Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:48:52 Player: Ol Swarmie Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (2897) 2897 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 9991 Bonus ------- Follower Combat Kills 326 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 98/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biomechanical Wings Improved Heat Sink Hardened Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Great Axe > --- INVENTORY -------- Fission Core Cooled Aerolev Unit Biomechanical Wings Improved Heat Sink Hardened Light Armor Plating Improved Medium Armor Plating Heavy Particle Gun Firepult Assault Cannon EMP Blaster Rocket Launcher Improved Datajack Axe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . 1 . 1 1 Utility 4 | . . . 1 . . . 2 . . . . 1 Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 74 | 10 8 . 7 . 2 . 14 3 1 13 8 8 Power 12 | 2 1 . 1 . . . 2 . . 4 1 1 Engine 6 | 2 1 . 1 . . . 1 . . 1 . . Core 6 | . . . . . . . 1 . . 3 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 4 1 . 2 . . . 2 1 1 5 4 4 Treads 10 | 2 1 . 2 . . . 2 1 1 . . 1 Leg 7 | 2 . . . . . . . . . 5 . . Wheel 4 | . . . . . . . . . . . 4 . Hover 2 | . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 16 | 1 3 . 1 . 1 . 5 1 . 2 . 2 Device 6 | . 1 . . . . . 3 . . 1 . 1 Storage 4 | 1 2 . . . 1 . . . . . . . Processor 3 | . . . 1 . . . 1 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 2 | . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 3 3 . 3 . 1 . 5 1 . 2 3 1 Energy Gun 5 | . . . . . . . 2 1 . 1 1 . Energy Cannon 2 | . . . . . 1 . 1 . . . . . Ballistic Gun 6 | 3 1 . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 3 | . 1 . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . 1 Parts Lost 42 | . 2 . . . . . 7 2 . 3 10 18 Power 5 | . . . . . . . 1 . . 1 1 2 Propulsion 15 | . 1 . . . . . 2 1 . 1 3 7 Utility 10 | . . . . . . . 3 . . 1 3 3 Weapon 12 | . 1 . . . . . 1 1 . . 3 6 Highest Loss Streak 10 | . 1 . . . . . 4 1 . 2 10 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 2 8 10 11 15 14 15 13 12 13 13 13 12 Power 1 | . 1 1 1 1 1 1 . . . . 1 2 Propulsion 1 | 1 1 1 2 3 2 2 1 . . 1 1 2 Utility 2 | . 1 2 . 1 1 2 2 2 4 3 3 2 Weapon 7 | . 4 5 6 8 8 9 8 8 8 8 6 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 4 . . 1 5 . 4 . 3 1 1 8 Power 4 | . . . . . . . . . . . 1 3 Propulsion 9 | . 3 . . 1 2 . 2 . . . . 1 Utility 7 | . 1 . . . . . . . 3 . . 3 Weapon 6 | . . . . . 3 . 2 . . 1 . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 90 85 87 100 99 88 88 90 87 97 86 48 Engine 7 | . 14 14 11 11 11 11 6 . . 5 . . Core 3 | . . . . . . . 2 9 7 7 11 3 Treads 13 | . 2 14 20 22 22 22 17 16 18 13 . 1 Leg 4 | . 21 . . . . . . . . 9 17 . Wheel 1 | . . . . . . . . . . . 1 13 Device 11 | . 9 14 11 11 11 11 15 18 15 7 6 2 Storage 9 | . 13 14 11 11 11 11 9 9 7 7 6 4 Processor 6 | . . . 3 11 11 11 9 9 7 7 5 4 Hackware 1 | . . . . . . . . 3 7 7 5 . Protection 2 | . . . . . . . 6 . . 6 5 . Energy Gun 5 | . . . . . . . 4 13 15 18 17 3 Energy Cannon 3 | . . . . . . 11 8 3 . . . . Ballistic Gun 9 | . 15 14 17 33 32 11 1 . . . . . Impact Weapon 2 | . 10 14 7 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 6 9 7 4 5 4 Peak Build Rating 55 | 6 10 9 21 21 37 37 41 34 38 51 55 39 Average Rating 29 | 4 8 9 14 21 21 37 33 31 35 45 48 27 On Entrance 24 | . 6 9 9 21 21 37 37 32 34 38 48 31 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 14 22 22 35 34 50 50 55 37 36 57 53 39 Greatest Support 71 | 40 20 20 46 46 46 46 55 46 71 71 54 40 Greatest Overweight (x) 13 | . 2 1 1 . 