Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.06 @ 11:10:41 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (979) 979 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3264 Bonus ------- None Cogmind --------- Core Integrity 496/550 Matter 200/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Improved Heat Sink Large Storage Unit Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Shock Rifle Shock Rifle Heavy Particle Gun Gatling Laser Heavy Assault Rifle Shotgun Shotgun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Heat Sink Large Storage Unit Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Shock Rifle Shock Rifle Heavy Particle Gun Gatling Laser Assault Rifle Heavy Assault Rifle Shotgun Heavy Missile Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 48 | 6 5 1 7 5 24 Power 4 | 1 1 . . . 2 Engine 4 | 1 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 . 1 . 10 Treads 9 | . . . 1 . 8 Leg 6 | 2 2 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 2 3 8 Device 7 | . . . 1 3 3 Storage 3 | 1 . . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 14 | 2 1 1 4 2 4 Energy Gun 6 | 2 . . 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 1 2 1 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 3 | . 1 1 . 1 . System Corruption 8 | . 1 3 . 4 . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 94 | . 93 100 89 100 95 Engine 10 | . 14 14 11 11 8 Treads 9 | . . . 1 11 22 Leg 19 | . 27 28 22 22 10 Device 8 | . . . 11 11 12 Storage 11 | . 14 14 11 11 9 Processor 9 | . 7 14 11 11 9 Protection 1 | . . . . . 5 Energy Gun 14 | . 24 14 13 18 8 Ballistic Gun 7 | . 3 14 8 3 9 Naked Turns . | . . . . . . Heaviest Build 41 | 14 14 12 20 23 41 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) 2 | . 1 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 10 | 6 8 8 9 10 12 Most Carried 15 | . 8 8 10 10 15 Average Carried 8 | . 3 8 9 9 11 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 15 | . 8 8 10 10 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 839 | 256 34 17 163 44 325 Remotely . | . . . . . . Salvage Created 1479 | . 151 32 489 10 797 Parts 82 | . 12 5 24 . 41 Haulers Intercepted 5 | . . . 2 . 3 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 4 2 5 2 12 Guns 24 | . 3 2 5 2 12 AOE 1 | . 1 . . . . Classes Destroyed 10 | . 3 . 3 1 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 5 | . . . 2 . 3 Recycler 1 | . . . 1 . . Watcher 6 | . 2 . 3 . 1 Swarmer 5 | . 3 2 . . . Grunt 12 | . 1 . 3 . 8 Sentry 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 8 | . 2 2 3 2 8 Combat Bots Only 6 | . 2 2 3 2 6 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 905 | . 90 40 116 26 633 Core 87 | . 13 . 20 . 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 94 . 95 . Volleys Fired 86 | . 14 3 22 2 45 Largest 2 | . 2 2 2 2 2 Hottest 106 | . 90 70 106 79 84 Shots Fired 172 | . 28 7 44 3 90 Gun 172 | . 28 7 44 3 90 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 80 | . 1 4 24 1 50 Thermal 70 | . 14 3 11 2 40 Explosive . | . . . . . . Electromagnetic 22 | . 13 . 9 . . Robot Hit Streak 38 | . 21 4 13 3 38 Robot Miss Streak 5 | . 2 5 2 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 136 | . 22 4 28 2 80 Core Hits 67 | . 7 2 17 3 38 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | . 2 . 2 . 8 Burn 9 | . 1 . 1 . 7 Destroy 2 | . . . 1 . 1 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2283 | . 297 49 404 38 1495 Guns 2247 | . 270 44 404 38 1491 Cannons . | . . . . . . Explosions 27 | . 27 . . . . Melee . | . . . . . . Ramming 9 | . . 5 . . 4 Kinetic 1099 | . . 31 228 22 818 Thermal 924 | . 154 13 68 16 673 Explosive . | . . . . . . Electromagnetic 251 | . 143 . 108 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 4 . 4 . Average Corruption 1 | . 1 1 . 4 . Corruption Purged . | . . . . . . Effects 3 | . 1 2 . . . Message Errors 3 | . 1 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . 20 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 275 | . 102 18 117 19 275 Average Temperature 60 | . 40 9 39 10 82 Received Heat Transfer 534 | . 18 6 60 . 450 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . 2 . 4 Heat Transferred 2751 | . 494 37 222 37 1961 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 273 | . 197 55 149 63 273 Initial 48 | . . . 11 48 20 Average 86 | . 105 23 67 50 125 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 78 Level 1 7 | . . . . . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 . 4 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 10 5 9 2 20 Peak Tracking Total 5 | . 4 3 2 2 5 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 7 | . 1 . . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 13 | . 5 . 6 1 1 Terminals 11 | . 5 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . 13 . 15 1 4 Successful 20 | . 6 . 11 1 2 Failed 13 | . 7 . 4 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 29 | . 13 . 12 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 . 7 1 2 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 4 | . 1 . 2 . 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Track 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 42 | . . 42 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2654 | 51 430 176 761 333 903 Spaces Moved 1588 | 39 292 135 495 209 418 Core 8 | 8 . . . . . Treads 378 | . . . 2 . 376 Legs 1202 | 31 292 135 493 209 42 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 134 | 105 120 120 120 141 164 Slowest Speed 320 | 120 190 120 160 190 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 60 29 33 51 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 6 . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1956 | 46 342 144 620 248 556 Wait 182 | 2 23 3 83 22 49 Move 1583 | 38 291 134 494 208 418 Hop . | . . . . . . Pick Up 28 | . 7 1 8 4 8 Fast Attach 27 | 6 4 . 1 1 15 Attach 5 | . . . 1 1 3 Detach 5 | . 1 . . 1 3 Swap 16 | . 1 1 5 3 6 Drop 22 | . 1 1 6 6 8 Fire 86 | . 14 3 22 2 45 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 485 | -10/Mines | Received a Mining Laser from a helpful Derelict 493 | -10/Mines | Found a hidden stash of uninstalled traps 589 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Identified exit to Materials 658 | -10/Mines | Entered Materials 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -9/Materials | Identified exit to Mines 778 | -9/Materials | Identified exit to Storage 1419 | -9/Materials | Entered Mines 1502 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1618 | -9/Mines | Assembled infested the area 1702 | -9/Mines | Discovered new exit (range 14) 1721 | -9/Mines | Identified exit to Materials 1752 | -9/Mines | Entered Materials 1752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -8/Materials | Lost 5 parts (1p2n1u1w) 2189 | -8/Materials | Build established: Scavenger-Mutant 2306 | -8/Materials | Discovered new exit (range 9) 2327 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Self-destructed Last Messages --------------- 02494_ U-05 Engineer lays Concrete. 02494_ Acquired Gauss Rifle. 02497_ Acquired Hrd. Light Armor Plating. 02501_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02504_ Acquired Lgt. Treads. 02509_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02551_ Dropped Aluminum Leg. 02561_ Dropped Lgt. Armor Plating. 02562_ Acquired Imp. Sensor Array. 02599_ T-07 Excavator is excavating. 02606_ K-01 Serf collects debris. 02608_ T-07 Excavator is excavating. 02609_ K-01 Serf collects debris. 02637_ Dropped Hvy. Assault Rifle. 02637_ Acquired Hvy. Assault Rifle. 02642_ Dropped Shotgun. 02642_ Acquired Shotgun. 02644_ Dropped Assault Rifle. 02644_ Acquired Shotgun. 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