Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 20:06:28 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (7338) 7338 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6152) 6152 TOTAL SCORE: 22775 Bonus ------- High Alert Combat Kills 609 Follower Combat Kills 1043 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Cogmind --------- Core Integrity 1484/1600 Matter 83/300 Energy 236/240 System Corruption 0% Temperature Warm (172) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Companion Sword > --- INVENTORY (5) ---- Light Quantum Reactor Improved Coolant Injector Heavy Gatling Laser Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Companion Sword > --- INVENTORY -------- Heavy Gatling Laser Power Maul [Rating: 145] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Companion Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 . . . 4 . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . 1 . 1 . . . 2 . . . 1 . 1 1 . . Utility 8 | . . 1 . . . . . 2 . . 2 . . . 1 . 2 Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . Parts Attached 212 | . 8 6 5 6 20 1 4 32 33 7 26 3 31 1 . 18 11 Power 22 | . . 1 . 1 2 . . 3 3 1 2 1 5 . . . 3 Engine 8 | . . 1 . . 1 . . 1 2 1 1 . . . . . 1 Core 9 | . . . . 1 1 . . 2 . . . 1 4 . . . . Reactor 5 | . . . . . . . . . 1 . 1 . 1 . . . 2 Propulsion 89 | . 2 2 2 2 6 . . 18 19 3 5 1 19 1 . 6 3 Treads 19 | . 2 1 2 2 5 . . . 6 . . . 1 . . . . Leg 24 | . . . . . . . . 7 6 . . . 11 . . . . Wheel 5 | . . 1 . . 1 . . 3 . . . . . . . . . Hover 8 | . . . . . . . . . 2 . 5 1 . . . . . Flight 33 | . . . . . . . . 8 5 3 . . 7 1 . 6 3 Utility 58 | . 2 1 1 2 3 1 . 8 6 2 14 1 4 . . 8 5 Device 12 | . 1 . . 1 2 . . 3 . . 2 . 2 . . . 1 Storage 2 | . 1 . . . . . . . . . 1 . . . . . . Processor 20 | . . . 1 1 1 . . 3 1 1 6 1 . . . 4 1 Hackware 14 | . . . . . . 1 . 2 1 1 3 . . . . 4 2 Protection 10 | . . 1 . . . . . . 4 . 2 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 4 2 2 1 9 . 4 3 5 1 5 . 3 . . 4 . Energy Gun 13 | . 3 1 . . 2 . 1 2 2 1 1 . . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . . . . . . . Ballistic Gun 14 | . . . 2 1 3 . 2 1 1 . . . . . . 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . . Launcher 5 | . 1 . . . 2 . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 4 . 1 4 1 1 3 . . . . . . Corrupted Parts 8 | . . 1 2 . . . . . 1 . 3 . 1 . . . . System Corruption 42 | . . 6 13 . . . . . 4 . 8 . 11 . . . . Parts Lost 89 | . 3 1 1 . 10 . . 17 15 . 2 2 26 . . 9 3 Power 11 | . . . . . 1 . . 1 2 . . . 5 . . . 2 Propulsion 50 | . 2 1 . . 4 . . 11 9 . . 2 13 . . 7 1 Utility 13 | . . . 1 . 1 . . 3 1 . 2 . 4 . . 1 . Weapon 15 | . 1 . . . 4 . . 2 3 . . . 4 . . 1 . Highest Loss Streak 16 | . 2 1 1 . 5 . . 8 4 . 1 2 16 . . 9 3 To Critical Strikes 2 | . . 1 . . . . . 1 . . . . . . . . . Average Backups 13 | 6 6 9 13 14 14 14 14 14 14 14 13 14 12 4 4 3 2 Power . | 1 1 1 2 1 1 . . . . 2 2 1 . . . . . Propulsion 1 | 4 2 . . . . . 1 3 4 1 1 1 1 . 1 . . Utility 5 | . 1 3 3 3 2 4 10 8 6 7 4 5 4 . . . . Weapon 4 | 1 1 3 7 8 10 9 2 2 2 3 5 6 5 4 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 2 1 3 10 9 6 1 . . 1 . 5 . . 1 2 Power 8 | . . 2 1 2 1 . . 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 16 | . . . . 1 3 3 4 . . . 1 . 4 . . . . Weapon 18 | . 2 . . . 6 6 2 . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 88 90 99 99 94 97 99 76 84 80 81 89 75 71 69 66 86 Engine 3 | . 14 11 11 3 6 . . . 4 4 2 . . . . . 1 Core 3 | . . . . 5 3 9 9 5 1 . . 3 3 9 8 4 2 Treads 13 | . 10 16 29 36 28 27 27 5 10 2 . . . . . . . Leg 5 | . 14 . . . . . . 9 11 2 . . 14 . . . . Wheel 3 | . . 9 3 . 3 9 9 5 . . . . . . . . . Hover 2 | . . . . . . . . . 2 . 12 28 6 . . . . Flight 5 | . . . . . . . . 1 8 34 17 . 2 38 34 30 26 Device 3 | . 11 11 11 8 8 8 . 2 . . 2 . . 4 4 4 6 Storage 7 | . 14 11 11 9 9 9 9 6 6 6 5 5 4 . . . . Processor 10 | . . . 8 9 9 9 9 6 13 9 13 30 23 9 8 13 10 Hackware 5 | . . . . . . . 