Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 01:32:32 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1614) 1614 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 5855 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 347 Friendly Fire -122 Cogmind --------- Core Integrity 850/850 Matter 254/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Weight Redist. System Advanced Sensor Array Reaction Control System > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (10) --- Nuclear Core Improved Cooling System Energy Filter Beamcaster Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Weight Redist. System Energy Filter Reaction Control System > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Nuclear Core Improved Cooling System Advanced Sensor Array Phase Cannon Phase Cannon [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 2 . . 1 . . . Utility 4 | . . . . 2 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 94 | 6 7 4 27 29 7 4 3 7 Power 8 | 1 . . 3 3 . . . 1 Engine 5 | 1 . . 3 . . . . 1 Core 3 | . . . . 3 . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 1 11 8 1 1 . . Treads . | . . . . . . . . . Leg 18 | 2 . 1 11 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . 4 1 1 . . Utility 31 | 1 1 2 6 12 3 1 1 4 Device 14 | . 1 . . 7 1 1 1 3 Storage 4 | 1 . . 1 1 . . . 1 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 12 | . . 2 5 3 2 . . . Artifact . | . . . . . . . . . Weapon 31 | 2 6 1 7 6 3 2 2 2 Energy Gun 12 | 1 3 1 2 1 1 1 . 2 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 4 | 1 . . 1 1 1 . . . Ballistic Cannon 8 | . . . 3 4 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . 3 . 1 . . 1 . . Unidentified Prototypes 3 | . . . 1 2 . . . . Parts Lost 16 | . . 1 2 9 1 2 . 1 Power 2 | . . . . 2 . . . . Propulsion 7 | . . . 2 3 . 1 . 1 Utility 5 | . . . . 3 1 1 . . Weapon 2 | . . 1 . 1 . . . . Highest Loss Streak 8 | . . 1 1 8 1 2 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 80 95 90 73 81 82 73 Engine 7 | . 14 11 11 4 . . . 4 Core 2 | . . . . 3 7 7 7 1 Leg 25 | . 28 27 39 26 . . . . Flight 8 | . . . . 7 30 30 30 26 Device 6 | . 13 3 . 6 9 15 21 23 Storage 7 | . 14 11 11 6 . . . 2 Processor 1 | . . . . 6 . . . . Protection 9 | . . 7 11 12 14 12 7 2 Energy Gun 6 | . 8 12 11 . 3 7 1 4 Ballistic Gun 3 | . 14 6 2 . . 4 . . Ballistic Cannon 6 | . . . 7 15 6 . . . Special Melee Weapon 1 | . 5 . . . . 2 1 . Peak Build Rating 46 | 6 7 9 15 37 37 38 40 46 Average Rating 20 | 3 6 7 14 24 30 36 38 42 On Entrance 19 | . 6 7 9 15 28 37 35 40 Naked Turns 31 | . . . . 31 . . . . Heaviest Build 47 | 14 16 17 29 47 23 22 27 36 Greatest Support 45 | 20 20 30 40 45 24 24 29 29 Greatest Overweight (x) 2 | . . . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 5 5 5 10 Average Capacity 8 | 6 8 8 9 11 5 5 5 7 Most Carried 15 | 5 8 8 10 15 5 5 5 7 Average Carried 8 | 2 5 8 9 10 4 4 4 5 Final Capacity 10 | 8 8 8 10 5 5 5 5 10 Final Carried 10 | 1 8 8 10 4 5 5 5 6 Class Distribution -------------------- 30% | Scavenger-Mutant 30% | Mutant 27% | Sprinter 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2095 | 181 247 122 716 576 122 62 . 69 Remotely . | . . . . . . . . . Salvage Created 1949 | . 21 285 1023 431 120 . . 69 Parts 110 | . 3 16 64 12 12 . . 3 Haulers Intercepted 7 | . . . 5 1 1 . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 40 | . . 5 19 12 3 . . 1 Guns 19 | . . 5 13 . 1 . . . Cannons 21 | . . . 6 12 2 . . 1 Classes Destroyed 8 | . 1 4 3 . . . . . Builder 2 | . . 1 1 . . . . . Hauler 7 | . . . 5 1 1 . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 7 | . . . 4 . 3 . . . Grunt 21 | . . 2 9 9 . . . 1 Brawler 2 | . . 1 . 1 . . . . Duelist 2 | . . . 1 1 . . . . Sentry 9 | . . 2 5 2 . . . . Best Kill Streak 6 | . 1 2 6 5 2 . . 1 Combat Bots Only 5 | . . 2 5 5 2 . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 401 | . . 51 70 150 48 27 54 1 Missed 148 | . . 14 22 38 29 11 34 . Damage Taken 3578 | . . 527 614 1735 225 261 197 19 Core 778 | . . 86 99 428 44 57 64 . Absorbed by Shields 14 | . . . . 14 . . . . Redirected to Shielding 48 | . . . . 4 13 13 18 . Ignored by Resistances 21 | . . . . . 9 12 . . Regen/Repaired (Parts) 32 | . . . 32 . . . . . Core Remaining (%) 70 | 100 100 . 53 22 . . 76 . Volleys Fired 163 | . 2 21 66 53 6 11 2 2 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 170 | . 70 80 101 102 108 92 170 170 Shots Fired 306 | . 4 36 126 104 12 16 4 4 Gun 164 | . 4 36 96 6 6 16 . . Cannon 142 | . . . 30 98 6 . 4 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 185 | . 2 13 60 98 6 6 . . Thermal 106 | . 2 23 51 6 6 10 4 4 Explosive . | . . . . . . . . . Electromagnetic 15 | . . . 