Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 22:07:34 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (234) 1170 Value Destroyed (9210) 9210 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (6130) 6130 TOTAL SCORE: 25690 Bonus ------- High Alert Combat Kills 537 Follower Combat Kills 411 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 662 Win 3000 Friendly Fire -280 Cogmind --------- Core Integrity 128/1600 Matter 260/300 Energy 61/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- 0b10 Decoder Chip [Generic] Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- IFF Parser Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Targeting Computer Particle Accelerator Quantum Capacitor ECM Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Perforator > --- INVENTORY -------- Particle Reactor Centrium Light Armor Plating Subatomic Replicator Advanced KE Penetrator Improved Plasma Cutter [Rating: 154] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 4 . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . . . 1 . 1 . 1 Utility 10 | . . . 1 2 . . 2 . 2 . . . . 1 . 1 . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 177 | 7 14 . 26 23 20 2 1 6 17 7 1 3 7 4 10 13 8 8 Power 16 | 1 2 . 4 1 1 . . . 1 . . . . . 2 1 1 2 Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . Core 5 | . . . 3 1 1 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 . . . . . 2 1 1 2 Propulsion 45 | 2 3 . 10 4 8 1 1 4 . . 1 . . . 2 5 2 2 Treads 17 | 2 2 . 5 3 4 . 1 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . 1 2 . Wheel 17 | . 1 . 5 1 3 1 . 4 . . 1 . . . . 1 . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . 2 3 . 2 Utility 68 | 2 4 . 3 11 5 1 . 2 13 7 . 2 3 2 4 4 2 3 Device 35 | 1 1 . . 7 1 1 . 2 7 4 . 2 . 1 4 3 . 1 Storage 4 | 1 2 . . . . . . . . . . . . . . . . 1 Processor 10 | . . . 1 1 . . . . 2 3 . . 2 1 . . . . Hackware 6 | . . . . . . . . . 3 . . . . . . 1 1 1 Protection 13 | . 1 . 2 3 4 . . . 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 5 . 9 7 6 . . . 3 . . 1 4 2 2 3 3 1 Energy Gun 12 | 1 4 . 2 1 2 . . . 1 . . . . . . 1 . . Energy Cannon 7 | . . . 2 1 . . . . . . . . . . . 2 1 1 Ballistic Gun 9 | 1 . . 3 2 1 . . . . . . . 1 . 1 . . . Ballistic Cannon 5 | . . . 2 1 . . . . . . . . . . . . 2 . Launcher 4 | . . . . . 3 . . . 1 . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . 1 2 1 . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 1 1 . . . Unidentified Prototypes 21 | . . . 2 1 2 1 . . 3 1 . 1 1 . 3 1 4 1 Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . . . Parts Lost 97 | . 5 . 8 5 6 . . 6 18 2 4 2 19 1 4 . . 17 Power 9 | . . . 1 . . . . . 2 . 1 . 2 . . . . 3 Propulsion 31 | . 2 . 3 2 3 . . 4 3 1 1 . 4 1 1 . . 6 Utility 31 | . . . 1 1 1 . . 1 5 1 2 2 8 . 2 . . 7 Weapon 26 | . 3 . 3 2 2 . . 1 8 . . . 5 . 1 . . 1 Highest Loss Streak 15 | . 2 . 2 3 2 . . 5 3 2 2 1 8 1 2 . . 15 To Critical Strikes 3 | . . . . . . . . . 1 1 . . . 1 . . . . Average Backups 16 | 3 16 20 19 19 18 18 17 16 14 19 19 19 16 4 3 4 4 6 Power . | . 1 2 2 1 1 . . . . . . . . . . . . . Propulsion 1 | 1 2 4 2 1 . 2 1 1 1 2 1 . . . . . . . Utility 9 | . 6 9 9 9 11 11 12 12 10 16 15 12 9 1 2 . 1 1 Weapon 3 | . 5 5 4 6 5 4 3 3 2 . 