Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 15:20:20 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (115) 575 Value Destroyed (4819) 4819 Prototype IDs (292) 5840 Alien Tech Used (14) 2800 Bonus (58820) 58820 TOTAL SCORE: 82354 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1977 Follower Combat Kills 1101 Installed LC Capacitor 1000 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -358 Cogmind --------- Core Integrity 355/1600 Matter 357/425 Energy 588/590 System Corruption 2% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Reaction Control System AEGIS Remote Shield > --- WEAPON (4) ------- L-Cannon > --- INVENTORY (5) ---- Spacefold Activator Sigix Shearcannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Reaction Control System Thermal Barrier Spacefold Activator > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- High-powered Transdimensional Reconstructor Sigix Shearcannon [Rating: 266] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Zero-point Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Myomer Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Junk Cannon Energy Gun EM Pulse Gun Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Junk Cannon Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . 1 . . . . . . 1 . . . . . . . . Utility 10 | . . . 1 . 1 1 . . . 3 . 1 . . . . 1 . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 172 | . 4 . 3 . 21 28 13 3 5 7 9 9 9 . 5 . 12 1 11 3 . 12 2 12 3 Power 25 | . . . 1 . 2 4 1 . . 1 . 2 2 . . . 2 . 2 2 . 4 . 2 . Engine 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 4 1 . . 1 . . . . . . . . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . 2 2 . . . 2 . 2 2 . 3 . 2 . Propulsion 49 | . 2 . 1 . 7 8 6 . . 2 6 3 4 . 3 . 6 . 1 . . . . . . Treads 9 | . 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . 1 8 6 . . 2 . 3 4 . 3 . 6 . 1 . . . . . . Utility 59 | . 2 . 1 . 8 10 . 2 3 4 2 2 1 . 2 . 4 1 5 1 . 5 2 4 . Device 14 | . . . . . 1 2 . . . 1 1 1 . . 1 . 3 . . . . 1 . 3 . Storage 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 8 | . . . 1 . . 1 . . . 1 . 1 . . . . 1 . . . . 1 2 . . Hackware 9 | . . . . . . 2 . 1 2 2 . . 1 . . . . . 1 . . . . . . Protection 20 | . . . . . 7 5 . . 1 . 1 . . . 1 . . 1 4 . . . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Weapon 39 | . . . . . 4 6 6 1 2 . 1 2 2 . . . . . 3 . . 3 . 6 3 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . 6 3 Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 3 3 . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 2 . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 1 1 . 1 . . . . . 2 . . 1 5 . . 1 . 4 . Parts Lost 16 | . . . . . 7 . 2 . . . 2 2 1 . . . 2 . . . . . . . . Power 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 9 | . . . . . 2 . 2 . . . 2 1 1 . . . 1 . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . 6 . 2 . . . 1 1 2 . . . 1 . . . . . . . . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 85 73 88 82 88 84 91 86 82 92 64 80 89 89 89 90 90 92 82 82 66 45 52 54 Engine 2 | . 14 14 11 11 8 . . . . . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . 6 7 7 7 4 5 . . . . . . . . 3 4 2 . . . Reactor 2 | . . . . . . . . . . . . 4 5 5 5 5 4 4 6 4 4 6 9 9 9 Treads 7 | . 28 28 24 33 30 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . 24 8 . . . . . . . . . 5 9 9 9 Flight 15 | . . . . . . 36 34 38 38 28 8 7 25 31 31 31 33 33 33 30 30 14 . . . Device 5 | . . . . . . 7 7 1 . 5 2 1 5 5 6 10 12 14 14 4 4 4 9 16 18 Storage 3 | . 14 14 11 11 9 . . 5 1 . . . . . . . . . . . . . . . . Processor 6 | . . . 5 11 9 7 7 7 7 11 11 10 10 10 10 10 9 9 9 8 8 4 . . . Hackware 9 | . . . . . . 6 7 14 15 18 23 21 25 26 24 21 19 19 19 17 17 8 . . . Protection 5 | . . . . . 9 13 15 7 7 5 7 5 5 5 5 5 4 4 4 4 4 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 4 4 8 9 9 9 Energy Gun 1 | . 14 14 11 11 . . . . . . . . . . . . . . . . . 5 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Ballistic Gun 3 | . 14 14 11 11 10 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 266 | 6 7 7 11 11 28 45 45 45 54 68 87 76 69 69 89 89 115 114 145 165 155 241 235 266 266 Average Rating 89 | 6 5 6 8 11 19 41 35 43 50 62 82 63 62 69 75 89 106 111 123 153 154 193 230 242 246 On Entrance 82 | 6 6 6 7 11 11 28 36 45 43 53 68 80 58 69 69 89 89 114 112 128 154 155 230 230 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 46 26 30 30 61 23 20 20 24 25 34 29 18 18 21 21 26 25 63 40 40 43 42 103 103 Greatest Support 125 | 20 40 40 60 60 82 25 25 25 25 25 125 50 27 33 33 33 57 41 53 40 40 60 60 60 60 Greatest Overweight (x) 6 | . 