Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 12:08:41 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1997) 1997 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 4599 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 67 Cogmind --------- Core Integrity 367/550 Matter 500/500 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Humpback High-capacity Matter Pod Improved Signal Interpreter Bomb Drone Bay (7/16) > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (24) --- Light Nuclear Core Reinforced Deuterium Engine Faulty Improved Flight Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Force Booster Long-range Tractor Beam Shock Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Gauss Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Humpback High-capacity Matter Pod Improved Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Improved Flight Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Force Booster Long-range Tractor Beam Shock Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Gauss Rifle Mining Laser [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Humpback Device Advanced Sensor Array Storage Humpback Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 86 | 7 17 1 1 6 54 Power 6 | 1 1 . . 1 3 Engine 5 | 1 . . . 1 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 20 | 2 3 . . . 15 Treads 19 | 2 3 . . . 14 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 2 6 . 1 . 24 Device 11 | . 1 . . . 10 Storage 14 | 2 5 . 1 . 6 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 27 | 2 7 1 . 5 12 Energy Gun 7 | 2 2 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 15 | . 4 . . 3 8 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . 1 1 . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 11 | . 1 . . . 10 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 5 | . 1 . . . 4 Highest Loss Streak 10 | . 1 . . . 10 Average Slot Usage (%) 90 | . 99 100 86 85 86 Engine 4 | . . . . 7 9 Core 7 | . 13 14 14 6 . Treads 23 | . 27 28 28 28 15 Device 2 | . . . . . 6 Storage 17 | . 27 28 15 14 11 Processor 5 | . . . . . 14 Protection 3 | . . . . . 10 Energy Gun 1 | . 5 . . . . Ballistic Gun 20 | . 21 25 14 26 17 Special Weapon 2 | . . 2 14 . . Naked Turns . | . . . . . . Heaviest Build 108 | 16 43 43 89 92 108 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | 2 1 1 2 2 3 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 24 | 8 16 16 24 24 24 Average Capacity 19 | 7 11 16 22 24 24 Most Carried 24 | 4 16 16 23 24 24 Average Carried 18 | 2 9 16 18 23 22 Final Capacity 24 | 8 16 16 24 24 24 Final Carried 24 | 3 16 16 23 24 16 Class Distribution -------------------- 63% | Hauler-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2795 | 270 427 155 51 393 1499 Remotely 23 | . . . . . 23 Salvage Created 3462 | 183 551 45 . 492 2191 Parts 200 | 13 42 8 . 15 122 Haulers Intercepted 8 | . 2 . . . 6 Recyclers Shooed 4 | . 1 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 10 1 . 13 30 Guns 50 | . 10 1 . 9 30 AOE 4 | . . . . 4 . Classes Destroyed 12 | 3 5 . . 1 3 Worker 9 | 2 1 1 . 1 4 Builder 5 | . 3 1 . 1 . Tunneler 4 | 4 . . . . . Hauler 8 | . 2 . . . 6 Recycler 8 | 1 . . . 3 4 Watcher 6 | . 3 . . . 3 Swarmer 7 | . 3 1 . . 3 Grunt 27 | . 7 . . 4 16 Brawler 2 | . . . . . 2 Sentry 8 | . . . . . 8 Hunter 1 | . . . . . 1 Assembled 9 | . . . . 9 . Best Kill Streak 7 | 6 7 1 . 6 3 Combat Bots Only 4 | . 3 1 . 4 3 Max Kills in Single Turn 3 | 1 1 1 . 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2194 | . 330 76 . 275 1513 Core 259 | . 59 . . 17 183 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 250 | 10 49 11 . 31 149 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 90 100 100 . 46 46 Shots Fired 497 | 20 97 21 1 60 298 Gun 489 | 20 96 17 1 57 298 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special 5 | . 1 4 . . . Kinetic 442 | . 69 17 1 57 298 Thermal 52 | 20 28 4 . . . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 13 9 4 . 12 19 Robot Miss Streak 7 | 1 7 3 . 2 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 317 | 17 60 8 . 37 195 Core Hits 163 | 8 29 3 . 29 94 Critical Hits 5 | . 2 . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4954 | 215 876 100 . 769 2994 Guns 4684 | 215 876 100 . 508 2985 Cannons . | . . . . . . Explosions 261 | . . . . 261 . