Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 17:40:00 Player: Duduxx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2738) 2738 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1159) 1159 TOTAL SCORE: 6727 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 449 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -105 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Katana (fused) > --- INVENTORY (15) --- Light Nuclear Core Fission Core Improved Titanium Leg Improved Titanium Leg Wheel Hacking Suite Hacking Suite Particle Gun Heavy Ion Cannon Heavy Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Nuclear Core Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Hacking Suite Rocket Launcher Rocket Launcher Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 64 | 6 9 3 11 14 18 3 Power 14 | 1 2 . 1 3 7 . Engine 10 | 1 2 . 1 2 4 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 13 | 2 2 1 2 3 1 2 Treads 5 | 2 . . . 2 1 . Leg 2 | . . . . . . 2 Wheel 6 | . 2 1 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 1 2 7 3 . Device 9 | . 1 1 1 4 2 . Storage 4 | 1 2 . . 1 . . Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 20 | 2 2 1 6 1 7 1 Energy Gun 10 | 2 2 1 1 1 3 . Energy Cannon 4 | . . . 3 . 1 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 4 | . . . 1 2 1 . System Corruption 17 | . . . 1 11 5 . Parts Lost 37 | . 3 2 8 3 12 9 Power 10 | . 1 . 1 . 6 2 Propulsion 8 | . 1 1 2 . 1 3 Utility 6 | . . . 1 2 2 1 Weapon 13 | . 1 1 4 1 3 3 Highest Loss Streak 9 | . 3 1 3 2 4 9 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 9 17 16 13 12 14 Power 1 | . 1 2 2 1 1 2 Propulsion 4 | 1 2 4 5 5 4 4 Utility 2 | . 1 3 3 1 2 2 Weapon 4 | . 4 7 5 4 3 5 Tool/Special . | . . . . . . . Unused Backups 21 | . 1 1 . 7 1 11 Power 3 | . . . . 1 . 2 Propulsion 6 | . . . . 3 . 3 Utility 5 | . . . . 2 1 2 Weapon 6 | . 1 1 . 1 . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 91 99 95 98 97 97 Engine 12 | . 14 14 10 11 12 8 Core 3 | . . . . 6 3 8 Treads 11 | . 10 . . 7 18 15 Wheel 8 | . 12 27 21 10 . . Device 20 | . 11 14 20 26 21 16 Storage 10 | . 14 14 11 9 9 9 Processor 8 | . . . . 7 14 18 Energy Gun 13 | . 27 28 14 . 11 8 Energy Cannon 4 | . . . 5 17 1 . Slashing Weapon 1 | . . . . . 3 9 Peak Build Rating 37 | 6 9 17 21 34 37 31 Average Rating 23 | 3 6 9 18 29 29 30 On Entrance 15 | . 6 9 10 21 34 31 Naked Turns . | . . . . . . . Heaviest Build 125 | 12 90 90 100 125 48 39 Greatest Support 40 | 40 40 26 26 40 40 40 Greatest Overweight (x) 6 | . 3 5 4 6 1 . Average Overweight (x) 1 | . . 3 3 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 Average Capacity 16 | 7 13 25 25 15 15 15 Most Carried 20 | 4 16 20 19 15 15 15 Average Carried 13 | 2 10 17 16 13 12 14 Final Capacity 25 | 8 25 25 25 15 15 15 Final Carried 19 | 4 16 19 12 13 14 11 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1183 | 165 170 40 155 250 369 34 Remotely . | . . . . . . . Salvage Created 3588 | . 742 223 515 1034 864 210 Parts 194 | . 43 7 39 47 43 15 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 75 | . 10 4 18 17 20 6 Guns 30 | . 8 1 7 1 13 . Cannons 21 | . . . 6 11 4 . AOE 17 | . . 2 5 2 2 6 Classes Destroyed 11 | . 8 . 1 1 . 1 Worker 4 | . 1 1 1 . . 1 Builder 9 | . 1 1 1 1 . 5 Hauler 3 | . 1 . . 2 . . Recycler 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . 1 . . Swarmer 22 | . 3 . 10 2 7 . Grunt 42 | . 7 4 7 11 10 3 Brawler 2 | . . . . 2 . . Sentry 7 | . . . 1 2 3 1 Specialist 2 | . . . . . . 2 Best Kill Streak 11 | . 