Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.13 @ 12:35:36 Player: kalvey Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (287) 1435 Value Destroyed (13881) 13881 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5755) 5755 TOTAL SCORE: 28571 Bonus ------- High Alert Combat Kills 2391 Follower Combat Kills 764 Entered Garrisons 800 Used RIF Installer 1500 Scanned by Researcher 500 Friendly Fire -200 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 115/135 System Corruption 24% Temperature Cool (0) Movement Walking (107) Location -3/Testing Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Small Storage Unit Advanced Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Improved Core Shielding Experimental Focal Shield Advanced Force Field > --- WEAPON (4) ------- Linear Accelerator Compact Mass Driver Fusion Bomb Launcher Gravity Flail > --- INVENTORY (8) ---- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Small Storage Unit Advanced Trap Scanner Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Experimental Target Analyzer Improved Core Shielding Experimental Focal Shield Antimissile System > --- WEAPON ----------- High-powered Shotgun Coil Gun Compact Mass Driver Gravity Flail > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Myomer Leg Coil Gun Advanced Remote Datajack [Rating: 136] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Improved Utility Shielding Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Katana Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Slots Evolved 14 | . . . 2 . 2 . . 2 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 9 | . . . 1 . 1 . . . 1 . . . 2 2 . 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 397 | 7 5 3 8 11 9 28 15 41 19 20 46 30 25 15 7 42 66 Power 37 | 1 . . 1 1 . 2 . 4 4 3 4 3 3 2 . 3 6 Engine 13 | 1 . . 1 1 . 1 . 2 2 . . 2 2 . . . 1 Core 14 | . . . . . . 1 . 2 2 2 3 1 1 2 . . . Reactor 10 | . . . . . . . . . . 1 1 . . . . 3 5 Propulsion 84 | 2 . 2 2 3 5 8 2 5 6 4 9 3 6 2 2 7 16 Treads 25 | 2 . 2 . 1 3 7 2 4 1 . . . . . . 3 . Leg 47 | . . . . 2 2 1 . . 5 2 9 3 4 . 2 2 15 Wheel 5 | . . . 2 . . . . 1 . . . . . . . 2 . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 6 | . . . . . . . . . . 2 . . 2 1 . . 1 Utility 135 | 1 4 1 2 3 2 8 7 10 2 5 13 8 11 10 2 20 26 Device 62 | . 1 1 . 1 1 4 1 2 . 3 8 3 3 9 1 9 15 Storage 10 | 1 1 . . . . . . 1 . . 1 . 3 . . 2 1 Processor 19 | . 1 . . 1 . 1 . 1 . . 1 1 . . . 4 9 Hackware 13 | . . . . . . . . 2 2 . . 4 1 1 1 2 . Protection 31 | . 1 . 2 1 1 3 6 4 . 2 3 . 4 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 141 | 3 1 . 3 4 2 10 6 22 7 8 20 16 5 1 3 12 18 Energy Gun 39 | 2 . . 2 1 . 6 2 4 1 . 3 3 2 . 3 8 2 Energy Cannon 13 | . . . . . 1 . . 2 1 . 6 . 1 1 . . 1 Ballistic Gun 27 | 1 . . 1 1 . 1 2 5 . 4 1 3 . . . 1 7 Ballistic Cannon 17 | . . . . . 1 . . 1 1 1 6 1 . . . . 6 Launcher 7 | . 1 . . . . . 1 3 . . . . 1 . . . 1 Special Weapon 10 | . . . . . . 1 . 2 2 . . 4 . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 15 | . . . . 2 . 2 1 5 2 2 1 . . . . . . Piercing Weapon 11 | . . . . . . . . . . 1 3 5 1 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . . . 1 . . 1 2 . 3 . . 1 . . 3 11 Corrupted Parts 7 | . . 2 . . . . . . . . . . 1 . 3 1 . System Corruption 29 | . . 15 . . . . . . . . . . 3 . 10 1 . Parts Lost 126 | . . . . 4 . 9 . 12 1 9 14 4 11 . 8 28 26 Power 14 | . . . . . . . . 2 . . 2 . 2 . . 3 5 Propulsion 30 | . . . . 1 . 2 . 4 . 4 4 1 3 . 2 5 4 Utility 48 | . . . . 3 . 5 . 2 . 2 6 2 3 . 2 14 9 Weapon 34 | . . . . . . 2 . 4 1 3 2 1 3 . 4 6 8 Highest Loss Streak 13 | . . . . 3 . 6 . 4 1 4 9 3 10 . 5 13 6 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 2 3 Average Slot Usage (%) 85 | . 98 100 96 87 83 94 97 85 88 83 86 93 83 38 27 58 79 Engine 5 | . 14 14 11 11 9 3 9 6 2 6 2 4 6 . . . . Core 2 | . . . . . . 5 . 2 7 1 5 4 . 2 3 . . Reactor 1 | . . . . . . . . . . 3 4 3 . . . 2 4 Treads 11 | . 28 28 9 . 6 26 27 22 . . . . . . . 7 . Leg 8 | . . . . 16 20 . . . 21 14 19 25 18 . 1 1 13 Device 8 | . 8 14 11 2 . 11 3 1 . 10 17 5 . 17 7 12 18 Storage 1 | . 7 . . . . . . . . . 3 6 4 . . 5 2 Processor 3 | . 1 . . 8 9 3 1 2 . . . 6 . . . 4 18 Hackware 4 | . . . . . . . . 