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 4178 | . 585 100 . 508 2985 Thermal 506 | 215 291 . . . . Explosive 261 | . . . . 261 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 5 Average Corruption 4 | . 4 5 5 5 2 Corruption Purged . | . . . . . . Effects 120 | . 19 30 26 23 22 Message Errors 27 | . 5 6 8 1 7 Matter Fused 31 | . 6 8 8 7 2 Heat Flow Errors 8 | . 1 2 1 3 1 Energy Discharges 13 | . 1 3 2 4 3 Data Loss (minor) 21 | . 5 4 5 2 5 Data Loss (major) 6 | . . 4 1 1 . Misfires 8 | . 1 3 1 2 1 Targeting Errors 5 | . . . . 3 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 14 . Projectiles . | . . . . . . Explosions 14 | . . . . 14 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . . 61 . Shots 2 | . . . . 2 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 272 | 120 272 179 163 250 204 Average Temperature 53 | 50 127 57 86 47 11 Received Heat Transfer 807 | . 150 9 . 81 567 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1374 | 570 804 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 552 | 35 178 68 . 115 552 Initial 25 | . 22 25 . . 1 Average 129 | 13 89 31 . 30 226 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 77 | 100 100 100 . 100 48 Level 1 11 | . . . . . 26 Level 2 10 | . . . . . 24 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 6 | . 2 . . . 4 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 20 5 . 14 52 Peak Tracking Total 5 | . 5 3 . 3 5 Tactical Retreats 8 | . 2 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 27 | . 11 1 1 1 13 Terminals 17 | . 8 1 . . 8 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 85 | . 41 3 1 1 39 Successful 45 | . 24 1 1 1 18 Failed 39 | . 16 2 . . 21 Catastrophic 5 | . 1 1 . . 3 Database Lockouts 1 | . 1 . . . . Manual 58 | . 32 4 . . 22 Terminals 63 | . 34 3 . . 26 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . . 4 Recycling Units 11 | . 5 . . . 6 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 16 | . 11 1 1 1 2 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 5 | . 4 1 . . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 3 | . 1 . . . 2 Retrieve Components 3 | . 1 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 19 | . 10 . . . 9 Terminals 16 | . 9 . . . 7 Track 3 | . 2 . . . 1 Assimilate 1 | . 1 . . . . Botnet 9 | . 5 . . . 4 Disrupt 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Reject 2 | . . . . . 2 Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 9 1 . . 10 Full Trace Events 6 | . 2 . . . 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 52 | . 13 . . . 39 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 24 | . 5 . . . 19 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 . Highest-Rated Group 40 | . . 40 16 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 17 | . . 12 . 3 2 Total Damage 171 | . . 153 . 18 . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches 9 | . . . . . 9 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 7772 | 131 1476 1050 1094 1097 2924 Spaces Moved 3619 | 58 756 561 551 497 1196 Core 9 | 9 . . . . . Treads 3376 | 49 756 561 551 497 962 Legs . | . . . . . . Wheels 234 | . . . . . 234 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 160 200 130 Average Speed 183 | 149 165 180 195 200 186 Slowest Speed 200 | 160 180 180 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 4 97 98 88 99 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 12 | . 1 3 . 8 . Terrain Destroyed 29 | . 1 4 . 24 . Melee . | . . . . . . Projectile 5 | . 1 4 . . . AOE 24 | . . . . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4286 | 79 888 576 573 545 1625 Wait 171 | . 38 2 . 1 130 Move 3614 | 57 755 560 550 496 1196 Hop . | . . . . . . Pick Up 83 | 4 16 1 19 5 38 Fast Attach 32 | 7 5 . 1 . 19 Attach 12 | . 2 . . 1 9 Detach 4 | . 2 . . . 2 Swap 42 | . 10 1 . 5 26 Drop 76 | 1 11 1 3 6 54 Fire 250 | 10 49 11 . 