15 . . . . . Robot Hit Streak 17 | . 3 4 13 17 2 . 1 3 Robot Miss Streak 6 | . . 2 3 3 6 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 196 | . 10 21 78 77 4 2 1 3 Core Hits 79 | . 1 11 35 26 4 . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . 1 8 3 . . . . Burn 7 | . . 1 6 . . . . . Blast 4 | . . . 1 3 . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks 9 | . 7 . . . . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . 7 . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3451 | . 36 282 1341 1535 78 . 58 121 Guns 1405 | . 36 282 977 72 38 . . . Cannons 2035 | . . . 353 1463 40 . 58 121 Explosions 11 | . . . 11 . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2283 | . 11 118 651 1463 40 . . . Thermal 1059 | . 25 164 581 72 38 . 58 121 Explosive . | . . . . . . . . . Electromagnetic 109 | . . . 109 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 19 | . . . 2 17 . . . . Impact . | . . . . . . . . . Kinetic 15 | . . . 2 13 . . . . Secondary 4 | . . . . 4 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 282 | . 9 92 264 282 2 14 97 30 Average Temperature 74 | . 6 31 63 107 1 6 54 18 Received Heat Transfer 1428 | . . 186 234 834 30 48 87 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 4 . 1 . . . Heat Transferred 3010 | . 74 555 1937 148 74 . 74 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 636 | . 31 201 636 438 293 . . 226 Initial 266 | . . 13 84 266 151 . . 191 Average 253 | . 8 92 336 304 180 . . 217 Maximum Alert Level 2 | . . 1 2 2 1 . . 1 Low Security (%) 35 | 100 100 94 25 . 76 . . 20 Level 1 50 | . . 5 44 94 23 . . 79 Level 2 13 | . . . 29 5 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 2 8 5 . . . . Investigation 5 | . . . 4 1 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 2 1 1 . . . . Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 6 | . . 1 2 . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 2 11 30 28 10 9 5 7 Peak Tracking Total 9 | . 2 5 4 7 4 9 3 4 Tactical Retreats 13 | . . . 1 3 2 3 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 5 | . . . 2 3 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 25 | . 2 1 10 4 5 2 1 . Terminals 13 | . 2 . 6 3 1 1 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 3 | . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 56 | . 4 4 23 12 9 3 1 . Successful 29 | . 4 2 13 4 2 3 1 . Failed 27 | . . 2 10 8 7 . . . Catastrophic 7 | . . . 2 3 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 33 | . 4 . 15 9 3 2 . . Fabricators 4 | . . . . . 4 . . . Repair Stations 7 | . . 4 3 . . . . . Recycling Units 3 | . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . 3 3 1 . . . Terminal Hacks 22 | . 4 . 9 4 1 3 1 . Record 2 | . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 5 | . . . 3 . . 1 1 . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 2 | . 1 . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 1 6 4 3 1 . . Full Trace Events 4 | . . . 3 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 81 | . . . . . 81 . . . Total Robot Build Rating 2 | . . . . . 2 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . Non-combat 3 | . 3 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . 6 . . . . . . . parse_system 2 | . 2 . . . . . . . no_distress 3 | . 3 . . . . . . . find_station 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 12 | . . . 10 . 2 . . . Largest Group 10 | . . . 10 3 2 . . . Highest-Rated Group 88 | . . . 88 26 20 . . . Highest-Rated Ally 16 | . . . 16 15 10 . . . Total Orders . | . . . . . . . . . Ally Attacks 95 | . . . 86 9 . . . . Total Damage 856 | . . . 781 75 . . . . Kills 11 | . . . 10 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 3532 | 42 372 176 1293 851 210 219 210 159 Spaces Moved 3163 | 35 276 91 753 634 320 565 318 171 Core 69 | 16 . . . 53 . . . . Treads . | . . . . . . . . . Legs 1452 | 19 276 91 753 313 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1642 | . . . . 268 320 565 318 171 Fastest Speed 29 | 50 120 120 120 31 31 29 29 29 Average Speed 74 | 88 120 120 125 82 31 30 29 30 Slowest Speed 260 | 120 120 120 260 190 31 31 29 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 2 . 1 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 50 11 91 36 10 67 29 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . . 4 1 . . 2 . Melee . | . . . . . . . . . Projectile 4 | . . . 1 1 . . 2 . AOE 3 | . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 4035 | 45 306 123 979 864 417 597 430 274 Wait 474 | . 7 5 83 99 80 9 106 85 Move 3147 | 34 275 90 752 633 315 564 315 169 Hop 4 | . . . . . 2 . 1 1 Pick Up 73 | 5 8 . 20 29 3 4 1 3 Fast Attach 19 | 2 . 1 8 3 2 . 1 2 Attach 34 | 4 1 . . 18 5 2 1 3 Detach 11 | . . . . 