Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.25 @ 10:26:04 // Winter2019/RPGLIKE Player: Kurtz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2304) 2304 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5360 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 213 Entered Garrisons 200 Cogmind --------- Core Integrity 562/650 Matter 290/300 Energy 227/275 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Improved Sensor Array Signal Interpreter Seismic Detector Improved Targeting Computer Shield Generator Hacking Suite System Shield > --- WEAPON (3) ------- Heavy EM Pulse Gun Improved Medium Laser Axe > --- INVENTORY (4) ---- ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Seismic Detector Improved Targeting Computer Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser Axe > --- INVENTORY -------- ECM Suite Improved Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 10 | 3 1 . 4 1 1 . Power . | . . . . . . . Propulsion 2 | 1 . . 1 . . . Utility 6 | 1 1 . 2 1 1 . Weapon 2 | 1 . . 1 . . . Parts Attached 42 | 9 8 . 11 2 10 2 Power 5 | 1 . . 2 1 1 . Engine 5 | 1 . . 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 6 3 . 1 . 3 . Treads 2 | 2 . . . . . . Leg 2 | 2 . . . . . . Wheel 9 | 2 3 . 1 . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 4 . 3 1 4 1 Device 5 | . 2 . 1 . 1 1 Storage . | . . . . . . . Processor 4 | . 2 . . . 2 . Hackware 2 | . . . . 1 1 . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 11 | 2 1 . 5 . 2 1 Energy Gun 5 | 1 . . 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 98 99 100 97 Engine 9 | . 13 12 8 7 7 7 Wheel 25 | . 27 25 26 24 21 21 Device 13 | . 8 12 15 15 14 15 Processor 17 | . 19 25 17 15 16 14 Hackware 2 | . . . . 1 9 14 Protection 4 | . . . 4 7 7 4 Energy Gun 11 | . 3 . 14 15 14 14 Ballistic Gun 12 | . 23 25 9 7 6 3 Naked Turns . | . . . . . . . Heaviest Build 27 | 9 10 9 25 25 27 27 Greatest Support 47 | 32 32 31 47 47 47 41 Greatest Overweight (x) 2 | 2 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 Average Capacity 3 | . 3 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 Average Carried 3 | . 3 4 3 3 3 3 Final Capacity 4 | . 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 2 Class Distribution -------------------- 34% | Mutant 30% | Hacker-Gunner 22% | Hacker-Tank 8% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1068 | 299 256 8 153 137 160 55 Remotely . | . . . . . . . Salvage Created 2377 | 12 545 . 394 458 507 461 Parts 174 | . 35 2 48 41 22 26 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 64 | . 12 1 13 21 7 10 Melee 3 | . . . . . . 3 Guns 58 | . 12 1 12 20 7 6 AOE 2 | . . . 1 1 . . Classes Destroyed 11 | 1 5 . 4 . . 1 Worker 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Operator 2 | . . . 1 . 1 . Watcher 5 | . 2 . 3 . . . Swarmer 24 | . 3 1 5 15 . . Grunt 26 | . 9 . 3 2 5 7 Brawler 2 | . . . . . . 2 Duelist 4 | . . . 1 2 . 1 Sentry 8 | . . . 4 2 2 . Best Kill Streak 8 | 1 6 1 4 8 3 5 Combat Bots Only 8 | . 5 1 4 8 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 1 . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 195 | . 47 2 33 37 23 53 Missed 61 | . 13 . 11 11 5 21 Damage Taken 1313 | . 303 14 231 178 201 386 Core 958 | . 254 10 172 113 124 285 Absorbed by Shields 21 | . . . . . . 21 Redirected to Core 768 | . 152 10 151 103 110 242 Ignored by Resistances 519 | . 95 4 86 73 97 164 Core Remaining (%) 87 | 100 . 64 . 97 . . Volleys Fired 143 | 3 45 2 29 24 20 20 Largest 3 | 2 2 2 3 3 3 3 Hottest 124 | 70 70 40 118 124 124 124 Shots Fired 370 | 6 90 4 83 72 60 55 Gun 370 | 6 90 4 83 72 60 55 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 182 | 3 86 4 30 24 20 15 Thermal 96 | 3 4 . 25 24 20 20 Explosive . | . . . . . . . Electromagnetic 92 | . . . 28 24 20 20 Robot Hit Streak 34 | 5 32 2 26 34 17 31 Robot Miss Streak 2 | . 2 1 1 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 1 5 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 283 | 5 75 2 55 50 44 52 Core Hits 119 | 1 29 1 25 26 20 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 2 . 2 2 Burn 5 | . . . 2 . 1 2 Corrupt 1 | . . . . . 1 . Melee Attacks 8 | . . . . . 1 7 Impact . | . . . . . . . Slashing 8 | . . . . . 1 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4114 | 60 802 19 727 750 823 933 Guns 3750 | 60 802 19 701 728 705 735 Cannons . | . . . . . . . Explosions 229 | . . . 26 22 118 63 Melee 135 | . . . . . . 