1 2 2 . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 6 . 10 6 2 1 . . . . . . 3 1 . 1 . 1 Power 5 | . . . 2 2 1 . . . . . . . . . . . . . Propulsion 4 | . 2 . . 2 . . . . . . . . . . . . . . Utility 11 | . . . 2 2 1 1 . . . . . . 3 1 . . . 1 Weapon 11 | . 4 . 6 . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 97 97 97 93 71 71 70 67 68 77 57 31 35 58 74 51 Engine 2 | . 14 14 2 . . . . . . . . . . . . . . . Core 3 | . . . 6 7 7 6 5 5 2 . . . 1 . . . . . Reactor 1 | . . . . . . . . . 1 5 5 5 1 . 1 4 4 2 Treads 10 | . 16 14 18 17 14 15 12 8 1 1 5 5 4 4 4 . . . Wheel 9 | . 10 14 16 12 13 15 11 9 7 . 4 10 4 . . 1 . . Flight 1 | . . . . . . . . . . . . . . . 6 14 16 11 Device 11 | . 6 . . 17 11 17 11 6 16 16 15 19 17 9 5 16 19 11 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 4 . . . . 1 Processor 7 | . . . 8 7 7 7 5 5 9 11 10 9 3 13 14 13 13 11 Hackware 1 | . . . . . . . . . 3 6 5 5 2 . . . 7 7 Protection 3 | . 5 14 8 3 10 2 . 8 2 . . . 1 . . . . . Energy Gun 5 | . 20 28 5 . 5 12 11 1 2 4 . . 3 . . 1 4 1 Energy Cannon 1 | . . . 5 4 . . . . 1 . . . . . . 4 8 3 Ballistic Gun 3 | . 2 . 5 6 4 . . 8 3 4 5 4 . . . . . . Ballistic Cannon 4 | . . . 10 4 6 4 . 4 1 . 5 5 4 . . . . . Slashing Weapon 2 | . . . . 3 3 2 5 1 2 5 5 4 1 . . . . . Peak Build Rating 154 | 7 12 9 30 43 41 49 50 73 101 112 88 106 109 53 70 134 154 138 Average Rating 55 | 5 9 9 23 36 37 38 49 59 87 96 82 89 84 44 56 107 136 98 On Entrance 57 | . 6 9 9 29 34 38 48 50 73 100 86 84 103 42 36 70 134 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 52 52 68 71 78 70 61 79 85 71 66 93 96 3 27 50 51 51 Greatest Support 84 | 40 40 16 40 42 40 32 32 48 84 84 52 28 69 3 28 60 52 60 Greatest Overweight (x) 17 | 3 3 3 5 6 7 2 1 4 17 1 2 3 3 . . 2 1 . Average Overweight (x) 1 | . 2 3 2 2 2 1 1 2 . . 1 2 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 7 Most Carried 20 | 7 20 20 20 20 20 20 18 18 18 20 20 20 20 5 5 5 5 10 Average Carried 16 | 3 16 20 19 19 19 18 17 16 14 19 19 19 16 4 4 4 4 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 17 17 15 16 20 19 19 5 5 5 5 5 2 Scrap Engine Consumption 130 | . . . . . . 11 2 38 48 8 2 19 2 . . . . . Constructs Created 13 | . . . . . . 2 . 2 3 2 1 1 2 . . . . . Constructs Modified 39 | . . . . . . . . 1 24 5 . 1 8 . . . . . Class Distribution -------------------- 29% | Mutant 13% | Assassin 12% | Gunner 11% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Gunner | -7/Recycling Commander-Mutant | -5/Factory Tank | -5/DSF Mutant | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 6065 | 237 598 . 946 1098 907 174 . 210 834 204 50 54 199 . . 359 130 65 Remotely 332 | . . . . 332 . . . . . . . . . . . . . . Salvage Created 9112 | 24 924 . 1397 1034 1550 183 . 485 2081 152 133 248 456 . 83 202 160 . Parts 407 | 4 57 . 67 35 64 13 . 14 102 6 10 12 11 . 2 7 3 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 2 . 2 2 2 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 5 10 . 8 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 181 | . 19 . 30 18 29 5 . 8 39 2 5 6 19 . 1 . . . Melee 17 | . 3 . . . 4 . . . 9 . . . 1 . . . . . Guns 66 | . 14 . 11 7 10 3 . 2 13 2 1 . 3 . . . . . Cannons 46 | . . . 19 9 3 . . 2 6 . 