4 3 . 1 3 Swap 41 | . 6 3 19 8 . 2 1 2 Drop 59 | . . 3 31 16 1 3 1 4 Fire 163 | . 2 21 66 53 6 11 2 2 Melee 9 | . 7 . . . . 2 . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 3) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Discovered new exit (range 11) 591 | -9/Materials | Entered Storage 1061 | -9/Storage | Found Prototype Processor 1100 | -9/Storage | Build established: Scavenger-Mutant 1218 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1524 | -9/Storage | Build established: Commander-Mutant 1665 | -9/Storage | Lost 6 allies 1713 | -9/Storage | Repaired Hcp. Matter Pod 1827 | -9/Storage | Discovered new exit (range 15) 1884 | -9/Storage | Entered Materials 1884 | -8/Materials | Accompanied by 3 allies 1884 | -8/Materials | Evolved 2 slots: Utility x2 1884 | -8/Materials | Identified Exp. Targeting Computer 1925 | -8/Materials | Build established: Scavenger-Mutant 2150 | -8/Materials | Lost 3 allies 2524 | -8/Materials | Released all parts (7) 2535 | -8/Materials | Core integrity fell below 50% 2551 | -8/Materials | Lost 8 parts (2p3n2u1w) 2735 | -8/Materials | Discovered new exit (range 3) 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2828 | -7/Factory | Fabricated T-07 Excavator (x2) 2870 | -7/Factory | Build established: Sprinter 2937 | -7/Factory | Discovered new exit (range 15) 2945 | -7/Factory | Entered Lower Caves 3097 | -7/Lower Caves | Attracted the attention of an 0b10 base 3097 | -7/Lower Caves | Spotted B-75 Beast 3163 | -7/Lower Caves | Discovered new exit (range 5) 3164 | -7/Lower Caves | Entered another Lower Caves area 3165 | -7/Lower Caves | Learned Factory terminal intel 3176 | -7/Lower Caves | Discovered new exit (range 8) 3259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3374 | -7/Lower Caves | Entered Factory 3374 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3375 | -6/Factory | Loaded intel: 27 terminal locations 3533 | -6/Factory | Self-destructed Last Messages --------------- 03389_ Dropped Recalibrator. 03390_ Acquired Energy Filter. 03393_ U-05 Engineer works on Assembly Bed. 03394_ W-25 Informer sends out distress signal. 03394_ ALERT: All DSF locations entering lockdown mode. 03398_ U-05 Engineer works on Assembly Bed. 03406_ G-50 Soldier destroyed. 03409_ U-05 Engineer works on Assembly Bed. 03412_ Acquired Lgt. Angular Momentum Engine. 03413_ U-05 Engineer works on Assembly Bed. 03416_ Dropped Nuclear Core. 03418_ U-05 Engineer works on Assembly Bed. 03440_ Dropped Weapon Shielding. 03445_ U-05 Engineer works on Assembly Bed. 03446_ Acquired Nuclear Core. 03447_ Acquired 69 matter. 03452_ R-10 Processor collects Carbon-fiber Leg. 03468_ Acquired Med. Storage Unit. 03532_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?T???????????????????????????????????????????????? | | ?"?????????????????????????????###???????????????? | | ?"????????????????????????????? ? ???????????? | | ?"???????????????????????????? ?????????? | | ?????????????????????????????? ???????? | | ?????????????????????????????? ???????? | | ?????????????????????????????? ????????? | | ??????????????????T???????????# ?????????? | | ??????????????????????????????# ??????????? | | ??????????????????????????????# ???????????? | | ?????????????????????########## #????????????? | | ?????????????????????# g @ # #????????????? | | ?????????????????????# """" ! # #????????????? | | ?????????????????????# """" # #????????????? | | ?????????????????????# """" # #????????????? | | ?????????????????????#l"""" + +????????????? | | ?????????????????????# """" # #????????????? | | ?????????????????????# """"g # #????????????? | | ?????????????????????# """" # ########?????? | | ?????????????????????# ? # #?????? | | ?????????????????????########## #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????######## #?????? | | ??????????????????????################ #?????? | | ??????????????????????# """"""" # #?????? | | ??????????????????????# """"""" # #?????? | | ??????????????????????# """"""" # #?????? | | ??????????????????????# """"""" + #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????################ #?????? | | ??????????????????????????????????#### #?????? | | ??????????????????????????????????? # #?????? | | ????????????????????????????????? # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 12 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Novice Programmer Challenges ------------ None Game ------ Seed RegenerativeTiamatFlail Manual? 0 Play Time 00:49:35 Cumulative 35.2 hours Start 2024.08.05 @ 23:00:03 End 2024.08.08 @ 01:32:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80fb9c74-cc6d-4086-a664-664857f8cf5d