Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:46:42 Player: Sage Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3829) 3829 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 7723 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 198 Entered Garrisons 200 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 247/265 System Corruption 2% Temperature Warm (187) Movement Walking (105) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg VSS Leg > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ion Cannon Katana > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Melee Analysis Suite Insulated Plating Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Medium Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Improved Ion Engine VSS Leg Cryofiber Web Light Armor Plating Improved EM Shotgun [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 92 | 7 14 3 31 16 12 9 Power 15 | 2 1 1 3 4 2 2 Engine 10 | 2 1 1 3 1 1 1 Core 5 | . . . . 3 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 . 9 2 2 3 Treads 2 | . . . 2 . . . Leg 18 | 2 2 . 7 2 2 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 5 1 15 6 5 1 Device 8 | . 1 . 5 1 1 . Storage 1 | 1 . . . . . . Processor 7 | . 1 . 3 2 1 . Hackware 2 | . . . . 1 1 . Protection 16 | . 3 1 7 2 2 1 Artifact . | . . . . . . . Weapon 23 | 2 6 1 4 4 3 3 Energy Gun 4 | . 1 . . 2 . 1 Energy Cannon 5 | . . . 2 . 2 1 Ballistic Gun 6 | 2 2 . 1 . 1 . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 27 | . 3 2 6 7 2 7 Power 5 | . . 1 . 1 1 2 Propulsion 6 | . 1 . 2 1 . 2 Utility 10 | . 1 1 4 2 . 2 Weapon 6 | . 1 . . 3 1 1 Highest Loss Streak 6 | . 2 2 1 2 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 89 99 89 90 97 87 Engine 9 | . 14 13 10 5 2 6 Core 4 | . . . . 11 13 6 Treads 2 | . . . 10 . . . Leg 18 | . 27 28 10 17 17 17 Device 7 | . 4 14 10 3 8 . Processor 10 | . 1 . 8 21 18 14 Hackware 3 | . . . . 6 9 18 Protection 11 | . 10 13 16 6 9 7 Energy Gun 2 | . 6 . . 4 2 . Energy Cannon 5 | . . . 13 4 5 7 Ballistic Gun 5 | . 10 14 3 . 4 1 Ballistic Cannon 3 | . . 3 4 7 . . Launcher 2 | . 7 . . 1 5 . Impact Weapon 1 | . 2 10 . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 13 18 23 32 27 34 28 Greatest Support 40 | 20 20 20 40 29 29 29 Greatest Overweight (x) 10 | . 1 1 10 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 3 5 5 Class Distribution -------------------- 72% | Mutant 21% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 2664 | 209 336 164 808 574 455 118 Remotely . | . . . . . . . Salvage Created 3824 | . 359 73 1256 984 948 204 Parts 200 | . 28 3 66 50 45 8 Haulers Intercepted 4 | . . . 1 . 3 . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 90 | . 13 . 30 22 21 4 Melee 2 | . . . . . . 2 Guns 16 | . 3 . 4 4 4 1 Cannons 48 | . . . 25 17 5 1 AOE 22 | . 10 . . . 12 . Classes Destroyed 13 | . 5 . 4 1 3 . Worker 3 | . . . . . 3 . Builder 2 | . 1 . 1 . . . Hauler 4 | . . . 1 . 3 . Recycler 4 | . 1 1 . 1 1 . Operator 2 | . . . 1 1 . . Watcher 11 | . 3 . 3 5 . . Swarmer 13 | . 6 . 7 . . . Grunt 47 | . 7 . 14 12 12 2 Brawler 1 | . . . . . 1 . Duelist 6 | . . . 1 2 2 1 Protector 1 | . . . . . 1 . Sentry 21 | . . . 8 7 5 1 Hunter 1 | . . . . 1 . . Best Kill Streak 9 | . 9 1 5 4 8 3 Combat Bots Only 7 | . 7 . 5 4 7 3 Max Kills in Single Turn 3 | . 3 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 426 | . 47 12 143 99 42 83 Missed 109 | . 13 1 40 18 14 23 Damage Taken 5103 | . 518 458 1231 1335 525 1036 Core 993 | . 74 96 263 337 79 144 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 139 | . . . . 139 . . Core Remaining (%) 55 | 100 . 32 34 . . . Volleys Fired 302 | . 50 15 94 77 42 24 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 80 80 136 136 104 85 Shots Fired 526 | . 74 18 185 150 73 26 Gun 183 | . 57 15 44 30 26 11 Cannon 304 | . . 3 141 119 26 15 Launcher 39 | . 17 . . 1 21 . Special . | . . . . . . . Kinetic 228 | . 24 18 91 71 13 11 Thermal 259 | . 33 . 94 78 39 15 Explosive 39 | . 17 . . 1 21 . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 5 5 9 20 16 6 Robot Miss Streak 8 | . 5 3 7 8 2 3 Penetration Max 1 | . . . 1 . . . Secondary Targets . | . . . . . . . Shots Hit Robots 345 | . 41 11 106 109 53 25 Core Hits 241 | . 