4 3 6 5 5 11 Combat Bots Only 6 | . 3 2 5 5 5 6 Max Kills in Single Turn 4 | . 3 2 3 2 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 465 | . 69 21 79 64 138 94 Missed 147 | . 25 7 30 25 34 26 Hits 318 | . 44 14 49 39 104 68 Melee 2 | . . . . 2 . . Projectile 316 | . 44 14 49 37 104 68 Critical Strikes 7 | . 1 1 . . 5 . Damage Taken 4581 | . 589 232 503 532 1516 1209 Core 834 | . 143 77 55 87 214 258 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 12 86 . . . Volleys Fired 232 | . 38 16 31 42 83 22 Largest 2 | . 2 2 2 2 2 1 Hottest 132 | . 90 80 96 119 132 65 Shots Fired 407 | . 76 32 59 81 137 22 Gun 269 | . 76 32 32 1 112 16 Cannon 125 | . . . 23 80 22 . Launcher 13 | . . . 4 . 3 6 Special . | . . . . . . . Kinetic 7 | . . . . . 7 . Thermal 140 | . 18 . . 1 105 16 Explosive 13 | . . . 4 . 3 6 Electromagnetic 247 | . 58 32 55 80 22 . Robot Hit Streak 14 | . 7 11 5 10 14 8 Robot Miss Streak 5 | . 3 2 5 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 1 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 278 | . 52 25 30 50 95 26 Core Hits 153 | . 26 11 29 28 36 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 . 2 3 4 2 Burn 4 | . 1 . . . 3 . Corrupt 6 | . . . 2 3 1 . Sever 2 | . . . . . . 2 Melee Attacks 34 | . . . 6 . 17 11 Impact . | . . . . . . . Slashing 34 | . . . 6 . 17 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7482 | . 937 557 928 1578 2030 1452 Guns 2887 | . 771 361 263 20 1282 190 Cannons 2043 | . . . 249 1284 510 . Explosions 2231 | . 166 196 416 271 165 1017 Melee 318 | . . . . . 73 245 Ramming 3 | . . . . 3 . . Kinetic 59 | . . . . . 59 . Thermal 2302 | . 329 196 73 291 1223 190 Explosive 1525 | . . . 343 . 165 1017 Electromagnetic 3275 | . 608 361 512 1284 510 . Impact . | . . . . . . . Slashing 318 | . . . . . 73 245 Piercing . | . . . . . . . Highest Corruption 19 | . 2 2 1 14 19 19 Average Corruption 14 | . 2 2 1 13 18 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 170 | . 5 5 1 38 109 12 Message Errors 51 | . 1 3 . 6 38 3 Matter Fused 36 | . . . . 11 20 5 Heat Flow Errors 17 | . 1 . 1 5 9 1 Energy Discharges 17 | . 2 2 . 3 8 2 Parts Rejected 3 | . . . . 2 1 . Parts Fused 4 | . . . . . 4 . Data Loss (minor) 13 | . 1 . . 4 8 . Data Loss (major) 10 | . . . . 3 7 . Misfires 6 | . . . . . 6 . Alerts 7 | . . . . 1 5 1 Weapon Failures 6 | . . . . 3 3 . Overload Shots . | . . . . . . . Overflow Damage 118 | . 17 20 . 24 . 57 Projectiles 13 | . . . . 13 . . Explosions 95 | . 17 20 . 11 . 47 Melee 10 | . . . . . . 10 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . 39 31 22 . 27 . Shots 5 | . 1 1 1 . 2 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 362 | . 303 24 225 259 362 210 Average Temperature 72 | . 101 10 29 59 107 119 Received Heat Transfer 1674 | . 318 132 135 225 738 126 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 7 | . 1 1 . 3 2 . Combat Hostiles 6 | . 1 1 . 3 1 . Parts Fried 14 | . 2 2 2 5 3 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 10 | . 4 . . . 5 1 Heat Transferred 4543 | . 805 150 100 387 2620 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 3 3 1 3 . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 4 | . . . 1 . 4 2 Low Security (%) 53 | 100 100 100 68 100 6 . Level 1 13 | . . . 31 . 26 . Level 2 10 | . . . . . 14 100 Level 3 13 | . . . . . 33 . Level 4 7 | . . . . . 18 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1356 | . 93 54 267 196 1356 661 Initial 661 | . . . . 109 105 661 Average 356 | . 