9 15 1 4 5 . . . . 1 18 Protection 2 | . . 10 2 . . . . . 7 8 6 . 1 4 4 1 1 Energy Gun 3 | . 19 11 4 . 4 . . 2 5 2 . . . . . . . Ballistic Gun 9 | . . . 12 25 20 24 26 5 5 . . . . . . 7 11 Slashing Weapon 2 | . . . . . . . . 4 1 2 3 5 4 4 4 1 3 Peak Build Rating 145 | 6 7 13 14 23 30 30 34 58 64 64 90 100 111 59 59 113 145 Average Rating 45 | 6 6 9 13 20 26 28 31 49 50 47 67 95 80 52 59 81 134 On Entrance 41 | 6 6 6 13 13 22 29 19 32 46 64 46 86 82 50 59 59 105 Avg Prop Armor Cover (%) 15 | . . 10 15 . 17 22 21 15 12 15 2 . 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 26 36 36 41 43 38 36 44 52 52 60 62 69 31 31 43 53 Greatest Support 165 | 20 40 40 60 83 83 16 16 51 70 55 72 86 165 32 32 59 65 Greatest Overweight (x) 12 | . 4 3 3 . 12 2 2 3 3 9 2 . 2 . . 1 . Average Overweight (x) . | . . 2 1 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 13 | 6 6 9 13 14 14 14 14 14 14 14 13 14 12 4 5 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 9 15 14 14 14 15 15 15 15 15 15 15 15 5 5 4 4 Class Distribution -------------------- 19% | Scavenger-Gunner 12% | Mutant 11% | Hacker-Mutant 10% | Gunner 9% | Commander-Gladiator 7% | Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Gladiator 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Sprinter | -6/Factory Commander-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Commander-Gladiator | -4/Extension Commander-Gladiator | -3/Research Commander-Gladiator | -2/Research Commander-Gladiator | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Matter Collected 5720 | 200 57 334 144 360 1117 68 155 486 1046 293 433 40 688 10 . 15 274 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9086 | . 196 462 315 426 2130 163 . 1314 1249 135 1120 176 1171 20 . . 209 Parts 449 | . 15 20 20 26 138 8 . 64 58 4 44 2 37 2 . . 11 Haulers Intercepted 11 | . . 1 . 2 3 . . 1 . . 4 . . . . . . Recyclers Shooed 4 | . . . 1 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Combat Hostiles Destroyed 143 | . 8 8 5 10 37 2 . 17 22 . 9 3 19 . . . 3 Melee 36 | . . . . . . . . 11 5 . 8 2 10 . . . . Guns 65 | . 2 . 5 4 31 2 . 6 12 . . . . . . . 3 Cannons 6 | . . 3 . . . . . . . . . . 3 . . . . AOE 29 | . 6 4 . 6 6 . . . 5 . . . 2 . . . . Classes Destroyed 17 | . 4 4 1 . 4 . . 1 3 . . . . . . . . Worker 20 | . 1 . . 3 4 . . 7 . . 2 1 . 1 . . 1 Builder 6 | . . . . . 3 . . 1 . . 1 . 1 . . . . Hauler 11 | . . 1 . 2 3 . . 1 . . 4 . . . . . . Recycler 7 | . . 1 1 . . 1 . 1 . 1 1 . 1 . . . . Mechanic 3 | . . . . . 1 . . 1 . . . . . . . . 1 Operator 2 | . . . . . 1 . . 1 . . . . . . . . . Watcher 5 | . 1 1 . . . . . 1 . . 1 . 1 . . . . Swarmer 32 | . 3 3 . 4 2 . . 5 4 . 1 . 7 . . . 3 Cutter 3 | . . . . . . . . . 3 . . . . . . . . Grunt 58 | . 5 1 2 4 17 . . 9 6 . 3 2 9 . . . . Brawler 4 | . . 1 . . 3 . . . . . . . . . . . . Duelist 8 | . . . 1 . 4 . . . 2 . . . 1 . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . Sentry 26 | . . 3 2 2 9 2 . 1 4 . 1 . 2 . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . . . 1 . 2 . . . . . . Programmer 6 | . . . . . . . . 2 1 . 2 1 . . . . . Best Kill Streak 11 | . 6 3 3 10 11 2 . 4 4 1 5 2 8 1 . . 3 Combat Bots Only 9 | . 6 3 3 7 9 2 . 3 4 . 4 2 8 . . . 3 Max Kills in Single Turn 5 | . 2 3 1 3 5 1 . 2 1 1 1 1 2 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 3 | . 2 3 . 3 2 . . . 1 . . . 1 . . . . Melee 2 | . . . . . . . . 2 1 . 1 1 2 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Hostile Shots Fired 1099 | . 51 42 32 40 167 . . 217 193 . 74 40 165 . . 31 47 Missed 357 | . 8 12 9 16 51 . . 75 58 . 26 15 56 . . 13 18 Deflected 6 | . . . . . . . . 6 . . . . . . . . . Hits 742 | . 43 30 23 24 116 . . 142 135 . 48 25 109 . . 18 29 Melee 32 | . . 1 2 . 9 . . . 11 . . . 9 . . . . Projectile 710 | . 43 29 21 24 107 . . 142 124 . 48 25 100 . . 18 29 AOE 7 | . . . . . . . . 4 1 . . . 2 . . . . Critical Strikes 43 | . 1 4 2 2 6 . . 3 12 . 1 . 9 . . 3 . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 13922 | . 565 473 340 248 2007 . . 2588 2125 . 722 410 3045 . . 748 651 Core 2769 | . 107 113 49 55 298 . . 477 317 . 107 70 861 . . 199 116 Absorbed by Shields 247 | . . . . 72 140 . . . 35 . . . . . . . . Redirected to Shielding 137 | . . . . . . . . . 37 . . . 100 . . . . Regen/Repaired (Parts) 655 | . . . . . 129 . . 184 . 77 64 . 80 . . . 121 Core Remaining (%) 64 | 100 57 . 59 . . . 35 . . 6 89 . 19 100 . 86 92 Volleys Fired 330 | . 30 34 15 25 87 4 . 32 63 . . . 28 . . . 12 Largest 3 | . 2 2 2 3 3 3 . 3 3 . . . 1 . . . 3 Hottest 158 | . 100 106 101 76 144 75 . 155 158 . . . 48 . . . 120 Shots Fired 728 | . 43 52 30 71 238 12 . 75 143 . . . 28 . . . 36 Gun 633 | . 32 25 25 65 230 12 . 75 133 . . . . . . . 36 Cannon 45 | . . 26 5 . . . . . . . . . 14 . . . . Launcher 50 | . 11 1 . 6 8 . . . 10 . . . 14 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 460 | . . . 19 65 188 12 . 49 77 . . . 14 . . . 36 Thermal 153 | . 32 19 . . 20 . . 26 56 . . . . . . . . Explosive 32 | . 11 1 . 6 1 . . . 10 . . . 3 . . . . Electromagnetic 83 | . . 32 11 . 29 . . . . . . . 11 . . . . Robot Hit Streak 29 | . 12 10 12 10 29 8 . 19 27 . . . 3 . . . 7 Robot Miss Streak 5 | . 2 4 1 3 5 1 . 3 4 . . . 4 . . . 4 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . . . 1 Secondary Targets 20 | . 1 . . . 13 . . 1 3 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . . . . . . 1 Shots Hit Robots 615 | . 31 36 23 45 169 8 . 76 102 1 40 16 44 1 . . 23 Core Hits 321 | . 16 18 12 25 95 4 . 34 52 1 17 5 32 1 . . 9 Critical Kills 7 | . . . . . . . . 1 1 . . . 2 . . . 3 Critical Parts Destroyed 15 | . . . 1 1 . . . . 1 . 3 2 3 . . . 4 Critical Strikes 34 | . 6 2 1 1 . . . 1 4 . 4 2 6 . . . 7 Burn 9 | . 6 1 . . . . . . 2 . . . . . . . . Destroy 17 | . . . 1 1 . . . 1 2 . . . 5 . . . 7 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . 4 2 1 . . . . Melee Attacks 222 | . . . . . 1 . . 47 22 1 53 41 44 1 . . 12 Impact 45 | . . . . . . . . . . . 17 18 10 . . . . Slashing 153 | . . . . . 1 . . 47 22 1 26 12 31 1 . . 12 Piercing 24 | . . . . . . . . . . . 10 11 3 . . . . Sneak Attacks 31 | . . . . . . . . 9 1 1 9 2 4 1 . . 4 Combat Hostiles 4 | . . . . . . . . 1 1 . 1 1 . . . . . Follow-up Attacks 18 | . . . . . . . . 1 1 . 4 5 7 . . . . Martial Strikes 11 | . . . . . . . . 11 . . . . . . . . . Damage Inflicted 20125 | . 766 849 355 1122 3986 134 . 2543 3183 79 2295 892 3196 110 . . 615 Guns 7394 | . 227 246 265 625 2796 134 . 1040 1873 . . . . . . . 188 Cannons 620 | . . 341 75 . . . . . . . . . 204 . . . . Explosions 4645 | . 528 240 . 485 1179 . . . 848 . . . 1365 . . . . Melee 7301 | . . . . . . . . 1503 462 79 2249 892 1579 110 . . 427 Ramming 165 | . 11 22 15 12 11 . . . . . 46 . 48 . . . . Kinetic 4831 | . . . 192 625 2028 134 . 600 860 . . . 204 . . . 188 Thermal 2977 | . 227 247 . . 924 . . 440 1013 . . . 126 . . . . Explosive 2636 | . 528 157 . 485 138 . . . 848 . . . 480 . . . . Electromagnetic 2215 | . . 423 148 . 885 . . . . . . . 759 . . . . Impact 1354 | . . . . . . . . . . . 625 445 284 . . . . Slashing 5305 | . . . . . . . . 1503 462 79 1175 325 1224 110 . . 427 Piercing 642 | . . . . . . . . . . . 449 122 71 . . . . Highest Corruption 22 | . . 9 22 . 1 1 . 4 12 12 10 . 13 . . 3 . Average Corruption 6 | . . 2 17 . 1 1 . 3 10 12 8 . 2 . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 106 | . . 3 13 . 5 3 . 10 34 11 26 . . . . 1 . Message Errors 29 | . . 1 4 . 3 2 . 3 7 1 8 . . . . . . Matter Fused 23 | . . 1 2 . . 1 . 1 12 2 4 . . . . . . Heat Flow Errors 10 | . . . 2 . . . . 1 4 1 2 . . . . . . Energy Discharges 8 | . . . 1 . . . . . 2 2 2 . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . 1 2 . . . . 5 2 1 6 . . . . . . Data Loss (major) 8 | . . . 1 . 2 . . . 3 2 . . . . . . . Misfires 2 | . . . 1 . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . . . 2 1 . . . . . . . Misdirections 5 | . . . . . . . . . . 