5 25 10 . 8 21 . 5 1 . Protection 11 | . 9 14 21 13 11 18 30 19 6 11 8 1 6 . . 2 1 Energy Gun 6 | . 12 . 17 17 3 15 9 4 4 1 2 5 4 4 1 6 . Energy Cannon 1 | . . . . . 5 . . 1 5 5 2 3 . 2 2 . 1 Ballistic Gun 5 | . 14 14 11 11 9 1 8 11 . 6 5 5 . . . 1 4 Ballistic Cannon 1 | . . . . . 3 1 . . 4 . 6 4 . . . . 5 Launcher 1 | . . 14 2 . . . . 1 . . . . 4 . . . . Special Weapon 1 | . . . . . . 2 . . 3 2 . 2 4 . . . . Slashing Weapon 1 | . . . . 5 5 3 8 1 2 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 4 2 4 . . 3 1 Peak Build Rating 136 | 6 8 9 12 22 23 40 30 39 63 77 86 60 77 76 66 111 136 Average Rating 44 | 4 6 8 11 12 17 27 27 33 56 59 60 54 64 59 39 69 107 On Entrance 29 | . 6 8 9 12 14 21 19 27 20 54 77 58 59 41 66 1 44 Naked Turns 103 | . . . . . . . . . . . . . 19 . 76 8 . Heaviest Build 77 | 14 34 15 19 19 26 39 34 36 44 76 77 59 65 26 26 74 73 Greatest Support 95 | 40 40 40 40 20 60 60 60 84 70 70 70 70 68 26 26 84 95 Greatest Overweight (x) 14 | . . . 1 1 . 1 . 10 1 14 3 . 1 1 4 4 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 5 5 5 5 5 5 5 5 5 10 10 25 5 5 5 8 Average Capacity 6 | 6 7 5 5 5 5 5 5 5 5 5 8 10 9 5 5 5 6 Most Carried 10 | 5 6 5 5 5 5 5 5 5 5 4 5 8 10 5 4 5 8 Average Carried 3 | 3 3 4 4 2 2 4 4 4 2 1 1 3 5 3 2 1 4 Final Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 10 10 5 5 5 5 8 Final Carried 5 | 4 3 5 5 3 3 5 5 4 3 1 2 4 3 3 3 2 3 Class Distribution -------------------- 27% | Scavenger-Tank 18% | Scavenger-Mutant 16% | Mutant 10% | Hacker-Tank 9% | Scavenger-Gunner 4% | Bothacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Tank | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Matter Collected 7606 | 259 138 146 163 217 50 545 231 650 278 432 1238 642 688 102 161 349 1317 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12348 | . 293 305 435 420 164 1320 567 1218 254 436 1763 521 1380 51 262 1004 1955 Parts 628 | . 24 25 28 26 8 71 26 57 18 26 93 28 47 2 10 62 77 Haulers Intercepted 2 | . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 8 | . . . . 2 . . . . . . 3 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Combat Hostiles Destroyed 235 | . 5 10 10 14 2 30 12 23 5 14 32 12 22 . 3 13 28 Melee 62 | . . . . 1 . 4 5 11 2 3 10 5 3 . . 11 7 Guns 94 | . 5 5 10 11 . 19 7 10 1 7 4 2 3 . 1 2 7 Cannons 45 | . . . . . 1 7 . . 2 4 17 5 1 . . . 8 AOE 26 | . . 5 . 2 1 . . 2 . . 1 . 15 . . . . Classes Destroyed 19 | . 3 2 . 2 2 3 . 2 . . 1 . 3 . . . 1 Worker 12 | . . . . . 1 . . . . . 3 . 5 . . . 3 Builder 15 | . 1 . . . . . . 1 . . 4 . 4 1 . 2 2 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . . . . . . 2 . . . . Recycler 3 | . . . . . . . . 1 . . 2 . . . . . . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . Operator 3 | . . . . . 1 . 1 . . . . . . 1 . . . Watcher 12 | . 3 . 1 . 1 . . . 1 . 3 . 1 . . . 2 Swarmer 37 | . . 6 2 7 . 3 . . 1 11 3 4 . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . Grunt 117 | . 5 2 6 4 . 17 9 15 . 3 12 5 17 . 3 6 13 Brawler 7 | . . . . 1 . . . . 1 . 2 . 2 . . . 1 Duelist 3 | . . . . 2 . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . 2 Sentry 18 | . . 2 2 . 2 3 3 . 1 . 1 2 . . . 2 . Specialist 8 | . . . . . . . . 2 . . 2 . . . . . 4 Hunter 18 | . . . . . . 1 . 1 . . 7 . 2 . . . 7 Programmer 23 | . . . . . . 3 . 5 2 . 4 1 . . . 5 3 Heavy 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 2 3 6 6 3 5 4 5 1 7 8 4 14 1 1 3 9 Combat Bots Only 11 | . 2 3 6 6 2 5 3 5 1 7 6 4 11 . 1 3 5 Max Kills in Single Turn 7 | . 1 2 1 2 2 1 1 1 1 2 7 1 4 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 1 . . 1 . . 1 . 4 . . . . Melee 1 | . . . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Hostile Shots Fired 2448 | . 35 32 38 45 . 210 34 177 104 107 370 91 150 30 190 389 446 Missed 759 | . 10 8 17 9 . 45 9 58 40 24 97 22 45 21 89 118 147 Damage Taken 21511 | . 249 259 176 336 . 1628 329 2279 636 1046 2973 666 1782 173 1453 3556 3970 Core 4179 | . 32 62 8 54 . 161 11 662 93 86 470 65 353 27 778 634 683 Absorbed by Shields 1084 | . . . . . . 343 . . . 68 415 13 . . 6 239 . Redirected to Shielding 632 | . . . 16 35 . 20 94 279 11 26 43 . . . . 47 61 Ignored by Resistances 6321 | . 77 79 57 100 . 