Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 18:09:36 Player: Mogmind Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (50) 250 Value Destroyed (1696) 1696 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 8695 Bonus ------- Follower Combat Kills 89 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Generator Compact Battery (200) Improved Terrain Scanner Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Antigrav System Antigrav System Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Advanced Melee Analysis Suite Target Analyzer Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Great Axe Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Gauss Rifle [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Slots Evolved 12 | . . . . . 4 2 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . 1 . 1 . . . . Utility 5 | . . . . . 1 1 . . 1 . . 2 . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 142 | 7 4 1 3 5 6 32 17 9 25 12 . 21 . Power 21 | 1 . . . 1 . 5 1 3 5 2 . 3 . Engine 11 | 1 . . . 1 . 3 . 2 2 1 . 1 . Core 10 | . . . . . . 2 1 1 3 1 . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 3 2 . . . 2 16 8 2 7 5 . 5 . Treads 5 | . . . . . 2 . 1 . . 2 . . . Leg 8 | 2 2 . . . . 1 . 1 1 . . 1 . Wheel 10 | 1 . . . . . 9 . . . . . . . Hover 19 | . . . . . . 3 7 . 6 2 . 1 . Flight 8 | . . . . . . 3 . 1 . 1 . 3 . Utility 40 | 1 2 . 2 2 3 4 5 3 5 4 . 9 . Device 15 | . . . . 2 2 . 2 1 2 1 . 5 . Storage 7 | 1 1 . 2 . . . . . . 2 . 1 . Processor 10 | . 1 . . . 1 1 1 1 3 1 . 1 . Hackware 4 | . . . . . . 1 1 . . . . 2 . Protection 4 | . . . . . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 . 1 1 2 1 7 3 1 8 1 . 4 . Energy Gun 7 | 2 . . . . . . . . 4 1 . . . Energy Cannon 6 | . . 1 . . 1 3 1 . . . . . . Ballistic Gun 3 | . . . . 1 . . . . 1 . . 1 . Ballistic Cannon 5 | . . . . . . 3 1 . . . . 1 . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . 2 . Slashing Weapon 5 | . . . . 1 . . 1 . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 1 1 1 . . . Parts Lost 83 | . . . . 3 . 14 1 14 17 11 . 23 . Power 18 | . . . . 1 . 4 . 3 4 2 . 4 . Propulsion 28 | . . . . 1 . 5 1 5 4 2 . 10 . Utility 20 | . . . . 1 . 5 . 3 5 2 . 4 . Weapon 17 | . . . . . . . . 3 4 5 . 5 . Highest Loss Streak 14 | . . . . 2 . 7 1 14 9 7 . 14 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 2 10 15 14 17 19 13 4 4 4 1 1 3 4 Power . | . 1 1 . 1 2 1 1 . . . . . . Propulsion 3 | 1 4 6 5 6 6 2 . . 1 . . . . Utility 3 | . 2 4 3 4 5 5 2 2 1 . 1 3 4 Weapon 2 | . 2 3 3 4 5 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . . . 1 1 2 7 2 . 3 . . . 1 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . 2 . . 1 . . . . Utility 8 | . . . 1 . . 4 . . 2 . . . 1 Weapon 4 | . . . . . 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 87 93 95 81 87 61 77 74 76 77 . Engine 7 | . 14 14 14 14 9 4 6 4 3 1 . . . Core 2 | . . . . . . 1 3 4 4 4 5 4 . Treads 1 | . . . . . 9 2 . . . 1 11 3 . Leg 13 | . 28 28 28 28 26 4 . . 7 1 . . . Wheel 1 | . . . . . . 10 5 . . . . . . Hover 9 | . . . . . . 8 23 17 14 22 23 17 . Device 5 | . . . . 8 9 5 3 3 5 5 5 12 . Storage 7 | . 16 14 14 14 9 4 . . . 2 11 6 . Processor 7 | . 7 14 1 . 7 4 2 6 19 13 11 12 . Hackware 1 | . . . . . . 1 3 6 1 . . 1 . Protection 2 | . . . . . . 4 13 3 . . . . . Energy Gun 7 | . 28 16 13 14 5 . . . 5 2 5 3 . Energy Cannon 7 | . . 11 14 13 5 11 9 3 . . . . . Ballistic Gun 1 | . . . . . 9 . . . 1 2 . 2 . Ballistic Cannon 1 | . . . . . . 4 . . . . . 4 . Slashing Weapon 2 | . . . . . 3 6 6 2 5 8 . . . Peak Build Rating 90 | 6 8 8 8 16 27 49 52 52 90 85 65 87 1 Average Rating 33 | 5 7 8 7 8 21 35 41 35 66 67 65 70 1 On Entrance 26 | . 6 8 8 8 9 27 24 52 39 65 65 65 1 Avg Prop Armor Cover (%) 7 | 4 . . . . 