Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 23:44:15 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3280) 3280 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 6458 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 643/700 Matter 194/300 Energy 233/280 System Corruption 4% Temperature Warm (153) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Transport Network Coupler Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon Plasma Cannon > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Treads Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Hardened Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Hardlight Generator Shield Generator Shield Generator High-powered Tractor Beam Improved Field Recycling Unit (0) EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Cannon Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Transport Network Coupler Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads Improved Heat Sink Large Matter Pod Improved Sensor Array Light Armor Plating Hardened Light Armor Plating Reactive Plating Hardlight Generator Shield Generator Shield Generator Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Gauss Rifle Improved Grenade Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Transport Network Coupler Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 116 | . 15 24 54 23 Power 9 | . 2 2 4 1 Engine 7 | . 2 2 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 33 | . 6 9 14 4 Treads 32 | . 5 9 14 4 Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 32 | . 3 6 14 9 Device 14 | . 1 1 5 7 Storage 2 | . 1 1 . . Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection 13 | . . 4 8 1 Artifact . | . . . . . Weapon 42 | . 4 7 22 9 Energy Gun 7 | . 2 2 3 . Energy Cannon 9 | . . 1 3 5 Ballistic Gun 16 | . 2 4 9 1 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . . . 4 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Parts Lost 16 | . 2 5 5 4 Power 3 | . . 1 1 1 Propulsion 5 | . 1 1 3 . Utility 4 | . . 2 . 2 Weapon 4 | . 1 1 1 1 Highest Loss Streak 4 | . 1 2 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 99 91 Engine 9 | . 14 10 6 7 Treads 31 | . 18 32 35 29 Leg 1 | . 8 . . . Device 7 | . 9 . 9 14 Storage 9 | . 14 11 9 7 Processor 8 | . 3 11 9 7 Protection 8 | . . 10 8 7 Energy Gun 2 | . 7 2 1 . Energy Cannon 4 | . . 5 5 6 Ballistic Gun 12 | . 20 14 10 6 Naked Turns . | . . . . . Heaviest Build 132 | 13 33 100 108 132 Greatest Support 80 | 20 40 60 80 80 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | . 15 25 25 25 Average Capacity 23 | . 14 24 25 25 Most Carried 25 | . 15 25 25 25 Average Carried 22 | . 10 22 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 6 15 25 25 25 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 3033 | 170 281 693 1134 755 Remotely 215 | . . . 154 61 Salvage Created 4296 | . 490 1334 1758 714 Parts 255 | . 36 83 93 43 Haulers Intercepted 14 | . 2 6 5 1 Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 11 24 33 12 Melee 3 | . . . 3 . Guns 56 | . 11 24 14 7 Cannons 11 | . . . 6 5 AOE 8 | . . . 8 . Classes Destroyed 15 | . 5 5 4 1 Worker 7 | . . . 4 3 Builder 2 | . . 1 . 1 Hauler 14 | . 2 6 5 1 Recycler 6 | . 1 1 1 3 Mechanic 3 | . . 2 1 . Operator 2 | . . . 2 . Watcher 4 | . 1 1 2 . Swarmer 22 | . 6 7 3 6 Grunt 34 | . 5 9 20 . Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Sentry 15 | . . 6 7 2 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 3 4 8 5 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging 1 | . 1 1 . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5121 | . 560 1284 2399 878 Core 573 | . 108 139 269 57 Absorbed by Shields 176 | . . . . 176 Regen/Repaired (Parts) 340 | . 125 152 63 . Core Remaining (%) 68 | 100 56 65 51 . Volleys Fired 304 | . 38 90 113 63 Largest 2 | . 2 2 2 2 Hottest 148 | . 70 91 96 148 Shots Fired 592 | . 76 179 212 125 Gun 458 | . 76 168 164 50 Cannon 122 | . . 11 38 73 Launcher 12 | . . . 10 2 Special . | . . . . . Kinetic 433 | . 56 162 140 75 Thermal 147 | . 20 17 62 48 Explosive 12 | . . . 