Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 11:06:48 Player: canerib Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1971) 1971 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6993 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 690/850 Matter 125/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (4) ------- Gauss Cannon Heavy Rocket Launcher > --- INVENTORY (8) ---- Improved Heat Sink Recoil Stabilizer Improved Reaction Control System Hardlight Generator Corruption Screen Gauss Cannon Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Particle Charger Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Compact Wheel Improved Heat Sink Corruption Screen Gauss Cannon Gauss Cannon Mini Grenade Launcher Signal Generator [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 66 | 2 5 2 17 1 . 5 17 11 6 Power 15 | . 1 1 7 . . 1 2 2 1 Engine 14 | . 1 1 7 . . 1 1 2 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 15 | . 2 1 3 . . 2 4 2 1 Treads . | . . . . . . . . . . Leg 3 | . . . . . . . 3 . . Wheel 6 | . . . . . . 2 1 2 1 Hover . | . . . . . . . . . . Flight 6 | . 2 1 3 . . . . . . Utility 17 | 1 1 . 2 1 . . 7 4 1 Device 11 | 1 . . . . . . 6 3 1 Storage 1 | . . . . 1 . . . . . Processor 2 | . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 19 | 1 1 . 5 . . 2 4 3 3 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 3 | . . . . . . 1 2 . . Ballistic Gun 9 | 1 1 . 5 . . . 1 1 . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 4 | . . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . . 1 4 . . 1 3 1 10 Power 4 | . . . 1 . . 1 . . 2 Propulsion 6 | . . 1 1 . . . 2 . 2 Utility 4 | . . . . . . . 1 . 3 Weapon 6 | . . . 2 . . . . 1 3 Highest Loss Streak 9 | . . 1 2 . . 1 2 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 80 96 84 66 66 69 72 85 85 Engine 7 | . 12 14 11 11 11 6 8 5 5 Leg 1 | . . . . . . . 3 1 . Wheel 9 | . . . . . . 6 9 13 13 Flight 8 | . 25 24 33 33 33 23 . . . Device 19 | . 14 14 4 . . . 25 23 25 Storage 6 | . . . . 6 11 11 9 7 6 Processor 8 | . 11 14 11 11 11 11 7 7 6 Protection 4 | . . . 5 4 . . . 6 5 Energy Cannon 3 | . . . . . . 11 7 5 . Ballistic Gun 7 | . 15 28 19 . . . . 7 5 Ballistic Cannon 3 | . . . . . . . . 3 12 Peak Build Rating 52 | 4 12 13 17 11 13 31 40 52 46 Average Rating 33 | 1 10 12 13 11 11 28 34 47 41 On Entrance 17 | . 4 12 12 11 11 13 27 40 40 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 3 8 8 13 10 10 28 36 44 45 Greatest Support 44 | 3 8 8 12 12 12 26 30 44 44 Greatest Overweight (x) 11 | . . 1 1 . . 2 11 1 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 6 8 8 8 8 8 Most Carried 8 | 2 5 5 5 5 7 7 8 8 8 Average Carried 6 | 1 3 4 4 5 5 5 6 7 7 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 Final Carried 8 | 2 5 4 5 5 7 5 5 8 7 Class Distribution -------------------- 50% | Skirmisher 22% | Sprinter 15% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1605 | 285 96 81 298 . . 81 201 292 271 Remotely . | . . . . . . . . . . Salvage Created 1906 | 101 52 47 288 . . 234 355 527 302 Parts 115 | 10 7 5 22 . . 13 25 19 14 Haulers Intercepted 4 | . 1 . 1 . . . . 2 . Recyclers Shooed 3 | 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 39 | . 1 3 7 . . 2 10 9 7 Guns 14 | . 1 3 7 . . . . 2 1 Cannons 9 | . . . . . . . 2 6 1 AOE 16 | . . . . . . 2 8 1 5 Classes Destroyed 14 | 1 2 . 2 . . 3 4 1 1 Worker 4 | . . . . . . 1 . . 3 Builder 4 | . . . . . . . 2 . 2 Tunneler 6 | 5 . . . . . 1 . . . Hauler 4 | . 1 . 1 . . . . 2 . Recycler 3 | . . . . . . 2 . 1 . Operator 1 | . . . . . . . 1 . . Watcher 3 | . . . . . . . 