8 11 3 1 7 6 21 9 . Naked Turns 52 | . . . . . . . . . . . . 23 29 Heaviest Build 102 | 12 32 28 48 51 58 102 33 27 30 33 16 47 . Greatest Support 63 | 20 20 20 20 20 30 48 53 53 46 44 44 63 3 Greatest Overweight (x) 8 | 3 1 1 2 2 2 8 1 1 1 4 . 2 . Average Overweight (x) . | . . 1 1 2 1 1 . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 20 20 20 5 5 5 5 5 5 5 Average Capacity 11 | 7 13 15 18 20 20 13 5 5 5 5 5 5 5 Most Carried 20 | 5 15 15 16 20 20 20 5 5 5 4 1 5 4 Average Carried 10 | 2 10 15 15 17 19 13 4 3 4 1 1 3 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 5 15 15 16 20 20 5 5 4 5 1 1 4 4 Class Distribution -------------------- 55% | Mutant 10% | Assassin 5% | Scientist-Gladiator 5% | Scavenger-Mutant 3% | Scavenger-Assassin 3% | Scavenger-Gunner 3% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Scientist-Gladiator | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Matter Collected 1663 | 203 107 10 . 107 . 282 462 . 262 146 . 84 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2102 | . 158 . . 53 135 416 440 . 474 211 . 215 . Parts 113 | . 20 . . 2 5 16 24 . 29 12 . 5 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Combat Hostiles Destroyed 39 | . 7 . . 4 . 8 2 . 8 4 . 6 . Melee 20 | . . . . . . 4 2 . 7 2 . 5 . Guns 11 | . 7 . . 2 . . . . . 2 . . . Cannons 4 | . . . . 2 . 2 . . . . . . . AOE 2 | . . . . . . 2 . . . . . . . Classes Destroyed 14 | . 3 . . 1 1 3 3 . 2 1 . . . Worker 2 | . . . . . . . 2 . . . . . . Builder 2 | . 1 . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 2 | . . . . . . . 1 . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . 1 1 . . . . 2 . Swarmer 12 | . 6 . . 1 . . . . . . . 5 . Cutter 4 | . . . . . . . . . 4 . . . . Grunt 6 | . 1 . . . 2 3 . . . . . . . Sentry 3 | . . . . . . 3 . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 7 | . . . . . . 2 2 . 2 . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 . . 2 1 6 3 . 4 4 . 4 . Combat Bots Only 6 | . 3 . . 2 . 6 1 . 4 4 . 4 . Max Kills in Single Turn 2 | . 2 . . 1 2 1 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Hostile Shots Fired 844 | . 42 . . 30 6 185 31 166 99 65 . 216 4 Missed 310 | . 11 . . 11 2 73 17 80 29 13 . 74 . Hits 534 | . 31 . . 19 4 112 14 86 70 52 . 142 4 Melee 10 | . . . . 3 . . . . 7 . . . . Projectile 524 | . 31 . . 16 4 112 14 86 63 52 . 142 4 AOE 3 | . . . . . . . . . 3 . . . . Critical Strikes 12 | . . . . . 1 1 . 1 4 . . 5 . Actively Blocked 1 | . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . 1 . . . . 1 . . . Damage Taken 9237 | . 244 . . 284 100 1623 355 1248 1572 906 . 2814 91 Core 2621 | . 76 . . 7 . 256 126 478 357 163 . 1067 91 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 100 . . . . . Core Remaining (%) 67 | 100 . . . 66 100 63 . 28 . . 48 . . Volleys Fired 58 | . 19 . . 14 2 10 . 3 1 9 . . . Largest 3 | . 2 . . 2 2 3 . 1 1 2 . . . Hottest 170 | . 90 . . 110 85 170 . 85 65 109 . . . Shots Fired 118 | . 38 . . 28 4 22 . 3 3 18 . 2 . Gun 76 | . 38 . . 14 2 . . . 3 18 . 1 . Cannon 39 | . . . . 14 2 19 . 3 . . . 1 . Launcher 3 | . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . 2 5 . . . 9 . 1 . Thermal 76 | . 19 . . 28 2 14 . 3 . 9 . 1 . Explosive 3 | . . . . . . 3 . . . . . . . Electromagnetic 22 | . 19 . . . . . . . 3 . . . . Robot Hit Streak 9 | . 5 . . 9 . 5 . . . 9 . . . Robot Miss Streak 3 | . 3 . . 3 . 1 . . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 150 | . 19 . . 14 2 25 22 . 21 17 . 30 . Core Hits 70 | . 9 . . 7 7 21 7 . 8 6 . 5 . Critical Kills 2 | . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . 2 . 3 . Critical Strikes 18 | . 3 . . 2 . 5 . . 2 2 . 4 . Burn 4 | . 2 . . 2 . . . . . . . . . Destroy 2 | . . . . . . . . . . 