28 4 42 95 64 8 Critical Kills 8 | . . . 7 1 . . Critical Parts Destroyed 6 | . 1 1 4 . . . Critical Strikes 19 | . 4 1 11 2 . 1 Burn 4 | . 3 . . 1 . . Meltdown 2 | . . . 1 1 . . Destroy 12 | . 1 1 10 . . . Sever 1 | . . . . . . 1 Melee Attacks 14 | . 4 . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 2 | . 2 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9034 | . 1331 176 2027 2446 2418 636 Guns 1672 | . 343 131 354 328 370 146 Cannons 4406 | . . 45 1673 2062 354 272 Explosions 2738 | . 988 . . 56 1694 . Melee 218 | . . . . . . 218 Ramming . | . . . . . . . Kinetic 2734 | . 143 176 754 1359 156 146 Thermal 3344 | . 200 . 1273 1031 568 272 Explosive 2738 | . 988 . . 56 1694 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 218 | . . . . . . 218 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . 15 7 5 Message Errors 5 | . . . . 3 1 1 Matter Fused 5 | . . . . 5 . . Heat Flow Errors 4 | . . . . 1 1 2 Energy Discharges 4 | . . . . 2 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 3 2 1 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 131 | . 47 . 3 23 40 18 Projectiles 22 | . . . 3 2 . 17 Explosions 108 | . 47 . . 21 40 . Melee 1 | . . . . . . 1 Knockbacks 27 | . . . 2 25 . . Impact . | . . . . . . . Kinetic 26 | . . . 2 24 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 253 | . 172 . . . 81 . Shots 13 | . 8 . . . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . 152 26 342 348 262 387 Average Temperature 98 | . 41 19 91 109 96 151 Received Heat Transfer 1941 | . 162 . 420 675 198 486 Effects 9 | . . . 5 1 . 3 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 4 | . . . 3 . . 1 Interference 2 | . . . 2 . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 14 | . 1 . 10 2 1 . Heat Transferred 6550 | . 814 . 2294 1998 1000 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 949 | . 359 53 562 590 949 632 Initial 597 | . . 16 7 201 201 597 Average 322 | . 93 16 296 472 702 619 Maximum Alert Level 3 | . 1 . 2 2 3 2 Low Security (%) 36 | 100 86 100 23 . . . Level 1 20 | . 13 . 43 18 17 . Level 2 34 | . . . 33 81 17 100 Level 3 7 | . . . . . 65 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 . 6 7 4 . Investigation 5 | . 1 . 2 1 1 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . 3 2 1 . Assault 4 | . . . 1 1 2 . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 9 | . 1 . 4 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 22 8 42 37 30 9 Peak Tracking Total 8 | . 8 6 5 4 7 5 Tactical Retreats 10 | . 2 . 3 3 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 10 | . 1 . 4 3 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 2 | . . . 2 . . . Triggered 1 | . . . 1 . . . Most Traps Carried 2 | . . 2 2 . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 8 | . . . 1 . 7 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 23 | . 5 . 6 7 5 . Terminals 20 | . 5 . 6 5 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . 13 . 14 25 14 . Successful 29 | . 9 . 6 7 7 . Failed 37 | . 4 . 8 18 7 . Catastrophic 9 | . 1 . 1 5 2 . Database Lockouts . | . . . . . . . Manual 25 | . 1 . 1 18 5 . Terminals 59 | . 13 . 14 19 13 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 24 | . 9 . 6 3 6 . Record 5 | . 2 . 2 . 1 . Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . . Open Door 2 | . . . . . 2 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . 1 . . Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 5 7 3 . Full Trace Events 8 | . 1 . 2 3 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 64 | . . . . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 1 | . 1 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 3 | . 3 . . . . . parse_system 2 | . 2 . . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 4 | . . 2 . . 2 . Largest Group 2 | . . 2 . . 2 . Highest-Rated Group 62 | . . 51 . . 62 . Highest-Rated Ally 31 | . . 31 . . 31 . Total Orders . | . . . . . . . Ally Attacks 33 | . . 9 . . 24 . Total Damage 529 | . . 125 . . 404 . Kills 7 | . . 3 . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 5699 | 60 1092 719 1614 1229 662 323 Spaces Moved 3227 | 54 765 508 788 601 348 163 Core 30 | 28 . . 2 . . . Treads 330 | . . . 