135 Ramming . | . . . . . . . Kinetic 1513 | 23 766 19 209 168 151 177 Thermal 1197 | 37 36 . 226 280 253 365 Explosive . | . . . . . . . Electromagnetic 1269 | . . . 292 302 419 256 Impact . | . . . . . . . Slashing 135 | . . . . . . 135 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . 4 22 28 Shots 3 | . . . . 1 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | 27 18 . 149 237 220 39 Average Temperature 54 | 14 7 . 47 84 68 10 Received Heat Transfer 621 | . 204 . 120 30 135 132 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | 1 . . 3 . 1 . Heat Transferred 3091 | 111 111 . 790 555 629 895 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 483 | 5 305 120 483 398 234 324 Initial 64 | . 2 34 39 34 64 25 Average 168 | . 99 82 247 208 104 199 Maximum Alert Level 2 | . 1 . 2 1 1 1 Low Security (%) 59 | 100 85 100 27 51 78 46 Level 1 36 | . 14 . 59 48 21 53 Level 2 3 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 1 . 1 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 17 2 30 25 10 16 Peak Tracking Total 8 | . 4 2 4 7 3 8 Tactical Retreats 4 | . . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 7 | . . 1 2 2 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 14 | . 3 . 6 . 5 . Terminals 12 | . 3 . 5 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 3 . 8 . 6 . Successful 13 | . 2 . 6 . 5 . Failed 4 | . 1 . 2 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 . 6 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 2 . 4 . 4 . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . Locate Traps 3 | . 1 . 1 . 1 . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 4 | . . . 3 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 6 | . . 6 . . . . Largest Group 6 | . . 6 6 . . . Highest-Rated Group 116 | . . 116 116 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 61 | . . 3 58 . . . Total Damage 715 | . . 36 679 . . . Kills 15 | . . 2 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 4286 | 74 931 309 1255 816 615 286 Spaces Moved 3524 | 45 764 307 1017 693 509 189 Core 10 | 10 . . . . . . Treads 3 | 3 . . . . . . Legs 9 | 9 . . . . . . Wheels 3502 | 23 764 307 1017 693 509 189 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 93 86 90 Average Speed 93 | 110 94 90 92 93 92 90 Slowest Speed 160 | 160 100 90 93 93 93 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 86 53 83 96 47 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . 8 6 . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . . 8 6 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 4213 | 60 889 335 1265 809 607 248 Wait 393 | . 60 24 164 81 50 14 Move 3518 | 44 763 306 1016 692 508 189 Hop . | . . . . . . . Pick Up 24 | . 7 . 11 1 5 . Fast Attach 14 | 9 3 . . 1 1 . Attach 11 | . 2 . 5 1 1 2 Detach . | . . . . . . . Swap 17 | . 3 . 6 . 8 . Drop 30 | 4 6 . 10 . 10 . Fire 143 | 3 45 2 29 24 20 20 Melee 8 | . . . . . 1 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 51 | . . 3 24 9 3 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 13) 497 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Discovered new exit (range 7) 673 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Reached level 2 805 | -10/Materials | Upgraded with Utility slot (x1) 831 | -10/Materials | Discovered exit to Materials (range 13) 1006 | -10/Materials | Entered Mines 1079 | -10/Mines | Met a Derelict testing a Signal Generator 1097 | -10/Mines | Discovered exit to Materials (range 13) 1229 | -10/Mines | Discovered exit to Materials (range 6) 1281 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Accompanied by 6 allies 1316 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Reached level 3 1317 | -9/Materials | Reached level 4 1319 | -9/Materials | Upgraded with Propulsion slot (x1) 1319 | -9/Materials | Upgraded with Utility slot (x1) 1321 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1487 | -9/Materials | Reached level 5 1506 | -9/Materials | Upgraded with Weapon slot (x1) 1652 | -9/Materials | Discovered new exit (range 5) 1654 | -9/Materials | Identified exit to Materials 1798 | -9/Materials | Build established: Hacker-Gunner 1821 | -9/Materials | Reached level 6 1864 | -9/Materials | Upgraded with Utility slot (x1) 1897 | -9/Materials | Discovered exit to Materials (range 3) 2247 | -9/Materials | Discovered exit to Materials (range 14) 2250 | -9/Materials | Build established: Scavenger-Tank 