4 2 1 . . . . . AOE 47 | . . . . 1 12 2 . 4 9 . . 4 14 . 1 . . . Classes Destroyed 19 | 1 7 . 6 1 1 1 . 1 . . . . 1 . . . . . Worker 12 | . 5 . 2 1 1 . . . 1 . . . . . . 1 1 . Builder 15 | . 3 . . . 3 . . . 9 . . . . . . . . . Tunneler 6 | 1 1 . 1 1 . . . . 1 . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . Recycler 10 | . . . 2 2 2 1 . . 1 . . . . . . 1 1 . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . 2 . 1 . . . . . . . . . . . . 1 . . Swarmer 43 | . 8 . 4 . . . . 4 16 . 5 2 4 . . . . . Grunt 80 | . 11 . 15 12 17 . . 3 14 . . 3 5 . . . . . Brawler 8 | . . . 2 . . . . . 1 . . 1 4 . . . . . Duelist 5 | . . . 1 1 . . . . 2 . . . 1 . . . . . Protector 3 | . . . . . 2 . . . . . . . 1 . . . . . Sentry 19 | . . . 7 2 7 1 . . 2 . . . . . . . . . Specialist 4 | . . . . . . . . 1 . . . . 2 . 1 . . . Hunter 4 | . . . 1 . . . . . . 2 . . 1 . . . . . Programmer 10 | . . . . 3 3 . . . 4 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . 1 . . . . . Subdweller 4 | . . . . . . 4 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 6 . 9 7 13 4 . 4 11 1 5 3 11 . 1 2 1 . Combat Bots Only 11 | . 3 . 9 5 10 3 . 4 6 1 5 3 11 . 1 . . . Max Kills in Single Turn 6 | 1 2 . 2 2 6 2 . 2 5 1 1 3 4 . 1 1 1 . Gunslinging 2 | . . . . 1 . . . . 2 . . . . . . . . . Exploded 5 | . . . . 1 5 2 . 2 2 . . 3 4 . 1 . . . Melee 1 | . 1 . . . 1 . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1660 | . 122 2 120 137 225 4 . 66 283 90 29 10 239 28 100 . 5 200 Missed 551 | . 27 1 29 39 73 2 . 21 82 38 7 3 66 14 49 . 5 95 Hits 1109 | . 95 1 91 98 152 2 . 45 201 52 22 7 173 14 51 . . 105 Melee 38 | . . . 5 3 . . . . 12 . . 1 17 . . . . . Projectile 1071 | . 95 1 86 95 152 2 . 45 189 52 22 6 156 14 51 . . 105 AOE 1 | . . . . . . . . . . . . . . . . 1 . . Critical Strikes 43 | . . . 1 4 3 . . . 9 3 . 2 7 1 5 . . 8 Damage Taken 19683 | . 1031 22 1470 1468 1453 44 . 873 4132 852 365 255 4027 261 766 42 . 2622 Core 3215 | . 148 22 130 139 129 21 . 41 271 25 50 44 542 31 150 . . 1472 Absorbed by Shields 32 | . . . . 8 . . . . 24 . . . . . . . . . Regen/Repaired (Parts) 1952 | . . . . . . 5 . 17 1127 474 100 176 53 . . . . . Core Remaining (%) 62 | 100 . 32 76 . . 58 . 95 . . . . 18 . 79 . 100 8 Volleys Fired 478 | 6 60 . 84 55 35 8 . 17 73 21 10 16 48 1 1 20 17 6 Largest 4 | 2 2 . 3 3 3 3 . 4 4 2 2 3 3 1 1 1 2 1 Hottest 239 | 60 115 . 153 175 200 200 . 186 239 108 88 174 216 20 35 120 185 120 Shots Fired 1059 | 12 114 . 250 141 79 20 . 49 167 42 20 32 86 1 1 20 19 6 Gun 633 | 12 114 . 140 71 43 12 . 28 103 42 10 2 50 . 1 3 2 . Cannon 388 | . . . 110 70 26 6 . 17 54 . 10 28 27 . . 17 17 6 Launcher 26 | . . . . . 10 2 . 4 10 . . . . . . . . . Special 12 | . . . . . . . . . . . . 2 9 1 . . . . Kinetic 550 | 6 20 . 141 82 47 6 . 25 103 21 10 26 59 . 1 3 . . Thermal 413 | 6 94 . 109 29 20 12 . 20 40 21 10 2 11 1 . 17 15 6 Explosive 21 | . . . . . 4 2 . . 6 . . 2 7 . . . . . Electromagnetic 64 | . . . . 30 8 . . 4 18 . . . . . . . 4 . Entropic 11 | . . . . . . . . . . . . 2 9 . . . . . Robot Hit Streak 14 | 6 9 . 14 11 12 8 . 11 11 5 4 4 11 2 . 5 5 3 Robot Miss Streak 9 | 3 2 . 5 9 5 3 . 3 4 2 3 4 4 . . 2 1 1 Penetration Max 2 | . . . . 1 1 . . 1 2 . 1 . 1 . . . . . Secondary Targets 9 | . 