561 92 534 183 321 933 203 493 50 412 1079 1147 Regen/Repaired (Parts) 322 | . . . . . . . . 278 44 . . . . . . . . Core Remaining (%) 53 | 100 . 62 . 84 . . 68 5 . . . 16 64 . 30 . . Volleys Fired 554 | . 29 18 24 16 7 94 21 36 18 37 64 24 61 9 20 14 62 Largest 4 | . 2 2 3 3 3 3 2 3 3 3 4 4 3 1 2 3 4 Hottest 221 | . 70 53 115 115 127 166 98 128 218 193 211 221 198 110 150 213 217 Shots Fired 1194 | . 58 37 67 44 14 202 38 99 32 77 165 54 84 9 25 29 160 Gun 769 | . 58 19 67 44 11 155 38 85 5 41 78 20 38 . 13 29 68 Cannon 322 | . . . . . 3 32 . 8 18 33 87 26 3 9 12 . 91 Launcher 54 | . . 18 . . . . . 4 . . . . 31 . . . 1 Special 49 | . . . . . . 15 . 2 9 3 . 8 12 . . . . Kinetic 556 | . 29 19 24 15 8 52 21 68 9 29 126 27 . . . 3 126 Thermal 445 | . 29 . 24 13 . 144 17 17 14 45 23 14 41 . 13 18 33 Explosive 36 | . . . . . . . . 4 . . . . 31 . . . 1 Electromagnetic 123 | . . 18 19 16 6 6 . 8 . . 16 5 . 9 12 8 . Robot Hit Streak 24 | . 7 17 18 10 6 24 14 11 13 8 13 16 16 3 14 15 16 Robot Miss Streak 6 | . 2 3 3 5 2 2 3 4 2 6 4 3 2 2 1 2 3 Penetration Max 2 | . . . . . . . . 1 . . 1 . . . . . 2 Secondary Targets 13 | . 1 . 2 5 . 1 1 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . 1 . . Shots Hit Robots 967 | . 41 22 51 35 7 117 41 107 19 38 139 46 74 4 24 53 149 Core Hits 560 | . 14 13 21 23 6 56 37 49 9 23 78 21 107 4 9 29 61 Critical Kills 5 | . . . . . . . . 1 . . . . . . . . 4 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . 16 Critical Strikes 83 | . 1 . 1 1 1 11 1 11 1 2 2 2 1 1 1 8 38 Burn 15 | . 1 . 1 . . 7 . 1 . . . . 1 . . 1 3 Destroy 15 | . . . . . . . . 1 . . . . . . . . 14 Blast 11 | . . . . . . 1 . . 1 . . . . . . . 9 Corrupt 5 | . . . . . 1 1 . 1 . . . . . 1 1 . . Smash 7 | . . . . . . . . . . . . . . . . . 7 Sever 14 | . . . . 1 . 2 1 8 . 2 . . . . . . . Impale 16 | . . . . . . . . . . . 2 2 . . . 7 5 Melee Attacks 195 | . . . . 4 . 17 10 34 4 9 24 15 11 . . 34 33 Impact 15 | . . . . . . . . . . . . . . . . . 15 Slashing 78 | . . . . 4 . 17 10 34 4 9 . . . . . . . Piercing 101 | . . . . . . . . . . . 24 15 11 . . 33 18 Sneak Attacks 4 | . . . . . . . . 1 . . 2 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29707 | . 520 484 683 743 249 2433 921 2437 339 943 5062 1090 5573 287 675 1774 5494 Guns 9286 | . 518 145 683 383 120 1497 626 1170 63 303 770 147 526 . 282 449 1604 Cannons 7154 | . . . . . 22 463 . 30 189 386 2527 476 100 193 393 . 2375 Explosions 6171 | . . 335 . 234 107 . . 176 . . 666 . 4559 94 . . . Melee 6984 | . . . . 114 . 412 292 1055 81 254 1095 467 381 . . 1325 1508 Ramming 51 | . 2 4 . 12 . . 3 6 6 . 4 . 7 . . . 7 Kinetic 8844 | . 268 145 211 109 16 542 203 932 55 191 2837 331 . . . 53 2951 Thermal 7133 | . 250 48 239 320 . 1324 423 238 197 498 910 273 709 94 282 300 1028 Explosive 4240 | . . . . . 107 . . 176 . . . . 3957 . . . . Electromagnetic 2455 | . . 287 233 188 126 155 . 30 . . 216 19 519 193 393 96 . Impact 799 | . . . . . . . . . . . . . . . . . 799 Slashing 2208 | . . . . 114 . 412 292 1055 81 254 . . . . . . . Piercing 3977 | . . . . . . . . . . . 1095 467 381 . . 1325 709 Highest Corruption 24 | . . 15 . 3 . 3 3 3 . . 1 1 12 . 10 6 24 Average Corruption 4 | . . 14 . 3 . 2 3 1 . . 1 1 8 . 9 3 12 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 111 | . . 3 . 10 . 18 9 5 . . 2 4 5 . 6 12 37 Message Errors 19 | . . . . . . 5 1 . . . . 1 1 . 1 3 7 Matter Fused 28 | . . . . 5 . 3 3 2 . . 1 2 1 . 1 2 8 Heat Flow Errors 14 | . . . . 3 . 2 1 . . . . . 1 . 1 1 5 Energy Discharges 13 | . . . . . . 3 . 1 . . . . 1 . 1 1 6 Parts Fused 2 | . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . 1 . . . 4 . 1 . . . . . . . 1 3 Data Loss (major) 11 | . . 1 . . . . 2 . . . 1 1 . . 1 3 2 Misfires 3 | . . 1 . . . . 1 1 . . . . . . . . . Alerts 3 | . . . . . . 1 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 1 . 1 . . Weapon Failures 6 | . . . . 1 . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1251 | . . 5 . 85 . . . 26 . 14 404 7 64 34 . 44 568 Projectiles 202 | . . . . . . . . . . 14 114 7 . . . . 67 Explosions 416 | . . 5 . 85 . . . 26 . . 213 . 53 34 . . . Melee 633 | . . . . . . . . . . . 77 . 11 . . 44 501 Knockbacks 38 | . . . . . . 5 . . . . 13 1 . . . . 