Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 15:14:56 Player: Caluan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (589) 589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1119 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Terrain Scanner Decoy Drone Bay Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Wheel Improved Heat Sink Terrain Scanner Particle Gun Light Cannon Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 8 | 1 8 9 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 2 | . 2 3 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 11 | 1 3 7 Power 2 | . 1 1 Propulsion . | . . . Utility 5 | . 1 4 Weapon 4 | 1 1 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 87 Engine 7 | . 9 . Core 6 | . 4 13 Treads 24 | . 27 8 Wheel 2 | . . 13 Device 12 | . 14 8 Storage 14 | . 14 14 Ballistic Gun 26 | . 27 22 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 20 | 15 20 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 1 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 910 | 290 496 124 Remotely . | . . . Salvage Created 935 | 106 651 178 Parts 48 | 4 37 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 9 5 Guns 12 | . 9 3 Cannons 2 | . . 2 Classes Destroyed 8 | 2 6 . Worker 2 | . 2 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 12 | . 7 5 Best Kill Streak 3 | 2 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 70 55 Missed 34 | . 22 12 Hits 91 | . 48 43 Projectile 91 | . 48 43 Critical Strikes 2 | . 1 1 Damage Taken 1199 | . 584 615 Core 257 | . 110 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 5 72 28 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 207 | 10 142 55 Gun 188 | 10 142 36 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 207 | 10 142 55 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 2 9 14 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 115 | 5 76 34 Core Hits 49 | 4 32 13 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Destroy 2 | . 2 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1636 | 74 1044 518 Guns 1440 | 74 1040 326 Cannons 192 | . . 192 Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1632 | 74 1040 518 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 24 25 Average Temperature 9 | . 6 11 Received Heat Transfer 648 | . 282 366 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 5 102 40 Initial . | . . . Average 14 | . 16 9 Influence Increases 449 | 15 314 120 Destroy 0b10 Robot/C 280 | . 180 100 Destroy 0b10 Robot/NC 60 | 15 45 . Destroy Leader 70 | . 50 20 Successful Hack 7 | . 7 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 449 | 15 314 120 Time Decay 409 | 15 294 100 Lost Part 40 | . 20 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 21 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 3 | . 2 1 Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Record 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1869 | 14 1655 200 Seismic 1869 | 14 1655 200 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2177 | 172 1655 350 Spaces Moved 1201 | 99 865 237 Core 27 | 26 1 . Treads 969 | 73 864 32 Legs . | . . . Wheels 205 | . . 205 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 80 Average Speed 145 | 131 160 98 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 80 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1433 | 132 1001 300 Wait 57 | 12 16 29 Move 1199 | 98 864 237 Hop . | . . . Pick Up 32 | 9 22 1 Fast Attach 7 | . 7 . Attach 14 | 7 3 4 Detach 1 | . . 1 Swap 4 | . 4 . Drop 12 | 1 11 . Fire 105 | 5 72 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Discovered new exit (range 14) 1015 | -10/Materials | Identified exit to Mines 1023 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Discovered new exit (range 13) 1828 | -10/Materials | Entered Mines 1881 | -10/Mines | Discovered new exit (range 5) 1883 | -10/Mines | Discovered new exit (range 14) 2041 | -10/Mines | Core integrity fell below 50% 2077 | -10/Mines | Lost 3 parts (1n1u1w) 2080 | -10/Mines | Learned location of 1 exit from Materials 2098 | -10/Mines | Found the Drone Emporium 2102 | -10/Mines | Found Prototype Device 2169 | -10/Mines | Core integrity fell below 20% 2178 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials exits (x1). Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. HR-KFQ(g): "Well that was anticlimactic. Noticed you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." HR-KFQ(g): "I'm a fan of the free market. Free drones for all! No strings attached!" Acquired Prototype Device. G-34 Mercenary knocked back. Lgt. Nuclear Core destroyed. G-34 Mercenary destroyed. G-47 Trooper knocked back. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ##???####?????????????????????????????????????? | | ##### ##????????????????????????????????????? | | ## #????????????????????????????????????? | | ##??????????????##???????????????????? | | ##????????????# ##?????????????????? | | ##??????????? #?????????????????? | | ####???????? #?????????????????? | | #???????? #?????????????????? | | ## #???????? ##????????????????? | | ## #???????? ###??????????????? | | ## ### #???????? ???????????????? | | ##### ##?# ######??? ????????????????? | | ## #???####??# #??? ?????????????????? | | ## ###???????###### #???# ??????????????????? | | ## #????????????# #???# #??????????????????? | | ### #????????????# #???# #??????????????????? | | ##?### #????????????# #####*%#??????????????????? | | ?????# #????????????# @ !%g#??????????????????? | | ?????# ####?????????#######% #??????????????????? | | ?????# #???????????????# #?????????????????? | | ?????#### #???????????????### #?????????????????? | | #####???# #?????????????????? #?????????????????? | | # ##??# #???????????????????#?????????????????? | | #??# #?????????????????????????????????????? | | ##?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #???# ##????????????????????????????????????? | | ##???## ##???????????????????????????????????? | | #????# ##???????###????????????????????????? | | ###### ##?????## ##??????????????????????? | | * #????## ###????????????????????? | | =!""" #???## ##???????????????????? | | ###%""" ##??## ##??????????????????? | | # ##?# """ ##??## #??????????????????? | | # #??# #???# #??????????????????? | | # #??## #??# #???????????????????? | | # #??### ??# ####### #??????????? | | # #?????# ??# #??????????? | | ## ##?????? ??## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed AssemblyRiotDetonator Manual? 0 Play Time 00:17:15 Cumulative 200.4 hours Start 2026.08.25 @ 14:57:25 End 2026.08.25 @ 15:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e8d45bc-4911-401b-8ac4-19892fb0e374