Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 17:10:30 Player: pinbox Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1252) 1252 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6602 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 139/300 Energy 22/100 System Corruption 4% Temperature Cool (0) Movement Hovering (320) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Backup Propulsion I > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Transmission Jammer ECM Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Backup Laser I > --- INVENTORY (15) --- Terrain Scan Processor Improved Target Analyzer Kinecellerator Remote Force Field Remote Force Field Overtuned Barrage Gun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Backup Power VII > --- PROPULSION ------- Overtuned Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Melee Analysis Suite Microactuators Transmission Jammer ECM Suite Overtuned Barrage Gun Heavy Rocket Launcher Remote Datajack Makeshift Sword [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Weapon Shielding Weapon Battle Rifle Energy Gun Tesla Rifle Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 6 | . . . . . 6 . Weapon 2 | . . . . . . 2 Parts Attached 60 | 7 4 12 2 3 15 17 Power 5 | 1 . 1 . 1 . 2 Engine 5 | 1 . 1 . 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 2 1 1 3 3 Treads 5 | 2 1 2 . . . . Leg 5 | . . . 1 1 3 . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 22 | 2 2 4 1 . 9 4 Device 7 | 1 . 1 . . 2 3 Storage 3 | 1 2 . . . . . Processor 4 | . . 1 . . 3 . Hackware 5 | . . . 1 . 3 1 Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 20 | 2 1 5 . 1 3 8 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 4 . . 1 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher 2 | . 1 . . . 1 . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 40 | . . 11 . . 8 21 Power 6 | . . 1 . . 1 4 Propulsion 10 | . . 4 . . 3 3 Utility 10 | . . 3 . . 3 4 Weapon 14 | . . 3 . . 1 10 Highest Loss Streak 15 | . . 3 . . 8 15 To Critical Strikes 2 | . . . . . . 2 Average Backups 11 | 3 6 12 12 14 8 6 Power 1 | . 1 2 2 1 . . Propulsion 1 | 1 2 2 2 2 . . Utility 3 | . 1 3 2 3 4 4 Weapon 4 | . 1 4 5 6 2 1 Tool/Special . | . . . . . . . Unused Backups 23 | 1 2 7 . 8 . 5 Power 5 | 1 . 2 . 2 . . Propulsion 5 | . 2 1 . 2 . . Utility 8 | . . 3 . 1 . 4 Weapon 4 | . . 1 . 3 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 100 92 78 87 65 60 Engine 8 | . 14 10 . 9 5 5 Treads 9 | . 28 25 14 1 . . Leg 14 | . . . 7 25 19 2 Device 2 | . 14 3 . . 1 8 Storage 12 | . 14 14 14 14 5 4 Processor 1 | . . 4 . . 2 12 Hackware 9 | . . . 13 14 18 9 Ballistic Gun 17 | . 27 26 27 13 . . Special Weapon 3 | . . . . 7 3 . Peak Build Rating 72 | 7 7 13 17 34 72 64 Average Rating 23 | 5 6 10 14 27 54 45 On Entrance 18 | . 7 7 10 17 34 52 Avg Prop Armor Cover (%) 7 | . . . 8 8 6 . Naked Turns . | . . . . . . . Heaviest Build 68 | 12 27 32 26 44 68 68 Greatest Support 101 | 40 40 40 20 36 101 19 Greatest Overweight (x) 12 | . . 8 1 1 3 12 Average Overweight (x) . | . . . 1 . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 4 9 15 13 15 14 10 Average Carried 12 | 3 6 12 12 14 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 8 12 13 15 9 7 Class Distribution -------------------- 76% | Mutant 9% | Derelict-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1350 | 268 216 431 . 174 67 194 Remotely . | . . . . . . . Salvage Created 1368 | 41 461 517 45 . 234 70 Parts 94 | 8 38 39 1 . 8 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . 28 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 36 | . 12 16 . . 6 2 Guns 26 | . 9 15 . . 1 1 Cannons 1 | . . . . . 1 . AOE 7 | . 3 1 . . 3 . Classes Destroyed 10 | 1 5 2 . . 2 . Worker 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 6 7 . . . . Grunt 9 | . 6 . . . 3 . Sentry 2 | . . 1 . . 1 . Hunter 3 | . . . . . 