1 1 1 1 . 1 13 11 Average Overweight (x) . | . . 1 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 10 11 15 14 15 14 13 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 15 15 15 15 15 14 14 15 14 4 Class Distribution -------------------- 39% | Mutant 18% | Gunner 14% | Scavenger-Skirmisher 13% | Skirmisher 9% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Matter Collected 1624 | 228 278 48 203 46 . 81 321 20 10 123 195 71 Remotely . | . . . . . . . . . . . . . Salvage Created 3825 | . 251 . 166 58 . 195 1623 258 50 228 837 159 Parts 192 | . 19 . 9 6 . 10 62 9 1 19 50 7 Haulers Intercepted 11 | . 2 . 1 . . . 5 1 1 . 1 . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 63 | . 12 . 4 2 . 6 23 3 . 4 7 2 Melee 1 | . . . . . . . . . . . . 1 Guns 29 | . 4 . 4 2 . 2 6 2 . 4 5 . Cannons 9 | . . . . . . 1 6 1 . . 1 . AOE 15 | . 7 . . . . 3 5 . . . . . Classes Destroyed 15 | . 5 . 1 1 . . 4 . . 1 3 . Worker 9 | . 2 . . . . . 2 . . . 5 . Builder 5 | . . . . . . . . . . . 4 1 Tunneler 2 | . . . . 1 . . 1 . . . . . Hauler 11 | . 2 . 1 . . . 5 1 1 . 1 . Recycler 2 | . . . . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . . . 4 1 . . . . Swarmer 17 | . 9 . 3 2 . 3 . . . . . . Grunt 22 | . 3 . 1 . . 3 14 1 . . . . Sentry 13 | . . . . . . . 7 2 . . 4 . Specialist 4 | . . . . . . . . . . 4 . . Hunter 3 | . . . . . . . 2 . . . . 1 Programmer 4 | . . . . . . . . . . . 3 1 Zionite 1 | . . . 1 . . . . . . . . . Best Kill Streak 6 | . 6 . 4 2 . 3 5 2 1 2 4 2 Combat Bots Only 6 | . 6 . 4 2 . 3 4 2 . 2 4 1 Max Kills in Single Turn 3 | . 3 . 2 1 . 3 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . . . 3 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Hostile Shots Fired 671 | . 83 . 2 4 . 29 137 17 . 40 197 162 Missed 252 | . 31 . . 2 . 8 45 3 . 15 91 57 Hits 419 | . 52 . 2 2 . 21 92 14 . 25 106 105 Projectile 419 | . 52 . 2 2 . 21 92 14 . 25 106 105 Critical Strikes 18 | . . . . . . 1 6 1 . 3 2 5 Damage Taken 6677 | . 581 . 62 14 . 506 1316 264 . 687 996 2251 Core 1679 | . 97 . 16 7 . 53 184 71 . 104 143 1004 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 189 | . . . . . . . 189 . . . . . Core Remaining (%) 77 | 100 . 61 . . . 81 . 53 . 85 83 . Volleys Fired 246 | . 41 . 11 3 . 17 104 15 1 10 33 11 Largest 3 | . 2 . 3 3 . 2 2 2 2 2 3 2 Hottest 273 | . 50 . 69 69 . 273 273 124 112 112 168 92 Shots Fired 411 | . 54 . 21 9 . 21 163 24 2 20 81 16 Gun 291 | . 41 . 21 9 . 17 92 17 2 20 67 5 Cannon 93 | . . . . . . 4 66 7 . . 12 4 Launcher 27 | . 13 . . . . . 5 . . . 2 7 Special . | . . . . . . . . . . . . . Kinetic 141 | . 41 . 21 9 . 17 37 . . . 12 4 Thermal 243 | . . . . . . 4 121 24 2 20 67 5 Explosive 18 | . 13 . . . . . 5 . . . . . Electromagnetic 9 | . . . . . . . . . . . 2 7 Robot Hit Streak 18 | . 9 . 2 3 . 14 12 9 3 11 18 4 Robot Miss Streak 9 | . 9 . 2 1 . 1 5 1 . 1 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 291 | . 26 . 13 4 . 13 114 18 2 18 66 17 Core Hits 166 | . 25 . 8 3 . 13 61 7 1 7 36 5 Critical Kills 4 | . . . 1 . . . 2 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 22 | . 1 . 1 . . . 9 2 1 . 7 1 Burn 15 | . . . . . . . 7 1 1 . 6 . Meltdown 3 | . . . . . . . 2 1 . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . Smash 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 56 | . 9 . 4 . . . 13 . . . 14 16 Impact 14 | . 9 . 1 . . . 4 . . . . . Slashing 39 | . . . . . . . 9 . . . 14 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . 1 . 3 . . . 6 . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8196 | . 1143 . 159 59 . 579 3231 326 35 304 1662 698 Guns 3192 | . 