2 . 1 Swarmer 9 | . 1 3 2 . . . 3 . . Grunt 19 | . . . 4 . . 1 3 5 6 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . 1 . . . 2 . . Hunter 5 | . . . . . . . 2 3 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 8 | 4 1 3 2 . . 6 8 3 8 Combat Bots Only 6 | . 1 3 2 . . 2 6 3 4 Max Kills in Single Turn 4 | 1 1 1 1 . . 4 2 2 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 2 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 262 | . 2 19 61 . . 3 75 43 59 Missed 78 | . . 6 23 . . 1 24 13 11 Damage Taken 2953 | . 17 141 403 . . 74 686 542 1090 Core 523 | . . 32 123 . . . 129 79 160 Absorbed by Shields 112 | . . . . . . . . . 112 Core Remaining (%) 84 | 100 . 87 . . . 69 76 88 . Volleys Fired 167 | 26 11 11 34 . . 3 27 30 25 Largest 4 | 1 1 2 2 . . 1 1 3 4 Hottest 203 | 20 20 40 43 . . 100 100 123 203 Shots Fired 285 | 26 11 22 58 . . 3 27 57 81 Gun 183 | 26 11 22 58 . . . 6 30 30 Cannon 93 | . . . . . . 3 16 27 47 Launcher 9 | . . . . . . . 5 . 4 Special . | . . . . . . . . . . Kinetic 240 | 26 11 22 58 . . . 6 48 69 Thermal 36 | . . . . . . 3 16 9 8 Explosive 9 | . . . . . . . 5 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 3 4 6 13 . . 3 6 4 6 Robot Miss Streak 5 | 3 2 3 3 . . . 2 3 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 146 | 15 7 12 38 . . 3 10 25 36 Core Hits 97 | 6 4 5 13 . . 4 15 15 35 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . . 4 1 Destroy 2 | . . . . . . . . 2 . Blast 3 | . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7220 | 207 78 162 524 . . 765 2086 1342 2056 Guns 1545 | 207 78 162 524 . . . 57 226 291 Cannons 2455 | . . . . . . 283 757 804 611 Explosions 3220 | . . . . . . 482 1272 312 1154 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2214 | 207 78 162 524 . . . 57 393 793 Thermal 3790 | . . . . . . 765 1810 949 266 Explosive 1216 | . . . . . . . 219 . 997 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 501 | . . . . . . 163 235 31 72 Projectiles 263 | . . . . . . 141 122 . . Explosions 238 | . . . . . . 22 113 31 72 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . . . 2 9 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . 2 7 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 529 | . . . . . . 44 169 74 242 Shots 9 | . . . . . . 1 3 1 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 265 | . . 7 20 . . 49 121 69 265 Average Temperature 52 | . . 2 6 . . 31 51 36 94 Received Heat Transfer 840 | . . 51 150 . . 18 45 243 333 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 1 2 1 . Heat Transferred 3700 | . . . . . . 640 1760 850 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 603 | 25 148 170 398 154 . 98 434 603 564 Initial 221 | . 16 57 66 154 . . 37 159 221 Average 258 | 11 62 129 179 154 . 60 283 341 308 Maximum Alert Level 2 | . . . 1 . . . 2 2 2 Low Security (%) 41 | 100 100 100 67 100 . 100 24 27 . Level 1 41 | . . . 32 . . . 46 45 86 Level 2 17 | . . . . . . . 28 27 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 2 . . . 3 5 10 Investigation 3 | . . . . . . . . 1 2 Extermination 1 | . . . . . . . . 1 . Reinforcement 13 | . 1 . 2 . . . 3 2 5 Assault 2 | . . 1 . . . . . 1 . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 1 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 6 7 25 . . 3 16 12 21 Peak Tracking Total 7 | . 5 3 7 . . 3 6 3 6 Tactical Retreats 8 | . 2 . 4 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . 3 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 19 | . . . . . . . 6 8 5 Max in Single Turn 4 | . . . . . . . 2 4 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 1 . 