biostim Tank disabled. 17340_ EXIT=FOUND: RESEARCH 17351_ |R/ 24=UCVO1IQYOD3XR DPDU 17363_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 4V. 17365_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################################??????????? | | ?????????? | | ?????????? | | ????????? | | ????????? | | @ ????????? | | % ????????? | | ####################; ##########???????????? | | ???????????????????##" FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#"" ""#????????????????????? | | ????????????????????#"""""""#????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 48 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1285 Jamming Range 16 Armor Coverage 1250 Resistance: EM 20 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 67 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive Fabricated ------------ Enh. Force Lance | x2 | -6/Factory | Preloaded Adv. Transmission Jammer | x2 | -4/Factory Repaired ---------- Lgt. Treads | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Sigix Terminator Achievements -------------- Hulk Smash King Drone Loot Taster Challenges ------------ None Game ------ Seed DerelictAlloyPower Manual? 0 Play Time 01:45:49 Cumulative 964.2 hours Start 2026.06.30 @ 09:40:21 End 2026.06.30 @ 12:05:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1648 Rogue 1648 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66fb56b6-9813-49c5-a921-c12275e19472