Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 13:21:58 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (424) 424 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1534 Bonus ------- None Cogmind --------- Core Integrity 256/400 Matter 206/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Small Storage Unit High-capacity Battery (250) Visual Processing Unit Improved Terrain Scanner Improved Utility Shielding Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Seismic Detector Utility Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Airjet Small Storage Unit Improved Terrain Scanner [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 3 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 4 | . . 4 Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 5 | 1 5 7 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 2 | . 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 9 | 1 2 6 Power 1 | . . 1 Propulsion 4 | 1 2 1 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 99 82 Engine 11 | . 14 9 Leg 16 | . 28 4 Hover 11 | . . 23 Device 12 | . 14 10 Storage 12 | . 14 11 Protection 3 | . . 7 Energy Gun 13 | . 19 7 Ballistic Gun 6 | . 8 4 Launcher 1 | . . 3 Peak Build Rating 19 | 7 7 19 Average Rating 10 | 5 6 14 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 21 | 14 21 21 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 4 7 10 Average Carried 5 | 1 5 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 481 | 280 14 187 Remotely . | . . . Salvage Created 627 | 106 199 322 Parts 44 | 7 15 22 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 1 8 Guns 4 | . . 4 AOE 5 | . 1 4 Classes Destroyed 9 | 2 5 2 Worker 4 | . 3 1 Tunneler 2 | 2 . . Hauler 2 | . 1 1 Recycler 2 | 1 . 1 Operator 3 | . 2 1 Watcher 4 | . 2 2 Swarmer 3 | . . 3 Grunt 5 | . 1 4 Sentry 1 | . . 1 Best Kill Streak 6 | 2 6 4 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 4 | 1 4 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 78 | . 26 52 Missed 28 | . 8 20 Hits 50 | . 18 32 Projectile 50 | . 18 32 Critical Strikes 1 | . 1 . Damage Taken 757 | . 241 516 Core 156 | . 12 144 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Core Remaining (%) 97 | 100 95 . Volleys Fired 55 | 10 11 34 Largest 2 | 2 2 2 Hottest 101 | 60 80 101 Shots Fired 89 | 20 22 47 Gun 82 | 20 22 40 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 37 | 10 6 21 Thermal 3 | . . 3 Explosive 7 | . . 7 Electromagnetic 42 | 10 16 16 Robot Hit Streak 9 | 3 5 9 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 50 | 10 13 27 Core Hits 42 | 5 13 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1420 | 133 418 869 Guns 683 | 110 180 393 Cannons . | . . . Explosions 725 | 23 236 466 Melee . | . . . Ramming 12 | . 2 10 Kinetic 247 | 31 6 210 Thermal 291 | 23 236 32 Explosive 466 | . . 466 Electromagnetic 404 | 79 174 151 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 155 | . . 155 Shots 6 | . . 6 Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 91 | 40 85 91 Average Temperature 24 | 21 29 22 Received Heat Transfer 339 | . 153 186 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 374 | 50 250 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 1 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 83 Level 1 7 | . . 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 284 | 5 70 284 Initial 17 | . . 17 Average 45 | . 5 99 Influence Increases 634 | 15 105 514 Destroy 0b10 Robot/C 180 | . 20 160 Destroy 0b10 Robot/NC 85 | 15 40 30 Destroy Leader 62 | . 16 46 Successful Hack 16 | . 10 6 Disable Machine 30 | . 15 15 Destroy Structure 66 | . 4 62 Partial Spotted 30 | . . 30 Lose Combat Pursuer 165 | . . 165 Influence Decreases 376 | 15 63 298 Entered New Map 25 | . . 25 Time Decay 261 | 15 43 203 Lost Part 90 | . 20 70 Squads Dispatched 4 | . 2 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 11 32 Peak Tracking Total 8 | . 5 8 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 11 9 Successful 8 | . 4 4 Failed 12 | . 7 5 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 17 | . 11 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 1 | . 1 . Locate Traps 3 | . 2 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used 2 | . 2 . Hacking Detections 5 | . 4 1 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . . 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1033 | 24 557 452 Seismic 920 | 24 466 430 ECM 177 | . 91 86 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1224 | 132 557 535 Spaces Moved 910 | 72 305 533 Core 7 | 7 . . Treads . | . . . Legs 438 | 65 305 68 Wheels . | . . . Hover 465 | . . 465 Flight . | . . . Fastest Speed 50 | 50 120 52 Average Speed 91 | 121 127 66 Slowest Speed 200 | 190 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 45 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 62 | . 3 59 Melee . | . . . Projectile . | . . . AOE 62 | . 3 59 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1210 | 96 450 664 Wait 194 | . 126 68 Move 908 | 71 304 533 Hop . | . . . Pick Up 17 | 6 3 8 Fast Attach 13 | 7 . 6 Attach 7 | . . 7 Detach 1 | . . 1 Swap 8 | . 3 5 Drop 5 | 2 2 1 Fire 55 | 10 11 34 Melee . | . . . Ram 1 | . . 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 3) 621 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Discovered new exit (range 13) 1204 | -9/Materials | Lost 7 parts (1p4n1u1w) 1225 | -9/Materials | Self-destructed Last Messages --------------- 01166_ Hvy. EM Pulse Gun destroyed. 01167_ G-34 Mercenary destroyed. 01167_ Destroyed Aluminum Leg. 01167_ Lgt. Ion Engine destroyed. 01167_ U-05 Engineer builds a Wall. 01168_ Airjet destroyed. 01169_ G-47 Trooper destroyed. 01170_ U-05 Engineer builds a Wall. 01173_ The unstable cave ceiling collapses. 01173_ U-05 Engineer builds a Wall. 01173_ Seismic Detector destroyed. 01174_ U-05 Engineer lays Concrete. 01175_ The unstable cave ceiling collapses. 01176_ U-05 Engineer builds a Wall. 01176_ Acquired 10 matter. 01179_ The unstable cave ceiling collapses. 01184_ U-05 Engineer lays Concrete. 01190_ System corrupted: Substantial component data lost. 01190_ U-05 Engineer lays Concrete. 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