1 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1404 | . 17 8 . 9 52 . . 270 51 . 395 188 365 . . . 49 Projectiles 8 | . . 8 . . . . . . . . . . . . . . . Explosions 247 | . 17 . . 9 52 . . . 51 . . . 118 . . . . Melee 1149 | . . . . . . . . 270 . . 395 188 247 . . . 49 Knockbacks 8 | . . 1 . . . . . . . . 2 3 2 . . . . Impact 7 | . . 1 . . . . . . . . 2 3 1 . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 935 | . 79 39 . 22 196 . . . 205 . 23 . 371 . . . . Shots 20 | . 2 1 . 1 6 . . . 3 . . . 7 . . . . Rammed 8 | . . 3 2 1 . . . . . . 1 . 1 . . . . Targets Rammed 14 | . 1 3 3 2 1 . . . . . 1 . 3 . . . . Kicked 3 | . 1 . . . . . . . . . . . 2 . . . . Crushed 3 | . . . 1 1 1 . . . . . . . . . . . . Highest Temperature 378 | . 357 204 182 86 227 . . 340 378 239 236 15 203 199 . 33 199 Average Temperature 84 | . 136 79 66 30 54 . . 81 88 92 89 15 74 141 . 22 117 Received Heat Transfer 2866 | . 195 174 123 119 794 . . 399 540 . 144 51 327 . . . . Effects 6 | . 2 . . . 3 . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations 8 | . . . . . . . . 8 . . . . . . . . . Total Turns 177 | . . . . . . . . 177 . . . . . . . . . Longest Duration 43 | . . . . . . . . 43 . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . . . . . . . 1 1 4 . . . . Combat Hostiles 7 | . . 1 . . . . . . . . 1 1 4 . . . . Parts Fried 9 | . . 4 . . . . . . . . 1 1 3 . . . . Impact Corruptions 12 | . . . . . . . . . . . 6 4 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 . . . . . . . . Heat Transferred 5074 | . 1110 655 . . 977 . . 629 1553 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . . 4 . . . . . . . 3 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Maximum Alert Level 3 | . . . . 1 2 1 . 1 3 2 2 2 2 1 . . 1 Low Security (%) 49 | 100 100 100 100 74 6 23 . 98 2 . 63 22 3 . 100 100 77 Level 1 19 | . . . . 25 28 76 . 1 12 78 12 76 21 100 . . 22 Level 2 25 | . . . . . 65 . . . 41 21 23 . 74 . . . . Level 3 6 | . . . . . . . . . 44 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 808 | . 176 130 80 257 699 264 . 232 808 424 564 399 556 260 146 113 219 Initial 424 | . . 49 33 11 91 264 . . 128 424 179 198 191 240 146 113 13 Average 269 | . 84 82 36 99 487 220 . 46 573 375 223 254 437 252 146 87 133 Influence Increases 6814 | . 263 262 130 367 1076 50 . 893 870 72 916 303 1283 20 5 . 304 Destroy 0b10 Robot/C 3500 | . 160 160 100 200 700 40 . 460 480 . 420 60 660 . . . 60 Destroy 0b10 Robot/NC 315 | . 10 15 5 25 70 5 . 65 20 5 55 5 20 5 . . 10 Destroy Leader 676 | . 42 54 10 44 166 . . 124 50 . 114 20 52 . . . . Allied During Kill 499 | . . . . . 5 . . 38 4 . 243 . 209 . . . . Successful Hack 148 | . 4 9 . . 4 5 . 26 . 52 . 2 14 . 5 . 27 Disable Machine 285 | . . . . 30 30 . . 90 30 . 30 15 45 . . . 15 Anti-Garrison Action 350 | . . . . . . . . . 200 . . 150 . . . . . Destroy Structure 366 | . 47 24 . 23 26 . . 15 71 . 24 6 118 . . . 12 Partial Spotted 90 | . . . 15 . . . . . 15 15 15 15 . 15 . . . Lose Combat Pursuer 585 | . . . . 45 75 . . 75 . . 15 30 165 . . . 180 Influence Decreases 6617 | . 145 293 187 180 616 563 164 710 245 514 877 317 1216 218 114 128 130 Entered New Map 2258 | . . 69 54 19 126 413 164 . 55 384 187 207 200 218 114 38 10 Time Decay 2554 | . 115 214 123 161 350 150 . 365 . 130 350 90 416 . . . 90 Lost Part 871 | . 30 10 10 . 100 . . 151 150 . 20 20 260 . . 90 30 Lost Ally 840 | . . . . . 40 . . 100 40 . 320 . 340 . . . . Purge Threat 94 | . . . . . . . . 94 . . . . . . . . . Squads Dispatched 50 | . 1 . . 1 7 . . 13 . 3 7 5 8 . . 1 4 Investigation 17 | . . . . . . . . 4 . 2 3 3 4 . . . 1 Extermination 6 | . . . . . . . . 3 . 1 1 . . . . . 1 Reinforcement 15 | . 1 . . 1 . . . 4 . . 3 . 3 . . 1 2 Assault 7 | . . . . . 4 . . . . . . 2 1 . . . . Garrison 5 | . . . . . 3 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Distress Signals 14 | . . 1 . . 1 . . . . . 4 1 6 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 10 9 5 14 55 1 . 