1 . . . 2 6 . 5 . 1 1 1 . . . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 18 15 15 15 15 5 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 6 6 8 9 15 15 5 7 8 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 6 | 6 2 5 6 8 14 4 4 6 5 2 3 4 3 5 4 5 4 4 4 3 3 4 5 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 4 6 8 9 15 5 5 7 5 3 5 1 5 5 5 5 5 4 5 4 4 5 5 4 3 Class Distribution -------------------- 20% | Alien-Sigix 17% | Mutant 14% | Commander-Sprinter 11% | Hacker-Mutant 9% | Hacker-Sprinter 9% | Scavenger-Mutant 4% | Wizard-Sprinter 3% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Storage Commander-Sprinter | -7/Recycling Commander-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 2640 | 200 30 19 25 . 589 358 192 70 40 50 120 47 118 . . . 86 . . 100 . 281 113 200 2 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5758 | . 59 109 141 . 644 211 . 597 . 256 419 168 . . . . 86 . . . . 365 721 1672 310 Parts 246 | . 5 6 7 2 34 26 . 6 . 4 4 1 . . . . 7 . . . . 7 60 57 20 Haulers Intercepted 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . 32 3 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 82 | . . 2 3 . 20 6 . . . 3 7 6 . . . . . . . . . 4 13 16 2 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guns 9 | . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . Cannons 42 | . . . . . 5 . . . . 2 . 2 . . . . . . . . . 4 13 15 1 AOE 16 | . . . 1 . 10 4 . . . . 1 . . . . . . . . . . . . . . Classes Destroyed 19 | . 2 1 1 1 6 3 . . . . . . . . . . . . . . . 2 1 2 . Worker 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Builder 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycler 10 | . . . . . 1 . . 8 . . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 1 . 1 . 1 2 . . . 1 . . . . . . 2 . . . . . . . . Swarmer 27 | . . . . . 4 4 . . . . . 5 . . . . . . . . . . 4 10 . Cutter 8 | . . . . . . 2 . . . . . . . . . . . . . . . . 6 . . Grunt 22 | . . 2 2 . 9 . . . . 3 6 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . 2 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 2 2 2 1 7 5 . 8 . 2 2 5 . . . . 1 . . . . 5 6 9 1 Combat Bots Only 9 | . . 2 2 . 7 4 . . . 2 2 5 . . . . . . . . . 4 4 9 1 Max Kills in Single Turn 5 | . 1 1 1 1 2 5 . 1 . 1 2 1 . . . . 1 . . . . 1 4 5 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 4 . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1207 | . . 12 7 . 139 34 143 15 . 5 39 76 20 13 . . 29 . 3 4 2 139 109 188 230 Missed 612 | . . 3 2 . 29 19 91 7 . 4 12 32 13 10 . . 14 . 3 3 1 90 68 82 129 Damage Taken 9371 | . . 154 67 . 1942 391 463 108 . 18 594 664 128 53 . . 318 . . 44 43 1277 695 1568 844 Core 3144 | . . 48 11 . 401 79 138 19 . . 64 225 93 18 . . 162 . . . . 714 276 615 281 Absorbed by Shields 1511 | . . . . . . . . 5 . . . . . . . . . . . . . . . 728 778 Redirected to Shielding 136 | . . . . . . 27 . 19 . . . . . . . . . . . 28 28 34 . . . Ignored by Resistances 5400 | . . . . . . . . . . . . . . . . . . . . . . 644 678 2376 1702 Regen/Repaired (Parts) 92 | . . . . . . 4 . . . 81 . . . . . . . . . . 7 . . . . Core Remaining (%) 68 | 100 . 80 . 97 27 . . . 66 . 93 . . . . 70 . . 82 . . 44 . . 22 Volleys Fired 262 | . 3 6 11 . 73 3 2 . . 11 31 12 . . . . . . 2 . . 22 20 44 22 Largest 2 | . 2 2 2 . 2 1 1 . . 1 1 1 . . . . . . 1 . . 2 1 1 1 Hottest 900 | . 60 60 60 . 69 36 65 . . . . . . . . . . . 100 . . 200 180 900 900 Shots Fired 342 | . 6 12 22 . 119 3 2 . . 11 31 12 . . . . . . 2 . . 35 20 45 22 Gun 143 | . 6 12 22 . 76 . 1 . . . . . . . . . . . . . . 26 . . . Cannon 127 | . . . . . 29 . . . . . . . . . . . . . 2 . . 9 20 45 22 Launcher 18 | . . . . . 14 3 1 . . . . . . . . . . . . . . . . . . Special 54 | . . . . . . . . . . 11 31 12 . . . . . . . . . . . . . Kinetic 120 | . 3 6 11 . 100 . . . . . . . . . . . . . . . . . . . . Thermal 15 | . . . . . . . 1 . . . . . . . . . . . 2 . . 4 . 3 5 Explosive 18 | . . . . . 14 3 1 . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . 3 6 11 . 5 . . . . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . 11 31 12 . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . . . . . . . . . . . . . 31 20 42 17 Robot Hit Streak 25 | . 3 5 17 . 13 . . . . 2 6 7 . . . . . . . . . 5 4 25 9 Robot Miss Streak 9 | . 1 1 2 . 7 . 1 . . 2 2 1 . . . . . . . . . 6 9 7 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 227 | . 4 9 18 . 65 12 2 11 . 7 20 10 . . . . 2 . . . . 