Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 19:04:55 Player: LegoMDS Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (7397) 7397 Prototype IDs (29) 580 Alien Tech Used (5) 1000 Bonus (1017) 1017 TOTAL SCORE: 17579 Bonus ------- High Alert Combat Kills 17 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 203/300 Energy 85/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Advanced Target Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Matter Drive Compact Matter Pod (150) Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Target Analyzer Antimissile System Advanced Hacking Suite Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Core Cannon Improved Plasma Cutter > --- INVENTORY -------- Matter Drive Compact Matter Pod [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Aluminum Leg Treads Centrium Heavy Treads Leg Improved Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Slots Evolved 16 | . . . 2 2 2 2 . 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 1 . . Utility 7 | . . . 1 1 . 2 . . 2 . . 1 . . Weapon 4 | . . . . 1 1 . . 1 . . 1 . . . Parts Attached 194 | 7 2 2 9 27 11 2 5 30 4 12 25 2 26 30 Power 32 | 1 . . 1 4 2 . 1 5 1 3 3 . 4 7 Engine 6 | 1 . . 1 1 1 . . 2 . . . . . . Core 10 | . . . . 3 1 . 1 3 . 1 1 . . . Reactor 16 | . . . . . . . . . 1 2 2 . 4 7 Propulsion 40 | 2 . 1 2 6 2 . 1 4 . 4 6 . 6 6 Treads 2 | . . . . . . . . . . . . . . 2 Leg 36 | 2 . 1 2 6 2 . 1 4 . 4 4 . 6 4 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 59 | 1 1 . 2 8 . 2 1 11 3 1 12 1 8 8 Device 36 | . . . . 3 . 2 . 9 1 1 10 1 6 3 Storage 3 | 1 . . . . . . . . . . . . 1 1 Processor 7 | . 1 . . 2 . . 1 1 . . . . 1 1 Hackware 2 | . . . . . . . . . 2 . . . . . Protection 11 | . . . 2 3 . . . 1 . . 2 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 3 1 1 4 9 7 . 2 10 . 4 4 1 8 9 Energy Gun 24 | 2 1 . 2 6 1 . . 4 . . 2 . 2 4 Energy Cannon 6 | . . . 1 1 1 . . . . . . . 3 . Ballistic Gun 12 | 1 . 1 1 1 2 . . 1 . . 1 . . 4 Ballistic Cannon 12 | . . . . . 3 . 2 2 . 4 1 . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . Special Weapon 4 | . . . . . . . . 1 . . . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 2 . . . . . . 4 . 4 4 Corrupted Parts 6 | . . . . . . . . . . . . . . 6 System Corruption 36 | . . . . . . . . . . . . . . 36 Parts Lost 66 | . . . . 2 . . 3 2 . 2 26 . 12 19 Power 8 | . . . . . . . . . . . 3 . 2 3 Propulsion 19 | . . . . . . . 3 1 . . 7 . 3 5 Utility 19 | . . . . 1 . . . 1 . . 9 . 2 6 Weapon 20 | . . . . 1 . . . . . 2 7 . 5 5 Highest Loss Streak 7 | . . . . 2 . . 1 1 . 2 6 . 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 98 99 99 99 100 91 85 100 94 74 10 60 61 Engine 2 | . 14 14 11 2 2 6 . 1 . . . . . . Core 2 | . . . . 6 4 . 6 7 8 3 . . . . Reactor 2 | . . . . . . . . . 1 7 7 . 4 6 Leg 20 | . 28 28 32 27 29 26 17 16 21 21 17 . 13 8 Device 10 | . . . . 8 7 20 20 16 15 13 9 2 18 11 Storage 5 | . 14 14 11 9 7 6 6 5 5 5 3 . . . Processor 8 | . 11 14 11 9 15 13 13 11 10 10 6 . 3 7 Hackware 3 | . . . . . . . . . 10 10 9 8 8 8 Protection 2 | . . . 11 7 . . . . . . 1 . . 2 Energy Gun 9 | . 14 14 16 17 9 6 6 9 10 4 3 . 3 5 Ballistic Gun 6 | . 14 12 5 9 12 13 13 6 5 5 2 . . 4 Ballistic Cannon 2 | . . . . . 