36 27 2 30 10 46 . . 3 19 Peak Tracking Total 14 | . 4 4 3 6 10 . . 6 5 2 6 4 14 . . 4 7 Tactical Retreats 22 | . . . . 2 3 . . 4 . . 1 2 7 . . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Traps Triggered 15 | . 2 . . . 2 . . 1 4 . 1 . 4 . . 1 . Indirectly 2 | . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Machines Disabled 22 | . . . . 2 2 . . 6 4 . 2 2 3 . . . 1 Max in Single Turn 2 | . . . . 1 1 . . 1 1 . 1 1 2 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Machines Accessed 59 | . 3 6 . 1 4 4 1 10 2 6 6 5 7 . 1 . 3 Terminals 37 | . 3 5 . 1 3 3 . 4 2 4 1 2 6 . 1 . 2 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 8 | . . 1 . . 1 . . 2 . 1 1 . 1 . . . 1 Recycling Units 7 | . . . . . . 1 . 2 . 1 2 1 . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . . Total Hacks 157 | . 9 22 . 3 12 11 2 26 5 14 20 16 12 . 1 . 4 Successful 69 | . 3 8 . . 5 2 2 17 1 5 12 5 5 . 1 . 3 Failed 88 | . 6 14 . 3 7 9 . 9 4 9 8 11 7 . . . 1 Catastrophic 16 | . . . . . 1 2 . 2 1 2 1 3 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 68 | . 4 12 . 3 7 9 . 14 2 7 4 2 3 . . . 1 Terminals 100 | . 9 17 . 3 9 9 . 13 5 11 4 5 11 . 1 . 3 Fabricators 10 | . . . . . . . . . . . 10 . . . . . . Repair Stations 21 | . . 5 . . 3 . . 7 . 1 3 . 1 . . . 1 Recycling Units 11 | . . . . . . 2 . 2 . 2 3 2 . . . . . Scanalyzers 9 | . . . . . . . . 3 . . . 6 . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 3 . . . . . Terminal Hacks 25 | . 2 4 . . 2 2 2 3 . 2 . 1 4 . 1 . 2 Record 1 | . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . . . . . . Open Door 7 | . . . . . . . 1 . . . . 1 4 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 8 . . . . . . Load Schematic 4 | . . . . . . . . . . . 4 . . . . . . Build 4 | . . . . . . . . . . . 4 . . . . . . Repair Station Hacks 9 | . . 2 . . 2 . . 3 . . 2 . . . . . . Scan Component 6 | . . 2 . . 1 . . 2 . . 1 . . . . . . Repair 3 | . . . . . 1 . . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 3 . . . 4 . . . . . Retrieve Study 7 | . . . . . . . . 3 . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 1 2 . . 1 . . 7 1 3 2 . 1 . . . 1 Terminals 11 | . 1 2 . . 1 . . 4 1 2 . . . . . . . Track 1 | . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . Botnet 3 | . . . . . . . . 3 . . . . . . . . . Skim 5 | . 1 2 . . 1 . . 1 . . . . . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 Patch 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 Recycling Units 4 | . . . . . . . . 2 . . 2 . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . . . . Scrapoids 3 | . . . . . . . . 2 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 6 . 1 4 4 . 5 1 4 5 5 3 . . . 1 Full Trace Events 15 | . 1 1 . . . 4 . 1 1 1 1 3 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Robots Built 12 | . . . . . . . . . . . 12 . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . Time 335 | . . . . . . . . . . . 335 . . . . . . Total Robot Build Rating 48 | . . . . . . . . . . . 48 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . 3 . . . 4 . . . . . Parts Repaired 3 | . . . . . 1 . . 1 . . 1 . . . . . . Time 176 | . . . . . 26 . . 100 . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 8 . . 2 . . . . . Machine Destruction 10 | . . . . . . . . . 8 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 2 . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Total Allies 48 | . . . . . 2 . . 10 2 1 17 . 16 . . . . Largest Group 11 | . . . . . 2 . . 7 2 1 11 . 10 . . . . Highest-Rated Group 450 | . . . . . 62 . . 196 71 26 412 . 450 . . . . Highest-Rated Ally 51 | . . . . . 31 . . 31 41 26 50 . 51 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 247 | . . . . . 6 . . 54 3 . 101 . 83 . . . . Total Damage 6417 | . . . . . 129 . . 1524 52 . 2354 . 2358 . . . . Kills 38 | . . . . . . . . 7 2 . 14 . 15 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 3 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Active Infowar (turns) 2772 | . 