31 149 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 8) 795 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Identified exit to Mines 826 | -10/Materials | Identified exit to Materials 1026 | -10/Materials | Central database locked down 1272 | -10/Materials | Repaired Lgt. Treads 1608 | -10/Materials | Entered Mines 1655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1901 | -10/Mines | Discovered exit to Materials (range 9) 2076 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2191 | -10/Mines | Discovered exit to Materials (range 5) 2646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2647 | -10/Mines | Discovered new exit (range 5) 2658 | -10/Mines | Entered Exiles 2658 | -10/Exiles | Found Exiles lab abandoned 2658 | -10/Exiles | Accompanied by 1 ally 3138 | -10/Exiles | Build established: Hauler-Mutant 3473 | -10/Exiles | Discovered new exit (range 12) 3724 | -10/Exiles | Discovered new exit (range 15) 3752 | -10/Exiles | Entered Mines 3752 | -9/Mines | Accompanied by 1 ally 3753 | -9/Mines | Assembled infested the area 3759 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3811 | -9/Mines | Discovered new exit (range 15) 4007 | -9/Mines | Identified exit to Materials 4273 | -9/Mines | Found the Drone Emporium 4289 | -9/Mines | Found Prototype Device 4447 | -9/Mines | Learned location of Storage (-7) 4849 | -9/Mines | Entered Materials 4849 | -8/Materials | Evolved 4 slots: Utility x4 4992 | -8/Materials | Garrison activated, responded to threat 5916 | -8/Materials | Repaired Lgt. Treads 6335 | -8/Materials | Repaired Lgt. Treads 6414 | -8/Materials | Discovered new exit (range 5) 6701 | -8/Materials | Discovered new exit (range 10) 7312 | -8/Materials | Discovered new exit (range 12) 7503 | -8/Materials | Lost 10 parts (1p1n4u4w) 7561 | -8/Materials | Identified Bomb Drone Bay 7773 | -8/Materials | Self-destructed Last Messages --------------- 07709_ The unstable cave ceiling collapses. 07710_ U-05 Engineer lays Concrete. 07713_ U-05 Engineer builds a Wall. 07714_ The unstable cave ceiling collapses. 07714_ U-05 Engineer builds a Wall. 07716_ The unstable cave ceiling collapses. 07717_ U-05 Engineer lays Concrete. 07718_ U-05 Engineer builds a Wall. 07719_ U-05 Engineer lays Concrete. 07720_ U-05 Engineer builds a Wall. 07722_ The unstable cave ceiling collapses. 07722_ U-05 Engineer builds a Door. 07724_ U-05 Engineer builds a Wall. 07724_ U-05 Engineer lays Concrete. 07726_ YLQI4M:BULSGIQDTAMM&XRITR9GDKMDQSPJCTBCS 07726_ U-05 Engineer lays Concrete. 07728_ U-05 Engineer builds a Wall. 07729_ U-05 Engineer lays Concrete. 07741_ K-01 Serf collects debris. 07769_ >TYLGFI7QAZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | #####?????????????????????????????????????????# | | /#?????????????????????????????????????????# "" | | / ##????????????????????????????????????????# "" | | * ##???????????????????????????????????##### "" | | #???????????????????????????????????#!! # | | ! #?????????????????#####?????????????#!! #! | | # #?????????????????# #########?????#!! #### | | ##?????????????????# ## #?????#!! | | #?????????????????# ## #?????#== | | ###?????????????????# ## !!!#?????#== | | / # # ########??????????# ## !! #?????####### | | # ############ ## !! #???????????# | | # """ = ## ## ## ?????????????# | | # """" ## """ # ###+################ | | # """"" ??# """ # | | ## !## """ + T | | ## ! ## k # | | %##+#######+### """ # ###+#### ######## | | ! = ##### #?# """ ## ## *=/= # #??????# | | #?# """ ## ## % # #??????# | | ## #?# ##t ## # ######## | | ## """ ############# ## # # # % | | ## """"" nn ## # # # | | ## """"" nn @ n## | # # # | | ## """"" n n ######### + # | | ## """ #############+####?????# # # | | ## #?????????# #?????# # # | | ## #?????????# #?????# ######## | | ## #?????????# " " ]#?????# #??????# | | +###+#########?????????# "G" ####### #??????# | | #????????????# " / #??????# | | #????????????# ! ####### #??????# # | | ! =#????????????##+#####?????# #??????# # | | #?????????????# #?????????#!#??????# # | | #?????????????# #??########%#??????# # | | #?????????????# #? ! # #??###?# # | | #?????????????# #? # #### ### # | | #+####################### # # # [[ # # | | # # # [[ # # | | + # # + # | | # """ """ # # # # | | #################/#### """ ""??# # # # | | """ ""#???????# #???""" "???# # # # | | """ ""#???????# #???#####???# ######## !=# | | """ T"#???????# #???????????# ######## %+ | | ""#???????# #???????????# % %# | | ""#???????# #???????????# ##### # | | """ ########### ##########??# #???#=%=# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularHardcellFrame Manual? 0 Play Time 00:44:06 Cumulative 175.2 hours Start 2021.01.05 @ 11:16:55 End 2021.01.05 @ 12:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a15ee0c-b40c-42ca-89d9-fca36bdccd4d