3 . . 1 . . . . 4 . . . 1 . . . . . Max Gunslinging Chain 2 | . 1 . . 1 . . . . 2 . . . 1 . . . . . Capacitor 19 | . . . . . . . . . . . . . . . . 12 2 5 Shots Hit Robots 771 | 8 100 . 165 100 74 15 . 33 139 26 9 13 62 5 2 10 6 4 Core Hits 496 | 1 38 . 106 60 96 12 . 17 88 9 5 11 44 2 1 4 2 . Critical Kills 5 | . 2 . . 1 . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 7 | . 4 . . . . . . 1 1 1 . . . . . . . . Critical Strikes 38 | . 11 . 2 1 5 . . 1 9 2 . 2 4 . . 1 . . Burn 8 | . 5 . 2 . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 5 | . . . . 1 . . . 1 2 1 . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . Smash 6 | . 6 . . . . . . . . . . . . . . . . . Sever 11 | . . . . . 3 . . . 6 . . 1 1 . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . Sunder 4 | . . . . . . . . . . . . 1 3 . . . . . Melee Attacks 163 | . 23 . . 19 32 1 . . 65 . 1 . 15 4 3 . . . Impact 23 | . 23 . . . . . . . . . . . . . . . . . Slashing 123 | . . . . 19 32 1 . . 60 . 1 . 10 . . . . . Piercing 17 | . . . . . . . . . 5 . . . 5 4 3 . . . Sneak Attacks 12 | . 3 . . . 2 . . . 4 . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27809 | 109 1693 . 3201 2296 3850 875 . 1334 6527 429 233 1299 5034 28 6 420 236 239 Guns 8881 | 103 1192 . 1486 1026 831 186 . 642 1796 429 97 . 1032 . . . 61 . Cannons 6992 | . . . 1705 1234 448 85 . 324 981 . 136 671 574 . . 420 175 239 Explosions 8371 | . . . . 36 1687 604 . 368 2166 . . 517 2993 . . . . . Melee 3117 | . 499 . . . 878 . . . 1584 . . . 140 10 6 . . . Ramming 24 | 6 2 . 10 . 6 . . . . . . . . . . . . . Kinetic 8697 | 47 214 . 1748 1384 817 85 . 583 2020 200 136 558 905 . . . . . Thermal 6904 | 56 978 . 1443 591 635 186 . 431 1074 229 97 . 365 18 . 420 142 239 Explosive 6200 | . . . . . 870 604 . . 1216 . . 517 2993 . . . . . Electromagnetic 2012 | . . . . 321 644 . . 320 633 . . . . . . . 94 . Impact 499 | . 499 . . . . . . . . . . . . . . . . . Slashing 2861 | . . . . . 878 . . . 1470 . . 111 402 . . . . . Piercing 136 | . . . . . . . . . 114 . . . 6 10 6 . . . Entropic 476 | . . . . . . . . . . . . 113 363 . . . . . Highest Corruption 16 | . . . 1 6 6 6 . 6 . . . . 8 . . . . 16 Average Corruption 3 | . . . 1 2 6 6 . 2 . . . . 7 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 91 | . . . 12 17 30 14 . 4 . . . . 8 . . . . 6 Message Errors 24 | . . . 3 4 8 4 . 1 . . . . 2 . . . . 2 Matter Fused 21 | . . . 1 6 8 4 . . . . . . 2 . . . . . Heat Flow Errors 9 | . . . 1 3 2 . . 1 . . . . 1 . . . . 1 Energy Discharges 12 | . . . 5 . 4 1 . 2 . . . . . . . . . . Data Loss (minor) 11 | . . . 1 4 4 1 . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . 1 1 . . . . . . 2 . . . . 1 Misfires 3 | . . . . . 1 2 . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . 1 . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 940 | . 204 . 6 22 76 18 . . 407 . 22 91 75 . . 18 1 . Projectiles 135 | . . . 6 22 8 . . . 11 . 22 40 7 . . 18 1 . Explosions 407 | . . . . . 47 18 . . 223 . . 51 68 . . . . . Melee 398 | . 204 . . . 21 . . . 173 . . . . . . . . . Knockbacks 61 | 1 . . 29 16 2 . . . 4 . . 5 4 . . . . . Impact 2 | 1 . . 1 . . . . . . . . . . . . . . . Kinetic 57 | . . . 26 16 2 . . . 4 . . 5 4 . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . 15 . . . 10 230 . . . . . . . . . Shots 6 | . . . . 1 . . . 1 4 . . . . . . . . . Rammed 9 | 2 1 . 5 . 1 . . . . . . . . . . . . . Targets Rammed 9 | 2 1 . 5 . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 251 . 473 390 227 180 . 316 376 327 . 72 438 . . 360 186 368 Average Temperature 115 | . 79 . 120 167 65 64 . 113 123 152 . 25 124 . . 109 60 124 Received Heat Transfer 3773 | . 435 . 558 522 534 6 . 219 542 . 18 60 600 . 216 . . 63 Effects 23 | . . . 4 6 . . . 1 6 2 . . 1 . . 2 . 1 Shutdowns 6 | . . . 3 . . . . . 1 . . . . . . 1 . 1 Energy Bleed 5 | . . . . 3 . . . . 1 . . . 1 . . . . . Interference 9 | . . . . 3 . . . 1 3 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 7 | . 4 . . 1 1 . . . 1 . . . . . . . . . Combat Hostiles 4 | . 2 . . 1 . . . . 1 . . . . . . . . . Parts Fried 13 | . 3 . . 1 1 . . 1 7 . . . . . . . . . Impact Corruptions 8 | . 8 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 24 | . 7 . 6 1 3 . . . 4 . 1 . . . . 2 . . Heat Transferred 12019 | 125 2870 . 2738 777 1175 425 . 775 1249 600 200 . 382 37 . 370 148 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 3 . . 3 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 3 | . . . 1 1 2 . . . 3 . . . . . . . . . Low Security (%) 73 | 100 100 . 53 79 58 100 100 100 17 . . . . 100 100 100 100 100 Level 1 16 | . . . 46 20 29 . . . 19 . . . . . . . . . Level 2 5 | . . . . . 11 . . . 32 . . . . . . . . . Level 3 4 | . . . . . . . . . 31 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Peak Influence 843 | 5 118 . 392 257 615 155 . 192 843 . . . . 65 160 74 41 126 Initial 139 | . . . 7 139 92 112 . . 100 . . . . 12 36 74 . 8 Average 157 | . 36 . 201 114 207 58 . 92 485 . . . . 12 52 19 11 18 Influence Increases 6795 | 5 595 . 927 607 1071 127 . 299 1457 50 110 165 457 127 260 85 135 318 Destroy 0b10 Robot/C 3640 | . 380 . 600 360 600 20 . 220 780 40 100 120 400 . 20 . . . Destroy 0b10 Robot/NC 295 | 5 70 . 35 20 55 5 . 5 60 . . . 5 5 . 20 10 . Destroy Leader 716 | . 98 . 162 80 172 . . 30 120 10 10 . 30 2 . 2 . . Allied During Kill 138 | . . . . . 86 13 . 32 . . . . 7 . . . . . Successful Hack 143 | . 16 . 6 30 39 36 . . 14 . . . . . . . 2 . Disable Machine 405 | . . . 30 90 45 30 . . 165 . . . . . 15 . 30 . Destroy Structure 393 | . 1 . 19 27 44 23 . 12 228 . . . . . . 18 18 3 Partial Spotted 165 | . . . . . . . . . . . . . . 45 . 45 15 60 Lose Combat Pursuer 900 | . 30 . 75 . 30 . . . 90 . . 45 15 75 225 . 60 255 Influence Decreases 6682 | 5 510 71 634 710 986 416 . 107 826 571 412 28 575 81 193 217 120 220 Entered New Map 1199 | . . 41 7 168 112 177 . . 92 305 59 . 137 7 29 58 . 7 Time Decay 4226 | 5 470 30 537 492 434 239 . . 534 246 333 18 268 69 134 159 120 138 Lost Part 740 | . 40 . 80 50 60 . . 40 180 20 20 10 130 5 30 . . 75 Lost Ally 217 | . . . 10 . 80 . . 67 20 . . . 40 . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . Squads Dispatched 45 | . 4 . 5 2 6 . . 2 11 . . . 1 3 2 . 5 4 Investigation 4 | . 2 . . . . . . . 2 . . . . . . . . . Extermination 12 | . . . . 2 2 . . . 3 . . . . . 1 . 1 3 Reinforcement 21 | . 2 . 3 . 2 . . 2 3 . . . . 3 1 . 4 1 Assault 4 | . . . . . 2 . . . 1 . . . 1 . . . . . Garrison 4 | . . . 