330 . . . Legs 2867 | 26 765 508 456 601 348 163 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 110 90 Average Speed 130 | 83 120 133 141 125 137 132 Slowest Speed 550 | 120 190 190 550 270 200 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 86 94 74 47 61 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 312 | . 128 1 37 13 133 . Melee . | . . . . . . . Projectile 38 | . . 1 37 . . . AOE 274 | . 128 . . 13 133 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 4194 | 68 864 535 1107 924 462 234 Wait 441 | . 5 4 157 219 39 17 Move 3221 | 53 764 507 787 600 347 163 Hop . | . . . . . . . Pick Up 54 | 8 14 3 13 4 8 4 Fast Attach 44 | . 3 1 18 11 6 5 Attach 46 | 6 11 2 12 5 6 4 Detach 23 | . 3 1 7 3 5 4 Swap 2 | 1 . . 1 . . . Drop 44 | . 10 2 16 5 8 3 Fire 302 | . 50 15 94 77 42 24 Melee 14 | . 4 . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . 2 . . . Miscellaneous 1 | . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Destroyed 7 combat bots 596 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Identified exit to Mines 1153 | -10/Materials | Entered Mines 1181 | -10/Mines | Found a hidden stash of uninstalled traps 1308 | -10/Mines | Learned location of Storage (-8) 1422 | -10/Mines | Discovered new exit (range 7) 1486 | -10/Mines | Discovered new exit (range 7) 1594 | -10/Mines | Assembled infested the area 1599 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1660 | -10/Mines | Core integrity fell below 50% 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Evolved 2 slots: Utility x2 1964 | -9/Materials | Build established: Scavenger-Mutant 2271 | -9/Materials | Discovered new exit (range 15) 2609 | -9/Materials | Discovered new exit (range 10) 2822 | -9/Materials | Core integrity fell below 50% 3353 | -9/Materials | Build established: Mutant 3472 | -9/Materials | First assault squad dispatched 3477 | -9/Materials | Discovered new exit (range 4) 3486 | -9/Materials | Entered another Materials area 3486 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3503 | -8/Materials | Identified exit to Factory 3940 | -8/Materials | Garrison activated, responded to threat 4234 | -8/Materials | Core integrity fell below 50% 4598 | -8/Materials | Discovered new exit (range 11) 4651 | -8/Materials | Repaired VSS Leg 4678 | -8/Materials | Repaired Lgt. Armor Plating 4686 | -8/Materials | First assault squad dispatched 4715 | -8/Materials | Entered Storage 4895 | -8/Storage | Met a pair of Derelict thieves 4975 | -8/Storage | Destroyed 7 combat bots 5067 | -8/Storage | Discovered exit to Factory (range 16) 5313 | -8/Storage | Identified exit to Garrison 5377 | -8/Storage | Entered Garrison 5415 | -8/Garrison | Core integrity fell below 20% 5467 | -8/Garrison | Lost 6 parts (2p2n1u1w) 5657 | -8/Garrison | Build established: Hacker-Mutant 5684 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05459_ Acquired Imp. Ion Engine. 05462_ Acquired Lgt. Nuclear Core. 05465_ Acquired Ion Cannon. 05466_ Acquired 20 matter. 05495_ G-47 Trooper Lgt. Nuclear Core severed. 05501_ Destroyed Aluminum Leg. 05503_ G-47 Trooper destroyed. 05509_ Acquired Unknown Energy Gun. 05528_ System corrupted: Component data lost. 05571_ Dropped Aluminum Leg. 05572_ Acquired Insulated Plating. 05589_ Discarded Imp. Targeting Computer. 05596_ System corrupted: Heat flow error (+276). 05597_ Dropped Cryofiber Web. 05627_ SG&ZTLHY49DGNDYZ KPEZQ2#XX 05684_ Beams of light sweep through the air. An alarm sounds. 05693_ Med. Armor Plating destroyed. 05694_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????###?????? | | ????????????# #?????????????????????????#"#?????? | | ????????????## #?????????????????????????#"#####?? | | ?????????????# #??????????????????????####"""""#?? | | ??????????#### ######################## " "#?? | | ??????????# ! 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Gauss Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control I Survived The Infestation Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed MeleeThrowingRouter Manual? 0 Play Time 02:11:27 Cumulative 5.1 hours Start 2024.04.02 @ 15:03:28 End 2024.04.04 @ 16:46:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50b4638d-3945-4e41-8c18-1117c48c2eb6