2 . . . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 5 | . . . . . . . . . 1 . . 4 . Sever 6 | . . . . . . 5 . . 1 . . . . Melee Attacks 171 | . . . . 1 4 25 38 3 47 8 . 45 . Impact 61 | . . . . . . . . . 16 . . 45 . Slashing 100 | . . . . 1 4 25 28 3 31 8 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 1 1 15 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 2 . . 1 . Damage Inflicted 5487 | . 248 . . 222 319 1316 846 . 876 420 . 1240 . Guns 608 | . 248 . . 101 . . . . . 259 . . . Cannons 261 | . . . . 121 . 140 . . . . . . . Explosions 525 | . . . . . 159 366 . . . . . . . Melee 4093 | . . . . . 160 810 846 . 876 161 . 1240 . Ramming . | . . . . . . . . . . . . . . Kinetic 175 | . . . . . . 59 . . . 116 . . . Thermal 575 | . 129 . . 222 . 81 . . . 143 . . . Explosive 148 | . . . . . . 148 . . . . . . . Electromagnetic 496 | . 119 . . . 159 218 . . . . . . . Impact 1475 | . . . . . . . . . 235 . . 1240 . Slashing 2618 | . . . . . 160 810 846 . 641 161 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 15 1 1 5 6 6 10 10 Average Corruption 4 | . . . . . . 4 1 1 4 5 6 5 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . . 17 1 1 13 11 1 19 1 Message Errors 17 | . . . . . . 2 . . 2 6 . 7 . Matter Fused 11 | . . . . . . 2 1 1 3 1 . 2 1 Heat Flow Errors 6 | . . . . . . 3 . . 1 1 . 1 . Energy Discharges 9 | . . . . . . 1 . . 4 2 . 2 . Parts Fused 2 | . . . . . . 1 . . . . 1 . . Data Loss (minor) 7 | . . . . . . 4 . . . 1 . 2 . Data Loss (major) 4 | . . . . . . 2 . . 1 . . 1 . Misfires 5 | . . . . . . 1 . . 2 . . 2 . Misdirections 3 | . . . . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 668 | . . . . . 75 91 169 . 66 19 . 248 . Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . 24 . . . . Melee 644 | . . . . . 75 91 169 . 42 19 . 248 . Knockbacks 9 | . . . . . . . . . 4 . . 5 . Impact 9 | . . . . . . . . . 4 . . 5 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . 8 29 . . 97 . . . . Shots 3 | . . . . . 1 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 249 | . 210 . . 144 38 249 14 148 227 214 . 183 . Average Temperature 67 | . 64 . . 43 20 98 9 71 72 53 . 66 . Received Heat Transfer 756 | . 12 . . . 27 276 27 234 36 63 . 81 . Effects 5 | . . . . . . 5 . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . 3 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . Parts Fried 6 | . . . . . . . . . 2 . . 4 . Impact Corruptions 15 | . . . . . . . . . 2 . . 13 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . . . . . Heat Transferred 1554 | . 518 . . 703 . 111 . . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 143 | . 97 12 . 88 66 103 69 80 143 . . 94 25 Initial 39 | . . 12 . . 29 29 30 28 39 . . . 25 Average 19 | . 43 . . 5 9 31 22 31 18 . . 14 25 Influence Increases 2093 | . 223 . . 105 127 417 327 152 392 15 . 335 . Destroy 0b10 Robot/C 740 | . 140 . . 80 40 160 40 . 160 . . 120 . Destroy 0b10 Robot/NC 60 | . 5 . . . 5 5 30 . 5 . . 10 . Destroy Leader 190 | . 30 . . 10 20 62 24 . 30 . . 14 . Allied During Kill 22 | . . . . 14 8 . . . . . . . . Successful Hack 217 | . . . . . 5 29 114 . 12 . . 57 . Disable Machine 150 | . 15 . . . 45 30 . 15 30 . . 15 . Destroy Structure 159 | . 3 . . 1 4 11 14 2 110 . . 14 . Partial Spotted 75 | . . . . . . . 30 . 15 . . 30 . Lose Combat Pursuer 480 | . 30 . . . . 120 75 135 30 15 . 75 . Influence Decreases 2068 | . 190 33 . 29 137 420 332 130 329 158 . 298 12 Entered New Map 274 | . . 21 . . 47 37 33 30 41 53 . . 12 Time Decay 1369 | . 190 12 . 19 90 260 289 75 172 85 . 177 . Lost Part 425 | . . . . 10 . 123 10 25 116 20 . 121 . Squads Dispatched 33 | . 1 . . . 2 11 7 . 5 . . 7 . Investigation 11 | . 1 . . . 1 3 3 . . . . 