2570 | -9/Materials | Entered Mines 2572 | -9/Mines | Reached level 7 2621 | -9/Mines | Build established: Hacker-Tank 2686 | -9/Mines | Discovered exit to Materials (range 16) 2755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2796 | -9/Mines | Discovered exit to Materials (range 7) 2804 | -9/Mines | Learned Materials emergency access door positions 2821 | -9/Mines | Learned Materials garrison access intel 3145 | -9/Mines | Reached level 8 3196 | -9/Mines | Destroyed 8 combat bots 3207 | -9/Mines | Upgraded with Utility slot (x1) 3386 | -9/Mines | Entered Materials 3388 | -8/Materials | Loaded intel: 1 garrison access location 3388 | -8/Materials | Reached level 9 3523 | -8/Materials | Build established: Hacker-Gunner 3609 | -8/Materials | Reached level 10 3615 | -8/Materials | Upgraded with Utility slot (x1) 3655 | -8/Materials | Discovered new exit (range 12) 3669 | -8/Materials | Identified exit to Factory 4000 | -8/Materials | Identified exit to Garrison 4001 | -8/Materials | Entered Garrison 4023 | -8/Garrison | Triggered checkpoint 4046 | -8/Garrison | Garrison Relay disabled 4104 | -8/Garrison | Triggered checkpoint 4119 | -8/Garrison | Reached level 11 4287 | -8/Garrison | Self-destructed Last Messages --------------- 04141_ L-31 Rogue heat damages Core Shielding, Melee Analysis Suite. 04141_ L-31 Rogue overheating. 04142_ Chain reaction triggered in Imp. Ion Engine. 04142_ L-31 Rogue critical meltdown. 04145_ G-47 Trooper destroyed. 04156_ Used Protomatter to restore core integrity (+156, depleted) 04162_ Med. Armor Plating destroyed. 04179_ G-47 Trooper destroyed. 04189_ Acquired 10 matter. 04196_ G-47 Trooper destroyed. 04205_ Used Protomatter to restore core integrity (+120, depleted) 04260_ Triggered Stasis Trap. 04260_ A bubble of rippling energy engulfs the area. 04260_ Field strength at 81. 04260_ Field strength at 62. 04261_ Field strength at 43. 04262_ Field strength at 24. 04263_ Field strength at 5. 04264_ Stasis field depleted. Garrison Door activated. 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[ = ?????????????? | | ??????????????????? ??????????????? | | ???????????????????# ## ## #??????????????? | | ?????????????????### ## ## ###????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# ####?????????? | | ?????????????????? s "![#?????????? | | ???????????????????# ## ## %####%#?????????? | | ???????????????????# ss## ## =%[;;#=#######???? | | ?????????????????# # *%=!!=** #???? | | ?????????????????# s [=%= #???? | | ???????????????????# g @ =*/ #???? | | ???????????????????# g## ###;##"###### #???? | | ???????????????????# ## ## ##### #?# #???? | | ???????????????????# ######## #???# #?# #???? | | ???????????????????# #??????# #???# #?# #???? | | ???????????????????# #??????# #???# #?# #???? | | ???????????????????# #??????# #???# #?# #???? | | ???????????????????# #??????# ##### ### #???? | | ??????????# ####### #??????# # #???? | | ???? #??????# # #???? | | ???? #??????############ #???? | | ???? #?????????????????# #???? | | ?????###### ###########?????????????????# #???? | | ??????????#??????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 25 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Levels Raised 10 | . 1 . 4 2 2 1 XP Earned 19454 | 4000 1505 936 6251 2653 2395 1714 XP Spent 17495 | 1500 3950 . 5925 3000 3120 . Upgrades 39 | 3 11 . 12 6 7 . Propulsion Slot 2 | 1 . . 1 . . . Utility Slot 6 | 1 1 . 2 1 1 . Weapon Slot 2 | 1 . . 1 . . . Core Integrity 1 | . . . 1 . . . Heat Dissipation 4 | . . . 1 . 3 . Mass Support 1 | . 1 . . . . . Inventory Capacity 4 | . 4 . . . . . Sight Range 1 | . . . . . 1 . Sensor Range 5 | . 4 . . . 1 . Ranged Accuracy 3 | . . . 2 . 1 . Hack Attack % 2 | . 1 . 1 . . . KI Resistance % 2 | . . . 1 1 . . TH Resistance % 2 | . . . 1 1 . . EX Resistance % 2 | . . . 1 1 . . KI Damage % 1 | . . . . 1 . . EX Damage % 1 | . . . . 1 . . Protomatter Created 815 | . 79 17 300 191 51 177 Integrity Restored 967 | . . 51 464 114 62 276 Core 870 | . . 51 385 96 62 276 Parts 97 | . . . 79 18 . . Protomatter Decayed 999 | . 79 15 362 85 414 44 Game ------ Seed NullHypervelocityCleaver Manual? 0 Play Time 01:16:23 Cumulative 462.2 hours Start 2024.06.24 @ 20:39:36 End 2024.06.25 @ 10:26:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 1 Adventurer 43 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d764db36-6975-49fb-bd39-224b9cd476fc