4 . 1 . 2 2 3 Terminals 9 | . 1 . 3 . . . 2 . 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 2 . 8 . 1 . 4 5 5 Successful 11 | . . . 4 . 1 . 2 2 2 Failed 14 | . 2 . 4 . . . 2 3 3 Catastrophic 5 | . 1 . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 . 4 . 1 . 3 . . Terminals 17 | . 2 . 6 . . . 4 . 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 1 . 1 . 2 Open DSF 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 Alert Level 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . Insert Component 2 | . . . 1 . . . . 1 . Analyze 2 | . . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . Terminals 2 | . . . 1 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 3 . . . 2 2 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . Total Damage 126 | . . 126 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 2706 | 115 115 92 300 95 64 72 522 973 358 Spaces Moved 2594 | 66 215 98 424 319 217 45 242 750 218 Core 86 | 66 15 . . . . . 5 . . Treads . | . . . . . . . . . . Legs 54 | . . . . . . . 33 21 . Wheels 1169 | . . . . . . 18 204 729 218 Hover . | . . . . . . . . . . Flight 1285 | . 200 98 424 319 217 27 . . . Fastest Speed 29 | 50 32 32 29 29 29 29 105 100 100 Average Speed 69 | 50 33 34 29 29 29 116 136 103 100 Slowest Speed 600 | 50 50 115 110 29 29 189 600 190 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . 2 4 5 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 53 22 36 69 62 9 24 31 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 366 | . . . . . . 32 186 76 72 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . . 7 8 12 AOE 339 | . . . . . . 32 179 68 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3166 | 120 243 130 530 318 217 56 375 883 294 Wait 294 | 25 9 21 56 . . . 71 71 41 Move 2560 | 65 210 89 414 314 216 44 241 749 218 Hop 12 | . 2 4 4 2 . . . . . Pick Up 30 | 2 5 1 1 . 1 . 7 10 3 Fast Attach 30 | 2 4 . 8 1 . 3 7 4 1 Attach 21 | . 1 1 4 . . 2 6 4 3 Detach 6 | . . . 2 . . 1 2 1 . Swap 15 | . . 1 5 . . . 4 3 2 Drop 31 | . 1 2 2 1 . 3 10 11 1 Fire 167 | 26 11 11 34 . . 3 27 30 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 231 | -10/Materials | Entered Mines 255 | -10/Mines | Met a Derelict testing a Signal Generator 259 | -10/Mines | Found Signal Generator 313 | -10/Mines | Found DCF Scrap (15 items) 321 | -10/Mines | Discovered new exit (range 6) 323 | -10/Mines | Entered Materials 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Identified exit to Mines 623 | -9/Materials | Entered Mines 639 | -9/Mines | Learned Materials stockpile data 688 | -9/Mines | Met a Derelict bent on vengeance 688 | -9/Mines | Discovered new exit (range 10) 717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 717 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Exiles 726 | -9/Exiles | Met 8R-AWN 731 | -9/Exiles | Met EX-HEX 738 | -9/Exiles | Met EX-BIN 744 | -9/Exiles | Build established: Sprinter 744 | -9/Exiles | Aligned with FarCom system 745 | -9/Exiles | Given EX-Vault access code 751 | -9/Exiles | Opened EX-Vault 753 | -9/Exiles | Found YOLO Cannon 760 | -9/Exiles | Warned to stay clear of 0b10 Research branches 768 | -9/Exiles | Met EX-DEC 779 | -9/Exiles | Discovered new exit (range 10) 782 | -9/Exiles | Left Exiles lab with YOLO Cannon 782 | -9/Exiles | Entered Mines 811 | -8/Mines | Discovered new exit (range 7) 854 | -8/Mines | Entered Materials 854 | -8/Materials | Evolved 2 slots: Utility x2 938 | -8/Materials | Met 7R-MNS 1156 | -8/Materials | Discovered new exit (range 13) 1376 | -8/Materials | Entered Factory 