14 14 30 9 Core Hits 174 | . 3 6 8 1 45 11 . 2 . 2 1 . . . . . 2 . . . . 12 22 44 15 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 2 1 3 . . . . . . . . . . . . . Critical Strikes 12 | . . . 1 . . 1 . . . 3 1 3 . . . . . . . . . . 2 . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . 3 1 3 . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 Melee Attacks 60 | . . . . . . 27 2 11 . . . . 3 . . . 13 . . 3 . 1 . . . Impact 14 | . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . Slashing 29 | . . . . . . 27 2 . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . 13 . . 3 . 1 . . . Sneak Attacks 7 | . . . . . . 1 1 5 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19054 | . 51 97 330 11 2212 1314 131 646 . 574 1379 726 . . . . 104 . . . . 1979 1982 6285 1233 Guns 1803 | . 51 97 184 . 543 . . . . . . . . . . . . . . . . 928 . . . Cannons 10987 | . . . . . 521 . . . . . . . . . . . . . . . . 1004 1982 6247 1233 Explosions 1991 | . . . 135 . 1142 520 . . . . 194 . . . . . . . . . . . . . . Melee 1675 | . . . . . . 794 131 646 . . . . . . . . 104 . . . . . . . . Ramming 113 | . . . 11 11 6 . . . . . . . . . . . . . . . . 47 . 38 . Kinetic 1159 | . 14 34 57 . 1054 . . . . . . . . . . . . . . . . . . . . Thermal 745 | . . . 135 . . 416 . . . . 194 . . . . . . . . . . . . . . Explosive 1246 | . . . . . 1142 104 . . . . . . . . . . . . . . . . . . . Electromagnetic 237 | . 37 63 127 . 10 . . . . . . . . . . . . . . . . . . . . Impact 3131 | . . . . . . . . 646 . 574 1185 726 . . . . . . . . . . . . . Slashing 12319 | . . . . . . 794 131 . . . . . . . . . . . . . . 1932 1982 6247 1233 Piercing 104 | . . . . . . . . . . . . . . . . . 104 . . . . . . . . Highest Corruption 5 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . 1 2 Average Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . 2 . . . . . . . . . . . . . . . . 9 . 10 3 Message Errors 8 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1625 | . . . . . 48 267 . 205 . 227 374 367 . . . . . . . . . 43 75 19 . Projectiles 1053 | . . . . . . . . . . 227 322 367 . . . . . . . . . 43 75 19 . Explosions 165 | . . . . . 48 65 . . . . 52 . . . . . . . . . . . . . . Melee 407 | . . . . . . 202 . 205 . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . 7 . . 5 . 1 7 6 . . . . . . . . . 1 . 1 . Impact 19 | . . . . . . . . 4 . 1 6 6 . . . . . . . . . 1 . 1 . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . 78 56 . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . 1 5 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . 1 6 3 . . . . . . . . . . . . . . . . 2 . 2 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 20 109 28 . 132 11 113 21 . . 10 . 44 246 . . 456 . 410 . . 379 . 108 5 Average Temperature 47 | . 15 56 12 . 39 2 16 11 . . 10 . 23 162 . . 144 . 195 . . 111 . 108 5 Received Heat Transfer 1368 | . . 69 21 . 594 . 138 15 . 9 216 9 9 21 . . 18 . . . . 99 45 84 21 Effects 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . 5 . 2 6 4 . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 1 5 4 . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . 6 . 1 4 6 . . . . . . . . . . . . . Impact Corruptions 37 | . . . . . . . . 12 . 5 10 10 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Heat Transferred 500 | . . . 100 . . 350 . . . . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 3083 | . 27 60 160 67 400 682 577 413 . 76 430 278 . . . . 555 155 . 201 90 1880 2193 3083 . Initial 1403 | . . 10 23 62 26 144 310 211 . . 37 144 . . . . . 155 . . 90 45 1128 1403 . Average 326 | . 12 57 77 66 127 319 365 243 . 39 262 196 . . . . 247 155 . 58 64 850 1600 1993 . Maximum Alert Level 5 | . . . . . 2 2 2 2 . . 2 1 . . . . 2 . . 1 . 5 5 5 . Low Security (%) 46 | 100 100 100 100 100 76 37 12 17 . 100 28 53 . . . . 40 100 . 99 100 22 . . . Level 1 26 | . . . . . 23 37 53 69 . . 66 46 . . . . 34 . . . . 10 . . . Level 2 7 | . . . . . . 25 34 12 . . 5 . . . . . 24 . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 39 6 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . 80 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 33 60 . . Squads Dispatched 56 | . 1 . 1 . 3 5 3 . . 1 2 1 . . . . 1 . . 2 1 17 17 1 . Investigation 8 | . . . . . . 1 3 . . 1 . . . . . . . . . 1 1 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement 18 | . 1 . 1 . 3 4 . . . . 2 1 . . . . . . . 1 . 2 2 1 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . 12 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . . . . 3 . 3 . . . 5 1 . . . . 