2 . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 27 | . 2 . 2 3 2 1 . . 4 . . . 1 1 . 4 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 31 2 43 27 44 6 . 12 55 2 5 26 26 11 23 9 10 40 Peak Tracking Total 16 | . 4 2 6 6 10 4 . 5 7 2 4 6 7 11 9 4 6 16 Tactical Retreats 27 | . 2 . 3 . 2 . . . 3 . . 2 1 1 6 . 3 4 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 13 | . 4 . 1 2 . . . 1 2 . . . . 1 2 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 29 | . . . 2 6 3 2 . 1 11 . . . 1 . 1 . 2 . Max in Single Turn 3 | . . . 1 2 1 1 . 1 3 . . . 1 . 1 . 1 . Garrison Access 6 | . . . 1 1 . . . . 2 . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 56 | . 9 . 6 3 9 5 1 . 5 1 1 4 . 1 4 1 2 4 Terminals 34 | . 6 . 3 1 9 3 1 . 2 . . . . 1 4 . 2 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . 1 . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . 2 . . . . . . 1 . 1 Total Hacks 126 | . 16 . 19 7 23 20 3 . 10 1 1 8 . 2 6 1 2 7 Successful 64 | . 8 . 12 3 11 9 1 . 4 1 1 8 . 1 3 1 1 . Failed 62 | . 8 . 7 4 12 11 2 . 6 . . . . 1 3 . 1 7 Catastrophic 14 | . 2 . 2 . 3 . . . 2 . . . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 6 3 6 4 . . 1 . . 1 . . . . 1 4 Terminals 76 | . 11 . 8 2 23 13 3 . 3 . . . . 2 6 . 2 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Units 16 | . 3 . 3 . . 5 . . 3 . . . . . . . . 2 Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . Garrison Access 12 | . . . 2 3 . . . . 4 . . . . . . 1 . 2 Terminal Hacks 41 | . 6 . 1 1 11 5 1 . 1 1 1 8 . 1 3 . 1 . Record 10 | . . . . . . . . . . . . 7 . . 3 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 1 . . . . . . . . . . . . Open Door 7 | . . . . . 2 . . . . 1 1 1 . 1 . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . 2 . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 3 | . . . 1 . . 1 . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . 2 . . . . . . 1 . . Seal Access 5 | . . . 1 1 . . . . 2 . . . . . . 1 . . Unauthorized Hacks 7 | . 2 . 2 1 . 2 . . . . . . . . . . . . Terminals 3 | . . . 1 1 . 1 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 5 2 9 4 1 . 4 . . . . 1 4 . 1 4 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 1 . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . 37 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . 3 . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . . 3 . . . . . . 1 . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 2 . . . . . Allies Hacked 3 | . . . . . 3 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 17 | . . . 1 . 12 . . . . . . 1 2 1 . . . . Largest Group 10 | . . . 1 . 10 8 8 8 1 . . 1 2 1 . . . . Highest-Rated Group 173 | . . . 10 . 173 141 141 141 16 . . 46 106 56 . . . . Highest-Rated Ally 64 | . . . 10 . 31 29 29 29 16 . . 46 64 56 . . . . Initial Warlord ECA Mod 80 | . . . . . . . . . 9 9 9 9 8 8 8 7 7 6 Total Orders 12 | . . . 9 . . 2 . 1 . . . . . . . . . . STAY 6 | . . . 5 . . 1 . . . . . . . . . . . . FOLLOW 5 | . . . 4 . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 176 | . . . . . 88 10 . 54 2 . . 6 13 3 . . . . Total Damage 2651 | . . . . . 1131 90 . 664 32 . . 107 517 110 . . . . Kills 12 | . . . . . 5 1 . 3 . . . . 2 1 . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 7552 | 52 . . . 1067 291 542 97 89 919 349 866 913 583 175 400 448 296 465 Sensors 27 | . . . . . . . . . . . . . . . 27 . . . IFF 4355 | . . . . . . . . . 280 349 866 913 566 126 136 448 296 375 Terrain 2795 | . . . . . . . . . . 172 866 867 . . . 371 296 223 Structural 1985 | . . . . 999 258 542 97 89 . . . . . . . . . . Seismic 1935 | 52 . . . 1063 289 300 . . 231 . . . . . . . . . Decoding 1815 | . . . . . . . . . . . . . 31 175 400 448 296 465 Machine Analysis 848 | . . . . . . . . . 848 . . . . . . . . . Cloaking 33 | . . . . . . . . . . . . . . . . . . 33 Jamming 141 | . . . . . . . . . 36 . 105 . . . . . . . ECM 24 | . . . . . . . . . . . . . . . 24 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 96 | . . . . . . . . . . . . . . 8 22 24 16 26 Traps 4 | . . . . . . . . . . . . . . . 2 . 1 1 Emergency Access 14 | . . . . . . . . . . . . . . . 4 2 3 5 Items 55 | . . . . . . . . . . . . . . 7 9 18 8 13 Machines 13 | . . . . . . . . . . . . . . . 2 4 4 3 Patrols 8 | . . . . . . . . . . . . . . . 5 . . 3 Guards 1 | . . . . . . . . . . . . . . . . . . 1 Exits 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 14083 | 135 1808 69 2000 1434 1069 646 97 337 1505 526 866 913 894 175 400 448 296 465 Spaces Moved 10252 | 65 879 48 1039 690 506 458 70 186 909 616 513 680 447 213 531 764 601 1037 Core 729 | 17 . . . . . . . . 2 . . . 31 213 367 . . 99 Treads 1024 | 48 129 . 1 6 1 . . . 161 267 219 . 192 . . . . . Legs 514 | . . . . . . . . . 259 254 . . . . . 1 . . Wheels 5127 | . 750 48 1038 684 505 458 70 186 189 . 294 680 224 . . 1 . . Hover 393 | . . . . . . . . . 298 95 . . . . . . . . Flight 2465 | . . . . . . . . . . . . . . . 164 762 601 938 Fastest Speed 29 | 50 145 145 105 120 120 115 115 105 39 47 110 125 50 50 50 31 32 29 Average Speed 96 | 143 149 145 123 133 126 123 115 126 89 67 142 126 143 50 55 37 32 34 Slowest Speed 900 | 200 320 145 245 232 240 130 115 160 900 141 166 140 264 50 80 140 115 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . 8 4 5 29 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 5 100 6 65 23 69 85 2 96 22 69 65 90 77 8 59 17 51 22 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . . . 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 3 2 . . . . . . . Spaces Dug 49 | . . . . 18 4 1 . . 11 . 1 . 1 . . 5 8 . Terrain Destroyed 456 | . . . 18 24 76 22 . 6 117 . 2 47 129 . . 6 8 1 Melee 35 | . . . . 17 4 1 . . 11 . 1 . 1 . . . . . Projectile 112 | . . . 18 1 7 . . . 39 . 1 6 25 . . 6 8 1 AOE 309 | . . . . 6 65 21 . 6 67 . . 41 103 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Acc Total 13327 | 91 1219 47 1581 1058 806 524 86 247 1419 700 627 707 609 282 623 914 683 1104 Wait 1811 | 5 190 . 357 210 167 34 15 15 322 35 95 2 45 52 69 106 40 52 Move 10150 | 64 878 47 1038 689 505 457 69 185 908 615 512 679 446 212 514 757 590 985 Hop 37 | . . . . . . . . . . . . . . . 8 2 5 22 Pick Up 128 | 6 25 . 25 16 8 4 1 3 10 9 4 3 1 2 3 4 3 1 Fast Attach 102 | 7 7 . 8 10 8 1 . 5 7 2 . . 1 3 15 11 10 7 Attach 86 | . 9 . 12 8 2 . 1 7 13 5 3 2 9 2 3 4 1 5 Detach 47 | 1 4 . 5 3 1 2 . 4 7 4 . . . 2 2 3 2 7 Swap 115 | . 12 . 16 32 28 6 . . 12 4 . 1 2 . . 1 1 . Drop 141 | . 10 . 31 16 17 11 . 