235 . 159 59 . 186 1089 223 35 304 902 . Cannons 1374 | . . . . . . 134 832 103 . . 247 58 Explosions 2307 | . 772 . . . . 259 869 . . . 177 230 Melee 1315 | . 136 . . . . . 441 . . . 336 402 Ramming 8 | . . . . . . . . . . . . 8 Kinetic 1299 | . 235 . 159 59 . 186 355 . . . 247 58 Thermal 4161 | . . . . . . 393 2138 326 35 304 937 28 Explosive 1069 | . 772 . . . . . 297 . . . . . Electromagnetic 344 | . . . . . . . . . . . 142 202 Impact 213 | . 136 . . . . . 77 . . . . . Slashing 1102 | . . . . . . . 364 . . . 336 402 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 2 21 Average Corruption 3 | . . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 6 10 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . 2 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 353 | . 64 . . . . . 227 . . . 15 47 Projectiles 1 | . . . . . . . 1 . . . . . Explosions 23 | . 1 . . . . . 7 . . . 15 . Melee 329 | . 63 . . . . . 219 . . . . 47 Knockbacks 2 | . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 376 | . 113 . . . . 151 3 . . . 100 9 Shots 23 | . 5 . . . . 10 2 . . . 5 1 Rammed 4 | . . . . . . . 1 . . . . 3 Targets Rammed 4 | . . . . . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | . 3 . 24 15 . 308 408 99 . 11 214 . Average Temperature 91 | . 2 . 14 10 . 155 85 45 . 11 73 . Received Heat Transfer 1311 | . 90 . 27 . . 207 621 72 . 54 222 18 Effects 7 | . . . . . . 1 6 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . Interference 4 | . . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . 1 Parts Fried 3 | . 1 . . . . . . . . . . 2 Impact Corruptions 5 | . 3 . . . . . 2 . . . . . Robots Melted 9 | . . . . . . . 7 1 . . 1 . Combat Hostiles 7 | . . . . . . . 6 . . . 1 . Parts Melted 43 | . . . 3 . . 1 22 7 1 . 9 . Heat Transferred 13364 | . . . . . . 2000 7416 740 148 666 2344 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . Low Security (%) 93 | 100 97 100 85 100 . 100 79 100 100 100 100 100 Level 1 6 | . 2 . 14 . . . 20 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 243 | . 212 3 231 68 . 146 243 124 56 90 98 44 Initial 98 | . . 3 . 68 . . 29 98 56 . 44 44 Average 47 | . 87 . 64 9 . 30 97 50 11 58 18 7 Influence Increases 2977 | . 423 . 359 82 . 323 884 285 7 105 368 141 Destroy 0b10 Robot/C 1540 | . 240 . 200 60 . 200 460 120 . 80 140 40 Destroy 0b10 Robot/NC 200 | . 25 . 15 5 . . 70 15 5 . 60 5 Destroy Leader 416 | . 46 . 44 10 . 40 148 24 2 10 72 20 Allied During Kill 97 | . . . 64 7 . 14 . 12 . . . . Successful Hack 85 | . 14 . 5 . . 12 41 8 . . 5 . Disable Machine 240 | . 15 . 30 . . 45 75 15 . . 45 15 Destroy Structure 174 | . 68 . 1 . . 12 60 1 . . 16 16 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 210 | . 15 . . . . . 15 90 . 15 30 45 Influence Decreases 2977 | . 414 9 183 258 . 245 727 396 131 20 363 231 Entered New Map 455 | . . 6 . 108 . . 49 137 68 . 41 46 Time Decay 2076 | . 394 3 143 130 . 245 588 164 63 . 214 132 Lost Part 273 | . 20 . . . . . 70 20 . 20 90 53 Lost Ally 120 | . . . 40 20 . . 20 40 . . . . Purge Threat 53 | . . . . . . . . 35 . . 18 . Squads Dispatched 18 | . 2 . 1 . . 1 3 2 . 1 6 2 Investigation 6 | . 1 . 1 . . 1 2 . . . 1 . Extermination 4 | . . . . . . . . . . . 3 1 Reinforcement 5 | . 1 . . . . . 1 . . 1 1 1 Assault 2 | . . . . . . . . 2 . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Distress Signals 10 | . . . 2 . . . 4 . . . . 4 Communications Jammed 6 | . . . . . . . . 6 . . . . Distress Signals 5 | . . . . . . . . 5 . . . . Times Spotted 142 | . 22 . 10 3 . 10 36 15 . 8 13 25 Peak Tracking Total 13 | . 6 . 4 3 . 3 6 7 . 