1 2 Heavy 1 | . . . . . 1 . Subdweller 8 | . . 8 . . . . Best Kill Streak 5 | 2 4 3 . . 5 1 Combat Bots Only 5 | . 3 3 . . 5 1 Max Kills in Single Turn 3 | 1 3 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 3 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 445 | . 47 119 . . 65 214 Missed 109 | . 14 30 . . 16 49 Hits 336 | . 33 89 . . 49 165 Projectile 336 | . 33 89 . . 49 165 Critical Strikes 10 | . . . . . 2 8 Damage Taken 5974 | . 299 1242 . . 1601 2832 Core 1476 | . 76 155 . . 93 1152 Absorbed by Shields 90 | . . . . . . 90 Redirected to Shielding 54 | . . 54 . . . . Core Remaining (%) 65 | 100 . . . 7 90 . Volleys Fired 166 | 4 36 89 1 . 19 17 Largest 3 | 2 2 2 2 . 2 3 Hottest 135 | 40 50 55 55 . 69 135 Shots Fired 290 | 8 72 160 2 . 21 27 Gun 255 | 8 71 158 2 . 6 10 Cannon 16 | . . . . . . 16 Launcher 6 | . 1 2 . . 3 . Special 13 | . . . . . 12 1 Kinetic 266 | 8 71 158 2 . 6 21 Thermal . | . . . . . . . Explosive 6 | . 1 2 . . 3 . Electromagnetic 5 | . . . . . . 5 Impact 12 | . . . . . 12 . Robot Hit Streak 17 | 2 17 8 1 . 12 4 Robot Miss Streak 7 | 1 5 3 1 . 1 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 159 | 4 46 63 1 . 20 25 Core Hits 81 | 3 23 27 1 . 12 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 5 | . . 2 . . 1 2 Destroy 2 | . . 2 . . . . Blast 1 | . . . . . . 1 Smash 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 17 | . . 13 . . . 4 Impact . | . . . . . . . Slashing 17 | . . 13 . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3497 | 40 635 943 16 . 1322 541 Guns 1699 | 40 489 881 16 . 135 138 Cannons 246 | . . . . . . 246 Explosions 837 | . 140 62 . . 635 . Melee 152 | . . . . . . 152 Ramming 11 | . 6 . . . . 5 Kinetic 1839 | 40 489 881 16 . 135 278 Thermal . | . . . . . . . Explosive 837 | . 140 62 . . 635 . Electromagnetic 106 | . . . . . . 106 Impact 552 | . . . . . 552 . Slashing 152 | . . . . . . 152 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 12 4 Average Corruption 5 | . . . . . 12 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 5 7 Message Errors 2 | . . . . . 1 1 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 114 | . 10 . . . 104 . Projectiles 104 | . . . . . 104 . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 1 4 Impact 1 | . . . . . 1 . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 22 . . 69 1 Shots 4 | . . 1 . . 3 . Rammed 5 | . 1 . . . . 4 Targets Rammed 6 | . 2 . . . . 4 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 181 | . 18 . 4 . 181 111 Average Temperature 51 | . 9 . 3 . 67 65 Received Heat Transfer 285 | . 72 186 . . 27 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 2 | . . . . . 1 1 Impact Corruptions 4 | . . . . . 4 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 . 100 . 61 100 Level 1 4 | . . . . . 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 323 | 5 130 . 84 . 323 128 Initial 128 | . . . 84 . . 128 Average 38 | . 49 . 9 . 114 26 Influence Increases 1227 | 10 358 350 8 . 441 60 Destroy 0b10 Robot/C 560 | . 240 160 . . 120 40 Destroy 0b10 Robot/NC 35 | 10 20 . 5 . . . Destroy Leader 116 | . 56 10 . . 40 10 Successful Hack 23 | . 2 . 3 . 18 . Destroy Structure 88 | . 10 . . . 68 10 Lose Combat Pursuer 405 | . 30 180 . . 195 . Influence Decreases 1227 | 10 322 210 184 . 178 323 Entered New Map 245 | . . 18 92 . . 135 Time Decay 832 | 10 322 142 92 . 98 168 Lost Part 150 | . . 50 . . 80 20 Squads Dispatched 8 | . 2 . . . 3 3 Investigation . | . . . . . . . Extermination 3 | . . . . . 1 2 Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 19 27 . . 21 10 Peak Tracking Total 6 | . 3 6 . . 5 4 Tactical Retreats 9 | . 1 6 . . 2 . Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 21 | . 2 . 8 9 1 1 Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 1 1 Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 81 | . 5 . 19 53 1 3 Successful 68 | . 1 . 