19 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 34 | . . . . . . 5 . . . . 13 1 . . . . 15 Secondary 2 | . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 566 | . . 37 . 35 . . . 292 . . 32 . 54 41 . . 75 Shots 17 | . . 5 . 1 . . . 5 . . 1 . 3 1 . . 1 Rammed 10 | . 1 1 . 3 . . 1 1 . . . . 3 . . . . Targets Rammed 14 | . 1 1 . 3 . . 1 1 2 . 1 . 3 . . . 1 Kicked 4 | . . . . . . . . . 2 . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 642 | . 213 45 380 537 66 498 346 642 195 518 593 611 518 136 213 64 196 Average Temperature 128 | . 68 22 140 152 28 124 102 176 75 194 124 224 142 59 76 39 80 Received Heat Transfer 4868 | . 162 72 87 108 . 828 198 531 30 276 333 232 804 33 129 709 336 Effects 92 | . 1 . 1 4 . 13 3 19 . 13 12 16 10 . . . . Shutdowns 29 | . . . 1 1 . 3 . 8 . 5 4 3 4 . . . . Energy Bleed 7 | . 1 . . . . . . 1 . 2 . 3 . . . . . Interference 20 | . . . . 2 . 2 3 2 . 5 2 3 1 . . . . Matter Decay 7 | . . . . 1 . . . 1 . . 2 2 1 . . . . Short Circuit 7 | . . . . . . 1 . 1 . . 1 1 3 . . . . Damage (minor) 6 | . . . . . . 3 . . . 1 . 1 1 . . . . Damage (major) 12 | . . . . . . 4 . 3 . . 2 3 . . . . . Damage (core) 4 | . . . . . . . . 3 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 2 . 5 Combat Hostiles 7 | . . . . . . . . . . . . . . . 2 . 5 Parts Fried 19 | . . . 2 . 2 . . . . . . . . 2 3 . 10 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . 9 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . 2 . 3 . . 5 . . . 1 1 . . . . 1 . Heat Transferred 12294 | . 814 . 777 559 . 3052 345 499 325 798 849 347 1271 50 543 733 1332 Parts Sabotaged 3 | . . . . . . . . . . . 2 . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . 2 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Peak Influence 1798 | . 167 220 406 430 276 1370 775 365 163 579 586 891 1798 1012 959 594 518 Initial 748 | . . 6 24 133 75 156 575 289 24 24 263 327 404 748 624 469 182 Average 444 | . 64 102 175 318 167 870 641 156 50 368 446 592 917 787 762 469 358 Maximum Alert Level 5 | . . 1 2 2 1 4 3 1 . 2 2 3 5 3 3 2 2 Low Security (%) 27 | 100 100 70 54 3 62 1 . 68 100 19 . . . . . . 10 Level 1 21 | . . 29 43 80 37 8 . 31 . 43 22 22 . . . 1 51 Level 2 31 | . . . 1 16 . 22 70 . . 36 77 36 56 . 30 98 37 Level 3 14 | . . . . . . 46 29 . . . . 40 12 100 69 . . Level 4 3 | . . . . . . 20 . . . . . . 11 . . . . Level 5 1 | . . . . . . . . . . . . . 19 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 . 1 . . . 4 9 1 . 9 . 10 3 . 5 6 Investigation 13 | . 1 . 1 . . . 3 3 . . 2 . 1 1 . 1 . Extermination 11 | . . . . . . . . 3 1 . 4 . . . . 2 1 Reinforcement 18 | . . . . . . . 1 3 . . 2 . 5 2 . 1 4 Assault 6 | . . . . . . . . . . . 1 . 3 . . 1 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . 1 . 2 . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Distress Signals 11 | . . . 1 2 . . 1 . . . 2 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 10 10 16 14 4 34 18 27 11 22 42 21 55 11 25 22 42 Peak Tracking Total 12 | . 3 3 4 5 3 5 3 4 2 8 7 5 12 4 11 6 6 Tactical Retreats 31 | . . . 2 . . 2 . . 2 4 . 3 1 4 9 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Traps Triggered 11 | . 2 . . . . . 2 2 1 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Machines Disabled 59 | . . 2 . . 3 4 1 8 1 . 5 2 26 4 . . 3 Max in Single Turn 4 | . . 1 . . 2 1 1 4 1 . 4 1 4 4 . . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . 3 . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Machines Accessed 44 | . 4 . 1 . 3 4 3 8 6 1 4 1 2 3 . 1 3 Terminals 23 | . 2 . 1 . . 4 1 4 3 1 . 1 2 1 . 1 2 Fabricators 3 | . . . . . . . . 1 1 . . . . . . . 1 Repair Stations 5 | . . . . . . . 1 2 1 . 1 . . . . . . Recycling Units 8 | . 2 . . . 1 . 1 1 . . 2 . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . Total Hacks 141 | . 13 . 4 . 23 7 11 26 20 1 11 3 4 6 . 3 9 Successful 84 | . 7 . 2 . 14 3 5 17 15 1 7 1 2 4 . 2 4 Failed 57 | . 6 . 2 . 9 4 6 9 5 . 4 2 2 2 . 1 5 Catastrophic 9 | . 1 . . . . 2 1 1 1 . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . . Terminals 63 | . 7 . 4 . . 7 3 9 14 1 . 3 4 2 . 3 6 Fabricators 8 | . . . . . . . . 3 2 . . . . . . . 3 Repair Stations 21 | . . . . . . . 5 11 2 . 3 . . . . . . Recycling Units 31 | . 6 . . . 