3 5 13 Tactical Retreats 9 | . 1 . . . . . 1 1 . 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Traps Triggered 3 | . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Disabled 16 | . 1 . 2 . . 3 5 1 . . 3 1 Max in Single Turn 2 | . 1 . . . . 2 1 1 . . 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Accessed 41 | . 7 . 3 . 5 2 9 5 3 . 7 . Terminals 26 | . 5 . 2 . . 2 6 5 1 . 5 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . 1 . 1 . . . Recycling Units 5 | . 1 . 1 . . . 1 . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 139 | . 20 . 6 . 50 8 29 10 3 . 13 . Successful 99 | . 10 . 2 . 50 3 20 3 2 . 9 . Failed 39 | . 10 . 4 . . 4 9 7 1 . 4 . Catastrophic 8 | . 2 . . . . . 4 1 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 31 | . 3 . 1 . 1 5 13 4 . . 4 . Terminals 69 | . 17 . 4 . . 8 18 10 1 . 11 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . . . . . 4 . 1 . . . Recycling Units 9 | . 2 . 2 . . . 3 . 1 . 1 . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 82 | . 9 . 1 . 50 3 8 3 1 . 7 . Record 59 | . 1 . . . 49 . 5 1 . . 3 . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Alert Level 4 | . 2 . . . . 1 . . . . 1 . Unreport Threat 2 | . . . . . . . . 1 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 2 . 1 . 1 . Report Inventory 3 | . . . . . . . 1 . 1 . 1 . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . Terminals 3 | . . . . . . . 3 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 7 . 2 . . 2 5 4 1 . 6 . Full Trace Events 7 | . . . 1 . . 1 3 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 70 | . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . 9 . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total Allies 7 | . . 5 . . . . . 2 . . . . Largest Group 5 | . . 5 5 2 1 1 1 2 . . . . Highest-Rated Group 89 | . . 89 89 32 16 16 16 62 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 108 | . . . 46 3 . 25 5 29 . . . . Total Damage 1231 | . . . 465 30 . 270 65 401 . . . . Kills 17 | . . . 8 1 . 4 . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Active Infowar (turns) 8201 | . 653 783 606 1002 1092 1137 2061 489 310 5 . 63 Sensors 6894 | . 653 783 606 1002 1092 1137 1621 . . . . . IFF 63 | . . . . . . . . . . . . 63 Jamming 1244 | . . . . . . . 440 489 310 5 . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Turns Passed 12384 | 97 968 783 606 1002 1094 1137 2902 489 310 203 2040 753 Spaces Moved 6888 | 58 489 327 326 620 670 457 1286 247 189 92 1474 653 Core 42 | 8 . . . . . . . . . . 17 17 Treads 4338 | 30 75 327 326 620 670 457 1286 247 189 44 . 67 Legs 1825 | 20 414 . . . . . . . . 48 1343 . Wheels 680 | . . . . . . . . . . . 114 566 Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 240 160 160 160 120 80 50 Average Speed 162 | 131 165 240 168 160 160 240 192 170 160 157 124 101 Slowest Speed 700 | 160 260 240 240 160 240 240 240 240 160 190 700 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 71 77 29 86 92 77 57 36 5 51 20 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 1 . . 1 . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . Spaces Dug 33 | . 11 . 1 . . . 7 . . . 9 5 Terrain Destroyed 169 | . 80 . 1 . . 12 55 . . . 14 7 Melee 27 | . 5 . 1 . . . 7 . . . 9 5 Projectile 2 | . . . . . . . 1 . . . 1 . AOE 140 | . 75 . . . . 12 47 . . . 4 2 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total 7576 | 74 581 326 361 624 696 480 1520 291 196 128 1593 706 Wait 154 | 2 1 . . . . 5 71 25 . . 45 5 Move 6876 | 57 488 326 325 619 669 456 1285 246 188 91 1473 653 Hop . | . . . . . . . . . . . . . Pick Up 80 | 5 19 . 