Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.18 @ 17:40:26 Player: Momo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2259) 2259 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1828) 1828 TOTAL SCORE: 7492 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 83/100 System Corruption 5% Temperature Cool (45) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Relay Coupler [NC] (33) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (38) PD Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Cooled Pulse Rifle Scythe > --- INVENTORY -------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Machine Analyzer Target Analyzer Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Flak Cannon Rocket Launcher Proton Bomb Trap Proton Bomb Trap [Rating: 65] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Improved Heavy Treads Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 2 | . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 61 | 5 . 4 5 . . . 5 30 9 3 Power 5 | . . 1 . . . . 1 1 2 . Engine 3 | . . 1 . . . . 1 . 1 . Core 2 | . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 2 . . . 1 10 . . Treads 7 | . . . . . . . . 7 . . Leg . | . . . . . . . . . . . Wheel 8 | 2 . . 2 . . . 1 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 . 1 3 . . . 2 11 3 2 Device 6 | . . . . . . . . 5 1 . Storage 3 | 1 . . 1 . . . 1 . . . Processor 1 | . . . . . . . . . 1 . Hackware 2 | . . . . . . . 1 . . 1 Protection 11 | . . 1 2 . . . . 6 1 1 Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 2 . . . . 1 8 4 1 Energy Gun 5 | 1 . . . . . . 1 3 . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . . . . 3 1 . Launcher 3 | . . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 1 . Parts Lost 16 | . . . . . . . 1 6 6 3 Power 2 | . . . . . . . . . 2 . Propulsion 7 | . . . . . . . 1 4 . 2 Utility 3 | . . . . . . . . 1 2 . Weapon 4 | . . . . . . . . 1 2 1 Highest Loss Streak 3 | . . . . . . . 1 2 3 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 71 87 79 100 100 100 79 88 77 76 Engine 4 | . . 7 11 11 11 11 9 3 . . Core 4 | . . . . . . . . 5 7 9 Treads 8 | . . . . . . . . 9 18 17 Wheel 18 | . 28 28 29 44 44 44 34 18 . . Device 5 | . . . . . . . . 4 11 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 Processor 1 | . . . . . . . . . 2 9 Hackware 1 | . . . . . . . . 4 . . Protection 11 | . . 8 5 11 11 11 9 15 10 9 Energy Gun 4 | . 14 4 . . . . 3 8 2 . Energy Cannon 1 | . . . . . . . . . 6 . Ballistic Cannon 8 | . . 18 22 22 22 22 14 1 7 . Launcher 1 | . . . . . . . . 2 . 4 Slashing Weapon 1 | . . . . . . . . 4 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 7 7 24 100 100 100 100 104 107 103 103 Greatest Support 150 | 32 32 32 52 52 52 52 58 150 150 150 Greatest Overweight (x) 8 | . . . 3 1 1 1 2 8 1 1 Average Overweight (x) 1 | . . . 2 1 1 1 1 2 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 24 25 25 25 25 25 25 24 Most Carried 25 | . 2 8 10 10 11 11 18 25 25 25 Average Carried 18 | . . 5 9 9 10 11 15 20 24 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 5 Final Carried 25 | . 2 8 9 10 11 11 17 25 25 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1592 | 194 . 87 131 67 . 17 240 477 231 148 Remotely . | . . . . . . . . . . . Salvage Created 2334 | . . 15 181 23 . . 249 1344 337 185 Parts 123 | . . 4 14 8 . . 17 49 25 6 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 58 | . . . 7 3 . . 8 19 13 8 Melee 5 | . . . . . . . . 3 . 2 Guns 14 | . . . . . . . 4 9 1 . Cannons 23 | . . . 7 3 . . 4 2 7 . AOE 13 | . . . . . . . . 5 5 3 Classes Destroyed 10 | . . 1 4 . . . . 2 3 . Builder 3 | . . . 2 . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 22 | . . . 2 3 . . 4 3 6 4 Cutter 4 | . . . . . . . . 4 . . Grunt 18 | . . . 3 . . . 2 5 5 3 Sentry 13 | . . . 2 . . . 2 6 2 1 Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . . 1 4 3 . . 4 6 9 4 Combat Bots Only 8 | . . . 3 3 . . 4 6 8 4 Max Kills in Single Turn 4 | . . 1 2 1 . . 2 3 4 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 3 3 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3624 | . 29 11 238 73 . . 