11 . 3 3 . . 6 . . 2 . . . Scanalyzers 9 | . . . . . 9 . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . 2 . 2 . . 2 . . . Terminal Hacks 38 | . 3 . 2 . . 3 2 8 10 1 . 1 2 . . 2 4 Record 16 | . . . 1 . . . 2 5 1 . . . 1 . . 2 4 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . 2 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . . . . . . 1 8 2 . 1 . . . . . . Scan Component 7 | . . . . . . . 1 4 1 . 1 . . . . . . Repair 5 | . . . . . . . . 4 1 . . . . . . . . Recycling Unit Hacks 21 | . 4 . . . 8 . 2 1 . . 4 . . 2 . . . Recycle Component 4 | . 3 . . . 1 . . . . . . . . . . . . Process 2 | . . . . . 2 . . . . . . . . . . . . Report Inventory 8 | . 1 . . . 2 . 1 1 . . 2 . . 1 . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . . . 2 . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 2 . . . 2 . 2 . . 2 . . . Unlock Access 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . Coupler Status 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 1 . 2 3 3 7 3 . 3 1 1 2 . 1 3 Full Trace Events 15 | . 1 . 1 . . 2 2 3 . . 2 1 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 1 . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 1 . . . . . . . . Time 171 | . . . . . . . . 127 44 . . . . . . . . Parts Recycled 4 | . 3 . . . 1 . . . . . . . . . . . . Recycled Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieved Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . 10 . . . 11 . . 2 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . . . 1 4 . . 1 7 . . 1 . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat 13 | . . . . . . . . 1 3 . . 1 7 . . 1 . Robot Hacks Applied 17 | . . . . . . . . 1 6 . . 2 7 . . 1 . parse_system 5 | . . . . . . . . 1 2 . . 1 . . . 1 . no_distress 1 | . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . 2 . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . . streamctrl_high 3 | . . . . . . . . . 1 . . . 2 . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 24 | . . . . . . 13 . . . . . 9 2 . . . . Machine Destruction 24 | . . . . . . 13 . . . . . 9 2 . . . . Attached 9 | . . . . . . . . . 2 . . 4 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . 2 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Total Allies 13 | . . . . 1 . . . . 1 1 . 5 5 . . . . Largest Group 2 | . . . . 1 1 1 . . 1 1 . 2 2 . . . . Highest-Rated Group 175 | . . . . 31 31 31 . . 85 99 . 175 175 . . . . Highest-Rated Ally 99 | . . . . 31 31 31 . . 85 99 . 95 95 . . . . Total Orders 5 | . . . . . . . . . . 1 . 4 . . . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . GUARD 3 | . . . . . . . . . . 1 . 2 . . . . . Ally Attacks 100 | . . . . . 5 2 . . 2 8 . 26 57 . . . . Total Damage 3542 | . . . . . 65 42 . . 130 246 . 640 2419 . . . . Kills 27 | . . . . . . 2 . . . 3 . 4 18 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Turns Passed 13732 | 62 577 742 276 543 284 2098 671 1683 878 625 1389 693 780 240 301 771 1119 Spaces Moved 7745 | 44 286 425 163 389 186 1040 337 830 645 242 546 426 521 416 439 343 467 Core 286 | 22 . . . . . . . 7 . 1 . . 29 . 156 63 8 Treads 2953 | 22 286 425 61 8 41 1013 337 714 . . . . . . . 46 . Legs 3361 | . . . . 304 145 27 . . 633 240 546 426 432 . 39 118 451 Wheels 416 | . . . 102 77 . . . 109 12 . . . . . . 116 . Hover 12 | . . . . . . . . . . . . . . 12 . . . Flight 717 | . . . . . . . . . . 1 . . 60 404 244 . 8 Fastest Speed 37 | 50 160 160 80 80 120 160 160 80 95 113 120 120 37 37 37 50 100 Average Speed 134 | 105 160 160 110 115 130 162 160 155 119 182 183 120 104 41 49 152 140 Slowest Speed 750 | 160 160 160 160 160 165 240 160 550 123 750 330 120 186 120 250 260 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 47 85 25 80 18 93 30 18 9 47 13 52 18 11 39 9 49 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 . . . 1 . 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 . . . 1 1 . . . . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 4 1 . . . . . . . Terrain Destroyed 528 | . . 15 . 7 30 . . 48 10 1 41 . 268 65 . . 43 Melee . | . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . . . 10 1 20 . 1 . . . 29 AOE 467 | . . 15 . 7 30 . . 48 . . 21 . 