Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 17:53:56 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (2237) 2237 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 4508 Bonus ------- High Alert Combat Kills 156 Cogmind --------- Core Integrity 0/600 Matter 238/350 Energy 160/160 System Corruption 1% Temperature Cool (78) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Barrage Gun Barrage Gun Slug Cannon > --- INVENTORY (3) ---- Improved Terrain Scanner Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Power Bank > --- WEAPON ----------- Barrage Gun Barrage Gun Slug Cannon > --- INVENTORY -------- (None) [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Terrain Scanner Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Barrage Gun Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 5 | 3 . 2 . Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 1 . 1 . Weapon 2 | 1 . 1 . Parts Attached 32 | 5 8 12 7 Power 3 | 1 1 . 1 Engine 1 | 1 . . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 1 3 Device 2 | . 1 1 . Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 15 | 2 3 10 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 14 | 2 3 9 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 90 91 90 Engine 1 | . 5 . . Core 10 | . 8 11 9 Leg 23 | . 28 24 19 Device 9 | . 5 12 6 Processor 10 | . 9 11 10 Protection 4 | . 5 . 13 Ballistic Gun 25 | . 27 27 20 Ballistic Cannon 3 | . . 2 10 Naked Turns . | . . . . Heaviest Build 29 | 9 12 22 29 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | . . 1 3 Average Capacity 1 | . . . 2 Most Carried 2 | . . 1 2 Average Carried . | . . . . Final Capacity 3 | . . 1 3 Final Carried 2 | . . . 2 Class Distribution -------------------- 50% | Mutant 38% | Derelict-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2225 | 250 272 465 1238 Remotely . | . . . . Salvage Created 1845 | . 358 373 1114 Parts 118 | . 27 33 58 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 56 | . 14 13 29 Guns 40 | . 14 13 13 Cannons 15 | . . . 15 AOE 1 | . . . 1 Classes Destroyed 9 | . 2 1 6 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 9 | . 3 4 2 Grunt 31 | . 11 . 20 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Subdweller 9 | . . 9 . Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 218 | . 49 49 120 Missed 60 | . 15 17 28 Damage Taken 2689 | . 399 620 1670 Core 2031 | . 315 502 1214 Absorbed by Shields . | . . . . Redirected to Core 1725 | . 275 405 1045 Regen/Repaired (Parts) 177 | . 34 . 143 Core Remaining (%) 69 | 100 . 39 . Volleys Fired 159 | . 24 49 86 Largest 3 | . 2 3 3 Hottest 104 | . 46 104 104 Shots Fired 405 | . 48 99 258 Gun 316 | . 48 96 172 Cannon 89 | . . 3 86 Launcher . | . . . . Special . | . . . . Kinetic 405 | . 48 99 258 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | . 14 32 21 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 272 | . 45 55 172 Core Hits 114 | . 26 25 63 Critical Kills 6 | . 1 . 5 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Destroy 6 | . 1 . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5861 | . 764 940 4157 Guns 3927 | . 764 940 2223 Cannons 1723 | . . . 1723 Explosions 210 | . . . 210 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 5650 | . 764 940 3946 Thermal 210 | . . . 210 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . . . 110 Projectiles 67 | . . . 67 Explosions 43 | . . . 43 Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 13 | . . . 13 Secondary 1 | . . . 1 Self-Inflicted Damage 86 | . . . 86 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 274 | . 27 8 274 Average Temperature 47 | . 6 6 52 Received Heat Transfer 1002 | . 192 54 756 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 736 | . 290 . 736 Initial . | . . . . Average 230 | . 100 . 360 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 56 | 100 81 . 31 Level 1 16 | . 18 . 14 Level 2 26 | . . . 53 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 5 . 7 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 16 15 48 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 2 2 3 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 9 10 12 Successful 23 | . 