174 1233 1108 758 Core 694 | . . 11 95 25 . . 59 258 115 131 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 88 | 100 . 95 . . . 70 . . . . Volleys Fired 135 | . . 1 23 5 . . 16 50 37 3 Largest 2 | . . 2 2 2 . . 2 2 2 1 Hottest 120 | . . 88 88 88 . . 88 120 112 33 Shots Fired 191 | . . 2 46 10 . . 21 61 48 3 Gun 60 | . . . . . . . 11 43 6 . Cannon 117 | . . 2 46 10 . . 10 12 37 . Launcher 14 | . . . . . . . . 6 5 3 Special . | . . . . . . . . . . . Kinetic 108 | . . 2 46 10 . . 10 12 28 . Thermal 69 | . . . . . . . 11 43 15 . Explosive 14 | . . . . . . . . 6 5 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . . 1 7 2 . . 6 11 8 . Robot Miss Streak 14 | . . 2 11 14 . . 7 7 7 9 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 207 | . . 1 40 4 . . 17 87 38 20 Core Hits 149 | . . 2 35 6 . . 12 44 44 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 4 Critical Strikes 6 | . . . . . . . . 2 . 4 Smash 4 | . . . . . . . . . . 4 Sever 2 | . . . . . . . . 2 . . Melee Attacks 90 | . . . . . . . . 52 7 31 Impact 33 | . . . . . . . . . 2 31 Slashing 57 | . . . . . . . . 52 5 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . 1 . 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7441 | . . 12 643 56 . . 388 4011 1347 984 Guns 1031 | . . . . . . . 304 596 131 . Cannons 1539 | . . 12 643 56 . . 84 199 545 . Explosions 1312 | . . . . . . . . 505 603 204 Melee 3553 | . . . . . . . . 2711 62 780 Ramming 6 | . . . . . . . . . 6 . Kinetic 1436 | . . 12 643 56 . . 84 199 442 . Thermal 1134 | . . . . . . . 304 596 234 . Explosive 1312 | . . . . . . . . 505 603 204 Electromagnetic . | . . . . . . . . . . . Impact 780 | . . . . . . . . . . 780 Slashing 2773 | . . . . . . . . 2711 62 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 1 4 5 5 Average Corruption 3 | . . . 2 3 3 3 1 2 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . 2 6 2 1 14 28 9 Message Errors 21 | . . . . 2 3 . . 3 11 2 Matter Fused 17 | . . . . . 2 1 . 3 7 4 Heat Flow Errors 5 | . . . . . . . . 3 2 . Energy Discharges 8 | . . . . . . 1 1 3 3 . Data Loss (minor) 7 | . . . . . 1 . . 1 3 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . 1 . Overload Shots 33 | . . . . . . . 11 20 2 . Effects 2 | . . . . . . . . 2 . . Heat Surge 2 | . . . . . . . . 2 . . Overflow Damage 448 | . . . . . . . . 80 93 275 Projectiles . | . . . . . . . . . . . Explosions 94 | . . . . . . . . 14 74 6 Melee 354 | . . . . . . . . 66 19 269 Knockbacks 29 | . . . 12 1 . . 4 3 9 . Impact . | . . . . . . . . . . . Kinetic 28 | . . . 11 1 . . 4 3 9 . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . 10 48 63 Shots 4 | . . . . . . . . 1 1 2 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 359 | . . 27 97 135 . . 169 359 210 . Average Temperature 80 | . . 15 34 70 . . 57 108 123 . Received Heat Transfer 981 | . 18 6 66 . . . 99 270 378 144 Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 1689 | . . . . . . . 400 893 396 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 677 | . 41 50 204 110 . . 208 677 630 416 Initial 329 | . . 15 19 40 . . . 39 329 148 Average 275 | . 15 38 89 106 . . 81 411 371 261 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 2 Low Security (%) 38 | 100 100 100 96 100 . 100 82 19 . 15 Level 1 32 | . . . 3 . . . 17 20 65 76 Level 2 28 | . . . . . . . . 59 34 8 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 . . . 1 . 5 . Investigation 2 | . . 1 . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . . . 3 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 1 . 2 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 3 2 22 3 . . 9 17 28 9 Peak Tracking Total 10 | . 3 2 5 2 . . 5 3 10 5 Tactical Retreats 3 | . 1 1 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . . . 2 . . . 3 5 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 5 | . . . . . . . . 1 3 1 Max in Single Turn 1 | . . . . . . . . 1 1 1 Garrison Relay 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 13 | . 1 1 1 . . . 2 2 5 1 Terminals 9 | . 1 . 1 . . . 1 2 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 28 | . 3 1 2 . . . 