Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:21:36 Player: Matt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (342) 342 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1497 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 95/100 System Corruption 0% Temperature Cool (31) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Heat Sink Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Small Storage Unit EM Pulse Gun EM Pulse Gun Small Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 6 1 8 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 2 2 Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 2 . 2 3 Device 3 | 1 . 1 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 1 1 3 5 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 3 14 Power 3 | . . 1 2 Propulsion 7 | . . 2 5 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . 3 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 100 96 68 Engine 11 | . 14 12 6 Wheel 24 | . 28 25 16 Device 12 | . 14 14 9 Storage 13 | . 14 14 11 Protection 1 | . . . 7 Energy Gun 5 | . . 4 12 Ballistic Gun 16 | . 28 15 4 Ballistic Cannon 3 | . . 7 . Naked Turns . | . . . . Heaviest Build 22 | 10 11 22 21 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 4 | 1 . 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 2 3 9 7 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 4 8 9 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 471 | 265 . 140 66 Remotely . | . . . . Salvage Created 449 | 103 . 75 271 Parts 24 | 5 . 6 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . 2 6 Guns 7 | . . 2 5 AOE 1 | . . . 1 Classes Destroyed 5 | 2 . 1 2 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Grunt 5 | . . . 5 Sentry 3 | . . 2 1 Best Kill Streak 3 | 2 . 2 3 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 181 | . . 34 147 Missed 55 | . . 8 47 Damage Taken 1744 | . . 385 1359 Core 489 | . . 73 416 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 55 | 5 . 13 37 Largest 2 | 1 . 2 2 Hottest 80 | 20 . 68 80 Shots Fired 94 | 5 . 20 69 Gun 80 | 5 . 11 64 Cannon 9 | . . 9 . Launcher 5 | . . . 5 Special . | . . . . Kinetic 52 | 5 . 20 27 Thermal 35 | . . . 35 Explosive 5 | . . . 5 Electromagnetic 2 | . . . 2 Robot Hit Streak 14 | 5 . 6 14 Robot Miss Streak 5 | . . 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | 5 . 12 48 Core Hits 32 | 4 . 5 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1148 | 40 . 234 874 Guns 621 | 40 . 86 495 Cannons 148 | . . 148 . Explosions 379 | . . . 379 Melee . | . . . . Ramming . | . . . . Kinetic 466 | 40 . 234 192 Thermal 291 | . . . 291 Explosive 379 | . . . 379 Electromagnetic 12 | . . . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles . | . . . . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | . . 200 33 Average Temperature 65 | . . 110 8 Received Heat Transfer 822 | . . 144 678 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 675 | . . . 675 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 169 | 10 40 42 169 Initial 15 | . 6 15 . Average 31 | 2 24 15 84 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 2 2 15 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1118 | 66 299 517 236 Spaces Moved 748 | 51 169 431 97 Core 23 | 6 . 6 11 Treads . | . . . . Legs . | . . . . Wheels 724 | 45 169 425 85 Hover 1 | . . . 1 Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 97 | 86 90 95 119 Slowest Speed 250 | 100 90 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 29 82 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 37 | . . 2 35 Melee . | . . . . Projectile 2 | . . 2 . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1048 | 65 315 516 152 Wait 197 | . 140 56 1 Move 745 | 50 168 430 97 Hop . | . . . . Pick Up 16 | 4 5 5 2 Fast Attach 13 | 6 1 2 4 Attach 11 | . . 3 8 Detach 2 | . . 1 1 Swap 3 | . . 3 . Drop 6 | . 1 3 2 Fire 55 | 5 . 13 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Entered Mines 393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 418 | -10/Mines | Learned 2 Materials zone layouts 574 | -10/Mines | Learned Materials security intel 726 | -10/Mines | Lost 3 parts (1p2n) 800 | -10/Mines | Discovered new exit (range 10) 879 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1010 | -9/Materials | Discovered new exit (range 12) 1042 | -9/Materials | Lost 4 parts (1p2n1u) 1067 | -9/Materials | Core integrity fell below 50% 1107 | -9/Materials | Core integrity fell below 20% 1119 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Com. Wheel. G-34 Mercenary destroyed. K-01 Serf collects debris. Electrolysis Chamber disabled. K-01 Serf destroyed. B-36 Bruiser destroyed. W-16 Scout sends out distress signal. Critical hit (Destroy). Grenade Launcher destroyed. Com. Wheel destroyed. The unstable cave ceiling collapses. Imp. Heat Sink destroyed. Critical hit (Burn: +37). W-16 Scout destroyed. Acquired Hover Unit. Hover Unit destroyed. Lgt. Armor Plating destroyed. Dropped EM Pulse Gun. EM Pulse Gun destroyed. Critical hit (Burn: +37). 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