267 65 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Fac Gar Res Tes Total 9755 | 59 350 452 208 443 219 1242 422 1093 726 355 751 544 666 473 496 490 766 Wait 366 | . 15 . 2 5 2 17 12 126 10 19 13 16 9 14 24 18 64 Move 7719 | 43 285 424 162 388 185 1039 336 830 645 241 546 425 520 403 438 342 467 Hop 5 | . . . . . . . . . . . . . . 5 . . . Pick Up 309 | 8 9 3 5 8 9 27 10 10 17 17 38 20 22 12 7 35 52 Fast Attach 45 | 2 . . 2 . . 1 4 17 1 . . . 1 4 . 4 9 Attach 238 | 5 5 1 4 7 7 17 5 9 18 17 26 11 16 11 7 34 38 Detach 12 | 1 1 . 1 1 1 . . . 2 1 1 . . 2 . 1 . Swap 115 | . . 2 2 4 2 10 6 15 . 3 20 19 8 . . 4 20 Drop 182 | . 5 3 6 7 6 18 17 16 9 11 18 14 15 13 . 4 20 Fire 554 | . 29 18 24 16 7 94 21 36 18 37 64 24 61 9 20 14 62 Melee 194 | . . . . 4 . 16 10 34 4 9 24 15 11 . . 34 33 Ram 5 | . . . . 2 . . . . . . . . 3 . . . . Kick 4 | . . . . . . . . . 2 . 1 . . . . . 1 Crush 4 | . 1 1 . 1 . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Mines 504 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Entered Mines 1024 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -10/Mines | Found Prototype Device 1238 | -10/Mines | Found a hidden stash of uninstalled traps 1271 | -10/Mines | Learned location of 1 exit from Materials 1313 | -10/Mines | System corruption reached 10% 1337 | -10/Mines | Discovered new exit (range 11) 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1383 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Entered Mines 1748 | -9/Mines | Build established: Tank 1814 | -9/Mines | Lost 3 parts (3u) 1909 | -9/Mines | Learned Materials interactive machine intel 1959 | -9/Mines | Identified Exp. Sensor Array 2148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -9/Mines | Discovered new exit (range 5) 2164 | -9/Mines | Discovered exit to Materials (range 11) 2182 | -9/Mines | Discovered exit to Materials (range 6) 2183 | -9/Mines | Escorted by a lone wolf Derelict 2201 | -9/Mines | Entered Materials 2201 | -8/Materials | Accompanied by 1 ally 2201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -8/Materials | Loaded intel: 19 interactive machine locations 2241 | -8/Materials | Build established: Scavenger-Mutant 2332 | -8/Materials | Discovered new exit (range 15) 2466 | -8/Materials | Identified exit to Garrison 2485 | -8/Materials | Entered Garrison 2485 | -8/Garrison | Accompanied by 1 ally 2509 | -8/Garrison | Triggered checkpoint 2545 | -8/Garrison | Discovered new exit (range 70) 2545 | -8/Garrison | Discovered new exit (range 74) 2545 | -8/Garrison | Discovered new exit (range 57) 2545 | -8/Garrison | Discovered new exit (range 66) 2679 | -8/Garrison | Build established: Scavenger-Tank 2815 | -8/Garrison | Triggered checkpoint 3165 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Triggered checkpoint 3403 | -8/Garrison | Garrison Relay disabled 3481 | -8/Garrison | Triggered checkpoint 3557 | -8/Garrison | Lost 6 parts (1n3u2w) 3855 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Garrison Relay disabled 4147 | -8/Garrison | Build established: Scavenger-Mutant 4359 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Garrison Relay disabled 4506 | -8/Garrison | Installed Relay Interface Framework 4583 | -8/Garrison | Entered Materials 5247 | -8/Materials | Discovered new exit (range 3) 5254 | -8/Materials | Entered Factory 5254 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5563 | -7/Factory | Discovered new exit (range 12) 5568 | -7/Factory | Discovered new exit (range 7) 5987 | -7/Factory | Repaired Imp. Weapon Shielding 6048 | -7/Factory | Build established: Scavenger-Tank 6201 | -7/Factory | Repaired Imp. Weapon Shielding 6234 | -7/Factory | Repaired Rnf. Ion Engine 6522 | -7/Factory | Cargo convoy interrupted 6581 | -7/Factory | Core integrity fell below 50% 6726 | -7/Factory | Core integrity fell below 20% 6937 | -7/Factory | Entered another Factory area 6937 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6967 | -6/Factory | Lost 4 parts (1p3w) 7245 | -6/Factory | Identified exit to Lower Caves 7379 | -6/Factory | Build established: Hacker-Tank 7416 | -6/Factory | Repaired Remote Datajack? 