Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 22:02:30 Player: Axer654 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2365) 2365 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4745 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Flail > --- INVENTORY (15) --- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Shotgun Grenade Launcher Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 50 | 5 8 5 24 8 Power 11 | 1 1 1 6 2 Engine 11 | 1 1 1 6 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 2 8 1 Treads 12 | 2 2 2 6 . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . 1 . . . Utility 11 | . 2 . 6 3 Device 3 | . . . 2 1 Storage 3 | . 1 . 2 . Processor 1 | . 1 . . . Hackware 3 | . . . 2 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 2 4 2 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 1 2 1 1 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 4 . Parts Lost 21 | . . 2 5 14 Power 4 | . . . 1 3 Propulsion 4 | . . 1 1 2 Utility 5 | . . . 1 4 Weapon 8 | . . 1 2 5 Highest Loss Streak 11 | . . 2 3 11 To Critical Strikes . | . . . . . Average Backups 11 | 1 8 9 11 13 Power 1 | . . . 1 2 Propulsion 7 | 1 5 5 7 7 Utility . | . . 1 . . Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 8 | . 2 . . 6 Power 1 | . . . . 1 Propulsion 7 | . 2 . . 5 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 99 96 88 Engine 13 | . 14 14 10 17 Treads 21 | . 27 27 21 15 Device 3 | . . . 4 5 Storage 11 | . 13 14 11 9 Processor 11 | . 13 14 11 9 Hackware 8 | . . . 15 5 Energy Cannon 6 | . . . 3 14 Ballistic Gun 12 | . 24 26 9 7 Ballistic Cannon 2 | . . 1 5 . Peak Build Rating 27 | 5 13 13 24 27 Average Rating 18 | 4 11 12 19 23 On Entrance 10 | . 5 13 12 24 Avg Prop Armor Cover (%) 10 | . 10 10 . . Naked Turns . | . . . . . Heaviest Build 91 | 7 21 21 91 50 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 7 | 2 5 . 4 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 10 10 25 15 Average Capacity 14 | 5 9 10 17 15 Most Carried 15 | 3 10 10 15 15 Average Carried 11 | 2 8 9 11 13 Final Capacity 15 | 5 10 10 15 15 Final Carried 15 | 3 10 7 15 7 Class Distribution -------------------- 45% | Mutant 17% | Tank 16% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1964 | 247 248 237 917 315 Remotely . | . . . . . Salvage Created 2642 | . 333 238 1138 933 Parts 174 | . 26 11 90 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 64 | . 8 6 31 19 Guns 29 | . 8 5 13 3 Cannons 29 | . . 1 17 11 AOE 3 | . . . 1 2 Classes Destroyed 12 | . 4 . 7 1 Worker 6 | . . . 4 2 Builder 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 5 | . 2 . 3 . Watcher 9 | . 2 . 5 2 Swarmer 21 | . 3 . 15 3 Grunt 26 | . 5 6 8 7 Duelist 1 | . . . . 1 Sentry 16 | . . . 8 8 Best Kill Streak 7 | . 4 2 5 7 Combat Bots Only 7 | . 3 2 4 7 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 384 | . 25 45 178 136 Missed 80 | . 7 7 48 18 Hits 304 | . 18 38 130 118 Melee 10 | . . . . 10 Projectile 294 | . 18 38 130 108 Critical Strikes 11 | . . 1 4 6 Damage Taken 4180 | . 184 553 1519 1924 Core 875 | . 30 30 255 560 Absorbed by Shields 131 | . . . 63 68 Regen/Repaired (Parts) 169 | . . . 169 . Core Remaining (%) 70 | 100 . 76 36 . Volleys Fired 218 | . 27 33 107 51 Largest 3 | . 2 2 2 3 Hottest 159 | . 70 53 91 159 Shots Fired 447 | . 54 63 200 130 Gun 245 | . 54 55 93 43 Cannon 183 | . . 8 98 77 Launcher 19 | . . . 9 10 Special . | . . . . . Kinetic 328 | . 49 63 173 43 Thermal 100 | . 5 . 18 77 Explosive 19 | . . . 9 10 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 9 11 11 9 Robot Miss Streak 7 | . 7 5 6 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 266 | . 30 42 124 70 Core Hits 124 | . 16 11 62 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . 2 3 Meltdown 1 | . . . . 1 Destroy 2 | . . . . 2 Blast 2 | . . . 2 . Melee Attacks 14 | . . . 6 8 Impact 14 | . . . 