6 6 6 4 5 7 7 . . . Peak Build Rating 150 | 6 9 12 17 31 40 46 51 80 93 109 130 26 150 150 Average Rating 62 | 4 6 9 15 26 37 45 46 62 90 95 96 17 107 113 On Entrance 40 | . 6 9 12 17 31 39 46 51 79 93 104 13 20 89 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 13 14 17 26 32 31 32 33 54 62 72 89 3 71 79 Greatest Support 160 | 20 20 20 30 41 52 52 52 73 73 112 140 3 160 90 Greatest Overweight (x) 1 | 1 . . . 1 . . 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 8 8 8 8 8 7 8 8 6 8 8 4 5 5 Average Carried 6 | 1 5 8 7 7 7 6 7 7 4 6 4 2 2 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 6 8 6 5 8 3 3 3 4 Class Distribution -------------------- 17% | Gunner 16% | Mutant 14% | Hacker-Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Hacker-Gunner 6% | Tank 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Tank | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Matter Collected 4170 | 185 137 20 191 535 143 23 122 617 80 145 1260 12 313 387 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6800 | . 241 . 451 1642 100 23 140 665 77 211 1611 . 916 723 Parts 376 | . 23 . 24 72 2 2 8 41 4 15 88 . 54 43 Haulers Intercepted 6 | . . . 2 2 . . . . . . 2 . . . Recyclers Shooed 6 | . . . . 2 . . . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Combat Hostiles Destroyed 120 | . 11 . 8 30 3 . 4 18 1 3 19 . 12 11 Melee 7 | . . . . . . . . 1 . . 4 . 1 1 Guns 81 | . 11 . 7 28 2 . 4 13 1 1 3 . 3 8 Cannons 25 | . . . . . 1 . . 3 . 2 11 . 8 . AOE 4 | . . . . 2 . . . 1 . . 1 . . . Classes Destroyed 14 | . 3 . 2 4 . . 1 3 . . 1 . . . Worker 5 | . . . . 1 . . . 2 . . 2 . . . Builder 3 | . . . . . . . . 2 . . 1 . . . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 6 | . . . 2 2 . . . . . . 2 . . . Recycler 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . 1 . 1 . Watcher 18 | . 2 . 3 4 . 1 . 4 . . 3 . 1 . Swarmer 21 | . 9 . . . . . . 8 . . . . . 4 Grunt 41 | . 2 . 7 20 . . . 2 . . 7 . 3 . Sentry 18 | . . . 1 9 1 . . 2 1 . 1 . 1 2 Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 15 | . . . . 1 2 . 3 4 . 2 1 . . 2 Programmer 21 | . . . . . . . . 2 . . 9 . 8 2 Heavy 3 | . . . . . . . 1 . . 1 . . . 1 Best Kill Streak 7 | . 4 . 5 6 2 1 2 7 1 2 5 . 2 2 Combat Bots Only 5 | . 3 . 3 4 2 . 2 5 1 2 5 . 2 2 Max Kills in Single Turn 4 | . 2 . 1 2 1 1 1 4 1 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . . 1 . . . Melee 1 | . . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Hostile Shots Fired 1503 | . 64 . 33 112 36 . 64 109 2 42 314 3 211 513 Missed 455 | . 23 . 7 31 14 . 24 27 1 18 94 1 59 156 Damage Taken 18547 | . 260 . 253 1058 267 . 684 938 12 888 4311 145 3031 6700 Core 3382 | . 52 . 30 103 14 . 98 40 . 538 1054 144 479 830 Absorbed by Shields 505 | . . . . . . . . 300 4 145 56 . . . Ignored by Resistances 5094 | . 86 . 76 295 76 . 193 350 4 147 1185 38 814 1830 Regen/Repaired (Parts) 587 | . . . . 81 80 . . 330 . . . . 96 . Core Remaining (%) 78 | 100 . 79 92 81 98 . 88 96 . 53 18 . . . Volleys Fired 403 | . 42 . 30 86 8 2 11 40 2 7 53 . 51 71 Largest 5 | . 2 . 2 3 4 4 4 4 4 4 5 . 3 5 Hottest 549 | . 70 . 130 163 205 161 174 251 240 549 293 . 228 262 Shots Fired 1024 | . 80 . 56 230 29 8 44 135 8 18 162 . 95 159 Gun 846 | . 80 . 56 230 21 6 33 108 6 11 92 . 44 159 Cannon 164 | . . . . . 