11 53 1 2 Failed 13 | . 4 . 8 . . 1 Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 . 9 . . . Terminals 11 | . 2 . 9 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 3 . . . 1 3 Recycling Units 9 | . . . 9 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . . . 1 53 . . Record 44 | . . . 1 43 . . Robot Analysis 9 | . . . . 9 . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 1 . . . 1 2 Scan Component 2 | . 1 . . . . 1 Refit 2 | . . . . . 1 1 Recycling Unit Hacks 8 | . . . 8 . . . Process 2 | . . . 2 . . . Report Inventory 4 | . . . 4 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 7 . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 22 | . . . 22 . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 40 | . . . . . 38 40 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 2049 | 48 835 402 . . 58 706 Optics 1017 | . . 253 . . 58 706 Seismic 1032 | 48 835 149 . . . . Jamming 75 | . . . . . . 75 ECM 74 | . . . . . . 74 Robot Analysis Total 9 | . . . . 9 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 8655 | 144 835 1545 824 4231 370 706 Spaces Moved 4608 | 75 439 720 333 2597 231 213 Core 43 | 2 . 2 . . . 39 Treads 1813 | 73 439 718 333 250 . . Legs 2679 | . . . . 2347 231 101 Wheels . | . . . . . . . Hover 73 | . . . . . . 73 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 120 104 50 Average Speed 171 | 157 160 165 240 162 134 271 Slowest Speed 650 | 160 160 450 240 240 310 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 10 | . . 10 . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 39 | 4 75 44 48 94 7 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 13 | . . 5 . 8 . . Spaces Dug 13 | . . 13 . . . . Terrain Destroyed 78 | . 9 24 . . 40 5 Melee 13 | . . 13 . . . . Projectile 6 | . . . . . 1 5 AOE 59 | . 9 11 . . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 5082 | 91 507 929 357 2624 273 301 Wait 123 | . 15 52 18 2 . 36 Move 4602 | 74 438 719 332 2596 230 213 Hop . | . . . . . . . Pick Up 53 | 5 5 23 2 10 4 4 Fast Attach 31 | 7 . 2 1 3 4 14 Attach 35 | . 2 13 2 . 13 5 Detach 15 | . 2 6 1 1 3 2 Swap 3 | . 3 . . . . . Drop 31 | 1 4 12 . 12 . 2 Fire 166 | 4 36 89 1 . 19 17 Melee 17 | . . 13 . . . 4 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Entered Subcaves 981 | -10/Subcaves | Approached by a straggling Scientist 1373 | -10/Subcaves | Learned location of Storage (-7) 1422 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1540 | -10/Subcaves | Core integrity fell below 50% 1590 | -10/Subcaves | Lost 3 parts (1p1n1u) 1630 | -10/Subcaves | Learned location of Zion (-7) 1630 | -10/Subcaves | Met a Zionite searching for "candidates" 1730 | -10/Subcaves | Discovered new exit (range 15) 1855 | -10/Subcaves | Identified exit to Materials 1921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2011 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2165 | -10/Subcaves | Disturbed a concealed Subdweller 2237 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2287 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2291 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2340 | -10/Subcaves | Core integrity fell below 20% 2396 | -10/Subcaves | Discovered new exit (range 10) 2525 | -10/Subcaves | Entered Recycling 3287 | -7/Recycling | Scanned before Scraplab entrance 3347 | -7/Recycling | Discovered new exit (range 2) 3349 | -7/Recycling | Entered Scraptown 3870 | -7/Scraptown | Discovered new exit (range 7) 4029 | -7/Scraptown | Visited Red Mages 4090 | -7/Scraptown | Visited Symbiants 4101 | -7/Scraptown | Visited Cyclists 4157 | -7/Scraptown | Visited UFD Registry 4157 | -7/Scraptown | Registered with UFD as "Ioncell" 4180 | -7/Scraptown | Entered Cyclist Reading Room 4226 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4264 | -7/Scraptown | Visited Spacefarers 4271 | -7/Scraptown | Visited Shadow of the Wyrm 4361 | -7/Scraptown | Visited The Evicted 4753 | -7/Scraptown | Visited Curators Association 4787 | -7/Scraptown | Visited Science Testing Area 4811 | -7/Scraptown | Visited Analyses Database 4877 | -7/Scraptown | Build established: Derelict-Mutant 4938 | -7/Scraptown | Discovered new exit (range 5) 4987 | -7/Scraptown | Visited Modified Component R&D 5049 | -7/Scraptown | Visited Supply Room 5099 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5111 | -7/Scraptown | Found DCF Scrap (29 items) 5155 | -7/Scraptown | Visited Research Penetration Think Tank 5390 | -7/Scraptown | Visited Junk Cannon Lab 5415 | -7/Scraptown | Found Prototype Special Weapon 5415 | -7/Scraptown | Identified Junk Cannon 5460 | -7/Scraptown | Visited Abandonware Association 5519 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5571 | -7/Scraptown | Visited Science Guys 5721 | -7/Scraptown | Build established: Mutant 7413 | -7/Scraptown | Met Optimus 7413 | -7/Scraptown | Accepted into 0bPrime 7580 | -7/Scraptown | Entered Factory 7580 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7811 | -5/Factory | Discovered new exit (range 9) 7816 | -5/Factory | Crushed by falling debris 7816 | -5/Factory | System corruption reached 10% 7888 | -5/Factory | Lost 8 parts (1p3n3u1w) 7932 | -5/Factory | Build established: Hacker-Mutant 7950 | -5/Factory | Entered another Factory area 7950 | -4/Factory | Evolved 2 slots: Weapon x2 8323 | -4/Factory | Core integrity fell below 50% 8339 | -4/Factory | Core integrity fell below 20% 8382 | -4/Factory | Lost 15 parts (2p1n4u8w) 8656 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08634_ Lgt. Deuterium Engine destroyed. 08634_ Slug penetrates Wall. 08634_ Penetrated by Slug. 08635_ Slug penetrates Wall. 08642_ MWEWEOWK,4IDUX5I3Y4Q 8WM9 ZUP KFGYM 08647_ Backup Propulsion I destroyed. 08650_ Penetrated by Slug. 08650_ Imp. Hover Unit destroyed. 08650_ Slug penetrates Wall. 08650_ Backup Laser I destroyed. 08652_ Tesla Rifle destroyed. 08653_ Penetrated by Slug. 08653_ Slug penetrates P-70 Sage. 08653_ U-05 Engineer destroyed. 08655_ Slammed into H-77 Assassin. 08656_ Slug penetrates Wall. 08656_ Penetrated by Slug. 08656_ Backup Power I destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ##############???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | """"" #???????????????????????????????????? | | """"" #???????????????????????????????????? | | "" """ #???????????????????????????????????? | | "" #???????????????????????????????????? | | "T """"" #???????????????????????????????????? | | "" " """ #???????????????????????????????????? | | "" """ #???????????????????????????????????? | | #???????????????????????????????????? | | ######+############################+###??????????? | | p %p @h """ ????????? | | |################# ""F"" ????????? | | ##??????????????# "" "" ???????????? | | ##??????????????# ??????????? | | ##??????????????# ?????????? | | #####+######?????????????# ????????? | | ?# #?????????????# #???????? | | ?# #?????????????# ????????? | | ?# #????????????? ????????? | | ?# """ #????????????? #???????? | | ?# """ "" #????????????? +???????? | | ?# """ R" #????????????? """" ######???????? | | ?# "" #????????????? """" #????????????? | | ?# #????????????? """" #????????????? | | ?###########????????????? """" #????????????? | | ????????????????????????? "???? #????????????? | | ????????????????????????? ! "????? #????????????? | | ????????????????????????? "????? #????????????? | | ????????????????????????? ?????? #????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever Bob, First Of His Name This Is Interesting... Challenges ------------ None Game ------ Seed ExpertReflexPurifier Manual? 0 Play Time 00:59:25 Cumulative 29.6 hours Start 2026.07.05 @ 16:10:51 End 2026.07.05 @ 17:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d65327fb-991f-4be0-a3bf-8406fa06e25e