7624 | -6/Factory | Spotted B-75 Beast 7747 | -6/Factory | Hijacked Beast 5a control node with streamctrl_high 7815 | -6/Factory | Identified exit to Garrison 7815 | -6/Factory | Entered Garrison 7834 | -6/Garrison | Discovered new exit (range 43) 7834 | -6/Garrison | Discovered new exit (range 46) 7834 | -6/Garrison | Discovered new exit (range 60) 7891 | -6/Garrison | Rewired Striker 8043 | -6/Garrison | Lost 4 parts (3n1w) 8091 | -6/Garrison | Lost 3 parts (1u2w) 8161 | -6/Garrison | Triggered checkpoint 8279 | -6/Garrison | Triggered checkpoint 8284 | -6/Garrison | Destroyed 7 combat bots 8318 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8371 | -6/Garrison | Build established: Scavenger-Tank 8440 | -6/Garrison | Entered Factory 8790 | -6/Factory | First assault squad dispatched 8892 | -6/Factory | Core integrity fell below 50% 8963 | -6/Factory | Lost 9 parts (1p3n3u2w) 9670 | -6/Factory | Cargo convoy interrupted 9829 | -6/Factory | Identified exit to Garrison 9829 | -6/Factory | Entered Garrison 9946 | -6/Garrison | Expanded RIF knowledge: Hotswap 9971 | -6/Garrison | Triggered checkpoint 10019 | -6/Garrison | Lost 3 parts (2u1w) 10162 | -6/Garrison | Core integrity fell below 20% 10233 | -6/Garrison | Garrison Relay disabled 10275 | -6/Garrison | Triggered checkpoint 10323 | -6/Garrison | Triggered checkpoint 10339 | -6/Garrison | Garrison Relay disabled 10340 | -6/Garrison | Build established: Scavenger-Gunner 10452 | -6/Garrison | Discovered new exit (range 13) 10467 | -6/Garrison | Found embedded Infiltrators 10522 | -6/Garrison | Entered Factory 10522 | -5/Factory | Accompanied by 2 allies 10522 | -5/Factory | Evolved 2 slots: Utility x2 10822 | -5/Factory | First assault squad dispatched 10908 | -5/Factory | Build established: Bothacker-Tank 10992 | -5/Factory | Destroyed 11 combat bots 11018 | -5/Factory | Garrison activated, responded to threat 11166 | -5/Factory | Lost 3 allies 11249 | -5/Factory | System corruption reached 10% 11252 | -5/Factory | Released all parts (8) 11283 | -5/Factory | Lost 10 parts (1p3n3u3w) 11296 | -5/Factory | Discovered new exit (range 16) 11302 | -5/Factory | Entered another Factory area 11302 | -4/Factory | Evolved 2 slots: Utility x2 11521 | -4/Factory | Lost 3 allies 11542 | -4/Factory | Identified exit to Garrison 11542 | -4/Factory | Entered Garrison 11558 | -4/Garrison | Spotted B-86 Titan 11584 | -4/Garrison | Triggered checkpoint 11687 | -4/Garrison | System corruption reached 10% 11700 | -4/Garrison | Lost 3 parts (2u1w) 11767 | -4/Garrison | Released all parts (4) 11783 | -4/Garrison | Triggered checkpoint 11790 | -4/Garrison | Triggered checkpoint 11797 | -4/Garrison | Lost 5 parts (2n3w) 11803 | -4/Garrison | Core integrity fell below 50% 11815 | -4/Garrison | Discovered new exit (range 10) 11843 | -4/Garrison | Entered Research 11843 | -3/Research | Evolved 2 slots: Utility x2 11872 | -3/Research | Discovered new exit (range 15) 12072 | -3/Research | Lost 5 parts (1n3u1w) 12135 | -3/Research | First assault squad dispatched 12289 | -3/Research | Lost 6 parts (1p3u2w) 12436 | -3/Research | Lost 4 parts (1p1n2u) 12565 | -3/Research | Build established: Scavenger-Gunner 12596 | -3/Research | Discovered new exit (range 16) 12614 | -3/Research | Entered Testing 12644 | -3/Testing | Lost 13 parts (1p3n6u3w) 12656 | -3/Testing | Found Prototype Processor 12658 | -3/Testing | Found Prototype Processor 12665 | -3/Testing | Identified Exp. Target Analyzer (x2) 12736 | -3/Testing | Core integrity fell below 50% 12791 | -3/Testing | Lost 3 parts (1n2u) 13023 | -3/Testing | Scanned by Researcher 13138 | -3/Testing | Core integrity fell below 20% 13164 | -3/Testing | Found Prototype Processor 13182 | -3/Testing | Lost 6 parts (1p1n1u3w) 13187 | -3/Testing | Identified Spectral Analyzer 13280 | -3/Testing | System corruption reached 10% 13328 | -3/Testing | Lost 4 parts (1p2u1w) 13339 | -3/Testing | Spotted Striker 13364 | -3/Testing | First assault squad dispatched 13369 | -3/Testing | Found Prototype Device 13378 | -3/Testing | Identified Exp. Focal Shield 13489 | -3/Testing | Lost 5 parts (1p2n2w) 13633 | -3/Testing | Found Fusion Bomb Launcher 13643 | -3/Testing | Lost 4 parts (1p1u2w) 13731 | -3/Testing | Discovered new exit (range 14) 13733 | -3/Testing | Destroyed self with Fusion Bomb Launcher Last Messages --------------- [Testing] environment. Dropped Adv. Remote Datajack. System corrupted: Heat flow error (+189). /7LQ|6=N/:2ES DBHKM 9KPNDBB >T=GFRWXOH System corrupted: Matter fused (-7). RIF reveals location of hidden door. Acquired Prototype Reactor. Identified Com. Particle Reactor. System corrupted: Energy discharge (-36). Discarded Antimissile System. RIF reveals location of hidden door. System corrupted: Component data lost. EXIT=FOUND W-44 Eye distress signal alerts nearby ally. G-67 Veteran knocked back. G-67 Veteran Flexi-carbon Leg blasted off. G-67 Veteran destroyed. Terminal disabled. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | %# ?????????????????????????????????????? | | ## ?"""" """"????????????????????????????????????? | | ##?""?"" ""??????????????????????????????????????? | | ## "??""??"??????????????????????????????????????? | | ##? ?? ?? ??????????????????????????????????????? | | ##??#???"" ??????????????????????????????????????? | | #######"""????#??????????????????????????????????? | | ##########???????????????????????????????????????? | | =# """!"###?????????????????#????????????????????? | | %#!%" !"##???????? ??????????????????????????????? | | +! %!"####???#????????#?????????????????????????? | | #! ! " #???#???????????????????? ???????????????? | | ## !" ###?##????? ?? ??????????? ????????????? | | ## """##??#??#?? ??????"???"?????????????????????? | | ########?#??#??????????????????"????? ??????????? | | #########?#?#?#????????"????? ""?????????????????? | | ####?####???### ??? ???? ???????????? ??????????? | | #############????????????? ?? ?? ????????????????? | | ############?#??? ?????? ? ???????????? ?????????? | | ?????? ???? ??????? ????? ??????????? | | #################+#####??????"??????????????????? | | #########???# #"??T??"?????? ???????????? | | ###########?# [#?????????????????????????? | | ############## #?#?## ######?????????????? | | ####?#?###???# ### !#?????????????? | | ###?#####???## """ """ + @ [#?????????????? | | ##?########??# """ """ ## %/w u????????? | | ####?###?##### """ """ #???? # < #????????? | | ###?#?####??## #?#????? #?????????????? | | #################+######?##??"???" #?????????????? | | ####### #??# ###?#???#?????"??#?????????????? | | ####### """ #### ##?#?#??? ????????????? ???????? | | + """ + #???????? ?????? #?????????????? | | #### """ /######?#????#???????#???????????????? | | #### #?#?#?##?#??????#?#????????#????????? | | ##?#= / #?#???#????##???????????????????????? | | ##############?#?##???????#??#?#?#?#?#???????????? | | ########????#?#???????#????????#?#???????????????? | | ##?#??###?######?#??#?#?##?#??????#???????????? | | ##???????#??####???#??#?#?#?????#?????????????? | | #?##?????###??#?#?#?????##???#????????????????? | | #?###?##?#???###???????##??#??????????????????? | | #####??#?#???#??##????#??#????????????????????? | | #???#???#?#??###??#??#??#?????????????????????? | | #?##??####?#??###???#?????????????????????????? | | #?###??????#?#??##??##?##??#??????????????????? | | #????#?##???#????#??#?????????????????????????? | | ######???????#??#??#?#???????????????????????????? | | ##???###??#????#??????????#??????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 37 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Power Amplification 20 EM Shielding 2 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 116 Authchip Count 1 Item Schematics ----------------- Hvy. Siege Treads | -6/Factory | Hacked Adv. Matter Compressor | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive B-74 Champion | -3/Testing | Archive O-32 Director | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Assimilation Complete Close Call Cya! Dangerous Findings Everything Is Under Control Fist Fight Hey, That's Mine! I Spy Infiltrator Loot Pinata Ooh, Shiny! Oops Please Form A Line Respectable Loadout Significant Disruption Streaker System Compromised Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed ImprovedSingularityBoomstick Manual? 0 Play Time 05:48:53 Cumulative 8.5 hours Start 2024.10.11 @ 16:42:43 End 2024.10.13 @ 12:35:36 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b14b616-f79c-4839-9b8d-1caf11b20582