3 . Extermination 9 | . . . . . . 2 2 . 2 . . 3 . Reinforcement 10 | . . . . . 1 3 2 . 3 . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Distress Signals 6 | . 1 . . . 1 . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . 10 . . 9 7 21 10 11 11 6 . 27 2 Peak Tracking Total 12 | . 4 . . 4 3 5 3 12 4 5 . 9 3 Tactical Retreats 22 | . 1 . . 1 . 4 3 4 2 1 . 6 . ECM-based Alert Blocks 2 | . . . . . . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Traps Triggered 11 | . 1 . . . . 4 4 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Machines Disabled 10 | . 1 . . . 3 2 . 1 2 . . 1 . Max in Single Turn 2 | . 1 . . . 1 1 . 1 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Machines Accessed 34 | . 2 . 1 . 4 10 7 . 4 . . 6 . Terminals 16 | . 1 . . . 3 5 1 . 1 . . 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 2 . 1 . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . Scanalyzers 6 | . . . . . 1 1 2 . 2 . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . Total Hacks 88 | . 6 . 1 . 15 19 18 . 9 . . 20 . Successful 42 | . 3 . 1 . 7 8 8 . 3 . . 12 . Failed 43 | . 3 . . . 7 11 9 . 5 . . 8 . Catastrophic 14 | . 1 . . . 1 4 2 . 1 . . 5 . Database Lockouts 3 | . . . . . 1 . 1 . 1 . . . . Manual 11 | . 2 . 1 . 3 2 2 . . . . 1 . Terminals 50 | . 4 . . . 12 9 2 . 4 . . 19 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . 5 6 . 1 . . . . Recycling Units 7 | . 2 . . . . 2 3 . . . . . . Scanalyzers 14 | . . . . . 3 2 5 . 4 . . . . Garrison Access 4 | . . . . . . 1 2 . . . . 1 . Terminal Hacks 25 | . 1 . 1 . 5 5 1 . 1 . . 11 . Record 6 | . . . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . 2 . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . Locate Traps 3 | . . . . . 1 1 . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 2 . 1 . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Refit 2 | . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 1 3 . 1 . . . . Retrieve Study 7 | . . . . . 2 1 3 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 2 8 7 . 3 . . 5 . Full Trace Events 10 | . . . . . 1 3 3 . . . . 3 . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 1 3 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 7 . . . . . . Non-combat 7 | . . . . . . . 7 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . 10 . . . . . . no_distress 6 | . . . . . . . 6 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . find_station 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 15 15 . . . . . . . . Total Damage 258 | . . . . 124 134 . . . . . . . . Kills 6 | . . . . 4 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Active Infowar (turns) 3115 | . . . . 53 371 467 . 18 691 416 36 1063 . Optics 2206 | . . . . . . . . . 691 416 36 1063 . Terrain 852 | . . . . . 338 269 . . . . . 245 . Structural 219 | . . . . 53 42 124 . . . . . . . Traps 795 | . . . . . . . . 18 262 101 17 397 . Seismic 226 | . . . . . 29 197 . . . . . . . ECM 312 | . . . . . . . . . . . . 312 . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Turns Passed 7826 | 74 486 373 1288 872 371 904 1018 182 691 416 36 1086 29 Spaces Moved 5982 | 50 231 192 549 309 170 810 1057 297 715 598 41 925 38 Core 261 | 4 . . . . . . . 92 . 1 . 126 38 Treads . | . . . . . . . . . . . . . . Legs 1609 | 43 231 192 549 309 170 . . 13 96 . . 6 . Wheels 285 | 3 . . . . . 282 . . . . . . . Hover 3814 | . . . . . . 528 1057 179 619 597 41 793 . Flight 13 | . . . . . . . . 13 . . . . . Fastest Speed 36 | 50 120 190 120 260 190 52 42 40 60 43 83 36 50 Average Speed 104 | 118 166 190 229 260 191 84 63 51 72 53 83 72 50 Slowest Speed 260 | 200 190 190 260 260 260 210 137 180 130 250 83 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 . Exploration Rate (%) 33 | 4 32 48 74 69 18 20 26 42 21 74 11 22 11 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . 1 1 . 1 . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . Spaces Dug 57 | . . . . 1 2 10 14 2 20 1 . 7 . Terrain Destroyed 116 | . . . . 1 3 12 14 2 75 1 . 8 . Melee 55 | . . . . 1 2 8 14 2 20 1 . 7 . Projectile 5 | . . . . . 1 3 . . . . . 1 . AOE 56 | . . . . . . 1 . . 55 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Gar Total 7176 | 61 294 200 578 349 210 985 1361 314 820 660 42 1254 48 Wait 649 | . 32 8 1 9 17 57 212 . 14 30 2 257 10 Move 5969 | 49 230 191 548 308 169 808 1056 296 714 597 40 925 38 Hop . | . . . . . . . . . . . . . . Pick Up 72 | 5 7 . 13 8 5 14 9 1 5 2 . 3 . Fast Attach 98 | 6 2 . 3 1 2 13 16 7 24 7 . 17 . Attach 41 | . . . . 4 4 10 8 3 4 6 . 2 . Detach 26 | . 1 . 2 1 2 3 6 1 6 1 . 3 . Swap 31 | 1 2 1 2 2 2 17 2 . . . . 2 . Drop 53 | . . . 5 1 3 21 14 . 8 . . 1 . Fire 58 | . 19 . . 14 2 10 . 3 1 9 . . . Melee 167 | . . . . 1 4 25 38 3 44 8 . 44 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . Rewire 5 | . 1 . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 561 | -10/Materials | Entered Mines 774 | -10/Mines | Identified exit to Materials 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Entered Exiles 982 | -10/Exiles | Met 8R-AWN 1014 | -10/Exiles | Met EX-HEX 1174 | -10/Exiles | Met EX-DEC 1472 | -10/Exiles | Discovered new exit (range 10) 1651 | -10/Exiles | Met EX-BIN 1885 | -10/Exiles | Aligned with FarCom system 1888 | -10/Exiles | Given EX-Vault access code 1950 | -10/Exiles | Opened EX-Vault 1968 | -10/Exiles | Found Longsword +1 2021 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2056 | -10/Exiles | Exiles lab attacked by MAIN.C 2222 | -10/Exiles | Left Exiles lab with Longsword +1 2222 | -10/Exiles | Entered Mines 2223 | -9/Mines | Learned location of Storage (-8) 2226 | -9/Mines | Assembled infested the area 2231 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2687 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -9/Mines | Identified exit to Materials 3054 | -9/Mines | Learned 2 Materials zone layouts 3094 | -9/Mines | Entered Materials 3094 | -8/Materials | Accompanied by 3 allies 3094 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3297 | -8/Materials | Central database locked down 3460 | -8/Materials | Discovered new exit (range 3) 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3621 | -7/Factory | Build established: Assassin 3764 | -7/Factory | Lost 7 parts (2p4n1u) 4207 | -7/Factory | Crushed by falling debris 4208 | -7/Factory | System corruption reached 10% 4238 | -7/Factory | Lost 3 parts (1p2u) 4361 | -7/Factory | Discovered new exit (range 10) 4369 | -7/Factory | Entered another Factory area 4369 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4448 | -6/Factory | Build established: Mutant 5085 | -6/Factory | Identified exit to Lower Caves 5085 | -6/Factory | Identified exit to Extension 5238 | -6/Factory | Central database locked down 5286 | -6/Factory | Discovered new exit (range 15) 5321 | -6/Factory | Build established: Scientist-Gladiator 5387 | -6/Factory | Entered Extension 5392 | -6/Extension | Disrupted transfer network 5463 | -6/Extension | Spotted B-75 Beast 5467 | -6/Extension | Spotted B-75 Beast 5485 | -6/Extension | Core integrity fell below 50% 5516 | -6/Extension | Lost 14 parts (3p5n3u3w) 5522 | -6/Extension | Discovered new exit (range 16) 5522 | -6/Extension | Discovered new exit (range 15) 5569 | -6/Extension | Entered Factory 5569 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5775 | -5/Factory | Lost 4 parts (1p1n2u) 5862 | -5/Factory | Lost 9 parts (3p1n2u3w) 6045 | -5/Factory | Central database