3 . . . . 5 2 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 2 2 4 . 31 14 28 10 . 4 22 14 19 12 . . 30 . 1 5 5 99 38 34 18 Peak Tracking Total 45 | . 2 2 1 . 5 5 24 4 . 3 4 9 11 9 . . 11 . 1 2 3 45 29 13 10 Tactical Retreats 43 | . . . . . 2 5 5 . . . 1 . 2 1 . . 10 . . . . 8 4 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . 1 . . 1 1 1 . . 1 . . . . . . 4 . . . . 3 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 47 | . . . . . 1 13 1 1 . . 3 . 1 . . . . . 1 . . 6 1 8 11 Max in Single Turn 13 | . . . . . 1 13 1 . . . 2 . 1 . . . . . 1 . . 1 1 3 5 Garrison Access 6 | . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 60 | . . 1 . . 4 8 6 2 . 5 1 2 1 . 6 . 7 . 1 6 4 6 . . . Terminals 37 | . . . . . 4 5 5 . . 3 1 1 1 . . . 4 . . 4 3 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . . 1 . . . . . . 1 . . 1 1 . . . . Recycling Units 4 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . Total Hacks 130 | . . 1 . . 11 17 14 2 . 11 1 3 3 . 19 . 14 . 1 14 9 10 . . . Successful 84 | . . 1 . . 2 8 5 2 . 6 1 3 3 . 19 . 6 . 1 10 9 8 . . . Failed 46 | . . . . . 9 9 9 . . 5 . . . . . . 8 . . 4 . 2 . . . Catastrophic 10 | . . . . . 2 2 3 . . 2 . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . . . . . 10 10 4 2 . 6 . 2 . . . . 10 . . 11 4 2 . . . Terminals 86 | . . . . . 11 10 13 . . 7 1 2 3 . . . 10 . . 11 8 10 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 1 . . . 3 . . . . . . 1 . . 2 1 . . . . Recycling Units 4 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 6 1 . . . . 1 . . . . 3 . . . . . . . . Terminal Hacks 57 | . . 1 . . 2 1 4 . . 2 1 1 3 . 19 . 2 . 1 6 7 7 . . . Record 10 | . . . . . . . . . . . . . 3 . 7 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 9 | . . 1 . . . . 2 . . 1 1 . . . . . . . . 1 . 3 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . . 1 . . . . 1 . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . . . . Locate Traps 5 | . . . . . . . 1 . . 1 . . . . . . . . . . 2 1 . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . Seal Access 6 | . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . Unauthorized Hacks 17 | . . . . . . 5 . 2 . 2 . 1 . . . . 1 . . 3 2 1 . . . Terminals 11 | . . . . . . 4 . . . 1 . 1 . . . . 1 . . 2 1 1 . . . Assimilate 5 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 1 . . . Botnet 5 | . . . . . . 2 . . . 1 . 1 . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . Patch 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . . 3 4 3 . . 4 . 1 1 . . . 3 . . 4 2 3 . . . Full Trace Events 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 23 | . . . . . . . . . . 23 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 13 . . 10 . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 144 | . . . . 2 . 1 10 13 . . 13 . . . . . 1 . . 5 1 1 50 47 . Largest Group 11 | . . . . 2 2 1 10 11 8 8 9 . . . . . 1 . . 5 1 1 6 7 . Highest-Rated Group 323 | . . . . 50 50 26 173 235 173 173 252 . . . . . 45 . . 323 10 45 84 99 . Highest-Rated Ally 67 | . . . . 31 31 26 29 40 40 40 39 . . . . . 45 . . 67 10 45 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 391 | . . . . . 27 . 55 58 . 13 112 . . . . . . . . 42 . . 73 11 . Total Damage 6969 | . . . . . 316 . 481 1316 . 411 2061 . . . . . . . . 1054 . . 1181 149 . Kills 49 | . . . . . 5 . 8 9 . 3 14 . . . . . . . . 7 . . 2 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 9146 | 2 247 189 317 321 1352 502 197 965 474 240 685 427 185 216 44 50 409 9 61 149 113 372 263 1130 227 Spaces Moved 14669 | 2 102 107 166 191 641 1203 518 878 1203 543 598 502 567 764 162 246 1597 2 155 281 427 1142 611 1663 398 Core 30 | . . . . . . 1 . 29 . . . . . . . . . . . . . . . . . Treads 1207 | . 102 107 166 191 641 . . . . . . . . . . . . . . . . . . . . Legs 3692 | 2 . . . . . . . . . . 402 254 . . . . . . . . . 379 607 1652 396 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9687 | . . . . . . 1202 518 849 1203 543 196 248 567 764 162 246 1597 2 155 281 427 727 . . . Fastest Speed 5 | 120 160 160 160 160 152 26 19 25 25 25 25 27 17 11 20 20 5 17 6 17 17 5 30 30 30 Average Speed 41 | 120 223 160 160 160 171 27 26 34 25 25 89 74 21 19 20 20 16 18 10 17 17 20 30 33 32 Slowest Speed 350 | 120 240 160 160 160 305 350 34 300 25 93 120 190 29 20 20 20 23 20 74 17 17 30 30 90 90 Overloaded Moves 426 | . . . . . . . 11 . . . . . 27 33 . . 99 . 132 . . 124 . . . Propulsion Burnouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 5 21 18 . 4 . 1 . . . . 15 . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . 16 1 3 1 Exploration Rate (%) 46 | 2 28 39 21 37 43 34 69 98 88 9 47 17 68 78 62 48 48 1 98 9 55 68 28 66 38 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . . . 1 . . . 2 . . . . 1 2 3 . . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 14 | . . 1 . . . . . . 7 . . . 3 3 . . . . . . . . . . . Spaces Dug 1154 | . . . . . . 15 . . . . . . 1 . . . 4 . . 3 . 1 56 548 526 Terrain Destroyed 2713 | . . . 5 . 90 70 . . . 3 18 2 1 . . . 4 . . 3 . 2 136 985 1394 Melee 12 | . . . . . . 3 . . . . . . 1 . . . 4 . . 3 . 1 . . . Projectile 2532 | . . . . . 2 . . . . 3 9 2 . . . . . . . . . 1 136 985 1394 AOE 169 | . . . 5 . 88 67 . . . . 9 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 17169 | 1 119 114 196 203 786 1316 548 1502 1377 629 720 542 623 829 173 245 1716 9 196 379 467 1220 667 2161 431 Wait 1748 | . 1 . 15 6 21 31 29 526 160 70 37 13 33 66 . . 81 6 15 84 39 43 36 434 2 Move 14487 | 1 101 106 165 190 640 1192 480 848 1202 534 597 499 566 763 161 245 1568 1 154 280 426 1111 607 1654 396 Hop 55 | . . . . . . 5 16 11 . 4 . 1 . . . . 13 . . . . 5 . . . Pick Up 53 | . 2 2 1 1 11 5 . 2 3 2 1 . 5 . 1 . 4 . 2 1 1 2 . 4 3 Fast Attach 91 | . 2 . 2 . 10 11 5 3 2 4 6 5 6 . 3 . 3 . 8 2 . 12 2 4 1 Attach 46 | . 2 . . . 2 12 1 . 1 3 2 4 1 . . . 2 1 2 1 . 4 . 6 2 Detach 26 | . 2 . . . 2 3 . . . . 6 . 2 . . . . . 3 1 . 5 . 1 1 Swap 45 | . . . 1 . 9 5 7 . 2 . 1 . 2 . 3 . 7 1 2 . . 1 . 3 1 Drop 132 | . 6 . . . 15 22 6 3 7 1 4 8 4 . 5 . 12 . 8 6 1 11 2 8 3 Fire 262 | . 3 6 11 . 73 3 2 . . 11 31 12 . . . . . . 2 . . 22 20 44 22 Melee 60 | . . . . . . 27 2 11 . . . . 3 . . . 13 . . 3 . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Crush 10 | . . . 1 6 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . 13 . . . . 1 . . . Rewire 135 | . . . . . . . . 98 . . 35 . . . . . . . . 1 . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered Mines 302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 309 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Discovered new exit (range 7) 756 | -9/Materials | Entered Mines 757 | -9/Mines | Learned location of Storage (-7) 1063 | -9/Mines | Discovered new exit (range 6) 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Accompanied by 2 allies 1077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1557 | -8/Materials | Build established: Scavenger-Mutant 2138 | -8/Materials | Core integrity fell below 50% 2181 | -8/Materials | Lost 6 parts (1p2n1u2w) 2189 | -8/Materials | Destroyed 7 combat bots 2204 | -8/Materials | Discovered new exit (range 9) 2410 | -8/Materials | Build established: Mutant 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -7/Factory | Discovered new exit (range 7) 2475 | -7/Factory | Identified exit to Factory 2734 | -7/Factory | Build established: Sprinter 2751 | -7/Factory | Identified exit to Storage 2751 | -7/Factory | Identified exit to Lower Caves 2931 | -7/Factory | Entered Storage 3049 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3124 | -7/Storage | Lost 10 allies 3127 | -7/Storage | Used back door to open Recycling access 3127 | -7/Storage | Discovered new exit (range 5) 3128 | -7/Storage | Identified exit to Recycling 3128 | -7/Storage | Entered Recycling 3567 | -7/Recycling | Discovered new exit (range 15) 3624 | -7/Recycling | Lost 3 allies 3636 | -7/Recycling | Scanned before Scraplab entrance 3640 | -7/Recycling | Entered Scraplab 3644 | -7/Recycling | Discovered new exit (range 3) 3644 | -7/Recycling | Identified exit to Scraptown 3782 | -7/Recycling | Build established: Commander-Sprinter 4093 | -7/Recycling | Entered Scraptown 4093 | -7/Scraptown | Accompanied by 8 allies 4134 | -7/Scraptown | Discovered new exit (range 11) 4153 | -7/Scraptown | Visited Cyclists 4160 | -7/Scraptown | Visited Bundlers 4180 | -7/Scraptown | Visited The Evicted 4182 | -7/Scraptown | Visited Awakened 4189 | -7/Scraptown | Visited UFD Registry 4189 | -7/Scraptown | Registered with UFD as "Cargothruster" 4200 | -7/Scraptown | Visited Curators Association 4209 | -7/Scraptown | Visited Supply Room 4213 | -7/Scraptown | Visited Junk Cannon Lab 4215 | -7/Scraptown | Found Prototype Special Weapon 4215 | -7/Scraptown | Identified Junk Cannon 4356 | -7/Scraptown | Visited Supply Room 4369 | -7/Scraptown | Visited Derelict Rescue Squad 4373 | -7/Scraptown | Found DRS Beacon 4378 | -7/Scraptown | Visited Chapter 10 4382 | -7/Scraptown | Visited Observation Area 4388 | -7/Scraptown | Visited Scrap Suit Storage 4392 | -7/Scraptown | Visited Science Testing Area 4442 | -7/Scraptown | Discovered new exit (range 5) 4566 | -7/Scraptown | Identified exit to Factory 4567 | -7/Scraptown | Entered Factory 4567 | -5/Factory | Accompanied by 8 allies 4567 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4719 | -5/Factory | Lost 3 allies 4735 | -5/Factory | Discovered new exit (range 5) 4736 | -5/Factory | Identified exit to Extension 4786 | -5/Factory | Repaired Enh. Nuclear Core 4807 | -5/Factory | Entered Extension 4807 | -5/Extension | Accompanied by 1 ally 4993 | -5/Extension | Rescued a captive Derelict 5005 | -5/Extension | Energy Cycler disabled 5006 | -5/Extension | Rescued a captive Derelict 5006 | -5/Extension | Rescued a captive Derelict 5006 | -5/Extension | Rescued a captive Derelict 5007 | -5/Extension | Rescued a captive Derelict 5007 | -5/Extension | Rescued a captive Derelict 5028 | -5/Extension | Rescued a captive Derelict 5173 | -5/Extension | Found Powered Armor 5194 | -5/Extension | Build established: Hacker-Mutant 5416 | -5/Extension | Spotted B-75 Beast 5464 | -5/Extension | Discovered new exit (range 16) 5480 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5491 | -5/Extension | Identified exit to Factory 5492 | -5/Extension | Entered Factory 5492 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5514 | -4/Factory | Lost 6 allies 5882 | -4/Factory | Identified exit to Upper Caves 5908 | -4/Factory | Spotted B-86 Titan 5919 | -4/Factory | Entered Upper Caves 5928 | -4/Upper Caves | Activated DRS Beacon 5968 | -4/Upper Caves | Attracted the attention of an 0b10 base 6024 | -4/Upper Caves | Learned Extension garrison access intel 6024 | -4/Upper Caves | Learned Research garrison access intel 6103 | -4/Upper Caves | Discovered new exit (range 10) 6104 | -4/Upper Caves | Identified exit to Upper Caves 6104 | -4/Upper Caves | Entered another Upper Caves area 6120 | -4/Upper Caves | Discovered new exit (range 15) 6121 | -4/Upper Caves | Encountered a Warlord checkpoint 6122 | -4/Upper Caves | Identified exit to Research 6130 | -4/Upper Caves | Build established: Hacker-Sprinter 6130 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6320 | -4/Upper Caves | Discovered new exit (range 6) 6320 | -4/Upper Caves | Identified exit to Zhirov 6320 | -4/Upper Caves | Entered Zhirov 6320 | -4/Zhirov | Discovered new exit (range 3) 6324 | -4/Zhirov | Met Zhirov 6331 | -4/Zhirov | Learned location of Quarantine (-2) 6331 | -4/Zhirov | Learned location of Testing (-3) 6331 | -4/Zhirov | Learned location of Command (-1) 6333 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6337 | -4/Zhirov | Found Alien Artifact 6341 | -4/Zhirov | Found Alien Artifact 6341 | -4/Zhirov | Identified Integrated Dissipator 6341 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6364 | -4/Zhirov | Identified exit to Proximity Caves 6364 | -4/Zhirov | Entered Proximity Caves 6413 | -3/Proximity Caves | Discovered exit to Research (range 7) 6414 | -3/Proximity Caves | Entered Research 6414 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6415 | -3/Research | Identified exit to Testing 6416 | -3/Research | Loaded intel: 3 garrison access locations 6453 | -3/Research | Discovered exit to Testing (range 15) 6676 | -3/Research | Discovered new exit (range 8) 6677 | -3/Research | Identified exit to Research 6708 | -3/Research | Discovered exit to Research (range 9) 6729 | -3/Research | Identified exit to Armory 6738 | -3/Research | Spotted B-86 Titan 6823 | -3/Research | Entered Armory 6824 | -3/Armory | Met VL-GR5, who suggested a friendly competition 6824 | -3/Armory | Identified Transdimensional Reconstructor 6824 | -3/Armory | Warped through subspace to slip node 6824 | -3/Armory | Discovered new exit (range 1) 6824 | -3/Armory | Identified exit to Lab 6832 | -3/Armory | Entered Lab 6832 | -3/Lab | Discovered exit to Research (range 9) 6835 | -3/Lab | Hidden lab's door opened automatically 6835 | -3/Lab | Sensor layout match revealed 6851 | -3/Lab | Gained access to the hidden lab's interior 6851 | -3/Lab | Found Alien Artifact 6851 | -3/Lab | Identified Core Reset Matrix 6851 | -3/Lab | Used Core Reset Matrix 6855 | -3/Lab | Sensed 3 artifacts in vicinity 6855 | -3/Lab | Detected by scanners 6858 | -3/Lab | Found Prototype Hackware 6858 | -3/Lab | Identified Deep Network Scanner 6860 | -3/Lab | Found Prototype Protection 6860 | -3/Lab | Identified Exp. Powered Armor 6863 | -3/Lab | Found Prototype Energy Cannon 6863 | -3/Lab | Identified Warp Cannon 