10 2 Electromagnetic . | . . . . . Robot Hit Streak 26 | . 10 26 15 8 Robot Miss Streak 6 | . 3 5 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 408 | . 49 130 155 74 Core Hits 174 | . 25 50 73 26 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 5 | . . . 2 3 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Smash 3 | . . . 2 1 Melee Attacks 15 | . . . 12 3 Impact 15 | . . . 12 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 9140 | . 606 2234 4349 1951 Guns 5399 | . 595 1988 2115 701 Cannons 1754 | . . 126 587 1041 Explosions 1228 | . . . 1182 46 Melee 469 | . . . 393 76 Ramming 290 | . 11 120 72 87 Kinetic 5174 | . 387 1912 1815 1060 Thermal 1979 | . 208 202 887 682 Explosive 1228 | . . . 1182 46 Electromagnetic . | . . . . . Impact 469 | . . . 393 76 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 . 4 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 9 . 27 Message Errors 5 | . . 1 . 4 Matter Fused 9 | . . 2 . 7 Heat Flow Errors 9 | . . 5 . 4 Energy Discharges 5 | . . . . 5 Parts Rejected 3 | . . 1 . 2 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 293 | . . 4 136 153 Projectiles 77 | . . . . 77 Explosions 47 | . . . 47 . Melee 169 | . . 4 89 76 Knockbacks 8 | . . 1 2 5 Impact 4 | . . 1 2 1 Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 57 | . . . 57 . Shots 1 | . . . 1 . Rammed 25 | . 2 15 3 5 Targets Rammed 34 | . 5 16 6 7 Kicked 2 | . 2 . . . Crushed 7 | . 1 1 3 2 Highest Temperature 350 | . 30 350 193 300 Average Temperature 77 | . 10 87 31 91 Received Heat Transfer 1608 | . 198 321 1071 18 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . 2 3 5 Impact Corruptions 9 | . . 1 4 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 3658 | . 461 407 1665 1125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 431 | . 260 337 390 431 Initial 141 | . . 33 27 141 Average 184 | . 106 150 212 242 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 52 | . 91 63 38 34 Level 1 45 | . 8 36 61 58 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 1 8 4 Investigation 2 | . . . 2 . Extermination 3 | . . . . 3 Reinforcement 7 | . 2 1 3 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 11 | . 4 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 21 48 45 21 Peak Tracking Total 6 | . 5 6 6 5 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 10 | . . 1 1 8 Max in Single Turn 4 | . . 1 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 26 | . 7 8 9 2 Terminals 19 | . 5 6 6 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 74 | . 23 27 19 5 Successful 41 | . 13 18 10 . Failed 32 | . 9 9 9 5 Catastrophic 5 | . . 2 2 1 Database Lockouts 1 | . 1 . . . Manual 40 | . 12 11 12 5 Terminals 52 | . 15 18 14 5 Fabricators . | . . . . . Repair Stations 13 | . 6 5 2 . Recycling Units 2 | . 2 . . . Scanalyzers 6 | . . 4 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 8 7 3 . Part Schematic 1 | . 1 . . . Robot Analysis 5 | . 4 1 . . Prototype ID Bank 7 | . 2 3 2 . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 4 4 2 . Scan Component 5 | . 2 2 1 . Repair 5 | . 2 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 4 2 . Insert Component 3 | . . 2 1 . Analyze 3 | . . 2 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 6 | . 1 3 2 . Terminals 5 | . . 3 2 . Botnet 5 | . . 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 24 | . 7 7 8 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 2 1 . Time 130 | . 52 52 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 5 | . 4 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 8330 | . 1076 2725 2914 1615 Spaces Moved 2895 | 1 492 973 891 538 Core . | . . . . . Treads 2737 | . 335 973 891 538 Legs 154 | 1 153 . . . Wheels 4 | . 4 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 110 160 240 240 Average Speed 225 | 120 168 232 241 240 Slowest Speed 245 | 120 190 240 245 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 2 67 75 80 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 3 2 Terrain Destroyed 123 | . . . 67 56 Melee 5 | . . . 3 2 Projectile 15 | . . . 4 11 AOE 103 | . . . 