8 2 11 27 2 7 70 . 37 . Launcher . | . . . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . . 14 . Kinetic 453 | . 42 . 23 86 14 6 33 64 4 14 100 . . 67 Thermal 498 | . 38 . 33 144 14 2 11 71 4 4 37 . 81 59 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . 1 . . . . . 25 . 14 33 Robot Hit Streak 24 | . 19 . 13 19 7 3 21 14 13 19 15 . 24 16 Robot Miss Streak 7 | . 5 . 1 3 3 2 4 7 . 1 3 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 . . . Secondary Targets 9 | . 4 . 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 797 | . 49 . 45 174 22 4 33 106 5 15 148 . 88 108 Core Hits 466 | . 18 . 19 124 14 5 34 94 3 8 83 . 29 35 Critical Kills 14 | . . . . 1 . . . . . 1 11 . . 1 Critical Parts Destroyed 29 | . . . 1 . . . . . . 2 18 . 3 5 Critical Strikes 72 | . 6 . 3 6 1 . . 2 . 3 37 . 5 9 Burn 19 | . 6 . 2 5 1 . . 1 . . 4 . . . Destroy 45 | . . . 1 1 . . . . . 3 30 . 4 6 Blast 1 | . . . . . . . . 1 . . . . . . Corrupt 3 | . . . . . . . . . . . . . . 3 Sever 4 | . . . . . . . . . . . 3 . 1 . Melee Attacks 27 | . . . . . . . . . . . 20 . 7 . Impact . | . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . 20 . 7 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19180 | . 488 . 799 3179 369 44 730 3551 124 437 4120 3 3176 2160 Guns 12623 | . 488 . 799 2986 296 38 578 2141 92 267 1817 . 1015 2106 Cannons 3888 | . . . . . 73 6 152 577 32 170 1458 . 1420 . Explosions 1025 | . . . . 193 . . . 832 . . . . . . Melee 1272 | . . . . . . . . . . . 807 . 465 . Ramming 100 | . . . . . . . . 1 . . 38 3 4 54 Kinetic 6979 | . 201 . 378 1055 163 44 550 1218 58 303 2120 . . 889 Thermal 9298 | . 287 . 421 1931 206 . 180 2269 66 134 761 . 2433 610 Explosive 193 | . . . . 193 . . . . . . . . . . Electromagnetic 1338 | . . . . . . . . 63 . . 394 . 274 607 Impact . | . . . . . . . . . . . . . . . Slashing 1272 | . . . . . . . . . . . 807 . 465 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . 3 . . . 1 1 . . 16 . 8 48 Average Corruption 9 | . . . 3 . . . 1 1 . . 8 . 5 26 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . . . 11 . . . 1 7 . . 35 . 34 51 Message Errors 39 | . . . 8 . . . . . . . 11 . 6 14 Matter Fused 31 | . . . 3 . . . . 4 . . 11 . 8 5 Heat Flow Errors 13 | . . . . . . . . 2 . . 2 . 3 6 Energy Discharges 13 | . . . . . . . 1 . . . 2 . 6 4 Parts Rejected 3 | . . . . . . . . . . . 1 . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . 2 . 2 3 Data Loss (major) 6 | . . . . . . . . 1 . . 1 . 2 2 Misfires 5 | . . . . . . . . . . . 1 . 2 2 Alerts 5 | . . . . . . . . . . . 1 . 3 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 13 | . . . . . . . . . . . 2 . 1 10 Overload Shots 4 | . . . . . . . . . . 4 . . . . Effects 1 | . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Overflow Damage 290 | . . . . 1 . . . 196 . . 31 . 62 . Projectiles 130 | . . . . . . . . 62 . . 6 . 62 . Explosions 135 | . . . . 1 . . . 134 . . . . . . Melee 25 | . . . . . . . . . . . 25 . . . Knockbacks 40 | . . . . . 2 1 . 3 . 1 33 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 39 | . . . . . 2 1 . 3 . 1 32 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . 47 . . . 82 . . 2 1 . 2 Shots 3 | . . . . 1 . . . 2 . . . . . . Rammed 17 | . . . . . . . . . . . 2 1 . 