6 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 4 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5505 | . 453 661 2647 1744 Guns 2286 | . 444 603 897 342 Cannons 1929 | . . 56 1027 846 Explosions 637 | . . . 359 278 Melee 589 | . . . 348 241 Ramming 64 | . 9 2 16 37 Kinetic 3187 | . 407 659 1779 342 Thermal 1028 | . 37 . 145 846 Explosive 637 | . . . 359 278 Electromagnetic . | . . . . . Impact 589 | . . . 348 241 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 184 | . . . 59 125 Projectiles 13 | . . . . 13 Explosions 98 | . . . 37 61 Melee 73 | . . . 22 51 Knockbacks 11 | . . 2 8 1 Impact 2 | . . . 1 1 Kinetic 7 | . . 2 5 . Secondary 2 | . . . 2 . Self-Inflicted Damage 178 | . . . 45 133 Shots 5 | . . . 2 3 Rammed 13 | . 2 1 5 5 Targets Rammed 14 | . 2 1 6 5 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 546 | . 54 22 124 546 Average Temperature 124 | . 17 6 34 175 Received Heat Transfer 1537 | . 90 333 364 750 Effects 10 | . . . . 10 Shutdowns 5 | . . . . 5 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 1 3 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . 3 2 Impact Corruptions 5 | . . . 2 3 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1887 | . 111 . 259 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 82 100 Level 1 7 | . . . 17 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 137 80 247 171 Initial 81 | . . 1 31 81 Average 72 | . 36 8 110 59 Influence Increases 2220 | . 233 204 1065 718 Destroy 0b10 Robot/C 1300 | . 160 140 620 380 Destroy 0b10 Robot/NC 135 | . 20 . 95 20 Destroy Leader 360 | . 34 30 182 114 Allied During Kill 11 | . . 11 . . Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 117 | . 19 8 36 54 Disable Machine 105 | . . 15 30 60 Destroy Structure 107 | . . . 62 45 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 2107 | . 227 130 951 799 Entered New Map 167 | . . 5 49 113 Time Decay 1484 | . 227 95 616 546 Lost Part 200 | . . 10 50 140 Lost Ally 20 | . . 20 . . Purge Threat 236 | . . . 236 . Squads Dispatched 9 | . 2 1 4 2 Investigation 5 | . 1 1 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 14 7 48 34 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . 2 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . 1 2 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 24 | . 4 1 11 8 Terminals 19 | . 4 1 9 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 67 | . 10 3 33 21 Successful 39 | . 3 1 22 13 Failed 27 | . 7 2 10 8 Catastrophic 6 | . 1 2 2 1 Database Lockouts 1 | . . . 1 . Manual 30 | . 10 3 13 4 Terminals 52 | . 10 3 25 14 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . . . . 2 Scanalyzers 8 | . . . 4 4 Garrison Access 1 | . . . . 1 Terminal Hacks 26 | . 3 1 15 7 Record 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Level Access Points 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Patrol Status 4 | . . . 3 1 Hauler Manifests 1 | . . . . 1 Registered Prototypes 1 | . . . 1 . Zone Layout 8 | . 1 . 4 3 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 6 | . . . 3 3 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Retrieve Study 2 | . . . 1 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 20 | . 3 1 10 6 Full Trace Events 5 | . . 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 65 | . . 65 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 6098 | . 830 692 2758 1818 Optics 6098 | . 830 692 2758 1818 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6214 | 64 882 692 2758 1818 Spaces Moved 2827 | 38 456 363 1169 801 Core 26 | 9 1 . . 16 Treads 2717 | 29 455 363 1161 709 Legs 84 | . . . 8 76 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 180 | 143 160 160 190 189 Slowest Speed 480 | 160 300 160 480 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 79 82 93 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 34 | . . . . 34 Terrain Destroyed 133 | . . . 52 81 Melee . | . . . . . Projectile . | . . . . . AOE 133 | . . . 