291 445 276 112 . . . 16 6 . 156 198 1002 18 1 70 181 Optics 1559 | . . . . . . . . . . . 89 198 1002 18 1 70 181 Sensors 174 | . . . . . . . . 4 6 . 25 . . . . . 139 Structural 1124 | . 291 445 276 112 . . . . . . . . . . . . . Traps 12 | . . . . . . . . 12 . . . . . . . . . T.N.C. 638 | . . . . . . . . . . . 131 198 309 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Turns Passed 8874 | 33 331 445 276 340 798 314 1332 1433 1031 277 794 198 1002 18 1 70 181 Spaces Moved 6902 | 28 160 255 148 150 318 224 999 1035 617 548 754 271 812 63 5 120 395 Core 43 | . 1 . . . 2 . . . . 1 . . 39 . . . . Treads 569 | . 67 39 97 150 159 . . . 33 . . . 24 . . . . Legs 1361 | 28 92 . . . . . . 599 261 23 . . 358 . . . . Wheels 1934 | . . 216 51 . 157 224 999 287 . . . . . . . . . Hover 1080 | . . . . . . . . . 63 . 519 271 227 . . . . Flight 1915 | . . . . . . . . 149 260 524 235 . 164 63 5 120 395 Fastest Speed 14 | 120 120 125 125 160 130 115 115 20 14 21 21 27 17 14 14 14 19 Average Speed 87 | 120 144 130 147 160 148 128 129 98 97 26 38 37 82 14 14 25 21 Slowest Speed 650 | 120 250 160 160 160 650 130 130 230 330 500 150 43 260 14 14 94 28 Overloaded Moves 114 | . . . . . . . . 32 9 . 19 35 19 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . 26 1 . . . . 1 1 Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 34 24 50 13 44 47 46 24 61 16 22 10 52 3 1 91 11 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 5 | . . . 1 . . . 4 . . . . . . . . . . Spaces Dug 17 | . . . . . 1 . . 5 . . 3 4 . . . . 4 Terrain Destroyed 334 | . 64 24 . 24 26 . . 5 71 . 3 4 109 . . . 4 Melee 17 | . . . . . 1 . . 5 . . 3 4 . . . . 4 Projectile 5 | . . . . . . . . . . . . . 5 . . . . AOE 312 | . 64 24 . 24 25 . . . 71 . . . 104 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Ext Res Res DSF Acc Total 8856 | 27 214 313 178 209 505 254 1035 1347 896 661 1181 316 1052 69 4 155 440 Wait 741 | . . 2 1 2 29 2 7 179 61 107 295 11 36 3 . 2 4 Move 6833 | 27 159 254 147 149 317 223 998 1035 616 501 751 270 811 62 4 117 392 Hop 23 | . . . . . . . . . . 20 1 . . . . 1 1 Pick Up 96 | . 6 9 2 7 17 9 11 9 5 2 10 . 4 1 . 1 3 Fast Attach 142 | . 5 3 2 . 12 . . 18 27 5 16 2 25 . . 18 9 Attach 90 | . 3 2 3 4 4 1 3 9 18 6 11 3 15 2 . 2 4 Detach 65 | . 2 1 . 2 1 4 . 5 16 7 9 3 7 . . 6 2 Swap 104 | . 5 3 1 11 16 . 7 16 17 2 12 . 13 . . . 1 Drop 126 | . 3 2 4 7 20 11 9 9 11 10 17 1 14 . . 8 . Fire 330 | . 30 34 15 25 87 4 . 32 63 . . . 28 . . . 12 Melee 174 | . . . . . 1 . . 35 21 1 45 26 32 1 . . 12 Ram 5 | . . 3 . . . . . . . . 1 . 1 . . . . Kick 3 | . 1 . . . . . . . . . . . 2 . . . . Crush 6 | . . . 3 2 1 . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . 28 . 13 . 13 . . . . Rewire 64 | . . . . . . . . . 13 . . . 51 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Extension -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Discovered new exit (range 10) 810 | -9/Materials | Entered Mines 811 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 895 | -9/Mines | System corruption reached 10% 1056 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1076 | -9/Mines | Discovered new exit (range 7) 1086 | -9/Mines | Entered Materials 1086 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1137 | -8/Materials | Discovered new exit (range 13) 1250 | -8/Materials | Identified exit to Storage 1371 | -8/Materials | Destroyed 7 combat bots 1387 | -8/Materials | Build established: Gunner 1426 | -8/Materials | Entered Storage 1436 | -8/Storage | Garrison activated, responded to threat 1789 | -8/Storage | Lost 3 parts (1n1u1w) 1826 | -8/Storage | First assault squad dispatched 1922 | -8/Storage | Core integrity fell below 50% 1962 | -8/Storage | Destroyed 9 combat bots 1962 | -8/Storage | Lost 5 parts (3n2w) 2036 | -8/Storage | Met a pair of Derelict thieves 2162 | -8/Storage | Repaired Lgt. Treads 2221 | -8/Storage | Used back door to open Recycling access 2221 | -8/Storage | Discovered new exit (range 3) 2224 | -8/Storage | Entered Recycling 2512 | -8/Recycling | Scanned before Scraplab entrance 2528 | -8/Recycling | Entered Scraplab 2537 | -8/Recycling | Discovered new exit (range 2) 2538 | -8/Recycling | Entered Scraptown 2538 | -8/Scraptown | System corruption cleaned by C-Scrubber 2626 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2636 | -8/Scraptown | Visited UFD Registry 2636 | -8/Scraptown | Registered with UFD as "Wavepod" 2677 | -8/Scraptown | Visited Cartography Club 2706 | -8/Scraptown | Found Surveybot 17 Chip 2797 | -8/Scraptown | Visited Sword Containment 2810 | -8/Scraptown | Found Prototype Slashing Weapon 2810 | -8/Scraptown | Identified Companion Sword 2834 | -8/Scraptown | Build established: Scavenger-Gunner 2844 | -8/Scraptown | Visited Research Penetration Think Tank 2866 | -8/Scraptown | Visited Curators Association 2895 | -8/Scraptown | Visited Supply Room 2941 | -8/Scraptown | Visited Supply Room 3195 | -8/Scraptown | Visited Science Testing Area 3235 | -8/Scraptown | Visited Awakened 3264 | -8/Scraptown | Visited Comm Corps 3303 | -8/Scraptown | Visited Bundlers 3792 | -8/Scraptown | Met Optimus 3792 | -8/Scraptown | Accepted into 0bPrime 3865 | -8/Scraptown | Discovered new exit (range 5) 3870 | -8/Scraptown | Entered Factory 3870 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4297 | -6/Factory | Repaired Broken Multireflex Exoskeleton 4385 | -6/Factory | Build established: Hacker-Mutant 4435 | -6/Factory | Spotted B-75 Beast 4693 | -6/Factory | Lost 4 parts (1p2n1w) 4935 | -6/Factory | Scrapoid reinforcements arrived 4982 | -6/Factory | Lost 3 allies 5010 | -6/Factory | Scrapoids reinforcements arrived? 5129 | -6/Factory | Garrison activated, responded to threat 5180 | -6/Factory | Lost 7 allies 5255 | -6/Factory | Core integrity fell below 50% 5282 | -6/Factory | Lost 8 parts (5n3u) 5303 | -6/Factory | Identified exit to Garrison 5303 | -6/Factory | Entered Garrison 5312 | -6/Garrison | Triggered checkpoint 5342 | -6/Garrison | Garrison Relay disabled 5414 | -6/Garrison | Lost 4 parts (3n1u) 5455 | -6/Garrison | Identified exit to Factory 5576 | -6/Garrison | Lost 3 parts (1p2n) 5703 | -6/Garrison | System corruption reached 10% 5773 | -6/Garrison | Triggered checkpoint 5792 | -6/Garrison | Triggered checkpoint 5841 | -6/Garrison | Triggered checkpoint 5842 | -6/Garrison | Core integrity fell below 20% 5866 | -6/Garrison | Build established: Scavenger-Tank 6115 | -6/Garrison | Triggered checkpoint 6203 | -6/Garrison | Lost 4 parts (2n2w) 6288 | -6/Garrison | Build established: Scavenger-Mutant 6299 | -6/Garrison | Garrison Relay disabled 6334 | -6/Garrison | Entered Factory 6543 | -6/Factory | Identified exit to Factory 6611 | -6/Factory | Entered another Factory area 6611 | -5/Factory | Evolved 2 slots: Utility x2 6657 | -5/Factory | Build established: Sprinter 6685 | -5/Factory | Fabricated L-41 Fighter (x3) 6753 | -5/Factory | Fabricated L-41 Fighter (x3) 6820 | -5/Factory | Fabricated L-41 Fighter (x3) 7000 | -5/Factory | System corruption reached 10% 7008 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 7109 | -5/Factory | Repaired Lrn. Missile Launcher 7276 | -5/Factory | Fabricated L-41 Fighter? 7314 | -5/Factory | Scrapoids reinforcements arrived? 7337 | -5/Factory | Lost 3 allies 7370 | -5/Factory | Spotted B-75 Beast 7371 | -5/Factory | Loaded intel: 7 recycling unit locations 7404 | -5/Factory | Discovered new exit (range 3) 7405 | -5/Factory | Entered another Factory area 7405 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7600 | -4/Factory | Discovered new exit (range 9) 7603 | -4/Factory | Entered Extension 7621 | -4/Extension | Disrupted transfer network 7646 | -4/Extension | Rescued a captive Derelict 7650 | -4/Extension | Rescued a captive Derelict 7650 | -4/Extension | Rescued a captive Derelict 7689 | -4/Extension | Rescued a captive Derelict 7690 | -4/Extension | Rescued a captive Derelict 7711 | -4/Extension | Lost 3 allies 7734 | -4/Extension | Destroyed 8 combat bots 7953 | -4/Extension | Rescued a captive Derelict 7957 | -4/Extension | Spotted B-86 Titan 8075 | -4/Extension | Build established: Commander-Gladiator 8103 | -4/Extension | First assault squad dispatched 8263 | -4/Extension | Lost 5 allies 8263 | -4/Extension | Spotted B-86 Titan 8347 | -4/Extension | Lost 16 parts (4p8n3u1w) 8378 | -4/Extension | Core integrity fell below 50% 8412 | -4/Extension | Energy Cycler disabled 8413 | -4/Extension | Core integrity fell below 20% 8414 | -4/Extension | Rescued a captive Derelict 8416 | -4/Extension | Rescued a captive Derelict 8418 | -4/Extension | Rescued a captive Derelict 8422 | -4/Extension | Rescued a captive Derelict 8443 | -4/Extension | Lost 8 parts (1p3n1u3w) 8602 | -4/Extension | Discovered new exit (range 12) 8604 | -4/Extension | System corruption reached 10% 8605 | -4/Extension | Entered Research 8605 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8619 | -3/Research | Discovered new exit (range 8) 8623 | -3/Research | Entered another Research area 8623 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8624 | -2/Research | Identified exit to DSF 8624 | -2/Research | Entered DSF 8666 | -2/DSF | Additional patrols routed to DSF 8674 | -2/DSF | Discovered new exit (range 17) 8694 | -2/DSF | Entered Access 8694 | -1/Access | Evolved 2 slots: Utility x2 8724 | -1/Access | Lost 9 parts (7n1u1w) 8773 | -1/Access | Identified exit to Surface 8825 | -1/Access | Lost 3 parts (2p1n) 8875 | *** | Escaped! Last Messages --------------- 08837_ A-15 Conveyor calls for reinforcements. 08837_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08840_ HV Slug penetrates A-15 Conveyor. 08840_ HV Slug penetrates Wall. 08840_ HV Slug penetrates A-15 Conveyor. 08840_ HV Slug penetrates Wall. 08843_ HV Slug penetrates A-15 Conveyor. 08843_ A-15 Conveyor suffers critical hit (Destroy). 08843_ Destroyed Med. Treads. 08846_ HV Slug penetrates A-15 Conveyor. 08846_ HV Slug penetrates Wall. 08846_ A-15 Conveyor calls for reinforcements. 08846_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08855_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 08868_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08870_ The Access Shell folds into the floor. 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R## ? | | ????????????????????" ########## | | ????????????????????" "@ ## | | ????????????????????" "" ## | | ????????????????????" ;;! " | | ??????????????BB????" ## """ | | ??????????????BB????" """ """ ## """ | | ????????????????????" """T""" ## " | | ????????????????????########## ####### ## | | ?????????????????????????????###?????# ## | | ?????????????????????????????????????# #######+## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? " ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 80 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 375 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 13 Melee Accuracy 17 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 12 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Authchip L-41 Fighter | x3 | -5/Factory Repaired ---------- Lgt. Treads | 7% | -8/Storage Multireflex Exoskeleton | 63% | -6/Factory | Broken Lrn. Missile Launcher | 28% | -5/Factory Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Wheel | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Lance | -4/Factory | Hacked Imp. Hover Unit | -4/Factory | Hacked Gravmag Array | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptAlertSubcomponent Manual? 0 Play Time 01:17:08 Cumulative 1220.8 hours Start 2025.11.15 @ 18:16:30 End 2025.11.15 @ 20:06:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1500 Rogue 1216 Adventurer 124 Explorer 160 Win Type 0 Total 57 Types 43/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc67de25-a870-4f9d-bbea-ecc8faeb679b