9 1 11 1 16 2 3 3 6 4 Fast Attach 33 | 6 2 . 1 . 1 . 5 . 1 9 5 3 Attach 31 | . 2 . 2 . . . 8 3 . 3 5 8 Detach 7 | . . . . . . . 3 . . 2 1 1 Swap 24 | 4 5 . 5 . 2 . 4 . . 3 1 . Drop 60 | . 14 . 4 1 13 1 10 . 3 7 5 2 Fire 246 | . 41 . 11 3 . 17 104 15 1 10 33 11 Melee 56 | . 9 . 4 . . . 13 . . . 14 16 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 1066 | -10/Materials | Entered Mines 1369 | -10/Mines | Discovered new exit (range 7) 1818 | -10/Mines | Discovered new exit (range 11) 1842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1849 | -10/Mines | Entered Materials 1849 | -9/Materials | Accompanied by 5 allies 1849 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1854 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2393 | -9/Materials | Discovered new exit (range 8) 2455 | -9/Materials | Entered Mines 2455 | -9/Mines | Accompanied by 2 allies 2460 | -9/Mines | Discovered new exit (range 12) 2559 | -9/Mines | Build established: Gunner 2569 | -9/Mines | Discovered new exit (range 8) 2583 | -9/Mines | Learned location of Storage (-8) 2947 | -9/Mines | Learned Materials garrison access intel 3389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3449 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3451 | -9/Mines | Discovered new exit (range 5) 3457 | -9/Mines | Entered Exiles 3457 | -9/Exiles | Accompanied by 1 ally 3501 | -9/Exiles | Discovered new exit (range 15) 3513 | -9/Exiles | Met 8R-AWN 3544 | -9/Exiles | Met EX-HEX 3661 | -9/Exiles | Met EX-BIN 3819 | -9/Exiles | Aligned with FarCom system 3821 | -9/Exiles | Given EX-Vault access code 3857 | -9/Exiles | Opened EX-Vault 3907 | -9/Exiles | Found Firepult 3919 | -9/Exiles | Found AWS/Autocannon 3930 | -9/Exiles | Found Potential Leg 3987 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4036 | -9/Exiles | Met EX-DEC 4216 | -9/Exiles | Visited The Gauntlet 4449 | -9/Exiles | Learned location of Zion (-6) 4522 | -9/Exiles | Discovered new exit (range 14) 4551 | -9/Exiles | Left Exiles lab with Firepult 4551 | -9/Exiles | Entered Mines 4551 | -8/Mines | Accompanied by 1 ally 4637 | -8/Mines | Discovered new exit (range 12) 4830 | -8/Mines | Build established: Skirmisher 5626 | -8/Mines | Discovered new exit (range 8) 5657 | -8/Mines | Central database locked down 5688 | -8/Mines | Entered Materials 5688 | -8/Materials | Accompanied by 1 ally 5688 | -8/Materials | Evolved 2 slots: Utility x2 5689 | -8/Materials | Identified exit to Storage 5690 | -8/Materials | Loaded intel: 1 garrison access location 6458 | -8/Materials | Build established: Assassin 6926 | -8/Materials | Repaired Imp. Treads 6964 | -8/Materials | Repaired Blade Saw 7354 | -8/Materials | Discovered new exit (range 5) 7614 | -8/Materials | Build established: Mutant 7780 | -8/Materials | Identified exit to Factory 7978 | -8/Materials | Lost 4 parts (1p1n2u) 8590 | -8/Materials | Entered Storage 8680 | -8/Storage | Learned location of Armory (-4) 8797 | -8/Storage | Identified exit to Recycling 8975 | -8/Storage | Met a pair of Derelict thieves 9059 | -8/Storage | Discovered exit to Factory (range 14) 9079 | -8/Storage | Entered Factory 9079 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9388 | -7/Factory | Identified exit to DSF 9389 | -7/Factory | Entered DSF 9446 | -7/DSF | Additional patrols routed to DSF 9572 | -7/DSF | Discovered new exit (range 14) 9592 | -7/DSF | Entered Factory 9592 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9791 | -6/Factory | Build established: Scavenger-Skirmisher 10696 | -6/Factory | Garrison activated, responded to threat 11398 | -6/Factory | Lost 10 parts (1p3n3u3w) 11593 | -6/Factory | Discovered new exit (range 13) 11632 | -6/Factory | Entered another Factory area 11632 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11845 | -5/Factory | Build established: Scavenger-Mutant 12048 | -5/Factory | Lost 5 parts (1p2n1u1w) 12196 | -5/Factory | Lost 5 parts (3n2w) 12348 | -5/Factory | System corruption reached 10% 12360 | -5/Factory | Core integrity fell below 50% 12371 | -5/Factory | Cargo convoy interrupted 12381 | -5/Factory | Core integrity fell below 20% 12385 | -5/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 12376_ Penetrated by Slug. 12376_ Rocket Launcher destroyed. 12376_ Slammed into P-70 Sage. 12376_ Destabilizing: System corrupted (+1). 12376_ IFF Parser destroyed. 12377_ Slammed into P-70 Sage. 12377_ P-70 Sage knocked back. 12377_ K-01 Serf collects debris. 12378_ Slammed into P-70 Sage. 12378_ Destabilizing: System corrupted (+1). 12378_ K-01 Serf destroyed. 12379_ R-10 Processor collects Imp. Medium Armor Plating. 12379_ M-28 Smith repairs H-66 Slayer. 12380_ Penetrated by Slug. 12382_ R-10 Processor collects Lgt. Angular Momentum Engine. 12384_ Slug penetrates A-27 Freighter. 12385_ K-01 Serf collects debris. 12385_ Terminal disabled. Map ----- +----------------------------------------------------+ | #########+#############??????????????????????????? | | # ?????????????????????????? | | #! "" ?????????????????????????? | | # """ """#????????????????????????? | | # """ S"#????????????????????????? | | # """ """#????????????????????????? | | # """#????????????????????????? | | # """ #????????????????????????? | | # """ #????????????????????????? | | # """ #????????????????????????? | | # s s #????????????????????????? | | !# s #????????????????????????? | | # s !#????????????????????????? | | #####+######+#####+######????????????????????????? | | ##########?????????????????? | | # ??????????????????? | | # ??????????????????? | | # """"??????????????????? | | # R """"""" ??????????????? | | ####+########### # """"""" #?????????????? | | # #?????# # """"""" #?????????????? | | # #?????# # +?????????????? | | # #?????# p = #?????????????? | | # ####### # #?????????????? | | + # [ # # A #?????????????? | | # # # = # @ ""T"" #?????????????? | | # # " " #= %! # """"???????????????? | | # # " " # pp##/#########???????????????? | | # # " " # xh #???????????????????? | | ########## " " + w i #???????????????????? | | #????????# " " # x + ?????????????????? | | #????????# " " # h # ?????????????????? | | ########## " " # p m #???????????????????? | | + " " ###+#### h #???????????????????? | | #### ##### " " #? ??? % #???????????????????? | | #??# #???# #? ??? % #???????????????????? | | #??# #???##+####?"" ??? " +???????????????????? | | #??# #????# #?????????? #???????????????????? | | #??# #????# #?????????? #???????????????????? | | #??# ###### #?????????? ?????????????????????? | | ##??# ^ #?????????? ??????????????????????? | | ??### % #???????????????????????????????????? | | ??# =!] #???????????????????????????????????? | | ### ^ =! #???????????????????????????????????? | | # =! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #####???????????????????????????????? | | # ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 2% | -8/Materials Blade Saw | 5% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireComponentRegenerator Manual? 0 Play Time 02:31:20 Cumulative 21.5 hours Start 2025.07.14 @ 19:52:33 End 2025.07.28 @ 17:48:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e763051-1dc7-4c60-92c9-99ee72c487f6