1376 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1377 | -7/Factory | Caught up to 7R-MNS 1812 | -7/Factory | Build established: Skirmisher 2277 | -7/Factory | Discovered new exit (range 11) 2349 | -7/Factory | Entered another Factory area 2349 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2350 | -6/Factory | Caught up to 7R-MNS 2454 | -6/Factory | Garrison activated, responded to threat 2642 | -6/Factory | Identified exit to Lower Caves 2642 | -6/Factory | Identified exit to Extension 2707 | -6/Factory | Self-destructed Last Messages --------------- 02695_ K-01 Serf destroyed. 02697_ K-01 Serf collects debris. 02697_ U-05 Engineer lays Concrete. 02698_ The unstable cave ceiling collapses. 02698_ U-05 Engineer lays Concrete. 02698_ Particle Charger destroyed. 02699_ The unstable cave ceiling collapses. 02699_ U-05 Engineer lays Concrete. 02700_ Arm. Huge Wheel destroyed. 02701_ K-01 Serf collects debris. 02702_ U-05 Engineer builds a Wall. 02703_ G-50 Soldier destroyed. 02703_ Destroyed Adv. Heat Sink. 02703_ Destroyed Welding Torch. 02704_ K-01 Serf collects debris. 02706_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02706_ Com. Wheel destroyed. 02706_ Gatling Laser destroyed. 02707_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # #?#?##??????#?##???????? "????????????? | | # ##?#?????###???##?#????# "????????????? | | # ##?#??##????????#??#???# ""???????????? | | *! # #?????###?#??#?????##??# ????????????? | | * # ##??###???????#?#??#??## ???? ????????? | | # #?##?#??##?##???????### #??#??????????? | | #### #######?????##???#??#?# #?#?#????#????? | | #?## ##??#?????#?##?## #??#??????????? | | ######## #??#??########### #???##????????? | | ?? ?## #####?## # ######?#??????? | | ?????# ###??### " # #????????? | | """"" ## ####??## ###??????? | | ?"????## ####### #????????? | | ""? ??## ##???????? | | ??? ???# ^#### #?###????? | | ??""" ## ##### ##???????? | | ??"????# ### # % # #?????? | | ?"?? ??# ##?# k % % ?? | | ? ????# ##### #### # R %= ?? | | ?? ????# [[[ u % !! ??? | | ???????# [[[ % !!! ??? | | ?#?????# """ [[ * !!???? | | ??#????# "R g ???? | | ?????#?# """ ???? | | ???????# ??" # # # ! ???? | | ???????# ? """ ? # != @ # ???? | | ???????# """ ? # [ ######## ???? | | ???????# "?? # ####?#? ? ??????? | | ???????? ??? ???? g """ ##??###?? ??????? | | ????????? ? ? ## "" # #?#?## ????????? | | ????????????g? g ## "" # ###??# ? ??????? | | ??????????? ######### + T ]#??##? ????????? | | ???????????g??#??#???# ""# ###### ????????? | | ?????????? ???#?##??## ""# ####?????"?????? | | ??????????? ?#??###?## T"########??#? ????????? | | ?????????? ??????###?# ""###?#???#?#??????????? | | ???????????????####?## ""#????####????? ??????? | | ???????#???? ???#?#?## #??#?#??#?#?? ???????? | | ??????????????#??#################???##??????????? | | ????????????????????#??##?######??#????#???#?????? | | ??????????????#??????#??###???#??#???????????????? | | ????????????????#?##?????##???#?##????#??????????? | | ???????????????#?????????????????##??????????????? | | ?????????????#????????#???????#??##??????????????? | | ?????????????#???????????#?#????#????????????????? | | ??????????????#???????????????#??#???????????????? | | ?????????????????#??????????#???#????????????????? | | ???????????????????#???##??#??????#??????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefSubdwellerPrototype Manual? 0 Play Time 00:34:36 Cumulative 98.9 hours Start 2025.04.02 @ 17:35:09 End 2025.04.03 @ 11:06:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e76b100b-e4e4-48c6-9c63-8e459086cdfd