locked down 6138 | -5/Factory | Spotted B-75 Beast 6190 | -5/Factory | Discovered new exit (range 4) 6260 | -5/Factory | Entered Upper Caves 6262 | -5/Upper Caves | Lost 3 parts (2n1u) 6283 | -5/Upper Caves | Learned location of Armory (-3) 6313 | -5/Upper Caves | Identified exit to Upper Caves 6370 | -5/Upper Caves | Spotted B-75 Beast 6415 | -5/Upper Caves | Ambushed by wild Derelicts 6426 | -5/Upper Caves | Core integrity fell below 50% 6469 | -5/Upper Caves | Lost 7 parts (2p1n1u3w) 6676 | -5/Upper Caves | Entered another Upper Caves area 6703 | -5/Upper Caves | Discovered new exit (range 10) 6712 | -5/Upper Caves | Entered Factory 6712 | -4/Factory | Evolved 2 slots: Utility x2 7100 | -4/Factory | Lost 7 parts (2p3n2u) 7709 | -4/Factory | Crushed by falling debris 7727 | -4/Factory | Core integrity fell below 50% 7770 | -4/Factory | System corruption reached 10% 7775 | -4/Factory | Released all parts (6) 7776 | -4/Factory | Core integrity fell below 20% 7798 | -4/Factory | Identified exit to Garrison 7798 | -4/Factory | Entered Garrison 7803 | -4/Garrison | Lost 14 parts (2p6n2u4w) 7827 | -4/Garrison | Spotted B-86 Titan 7827 | -4/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07775_ Released Enh. Optical Array. 07775_ Released Gyrokinetic Inverter. 07775_ Released Mak. Trap Scanner. 07775_ Released Adv. Melee Analysis Suite. 07775_ Released Adv. Weight Redist. System. 07775_ Released Hacking Suite. 07782_ Penetrated by Slug. 07782_ S-27 Virus destroyed. 07785_ Penetrated by Slug. 07792_ System corrupted: Matter fused (-7). 07798_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07798_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07798_ Receiving FarCom transmissions... 07810_ System corrupted: Matter fused (-6). [Achievement: Let Me Out Of Here] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"???????????????????????????? | | ?#####?????????????? "???????????????????????????? | | ?# #????????????? "???????????????????????????? | | ?# ############## #???????????????????????????? | | ?# #???????????????????????????? | | ?# #???????????????????????????? | | ?############## ## #???????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ????????####### ###########?????????????????????? | | ????????# #?????????????????????? | | ????????# ##### #?????????????????????? | | ??????????????# ######## #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????+ #????### #?????????????????????? | | ?????????????## #????p +% #?????????????????????? | | ??????????????# #??????#p #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# ???????#@ #?g?gg????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ??????? ????????????????????? | | ??????????????# ??????? ??????????p????????? | | ??????????????? ?????? ??????????????????? | | ???????????????##??????# #; ????????????????? | | ???????????????????????# ## #???????????????? | | ??????????????????????b" ? ??????????????? | | ???????????????????????" ??BB ???Y?????????? | | ???????????????????????" ??BB ????????????? | | ??????????????????????l" ??? ????????????? | | ???????????????????????# ##?? ## ????????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????g??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 20 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Airjet | -6/Factory | Hacked Imp. Hover Unit | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Just Browsing Let Me Out Of Here Sprinter Challenges ------------ None Game ------ Seed StructuralSubdwellerShooter Manual? 0 Play Time 02:21:54 Cumulative 27.1 hours Start 2026.08.07 @ 15:11:15 End 2026.08.07 @ 18:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f59de12c-26c7-4934-ac69-8822d6536171