Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:24:37 Player: prestanton Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (293) 293 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 2988 Bonus ------- Pacifist 200 Follower Combat Kills 290 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (5) ---- Heat Sink Makeshift Terrain Scan Processor Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Hacking Suite Phasing AFG > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Heat Sink Improved Light Armor Plating Light Assault Rifle [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Phasing AFG Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 32 | 6 1 17 4 2 2 Power 5 | 1 . 4 . . . Engine 4 | 1 . 3 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 4 . . Treads 6 | 2 . 2 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 7 | 1 1 4 . 1 . Device 2 | . . 1 . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 10 | 2 . 5 . 1 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 5 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 10 | . . 2 . . 8 Power 3 | . . 1 . . 2 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 97 98 96 92 Engine 13 | . 14 20 11 11 9 Core 7 | . . . 11 11 9 Treads 18 | . 28 9 18 22 19 Flight 3 | . . 12 2 . . Device 6 | . . 10 . 4 11 Storage 1 | . 23 3 . . . Hackware 7 | . . . 11 11 11 Protection 6 | . . 7 11 6 . Ballistic Gun 26 | . 28 32 33 25 19 Piercing Weapon 3 | . . . . 4 11 Naked Turns . | . . . . . . Heaviest Build 44 | 11 31 44 23 42 42 Greatest Support 43 | 40 40 40 43 43 43 Greatest Overweight (x) 10 | . . 10 5 . 8 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 6 | 7 12 7 5 5 5 Most Carried 5 | 4 3 4 3 4 5 Average Carried 1 | . 1 1 1 2 3 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 4 | 1 2 2 1 4 3 Class Distribution -------------------- 71% | Mutant 19% | Tank 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 636 | 189 81 257 15 . 94 Remotely . | . . . . . . Salvage Created 369 | . . 213 46 . 110 Parts 31 | . . 19 6 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . . 6 3 . 3 Melee 1 | . . . . . 1 Guns 11 | . . 6 3 . 2 Classes Destroyed 4 | . . 4 . . . Watcher 1 | . . 1 . . . Swarmer 8 | . . 3 3 . 2 Grunt 3 | . . 2 . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 3 | . . 3 3 . 2 Combat Bots Only 3 | . . 3 3 . 2 Max Kills in Single Turn 2 | . . 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 145 | . 5 37 11 . 92 Missed 32 | . 3 6 2 . 21 Damage Taken 1773 | . 17 358 70 . 1328 Core 410 | . . 45 15 . 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 36 | . . 19 3 . 14 Largest 3 | . . 3 3 . 2 Hottest 69 | . . 66 66 . 69 Shots Fired 79 | . . 49 9 . 21 Gun 79 | . . 49 9 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . 49 9 . 20 Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . 6 2 . 5 Robot Miss Streak 3 | . . 3 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 46 | . . 25 3 . 18 Core Hits 24 | . . 11 4 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 660 | . . 266 61 . 333 Guns 562 | . . 266 61 . 235 Cannons . | . . . . . . Explosions . | . . . . . . Melee 98 | . . . . . 98 Ramming . | . . . . . . Kinetic 544 | . . 266 61 . 217 Thermal 18 | . . . . . 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 98 | . . . . . 98 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . . 257 38 . 12 Average Temperature 72 | . . 87 17 . 6 Received Heat Transfer 522 | . . 153 . . 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 102 | . 5 96 102 . . Initial 27 | . . 1 27 . . Average 16 | . . 37 100 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 2 7 4 . 19 Peak Tracking Total 13 | . 3 3 4 . 13 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 3 | . 2 1 . . . Failed 2 | . 1 1 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Record 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 285 | . . . . 285 285 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 1489 | . . . . . 1489 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6898 | 2580 173 1091 257 2159 638 Spaces Moved 3952 | 1614 107 399 142 1339 351 Core 21 | 13 . . . . 8 Treads 3867 | 1601 107 345 132 1339 343 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 64 | . . 54 10 . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 169 | 159 160 249 168 160 166 Slowest Speed 840 | 160 160 840 440 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 43 18 41 48 92 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4084 | 1626 109 463 155 1357 374 Wait 12 | . . . . 12 . Move 3947 | 1613 106 398 141 1338 351 Hop . | . . . . . . Pick Up 31 | 7 2 15 3 3 1 Fast Attach . | . . . . . . Attach 29 | 6 1 15 3 2 2 Detach 5 | . . 3 . 2 . Swap 3 | . . 2 1 . . Drop 15 | . . 11 4 . . Fire 36 | . . 19 3 . 14 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 2581 | -11/Scrapyard | Entered Materials 2582 | -10/Materials | Build established: Mutant 2743 | -10/Materials | Discovered new exit (range 8) 2754 | -10/Materials | Entered another Materials area 2754 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 3323 | -9/Materials | Build established: Scavenger-Tank 3702 | -9/Materials | Discovered new exit (range 16) 3717 | -9/Materials | Build established: Tank 3845 | -9/Materials | Entered Mines 4087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4102 | -9/Mines | Entered Zion 4269 | -7/Zion | Identified exit to Deep Caves 4379 | -7/Zion | Learned Factory trap positions 4509 | -7/Zion | Learned location of Warlord (-5) 4765 | -7/Zion | Found CR-A16's Pointy Stick 4986 | -7/Zion | Imprinted 4988 | -7/Zion | Declared Zion's savior 5072 | -7/Zion | Build established: Mutant 5467 | -7/Zion | Found Prototype Device 5471 | -7/Zion | Identified Phasing AFG 6059 | -7/Zion | Gained Derelict followers 6103 | -7/Zion | Discovered new exit (range 16) 6261 | -7/Zion | Entered Proximity Caves 6261 | -6/Proximity Caves | Accompanied by 9 allies 6677 | -6/Proximity Caves | Lost 3 allies 6795 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6842 | -6/Proximity Caves | Lost 3 allies 6844 | -6/Proximity Caves | Core integrity fell below 50% 6868 | -6/Proximity Caves | Lost 6 parts (2p2n2w) 6894 | -6/Proximity Caves | Core integrity fell below 20% 6899 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06826_ VTOL Module fries itself beyond repair. 06827_ Penetrated by Slug. 06827_ Lgt. Treads destroyed. 06830_ Penetrated by Slug. 06833_ Hvy. Assault Rifle destroyed. 06837_ Imp. Treads destroyed. 06847_ Critical hit (Burn: +37). 06864_ G-50 Soldier destroyed. 06867_ Acquired 6 matter. 06875_ Acquired Hvy. Laser. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 06878_ Acquired 10 matter. 06885_ Penetrated by Slug. 06890_ Hvy. Laser destroyed. 06893_ Penetrated by Slug. 06898_ Phasing AFG destroyed. 06899_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#++##???????????????????????????? | | ????????????????? 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"? ? #???????????????? | | ???# # #!% "? # ##??????????????? | | ###### ######/=#######; #??????????????? | | ## =|[% [[ #??????????????? | | ## =%[ #???????????????? | | ##### ######### ## #????????????????? | | " #???## ##???????### #??????????????????????? | | ###### #???????#??# #??????????????????????? | | ## ###### #??#%#??????##??????????????? | | " ## #?##@### #??????????????? | | "" ## #?# #??????????????? | | "" ## Y #?????????????? | | ### g ###### ?????????? | | "" ###?#### #???????? ????????? | | ##?????? ## ####???????????? ????????? | | "" #?????? ### #?????????????????????????? | | " #?????? ##?# ??????????????????????????? | | "" #????? #?? ???????????????????????????? | | "" ##?????? ##?? ???????????????????????????? | | #??????? ?? ????????????????????????????? | | #??????? ?? ????????????????????????????? | | #???????? ####?????????????????????????????? | | ###???????? #????????????????????????????????? | | #?????????? #????????????????????????????????? | | #?????????? #????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????? | | ????????????????????????????????????????? | | ## ??????????????????????????????????????? | | #? ??????????????????????????????????????? | | ??### ###?????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Robot Respite Shopping List The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed GyrokineticLargeScanner Manual? 0 Play Time 00:37:32 Cumulative 0.9 hours Start 2024.03.31 @ 05:01:15 End 2024.03.31 @ 17:24:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d191ff-d84c-4aa6-addb-83705a29adb5