5 4 12 1 Successful 19 | . 2 1 2 . . . 2 2 9 1 Failed 9 | . 1 . . . . . 3 2 3 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 . 1 . 1 . . . 4 . Terminals 21 | . 3 . 2 . . . 3 4 8 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 10 | . . 1 2 . . . 1 2 3 1 Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . 1 . 1 . Locate Traps 2 | . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . Insert Component 2 | . . . . . . . . . 2 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 2 . . . . . . . 2 . Terminals 4 | . 2 . . . . . . . 2 . Botnet 2 | . 1 . . . . . . . 1 . Operators 2 | . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 1 1 5 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 5 . 3 Machine Destruction 8 | . . . . . . . . 5 . 3 Attached 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4102 | 48 111 236 227 192 220 66 374 1237 1036 355 Spaces Moved 2343 | 43 110 215 113 164 209 63 292 584 394 156 Core 5 | 3 . . . . . . . . . 2 Treads 650 | . . . . . . . . 102 394 154 Legs . | . . . . . . . . . . . Wheels 1688 | 40 110 215 113 164 209 63 292 482 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 105 105 105 105 110 160 50 Average Speed 137 | 96 100 100 130 105 105 105 108 142 214 159 Slowest Speed 240 | 100 100 100 145 105 105 105 123 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 35 49 26 33 59 26 32 56 46 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 5 | . . . . . . . 1 . 2 2 Terrain Destroyed 69 | . . . . . . . 2 15 34 18 Melee 4 | . . . . . . . . . 2 2 Projectile 6 | . . . . . . . 2 4 . . AOE 59 | . . . . . . . . 11 32 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 2896 | 47 111 233 145 173 209 62 328 849 523 216 Wait 168 | . . 3 2 4 . . 5 68 71 15 Move 2335 | 42 109 214 112 163 208 62 292 583 394 156 Hop . | . . . . . . . . . . . Pick Up 46 | . 2 7 1 1 1 . 7 21 3 3 Fast Attach 30 | 5 . 4 3 . . . 3 11 3 1 Attach 20 | . . . 1 . . . 2 13 2 2 Detach 4 | . . . 1 . . . 1 2 . . Swap 11 | . . . 1 . . . . 6 4 . Drop 22 | . . 3 1 . . . 2 11 1 4 Fire 135 | . . 1 23 5 . . 16 50 37 3 Melee 90 | . . . . . . . . 52 7 31 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 32 | . . . . . . . . 32 . . Rewire . | . . . . . . . . . . . Trap 2 | . . 1 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 160 | -10/Materials | Entered Mines 193 | -10/Mines | Learned Materials garrison access intel 208 | -10/Mines | Discovered new exit (range 7) 236 | -10/Mines | Met a Derelict shopkeep closing up shop 303 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 314 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned 2 Materials zone layouts 332 | -10/Mines | Found a hidden stash of uninstalled traps 386 | -10/Mines | Discovered new exit (range 7) 396 | -10/Mines | Entered Materials 396 | -9/Materials | Evolved 2 slots: Propulsion x2 614 | -9/Materials | Discovered new exit (range 9) 623 | -9/Materials | Entered Mines 682 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 719 | -9/Mines | Discovered new exit (range 5) 801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -9/Mines | Discovered new exit (range 5) 815 | -9/Mines | Entered Exiles 841 | -9/Exiles | Met 8R-AWN 859 | -9/Exiles | Met EX-HEX 875 | -9/Exiles | Build established: Scavenger-Mutant 891 | -9/Exiles | Met EX-BIN 904 | -9/Exiles | Aligned with FarCom system 905 | -9/Exiles | Given EX-Vault access code 930 | -9/Exiles | Opened EX-Vault 935 | -9/Exiles | Found Prototype Device 959 | -9/Exiles | Warned to stay clear of 0b10 Research branches 987 | -9/Exiles | Met EX-DEC 1023 | -9/Exiles | Discovered new exit (range 14) 1035 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1035 | -9/Exiles | Entered Mines 1093 | -8/Mines | Discovered new exit (range 8) 1101 | -8/Mines | Entered Materials 1101 | -8/Materials | Evolved 2 slots: Utility x2 1102 | -8/Materials | Loaded intel: 1 garrison access location 1306 | -8/Materials | Discovered new exit (range 5) 1475 | -8/Materials | Identified exit to Garrison 1475 | -8/Materials | Entered Garrison 1489 | -8/Garrison | Installed Relay Interface Framework 1536 | -8/Garrison | Triggered checkpoint 1538 | -8/Garrison | Triggered checkpoint 1592 | -8/Garrison | Build established: Mutant 1607 | -8/Garrison | Discovered new exit (range 12) 1720 | -8/Garrison | Triggered checkpoint 1820 | -8/Garrison | Triggered checkpoint 1851 | -8/Garrison | Discovered new exit (range 45) 1851 | -8/Garrison | Discovered new exit (range 59) 1851 | -8/Garrison | Discovered new exit (range 26) 1862 | -8/Garrison | Garrison Relay disabled 2132 | -8/Garrison | Core integrity fell below 50% 2576 | -8/Garrison | Identified Trap Reconfigurator 2712 | -8/Garrison | Entered Materials 2928 | -8/Materials | Lost 3 parts (1p2u) 2936 | -8/Materials | Destroyed 8 combat bots 2991 | -8/Materials | Discovered new exit (range 10) 3338 | -8/Materials | Discovered new exit (range 9) 3638 | -8/Materials | Garrison activated, responded to threat 3740 | -8/Materials | Discovered new exit (range 10) 3748 | -8/Materials | Identified exit to Garrison 3748 | -8/Materials | Entered Garrison 3755 | -8/Garrison | Build established: Scavenger-Mutant 3780 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3906 | -8/Garrison | Garrison Relay disabled 3964 | -8/Garrison | Learned Factory security intel 4042 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Triggered checkpoint 4089 | -8/Garrison | Core integrity fell below 20% 4102 | -8/Garrison | Released all parts (6) 4103 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04079_ Slug penetrates Reinforced Barrier. Garrison Door activated. 04083_ Penetrated by Slug. 04085_ Acquired 3 matter. 04086_ Slug penetrates Reinforced Barrier. 04090_ Slug penetrates Wall. 04093_ Dropped Proton Bomb Trap. 04093_ Installed Proton Bomb Trap. 04093_ Slug penetrates Wall. 04097_ Imp. Heavy Treads destroyed. 04098_ Slug penetrates Wall. 04098_ Imp. Heavy Treads destroyed. 04101_ Rocket Launcher destroyed. 04102_ Released Hrd. Medium Armor Plating. 04102_ Released Hvy. Flail. 04102_ Released Nuclear Core. 04102_ Released Adv. Heat Sink. 04102_ Released Huge Storage Unit. 04102_ Released Target Analyzer. 04103_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ??????????????????????????###???# #?????????????? | | ?????????????????????????? #???# #?????????????? | | ??????????????????????????# ???# #?????????????? | | ??????????g?g?????????#???# #???# #?????????????? | | ??????????????????????# ??# #???# #?#####???#???? | | ??????????????????????# ??#!#???# #? ## #???? | | ??????????????????????# ?#!##### ## ## ##??? | | ??????????????????????# ##!!!! Y #??? | | ??????????????????????# !@*!/!! ?? | | ??????????????????????# !!&!!!! g ??? | | ??????????????????????#####*!! Y% # ## #??? | | ??????????????????????????##!### [ # ## ###? | | ???????????????????????????? # = h #? | | ????????????????????????????## % g #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????### ## ## ###? | | ???????????????????????????????# ## #### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# C #### | | ???????????????????????????????# ## # # #??? | | ???????????????????????????????# ## ### ##??? | | ???????????????????????????????# #####"#?# #???? | | ???????????????????????????????# #???# ###%#???? | | ???????????????????????????????# #???# #???? | | ???????????????????????????????# ????##### #???? | | ???????????????????????????????# ????????# #???? | | ???????????????????????????????# ????????# #???? | | ??????????????????????????????? ????????# #???? | | ??????????????????????????????? ????????# #### | | ??????????????????????????????? ????????# % | | ???????????????????????????????####????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Power Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Target Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombHellfireSlayer Manual? 1 Play Time 00:36:27 Cumulative 284.4 hours Start 2022.07.18 @ 16:17:18 End 2022.07.18 @ 17:40:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 137 Adventurer 0 Explorer 4 Win Type - Total 16 Types 4/0/2/4/1/2/3/0/0 Lore% 77 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e15a51a-6f2d-45e2-bb69-11457301dc59