42 15 108 117 687 600 Influence Increases 3160 | . 347 126 551 535 1391 210 Destroy 0b10 Robot/C 1780 | . 200 80 360 340 680 120 Destroy 0b10 Robot/NC 125 | . 45 10 10 20 5 35 Destroy Leader 254 | . 38 20 60 66 40 30 Allied During Kill 49 | . . . . . 49 . Successful Hack 55 | . 21 . 17 17 . . Disable Machine 90 | . 15 . 60 15 . . Anti-Garrison Action 450 | . . . . . 450 . Destroy Structure 207 | . 13 16 14 17 122 25 Lose Combat Pursuer 150 | . 15 . 30 60 45 . Influence Decreases 2519 | . 346 125 294 632 197 925 Entered New Map 905 | . . 1 2 150 57 695 Time Decay 1224 | . 316 114 222 452 . 120 Lost Part 350 | . 30 10 70 30 120 90 Lost Ally 40 | . . . . . 20 20 Squads Dispatched 8 | . 1 . 1 2 . 4 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . . . . 1 . 4 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 8 | . 2 . 1 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 17 4 22 30 34 9 Peak Tracking Total 8 | . 4 2 7 5 5 8 Tactical Retreats 5 | . 1 . 1 2 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 8 | . 1 . 1 . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 6 | . 1 . 4 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 12 | . 3 . 2 3 4 . Terminals 11 | . 3 . 2 2 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 25 | . 6 . 6 5 8 . Successful 13 | . 4 . 5 3 1 . Failed 12 | . 2 . 1 2 7 . Catastrophic 4 | . 1 . . 1 2 . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 4 2 . . Terminals 24 | . 6 . 6 4 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 4 . 5 2 1 . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . Investigation Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 3 | . 1 . 1 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 Used 1 | . 1 . . . . . Hacking Detections 7 | . 1 . 2 1 3 . Full Trace Events 5 | . 1 . 1 . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 1 Highest-Rated Group 70 | . . . . . 70 34 Highest-Rated Ally 39 | . . . . . 39 34 Total Orders . | . . . . . . . Ally Attacks 71 | . . . . . 67 4 Total Damage 906 | . . . . . 852 54 Kills 15 | . . . . . 14 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1795 | . . 1 426 1046 322 . Sensors 1795 | . . 1 426 1046 322 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 5311 | 77 788 389 478 1122 2206 251 Spaces Moved 2695 | 42 445 244 211 593 1061 99 Core 2 | 2 . . . . . . Treads 1528 | 40 182 . . 154 1061 91 Legs 8 | . . . . . . 8 Wheels 1157 | . 263 244 211 439 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 135 95 170 130 Average Speed 156 | 154 138 135 136 147 176 166 Slowest Speed 250 | 160 240 175 140 250 250 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 82 53 19 42 97 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . 4 . . 1 Terrain Destroyed 135 | . 13 16 23 19 26 38 Melee 5 | . . . 4 . . 1 Projectile 1 | . . . . . 1 . AOE 129 | . 13 16 19 19 25 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 3330 | 51 542 270 327 762 1230 148 Wait 183 | . 27 . 60 64 26 6 Move 2690 | 41 444 243 210 593 1060 99 Hop . | . . . . . . . Pick Up 57 | 4 16 4 2 18 10 3 Fast Attach 31 | 6 4 2 1 10 8 . Attach 32 | . 3 2 10 4 9 4 Detach 13 | . 2 2 1 5 3 . Swap 16 | . 2 . 6 4 3 1 Drop 34 | . 6 1 . 21 4 2 Fire 232 | . 38 16 31 42 83 22 Melee 34 | . . . 6 . 17 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 4 | . . . . . 4 . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Lost 3 parts (1p1n1w) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 10) 866 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 931 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -10/Mines | Discovered new exit (range 7) 1053 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1056 | -10/Mines | Found Prototype Device 1056 | -10/Mines | Identified Exp. Sensor Array 1063 | -10/Mines | Found DCF Scrap (10 items) 1144 | -10/Mines | Core integrity fell below 20% 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Evolved 2 slots: Utility x2 1632 | -9/Materials | Lost 3 parts (1p2n) 1683 | -9/Materials | Discovered new exit (range 6) 1732 | -9/Materials | Lost 3 parts (1u2w) 1733 | -9/Materials | Entered another Materials area 1733 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1998 | -8/Materials | System corruption reached 10% 2285 | -8/Materials | Build established: Scavenger-Mutant 2648 | -8/Materials | Build established: Mutant 2777 | -8/Materials | Garrison activated, responded to threat 2855 | -8/Materials | Identified exit to Garrison 2855 | -8/Materials | Entered Garrison 2893 | -8/Garrison | Triggered checkpoint 3173 | -8/Garrison | Triggered checkpoint 3212 | -8/Garrison | Lost 4 parts (2p1u1w) 3428 | -8/Garrison | Discovered new exit (range 13) 3505 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Build established: Scavenger-Mutant 3632 | -8/Garrison | Rescued a captive Derelict 3644 | -8/Garrison | Rescued a captive Derelict 3779 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Installed Relay Interface Framework 3861 | -8/Garrison | Discovered new exit (range 12) 4015 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Core integrity fell below 50% 4143 | -8/Garrison | Discovered new exit (range 14) 4749 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Identified exit to Materials 5061 | -8/Garrison | Entered Materials 5061 | -8/Materials | Accompanied by 1 ally 5300 | -8/Materials | Core integrity fell below 20% 5312 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05304_ Destroyed Welding Torch. 05304_ Destroyed Lgt. Ion Engine. 05304_ G-47 Trooper destroyed. 05304_ U-05 Engineer destroyed. 05306_ X-57 Shotgunner destroyed. 05306_ G-47 Trooper destroyed. 05306_ Y-45 Defender destroyed. 05306_ U-05 Engineer destroyed. 05306_ Penetrated by Slug. 05306_ Knocked back. 05307_ Acquired 5 matter. 05308_ Destroyed Aluminum Leg. 05308_ Imp. Ion Engine destroyed. 05310_ G-47 Trooper destroyed. 05310_ Imp. Titanium Leg destroyed. 05311_ U-05 Engineer lays Concrete. 05312_ K-01 Serf destroyed. 05312_ U-05 Engineer destroyed. 05312_ Penetrated by Slug. 05312_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????######;####????????????????????? | | ??????????????????# % #????????????????????? | | ??????????????????# @ *#????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ??????????????????? | | ??????????????????#[ = ! ?????????????????? | | ??????????????????# % H # ????????????????? | | ??????????????????#### = #???????????? | | ?????????????????????# %* ! % #???????????? | | ?????????????????????# ! #???????????? | | ?????????????????????# ? ????????????? | | ?????????????????????# ####?????????????? | | ?????????????????????# ######????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #######+####??????????? | | ?????????????????????# [ #??????????? | | ?????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedScatterTube Manual? 0 Play Time 00:37:03 Cumulative 112.3 hours Start 2025.06.16 @ 22:57:41 End 2025.06.17 @ 17:40:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6b733e5-abeb-4748-8fdb-801c44f3fdee