6867 | -3/Lab | Found Prototype Special Weapon 6867 | -3/Lab | Identified Gui. Remote Datajack 6877 | -3/Lab | Unable to decrypt terminal 6878 | -3/Lab | Unable to decrypt terminal 6883 | -3/Lab | Found LC Capacitor 6891 | -3/Lab | Confronted by A5 6892 | -3/Lab | Discovered exit to Research (range 6) 6893 | -3/Lab | Entered Research 6893 | -2/Research | Evolved 2 slots: Utility x2 6943 | -2/Research | Scrapoid reinforcements arrived 6949 | -2/Research | Identified exit to Quarantine 7042 | -2/Research | Entered Quarantine 7043 | -2/Quarantine | Detected hypermatrix surge 7043 | -2/Quarantine | Sensed 14 artifacts in vicinity 7047 | -2/Quarantine | Found Transdimensional Reconstructor 7058 | -2/Quarantine | Lost 3 allies 7143 | -2/Quarantine | Spotted Fortress 7155 | -2/Quarantine | Discovered new exit (range 6) 7155 | -2/Quarantine | Identified exit to Section 7 7155 | -2/Quarantine | Entered Section 7 7156 | -2/Section 7 | Sensed 25 artifacts in vicinity 7157 | -2/Section 7 | Spotted S7 Guard 7159 | -2/Section 7 | Build established: Wizard-Sprinter 7211 | -2/Section 7 | Found Spacefold Activator 7250 | -2/Section 7 | Found Integrated Thermoelectric Network 7250 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7266 | -2/Section 7 | Spotted S7 Guard 7274 | -2/Section 7 | Identified exit to Access 7291 | -2/Section 7 | Spotted B-99 Colossus 7296 | -2/Section 7 | Intercept squad dispatched 7301 | -2/Section 7 | Found LRC Matter Compressor 7301 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7303 | -2/Section 7 | Found LRC Energy Well 7303 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7305 | -2/Section 7 | Found LRC Insulator 7305 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7315 | -2/Section 7 | Spotted Tracker 7315 | -2/Section 7 | Warped through subspace 7330 | -2/Section 7 | Integrated with Sigix Exoskeleton 7353 | -2/Section 7 | Found Drained L-Cannon 7354 | -2/Section 7 | Installed L-Cannon capacitor 7362 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 7399 | -2/Section 7 | Spotted Striker 7399 | -2/Section 7 | Spotted Striker 7402 | -2/Section 7 | Scanned by Researcher 7420 | -2/Section 7 | Spotted Striker 7422 | -2/Section 7 | Found Sigix Shearcannon 7424 | -2/Section 7 | Destroyed Striker 7426 | -2/Section 7 | Destroyed Striker 7428 | -2/Section 7 | Spotted Striker 7432 | -2/Section 7 | Destroyed Striker 7434 | -2/Section 7 | Destroyed Striker 7504 | -2/Section 7 | Core integrity fell below 50% 7527 | -2/Section 7 | Entered Access 7527 | -1/Access | Evolved 2 slots: Weapon x2 7532 | -1/Access | Emitted hypermatrix ping 7537 | -1/Access | Assembled emerged from beneath the floor 7564 | -1/Access | Assembled emerged from beneath the floor 7577 | -1/Access | Assembled emerged from beneath the floor 7592 | -1/Access | Build established: Alien-Sigix 7622 | -1/Access | Spotted B-99 Colossus 7623 | -1/Access | Discovered new exit (range 16) 7649 | -1/Access | Assembled emerged from beneath the floor 7661 | -1/Access | Intercept squad dispatched 7667 | -1/Access | Spotted Tracker 7668 | -1/Access | Spotted Tracker 7670 | -1/Access | Destroyed Tracker 7674 | -1/Access | Destroyed Tracker 7700 | -1/Access | Assembled emerged from beneath the floor 7703 | -1/Access | Spotted Combat Programmer 7704 | -1/Access | Spotted Combat Programmer 7720 | -1/Access | Assembled emerged from beneath the floor 7729 | -1/Access | Spotted B-99 Colossus 7758 | -1/Access | Lost 4 allies 7762 | -1/Access | Spotted Executioner 7762 | -1/Access | Spotted Striker 7762 | -1/Access | Spotted Striker 7764 | -1/Access | Assembled emerged from beneath the floor 7785 | -1/Access | Discovered new exit (range 17) 7790 | -1/Access | Entered Command 7795 | -1/Command | Emitted hypermatrix ping 7800 | -1/Command | Assembled emerged from beneath the floor 7801 | -1/Command | Lost 3 allies 7831 | -1/Command | Spotted B-99 Colossus 7841 | -1/Command | Destroyed B-99 Colossus 7870 | -1/Command | Assembled emerged from beneath the floor 7877 | -1/Command | High security lockdown imminent 7912 | -1/Command | Lost 4 allies 7913 | -1/Command | Destroyed 9 combat bots 7922 | -1/Command | Spotted M Guard 7922 | -1/Command | Spotted M Guard 7923 | -1/Command | Spotted Combat Programmer 7924 | -1/Command | Spotted Combat Programmer 7925 | -1/Command | Fired L-Cannon 7935 | -1/Command | Fired L-Cannon 7935 | -1/Command | All MAIN.C guards destroyed 7935 | -1/Command | 0b10 Conduit disabled 7956 | -1/Command | Found Prototype Reactor 