52 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3473 | 45 552 413 1481 982 Wait 284 | . 37 8 142 97 Move 2823 | 37 455 362 1168 801 Hop . | . . . . . Pick Up 27 | 3 11 1 9 3 Fast Attach 29 | 5 7 . 15 2 Attach 19 | . 1 4 4 10 Detach 2 | . . . 2 . Swap 14 | . 2 1 8 3 Drop 29 | . 10 3 14 2 Fire 218 | . 27 33 107 51 Melee 14 | . . . 6 8 Ram . | . . . . . Kick . | . . . . . Crush 14 | . 2 1 6 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Identified exit to Mines 510 | -10/Materials | Discovered new exit (range 7) 947 | -10/Materials | Entered Mines 1359 | -10/Mines | Learned Materials garrison access intel 1496 | -10/Mines | Discovered new exit (range 5) 1572 | -10/Mines | Discovered new exit (range 6) 1585 | -10/Mines | Identified exit to Materials 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Evolved 2 slots: Utility x2 2227 | -9/Materials | Discovered new exit (range 9) 2251 | -9/Materials | Build established: Hacker-Mutant 2346 | -9/Materials | Discovered new exit (range 18) 2424 | -9/Materials | Repaired Hvy. Assault Rifle 2451 | -9/Materials | Repaired Lgt. Cannon 3048 | -9/Materials | Core integrity fell below 50% 3085 | -9/Materials | Build established: Scavenger-Mutant 3117 | -9/Materials | Central database locked down 3119 | -9/Materials | Lost 3 parts (1u2w) 3687 | -9/Materials | Discovered new exit (range 3) 3944 | -9/Materials | Build established: Mutant 4235 | -9/Materials | Identified exit to Mines 4397 | -9/Materials | Entered another Materials area 4397 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4398 | -8/Materials | Loaded intel: 1 garrison access location 4701 | -8/Materials | Build established: Tank 4785 | -8/Materials | Discovered new exit (range 16) 5346 | -8/Materials | Build established: Skirmisher 5640 | -8/Materials | Discovered new exit (range 13) 5747 | -8/Materials | Discovered new exit (range 14) 5763 | -8/Materials | Build established: Tank 5936 | -8/Materials | Core integrity fell below 50% 5957 | -8/Materials | Core integrity fell below 20% 5962 | -8/Materials | Lost 11 parts (2p2n2u5w) 5980 | -8/Materials | Destroyed 7 combat bots 6210 | -8/Materials | Build established: Mutant 6215 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Sneak attack on K-01 Serf. Destroyed Med. Matter Pod. K-01 Serf system corrupted by crushing effect. K-01 Serf knocked back. K-01 Serf system terminally corrupted. Lgt. Ion Engine fried. Acquired 15 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 17 matter. K-01 Serf collects debris. Acquired 23 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Lgt. Ion Engine destroyed. 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""" ???????? | | ?# #??????????????# """ ???????? | | ?# #??????????????# ???????? | | ?# #???????????##?#g ?? ????????? | | ?# #### g ?????????????? | | ?# g "T" "????????????? | | ?# #### """ k a "????????????? | | ?# #???????????#####+###### "????????????? | | ## ###????????????? ?????# "????????????? | | #????????????? ??????# ????????????? | | #????????????????????# ??????????????? | | #????????????????????# ????????????????? | | #????????????????????# ?????????????????? | | #????????????????????# ??????????????????? | | ##%###????????????????????# ??????????????????? | | ?# #??????????????????????# #??????????????????? | | ## ###????????????????????# #??????????????????? | | #????????????????????# #??????????????????? | | #????????????????????# #??????????????????? | | #????????????????????# #??????????????????? | | #????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 33% | -9/Materials Lgt. Cannon | 23% | -9/Materials Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed ReactionSupercompositeBeam Manual? 0 Play Time 00:52:08 Cumulative 16.1 hours Start 2026.06.26 @ 20:37:31 End 2026.06.26 @ 22:02:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e63d080-62f0-4436-a840-34b4cbf61d27