5 10 8 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 16 | . 5 . 11 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 10 . Record 9 | . . 9 . Locate Traps 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 . 7 Scan Component 7 | . 3 . 4 Repair 4 | . 1 . 3 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 . 3 Time 173 | . 44 . 129 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5039 | 36 1209 2528 1266 Spaces Moved 3217 | 27 828 1784 578 Core 10 | 10 . . . Treads . | . . . . Legs 3207 | 17 828 1784 578 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 107 120 124 129 Slowest Speed 190 | 120 120 130 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 2 99 82 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 15 | . . 15 . Spaces Dug . | . . . . Terrain Destroyed 65 | . . . 65 Melee . | . . . . Projectile 41 | . . . 41 AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3948 | 31 993 2002 922 Wait 438 | . 113 132 193 Move 3214 | 26 827 1783 578 Hop . | . . . . Pick Up 17 | . . 9 8 Fast Attach 15 | 5 7 3 . Attach 16 | . . 9 7 Detach 2 | . . . 2 Swap 1 | . 1 . . Drop 16 | . 4 10 2 Fire 159 | . 24 49 86 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 69 | . 17 7 45 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Discovered new exit (range 13) 1145 | -10/Materials | Repaired Broken Shotgun 1151 | -10/Materials | Reached level 2 1246 | -10/Materials | Entered Subcaves 1501 | -10/Subcaves | Upgraded with Weapon slot (x1) 1571 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1723 | -10/Subcaves | Discovered new exit (range 9) 1725 | -10/Subcaves | Disturbed a concealed Subdweller 1978 | -10/Subcaves | Core integrity fell below 50% 2147 | -10/Subcaves | Reached level 3 2198 | -10/Subcaves | Visited Clippyterm 2395 | -10/Subcaves | Discovered new exit (range 12) 2854 | -10/Subcaves | Build established: Derelict-Gunner 2955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3027 | -10/Subcaves | Learned location of Zion (-7) 3027 | -10/Subcaves | Met a Zionite searching for "candidates" 3117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3127 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3257 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3381 | -10/Subcaves | Visited 4L-MR0's lab 3508 | -10/Subcaves | Upgraded with Utility slot (x1) 3509 | -10/Subcaves | Found Power Bank 3511 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3774 | -10/Subcaves | Entered Materials 3775 | -8/Materials | Core integrity fell below 50% 3776 | -8/Materials | Reached level 4 3890 | -8/Materials | Repaired Lgt. Nuclear Core 4131 | -8/Materials | Garrison activated, responded to threat 4137 | -8/Materials | Core integrity fell below 20% 4199 | -8/Materials | Discovered new exit (range 16) 4231 | -8/Materials | Reached level 5 4561 | -8/Materials | Discovered new exit (range 7) 4580 | -8/Materials | Reached level 6 4640 | -8/Materials | Repaired Hrd. Medium Armor Plating 4749 | -8/Materials | Repaired Broken Carbon-fiber Leg 4773 | -8/Materials | Build established: Gunner 4974 | -8/Materials | First assault squad dispatched 5040 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. Door malfunctions. A bubble of electromagnetic force engulfs the area. ALERT: Significant disruption in Zone 8D, assault force dispatched. Acquired Hrd. Medium Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Heat Sink. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. 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Utility Slot 2 | 1 . 1 . Weapon Slot 2 | 1 . 1 . Heat Dissipation 3 | . . . 3 Matter Storage 1 | . . . 1 Mass Support 2 | . . 2 . Inventory Capacity 3 | . . 1 2 Ranged Accuracy 3 | 3 . . . Hack Defense % 1 | . . 1 . KI Resistance % 1 | . . . 1 EX Resistance % 1 | . . . 1 KI Damage % 4 | . . . 4 Protomatter Created 622 | . 150 47 425 Integrity Restored 1422 | . 315 141 966 Core 1422 | . 315 141 966 Protomatter Decayed 165 | . 113 52 . Game ------ Seed CobblerAccelerationLegs Manual? 0 Play Time 00:43:35 Cumulative 8.7 hours Start 2024.06.08 @ 17:12:09 End 2024.06.08 @ 17:53:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a9154ff-813e-4c73-8129-2fd029494205