7956 | -1/Command | Identified Zero-point Reactor 7957 | -1/Command | High security lockdown engaged 7963 | -1/Command | Found Prototype Device 7963 | -1/Command | Identified Thermal Barrier 7969 | -1/Command | Found Prototype Device 7969 | -1/Command | Identified AEGIS Remote Shield 8000 | -1/Command | Met MAIN.C 8013 | -1/Command | Fired L-Cannon 8013 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8013 | -1/Command | Destroyed MAIN.C Shell 8013 | -1/Command | Spotted M Shell/Def 8013 | -1/Command | Spotted M Shell/Atk 8013 | -1/Command | Spotted M Shell/Def 8013 | -1/Command | Spotted M Shell/Atk 8013 | -1/Command | Spotted M Shell/Atk 8013 | -1/Command | Spotted M Shell/Def 8013 | -1/Command | Spotted M Shell/Atk 8013 | -1/Command | Spotted M Shell/Def 8016 | -1/Command | MAIN.C activated Command garrisons 8020 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 8024 | -1/Command | Discovered new exit (range 18) 8070 | -1/Command | Core integrity fell below 50% 8080 | -1/Command | Destroyed MAIN.C 8082 | -1/Command | Discovered new exit (range 47) 8082 | -1/Command | Discovered new exit (range 165) 8082 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8302 | -1/Command | Phase Generator disabled 8657 | -1/Command | Assembled emerged from beneath the floor 8683 | -1/Command | Assembled emerged from beneath the floor 8718 | -1/Command | Assembled emerged from beneath the floor 8760 | -1/Command | Assembled emerged from beneath the floor 8820 | -1/Command | Assembled emerged from beneath the floor 8917 | -1/Command | Warped through subspace to slip node 8917 | -1/Command | Discovered new exit (range 4) 8920 | -1/Command | Entered Access_0 8921 | -1/Access_0 | Sensed 2 artifacts in vicinity 8921 | -1/Access_0 | Met Architect 8954 | -1/Access_0 | A6 warped into view 8971 | -1/Access_0 | Destroyed A6 9012 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9016 | -1/Access_0 | Fired L-Cannon 9016 | -1/Access_0 | Singularity Gate disabled 9026 | -1/Access_0 | Fired L-Cannon 9039 | -1/Access_0 | Fired L-Cannon 9039 | -1/Access_0 | Architect warped through subspace 9059 | -1/Access_0 | Subspace Access Node disabled 9076 | -1/Access_0 | A5 warped into view 9080 | -1/Access_0 | Subspace Access Node disabled 9101 | -1/Access_0 | Subspace Access Node disabled 9115 | -1/Access_0 | Subspace Access Node disabled 9120 | -1/Access_0 | Fired L-Cannon 9130 | -1/Access_0 | Fired L-Cannon 9130 | -1/Access_0 | Destroyed Architect 9140 | -1/Access_0 | Warped through subspace to slip node 9140 | -1/Access_0 | Discovered new exit (range 8) 9147 | *** | Heading to fleet! Last Messages --------------- 09117_ Dropped Sigix Shearcannon. 09119_ Acquired Sigix Shearcannon. 09120_ Beam penetrates Wall. 09120_ Beam penetrates Earth. 09120_ Beam penetrates Wall. 09121_ Penetrated by Quantum Shear. 09130_ Beam penetrates Wall. 09130_ Beam penetrates Architect. 09130_ Architect enveloped in phasic energy. 09130_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" [Achievement: The Bigger They Are] 09130_ Architect destroyed. 09130_ Beam penetrates Wall. 09130_ Beam penetrates Earth. 09140_ Warped through subspace, drawn to slip node. 09140_ EXIT=FOUND 09145_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ???????################# X ################??????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ???????################# #################?????? | | ??????################# ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 75 Energy Capacity 590 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 20 Corruption Block 15 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Evasion (%) 83 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 10 Item Schematics ----------------- Exp. Coolant Injector | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LC Capacitor Spacefold Activator Integrated Thermoelectric Network LRC Matter Compressor LRC Energy Well LRC Insulator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon L-Cannon High-powered Transdimensional Reconstructor Achievements -------------- Anyone Home? The Bigger They Are Challenges ------------ None Game ------ Seed ArmoredXenonStorm Manual? 0 Play Time 02:49:30 Cumulative 174.8 hours Start 2024.12.01 @ 00:23:25 End 2024.12.01 @ 15:20:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 136 Adventurer 16 Explorer 3 Win Type 2 Total 15 Types 8/0/6/1/0/0/0/0/0 Lore% 47 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04dbd5a2-2515-4cff-be6d-b5af714db15c