Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 20:49:44 Player: DuckBoy Result: Destroyed by as-97606 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (655) 655 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 1344 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Friendly Fire -441 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Ion Engine Light Ion Engine Small Storage Unit Sensor Array Improved Signal Interpreter Medium Laser Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Small Storage Unit Sensor Array Improved Signal Interpreter Weapon Shielding Medium Laser Assault Rifle AWS/Gauss Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor 0b10 Alert Chip Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 6 5 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 3 5 2 5 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 4 | . . 1 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 90 99 89 Engine 13 | . 14 14 13 Treads 27 | . 28 27 27 Storage 14 | . 14 14 14 Processor 1 | . . . 4 Protection 10 | . 5 14 9 Ballistic Gun 13 | . 14 16 9 Launcher 7 | . 11 11 . Special Weapon 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 38 | 14 16 16 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 8 8 9 Most Carried 15 | 1 4 8 15 Average Carried 5 | . 2 4 8 Final Capacity 15 | 8 8 8 15 Final Carried 9 | 1 3 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 761 | 240 213 289 19 Remotely . | . . . . Salvage Created 604 | . 364 139 101 Parts 51 | . 31 17 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 20 | . 12 5 3 Guns 7 | . 4 2 1 Cannons 1 | . . . 1 AOE 12 | . 8 3 1 Classes Destroyed 10 | . 6 2 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 9 | . 9 . . Sentry 2 | . . 2 . Zionite 1 | . . . 1 Assembled 5 | . . . 5 Best Kill Streak 9 | . 9 3 4 Combat Bots Only 7 | . 7 3 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1556 | . 434 233 889 Core 262 | . 125 . 137 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 7 26 19 Regen/Repaired (Parts) 46 | . 46 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | . 45 14 2 Largest 2 | . 2 2 1 Hottest 250 | . 50 40 250 Shots Fired 83 | . 55 23 5 Gun 58 | . 37 18 3 Cannon 2 | . . . 2 Launcher 23 | . 18 5 . Special . | . . . . Kinetic 58 | . 37 18 3 Thermal 2 | . . . 2 Explosive 23 | . 18 5 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 5 3 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Autonomous 3 | . . . 3 Shots Hit Robots 47 | . 32 12 3 Core Hits 54 | . 30 9 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1911 | . 1254 274 383 Guns 496 | . 293 143 60 Cannons 73 | . . . 73 Explosions 1325 | . 961 131 233 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 496 | . 293 143 60 Thermal 306 | . . . 306 Explosive 1092 | . 961 131 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 17 28 18 Projectiles 18 | . . . 18 Explosions 45 | . 17 28 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 201 | . 185 16 . Shots 5 | . 4 1 . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 425 | . 6 27 425 Average Temperature 127 | . 2 14 215 Received Heat Transfer 414 | . 126 108 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1760 | . . . 1760 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 660 | . 660 201 . Initial 201 | . . 201 . Average 214 | . 367 115 . Maximum Alert Level 2 | . 2 1 . Low Security (%) 57 | 100 35 70 . Level 1 19 | . 6 29 . Level 2 23 | . 57 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 16 5 7 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 11 | . 4 3 4 Max in Single Turn 3 | . 2 2 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 6 | . 4 1 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 13 1 4 Successful 12 | . 7 1 4 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 1 4 Record 6 | . 2 . 4 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 3834 | 71 977 1357 1429 Spaces Moved 2153 | 41 511 740 861 Core 4 | 4 . . . Treads 2149 | 37 511 740 861 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 149 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 72 99 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 55 | . 51 4 . Terrain Destroyed 152 | . 134 10 8 Melee . | . . . . Projectile . | . . . . AOE 152 | . 134 10 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 2456 | 47 613 890 906 Wait 185 | . 49 128 8 Move 2150 | 40 510 739 861 Hop . | . . . . Pick Up 16 | . 3 3 10 Fast Attach 12 | 6 1 2 3 Attach 5 | . 1 . 4 Detach . | . . . . Swap 10 | 1 4 3 2 Drop 13 | . . 1 12 Fire 61 | . 45 14 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 470 | -10/Materials | Repaired Grenade Launcher 532 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Destroyed 7 combat bots 863 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Entered Mines 1083 | -10/Mines | Learned Materials trap positions 1087 | -10/Mines | Met a Derelict bent on vengeance 1094 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1682 | -10/Mines | Discovered new exit (range 3) 1952 | -10/Mines | Discovered new exit (range 6) 2282 | -10/Mines | Received a Mining Laser from a helpful Derelict 2396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2398 | -10/Mines | Discovered new exit (range 5) 2406 | -10/Mines | Entered Exiles 2406 | -10/Exiles | Accompanied by 1 ally 2407 | -10/Exiles | Identified exit to Mines 2457 | -10/Exiles | Met 8R-AWN 2478 | -10/Exiles | Met EX-HEX 2768 | -10/Exiles | Met EX-BIN 2792 | -10/Exiles | Met EX-DEC 2797 | -10/Exiles | Learned location of Zion (-6) 3006 | -10/Exiles | Visited The Gauntlet 3264 | -10/Exiles | Aligned with FarCom system 3265 | -10/Exiles | Given EX-Vault access code 3305 | -10/Exiles | Opened EX-Vault 3312 | -10/Exiles | Found Prototype Processor 3320 | -10/Exiles | Found Prototype Ballistic Gun 3320 | -10/Exiles | Identified AWS/Gauss 3325 | -10/Exiles | Found Prototype Energy Cannon 3325 | -10/Exiles | Identified Firepult 3327 | -10/Exiles | Identified 0b10 Alert Chip 3368 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3781 | -10/Exiles | Attacked by the Exiles 3786 | -10/Exiles | Core integrity fell below 50% 3821 | -10/Exiles | Core integrity fell below 20% 3835 | -10/Exiles | Destroyed by as-97606 with Assembled Heavy Rifle Last Messages --------------- 03817_ Discarded 0b10 Alert Chip. 03817_ Penetrated by HV Slug. 03819_ Imp. Ion Engine destroyed. 03820_ Penetrated by HV Slug. 03820_ Lgt. Treads destroyed. 03822_ Penetrated by HV Slug. 03824_ Weapon Shielding destroyed. 03824_ Penetrated by HV Slug. 03824_ HV Slug penetrates as-45011. 03824_ Penetrated by HV Slug. 03824_ HV Slug penetrates as-45011. 03826_ Penetrated by HV Slug. 03827_ Assembled Analyzer disabled. 03829_ Penetrated by HV Slug. 03829_ HV Slug penetrates Machine. 03832_ Penetrated by HV Slug. 03832_ HV Slug penetrates Wall. 03832_ HV Slug penetrates Earth. 03834_ Penetrated by HV Slug. 03834_ HV Slug penetrates Wall. 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"!#?????????????#####??????????????????????? | | ?#" !#????????????????????????????????????????? | | ?#" "#????????????????????????????????????????? | | ?#!!""!"#????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDynamicArray Manual? 0 Play Time 00:18:19 Cumulative 123.7 hours Start 2022.09.20 @ 20:30:02 End 2022.09.20 @ 20:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6fc8ef9-ce8a-4945-a622-3cac1516fbd8