14 Targets Rammed 25 | . . . . . . . . 1 . . 6 1 2 15 Kicked 7 | . . . . . . . . 1 . . 4 . 2 . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 798 | . 210 . 288 302 238 . . 337 165 798 785 . 182 599 Average Temperature 121 | . 59 . 112 69 93 . . 119 83 412 181 . 77 133 Received Heat Transfer 2578 | . 42 . 192 594 18 . . 57 . . 427 . 672 576 Effects 29 | . . . 1 . . . . . . 9 16 . . 3 Shutdowns 13 | . . . . . . . . . . 3 7 . . 3 Energy Bleed 3 | . . . 1 . . . . . . 1 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Matter Decay 3 | . . . . . . . . . . 1 2 . . . Short Circuit 2 | . . . . . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . Damage (core) 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . . 3 . 5 4 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 22 | . 2 . 4 3 1 . . 9 . . 1 . 2 . Heat Transferred 16725 | . 1295 . 1184 4087 404 . 333 3202 111 150 1926 . 2553 1480 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Peak Influence 431 | . 234 11 202 414 271 55 106 431 158 161 341 14 157 235 Initial 135 | . . 11 3 27 135 33 36 48 111 96 78 14 6 7 Average 131 | . 88 11 98 161 174 46 64 221 119 140 133 14 51 106 Maximum Alert Level 2 | . 1 . 1 2 1 . . 2 . . 1 . . 1 Low Security (%) 73 | 100 82 100 72 56 62 100 100 31 100 100 88 100 100 94 Level 1 24 | . 17 . 27 41 37 . . 56 . . 11 . . 5 Level 2 2 | . . . . 2 . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 2 1 . 2 3 . 1 9 . 6 5 Investigation 10 | . 1 . 1 2 1 . . 1 . . 4 . . . Extermination 9 | . . . . . . . . 1 . . 2 . 4 2 Reinforcement 12 | . . . . . . . 2 1 . 1 3 . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Distress Signals 9 | . 1 . 1 4 . . . . . . 1 . 1 1 Communications Jammed 16 | . . . . . . . . 12 . . 4 . . . Distress Signals 10 | . . . . . . . . 6 . . 4 . . . Times Spotted 220 | . 16 . 11 40 3 1 6 26 1 5 53 1 21 36 Peak Tracking Total 12 | . 4 . 4 5 2 1 3 4 1 2 9 1 4 12 Tactical Retreats 16 | . . . . . . . . 2 . . 7 . 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Traps Triggered 4 | . 1 . . 1 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Machines Disabled 24 | . . . 1 2 1 . . 11 . . 1 . 7 1 Max in Single Turn 8 | . . . 1 1 1 . . 8 . . 1 . 1 1 Garrison Access 3 | . . . . . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Machines Accessed 50 | . 5 . 4 11 5 2 . 9 3 . 5 . 4 2 Terminals 32 | . 5 . 3 7 3 2 . 3 1 . 3 . 4 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . . Scanalyzers 8 | . . . 1 2 . . . 3 1 . . . . 1 Garrison Access 4 | . . . . . 1 . . 2 1 . . . . . Total Hacks 129 | . 13 . 13 29 10 3 . 29 10 . 12 . 7 3 Successful 80 | . 9 . 5 23 6 1 . 17 8 . 4 . 4 3 Failed 49 | . 4 . 8 6 4 2 . 12 2 . 8 . 3 . Catastrophic 7 | . . . 1 . . 1 . 1 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals 64 | . 13 . 9 10 6 3 . 7 1 . 7 . 7 1 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 16 | . . . . 7 2 . . 7 . . . . . . Recycling Units 4 | . . . . 1 . . . . . . 3 . . . Scanalyzers 36 | . . . 4 11 . . . 11 8 . . . . 2 Garrison Access 7 | . . . . . 2 . . 4 1 . . . . . Terminal Hacks 35 | . 9 . 3 7 4 1 . 3 1 . 2 . 4 1 Record 2 | . . . . . . . . . . . 1 . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 3 . 1 2 . . . . . . . . 1 1 Open DSF 4 | . . . . . . 1 . 1 1 . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 6 | . 2 . 1 1 1 . . . . . . . 1 . Registered Components 4 | . 1 . . 1 1 . . 1 . . . . . . Zone Layout 5 | . 1 . 1 1 1 . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . 4 2 . . 6 . . . . . . Scan Component 6 | . . . . 2 1 . . 3 . . . . . . Repair 6 | . . . . 2 1 . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 27 | . . . 2 11 . . . 6 6 . . . . 2 Insert Component 12 | . . . 1 5 . . . 3 2 . . . . 1 Analyze 15 | . . . 1 6 . . . 3 4 . . . . 1 Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . . 2 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 4 5 2 2 . 8 1 . 5 . 3 1 Full Trace Events 9 | . . . 2 1 1 . . 1 . . 4 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 4 1 . . 3 2 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 2 1 . . 3 . . . . . . Time 270 | . . . . 82 32 . . 156 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 4 . . . 3 2 . . . . 1 Part Schematics Acquired 10 | . . . . 4 . . . 3 2 . . . . 1 Parts Damaged 2 | . . . . 1 . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Turns Passed 9664 | 59 804 88 605 1784 585 75 147 1544 159 151 1450 20 1388 805 Spaces Moved 5121 | 31 565 59 306 871 418 55 74 797 121 88 720 32 637 347 Core 100 | 3 . . . . . . . . . . 5 32 29 31 Treads 167 | . . . . . . . . . . . . . . 167 Legs 4758 | 28 565 59 306 871 418 55 74 797 121 88 619 . 608 149 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 96 | . . . . . . . . . . . 96 . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 120 110 40 50 50 50 Average Speed 119 | 131 120 120 120 124 120 120 131 120 120 114 95 50 129 145 Slowest Speed 250 | 190 120 120 120 190 120 120 190 190 120 120 110 50 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 81 22 37 67 10 3 78 22 3 77 22 1 53 18 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . 1 1 . . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 57 | . . . 2 25 . . . 24 1 . . . 5 . Melee . | . . . . . . . . . . . . . . . Projectile 21 | . . . 2 6 . . . 7 1 . . . 5 . AOE 36 | . . . . 19 . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Res Qua Sec Total 7735 | 49 620 76 489 1400 485 59 95 1281 129 125 1335 36 1055 501 Wait 1727 | 4 . 13 131 375 32 . . 386 . 1 484 . 283 18 Move 5104 | 30 564 58 305 870 417 55 73 796 120 87 714 32 636 347 Hop 3 | . . . . . . . . . . . 3 . . . Pick Up 108 | 8 9 1 7 13 7 . 3 8 2 7 20 1 18 4 Fast Attach 66 | . 1 1 1 11 4 . 2 17 . 1 . . 4 24 Attach 82 | 6 1 . 4 3 3 2 . 6 2 3 21 2 23 6 Detach 12 | . . . . . . . . 2 . 1 . 1 4 4 Swap 49 | 1 . 1 4 14 4 . 3 7 2 8 4 . . 1 Drop 103 | . 3 2 7 28 10 . 2 18 1 9 11 . 1 11 Fire 403 | . 42 . 30 86 8 2 11 40 2 7 53 . 51 71 Melee 27 | . . . . . . . . . . . 20 . 7 . Ram 2 | . . . . . . . . . . . 1 . . 1 Kick 7 | . . . . . . . . 1 . . 4 . 2 . Crush 14 | . . . . . . . . . . . . . . 14 Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . 26 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 565 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 5) 818 | -10/Materials | Discovered exit to Mines (range 9) 849 | -10/Materials | Identified exit to Materials 864 | -10/Materials | Entered Mines 866 | -10/Mines | Met a Derelict bent on vengeance 879 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 883 | -10/Mines | Found Prototype Device 927 | -10/Mines | Discovered exit to Materials (range 15) 937 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Discovered new exit (range 16) 1209 | -9/Materials | Identified Exp. Sensor Array 1539 | -9/Materials | Discovered new exit (range 16) 1556 | -9/Materials | Identified exit to Materials 1557 | -9/Materials | Entered another Materials area 1557 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1977 | -8/Materials | Build established: Scavenger-Tank 2460 | -8/Materials | Build established: Tank 2797 | -8/Materials | Discovered new exit (range 15) 3001 | -8/Materials | Repaired Adv. Heat Sink 3035 | -8/Materials | Repaired Spread Laser 3339 | -8/Materials | Identified exit to Factory 3341 | -8/Materials | Entered Factory 3341 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3439 | -7/Factory | Build established: Gunner 3460 | -7/Factory | Repaired Imp. Aluminum Leg 3624 | -7/Factory | Noticed a derelict Sapper rigging charges 3784 | -7/Factory | Discovered new exit (range 15) 3806 | -7/Factory | Identified exit to Factory 3926 | -7/Factory | Entered another Factory area 3926 | -6/Factory | Evolved 2 slots: Utility x2 4001 | -6/Factory | Identified exit to DSF 4001 | -6/Factory | Entered DSF 4027 | -6/DSF | Additional patrols routed to DSF 4124 | -6/DSF | Discovered new exit (range 14) 4147 | -6/DSF | Identified exit to Factory 4148 | -6/DSF | Entered Factory 4148 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4842 | -5/Factory | Build established: Scavenger-Gunner 4971 | -5/Factory | Repaired Mass Driver 5022 | -5/Factory | Repaired Lgt. Angular Momentum Engine 5074 | -5/Factory | Repaired Flexi-carbon Leg 5674 | -5/Factory | Identified exit to Upper Caves 5674 | -5/Factory | Identified exit to Extension 5685 | -5/Factory | Discovered new exit (range 6) 5691 | -5/Factory | Identified exit to Factory 5692 | -5/Factory | Entered another Factory area 5692 | -4/Factory | Evolved 2 slots: Utility x2 5851 | -4/Factory | Identified exit to DSF 5851 | -4/Factory | Entered DSF 5884 | -4/DSF | Additional patrols routed to DSF 5971 | -4/DSF | Found Prototype Device 5986 | -4/DSF | Discovered new exit (range 14) 6001 | -4/DSF | Identified exit to Research 6002 | -4/DSF | Entered Research 6002 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6224 | -3/Research | Build established: Hacker-Tank 6539 | -3/Research | Identified Active Sensor Suite 6655 | -3/Research | Spotted Executioner 6656 | -3/Research | Cargo convoy interrupted 6752 | -3/Research | System corruption reached 10% 6779 | -3/Research | Lost 5 parts (1p1n3w) 6935 | -3/Research | Lost 4 parts (1n2u1w) 7198 | -3/Research | Build established: Hacker-Mutant 7248 | -3/Research | Lost 6 parts (1p2n1u2w) 7385 | -3/Research | Core integrity fell below 50% 7442 | -3/Research | Discovered new exit (range 10) 7452 | -3/Research | Entered another Research area 7452 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7467 | -2/Research | Discovered new exit (range 9) 7472 | -2/Research | Entered Quarantine 7476 | -2/Quarantine | Lost 6 parts (1p2n3u) 7838 | -2/Quarantine | Found Alien Slashing Weapon 7839 | -2/Quarantine | Identified Sigix Broadsword 7898 | -2/Quarantine | Found Alien Artifact 7899 | -2/Quarantine | Identified Terrabomb 7899 | -2/Quarantine | Used Terrabomb 8051 | -2/Quarantine | Found Alien Reactor 8063 | -2/Quarantine | Identified Matter Drive 8094 | -2/Quarantine | Build established: Hacker-Gunner 8578 | -2/Quarantine | Lost 3 parts (1p1u1w) 8634 | -2/Quarantine | Found Alien Energy Cannon 8635 | -2/Quarantine | Identified Core Cannon 8769 | -2/Quarantine | Spotted Fortress 8848 | -2/Quarantine | Lost 7 parts (1p3n1u2w) 8854 | -2/Quarantine | Discovered new exit (range 6) 8860 | -2/Quarantine | Entered Section 7 8972 | -2/Section 7 | Core integrity fell below 50% 9141 | -2/Section 7 | Found Prototype Protection 9141 | -2/Section 7 | Identified Centrium Heavy Armor Plating 9162 | -2/Section 7 | Build established: Hacker-Mutant 9201 | -2/Section 7 | System corruption reached 10% 9305 | -2/Section 7 | System corruption reached 30% 9627 | -2/Section 7 | Found Alien Artifact 9627 | -2/Section 7 | Identified Integrated Dissipator 9627 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9643 | -2/Section 7 | Core integrity fell below 20% 9657 | -2/Section 7 | Found Prototype Device 9658 | -2/Section 7 | Identified Exp. Terrain Scanner 9665 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Dropped Quantum Rifle. ECM Suite destroyed. Penetrated by Slug. Slug penetrates Wall. D:MZY,R&2 EWN7SEJCT1KR&UGPJ Slug penetrates A-15 Conveyor. Slug penetrates Wall. Acquired Dual-blade Saw. Dropped Core Cannon. Penetrated by Slug. Acquired Prototype Device. Slug penetrates Wall. Identified Exp. Terrain Scanner. Dropped Exp. Terrain Scanner. Penetrated by Slug. Terminal disabled. System corrupted: Matter fused (-5). Slammed into G-73 Enforcer. Slug penetrates G-73 Enforcer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? ############ ## | | ????????????? # # !! | | ??????????? """"""" # # !%!! | | ?????????"" """"""" # +!!!* | | ?????????"" 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"T | | ####### ## ##???# #?# #??"" | | ??????### gY##### #?# " #???" | | ????????# ! =### "" #???? | | ????????# *[ " " "" #????? | | ????????# ##+####### "" #????? | | ????????###### ????# """" #????? | | ?????????????# #???# #????? | | ?????????????# #???# #????? | | ?????????????# #???#########????? | | ?????????????# #????????????????? | | ???#?????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????######????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 565 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Cold Fusion Reactor | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Reaction Control System | -5/Factory | Scanalyzed Recoil Nullifier | -5/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Imp. Plasma Cutter | -4/Factory | Scanalyzed Centrium Leg | -2/Section 7 | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Terrabomb Matter Drive Core Cannon Integrated Dissipator Achievements -------------- Nope Challenges ------------ None Game ------ Seed LaserPointyCompanion Manual? 0 Play Time 01:27:17 Cumulative 71.8 hours Start 2024.10.19 @ 17:36:23 End 2024.10.19 @ 19:04:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 13 Adventurer 78 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e30515f3-cb5e-4845-a180-b195ebcded0f