60 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4084 | . 670 1252 1438 724 Wait 511 | . 82 80 286 63 Move 2891 | . 491 972 890 538 Hop . | . . . . . Pick Up 109 | . 22 42 34 11 Fast Attach 26 | . 7 3 8 8 Attach 27 | . 2 10 12 3 Detach . | . . . . . Swap 65 | . 6 11 34 14 Drop 102 | . 17 28 43 14 Fire 304 | . 38 90 113 63 Melee 15 | . . . 12 3 Ram . | . . . . . Kick 2 | . 2 . . . Crush 32 | . 3 16 6 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 152 | -10/Materials | Central database locked down 177 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 578 | -10/Materials | Repaired Lgt. Treads 606 | -10/Materials | Repaired Lgt. Treads 891 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Entered another Materials area 1077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -9/Materials | Discovered new exit (range 15) 2193 | -9/Materials | Build established: Scavenger-Mutant 2295 | -9/Materials | Discovered new exit (range 16) 2357 | -9/Materials | Repaired Lgt. Treads 2384 | -9/Materials | Repaired Lgt. Treads 3192 | -9/Materials | Discovered new exit (range 10) 3802 | -9/Materials | Entered another Materials area 3802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3998 | -8/Materials | Repaired Lgt. Treads 4267 | -8/Materials | Garrison activated, responded to threat 4899 | -8/Materials | Lost 4 parts (3n1w) 5074 | -8/Materials | Discovered new exit (range 7) 5567 | -8/Materials | Discovered new exit (range 16) 5933 | -8/Materials | Discovered new exit (range 10) 6379 | -8/Materials | Discovered new exit (range 12) 6716 | -8/Materials | Entered Factory 6716 | -7/Factory | Evolved 2 slots: Utility x2 7746 | -7/Factory | Discovered new exit (range 9) 8331 | -7/Factory | Self-destructed Last Messages --------------- 08185_ Matter Pump disabled. 08202_ R-06 Scavenger destroyed. 08205_ Acquired 60 matter. 08210_ R-06 Scavenger collects Lgt. Ion Engine. 08214_ R-06 Scavenger collects Sml. Storage Unit. 08215_ K-01 Serf collects debris. 08225_ System corrupted: Energy discharge (-49). 08225_ K-01 Serf collects debris. 08246_ System corrupted: Matter fused (-5). 08248_ K-01 Serf collects debris. 08261_ System corrupted: Heat flow error (+224). 08275_ Connecting with Terminal... 08294_ Dropped Rnf. Deuterium Engine. 08295_ Acquired Faulty Hvy. Ion Engine. 08295_ Malfunction: Meltdown. 08295_ Hardlight Generator damaged (-9). 08296_ 5KD&&G,Y4|BOQRQ3D&4G 08298_ Acquired Hvy. Ion Engine. 08312_ ,J3E8FOTSDDWTM#EEX1 > 08314_ R-06 Scavenger collects Rnf. Deuterium Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????######?# # | | ??????????????????????????????? ????# ####### | | ???????????????????a??????????? ???# | | ??????????????????????????????? ???# ####### | | ????????????????????????????? ??# #??#### | | ?????????????????????????????"" """??# #?? | | ????????????????????????????""" 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""" """ +?????? | | ?????????? ! @k """ """ #?????? | | ????????????##############s#### """ """ #?????? | | ?????????????????????????#s#??#^ #?????? | | ?????????????????????????#/#??# """ """ #?????? | | ????????????????????????? ??# """ """ #?????? | | ????????????????????????? ??# """ "?" #?????? | | ???????????????????????? ?# ? ? #?????? | | ???????????????????????? ?# ??? ? #?????? | | ??????????????????????? a # ???##?#####?????? | | ??????????????????????? ? ?????????????????? | | ?????????????????????? ! #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? ! #??????????????????? | | ????????????????????? +??????????????????? | | ???????????????????? ! #??????????????????? | | ???????????????????? #??????????????????? | | ??????????????????????##/######??????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombFactoryFlamer Manual? 0 Play Time 00:36:16 Cumulative 847.2 hours Start 2023.03.31 @ 23:09:17 End 2023.03.31 @ 23:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1272 Rogue 1272 Adventurer 0 Explorer 0 Win Type - Total 81 Types 47/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c0985c6-39c9-4e5c-a2db-d542646e87cc