2 2 5 2 1 7 4 5 6 14 8 Fire 478 | 6 60 . 84 55 35 8 . 17 73 21 10 16 48 1 1 20 17 6 Melee 163 | . 23 . . 19 32 1 . . 65 . 1 . 15 4 3 . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | 2 1 . 4 . 1 . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . . . . . . . . Rewire 42 | . . . . . 2 . . . . . . 3 35 . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Core integrity fell below 50% 1766 | -10/Materials | Discovered new exit (range 7) 1944 | -10/Materials | Entered Subcaves 1992 | -10/Subcaves | Discovered new exit (range 9) 2013 | -10/Subcaves | Entered Materials 2013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2429 | -8/Materials | Discovered new exit (range 15) 2839 | -8/Materials | Build established: Scavenger-Gunner 3087 | -8/Materials | Garrison activated, responded to threat 3185 | -8/Materials | Destroyed 9 combat bots 3497 | -8/Materials | Build established: Gunner 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Utility x2 4374 | -7/Factory | Identified exit to Storage 4374 | -7/Factory | Identified exit to Lower Caves 5108 | -7/Factory | Build established: Scavenger-Mutant 5210 | -7/Factory | Lost 3 parts (1n2w) 5447 | -7/Factory | Entered Storage 6002 | -7/Storage | Met a pair of Derelict thieves 6100 | -7/Storage | Destroyed 10 combat bots 6199 | -7/Storage | Discovered new exit (range 14) 6372 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6502 | -7/Storage | Used back door to open Recycling access 6502 | -7/Storage | Discovered new exit (range 5) 6516 | -7/Storage | Entered Recycling 6516 | -7/Recycling | Accompanied by 8 allies 6789 | -7/Recycling | Discovered new exit (range 15) 6917 | -7/Recycling | Entered Scraplab 6923 | -7/Recycling | Found Prototype Device 6923 | -7/Recycling | Identified Scrap Engine 7162 | -7/Recycling | Entered Factory 7162 | -5/Factory | Accompanied by 8 allies 7162 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7219 | -5/Factory | Build established: Commander-Mutant 7245 | -5/Factory | Identified exit to DSF 7259 | -5/Factory | Entered DSF 7259 | -5/DSF | Accompanied by 8 allies 7325 | -5/DSF | Additional patrols routed to DSF 7397 | -5/DSF | Lost 5 parts (3n1u1w) 7433 | -5/DSF | Lost 7 allies 7460 | -5/DSF | Discovered new exit (range 14) 7496 | -5/DSF | Sterilization system engaged 7516 | -5/DSF | Ambient heat levels rising (+10) 7531 | -5/DSF | Ambient heat levels rising (+10) 7546 | -5/DSF | Ambient heat levels rising (+10) 7561 | -5/DSF | Ambient heat levels rising (+10) 7576 | -5/DSF | Ambient heat levels rising (+10) 7591 | -5/DSF | Ambient heat levels rising (+10) 7596 | -5/DSF | Entered Factory 7596 | -4/Factory | Accompanied by 1 ally 7596 | -4/Factory | Evolved 2 slots: Utility x2 7728 | -4/Factory | Lost 3 parts (1n2u) 8041 | -4/Factory | Garrison activated, responded to threat 8280 | -4/Factory | Found Prototype Device 8280 | -4/Factory | Identified Adv. EM Shield 8341 | -4/Factory | Lost 3 parts (3w) 8504 | -4/Factory | Identified exit to Upper Caves 8596 | -4/Factory | First assault squad dispatched 8968 | -4/Factory | Build established: Mutant 9096 | -4/Factory | Found Prototype Processor 9101 | -4/Factory | Entered Upper Caves 9129 | -4/Upper Caves | Met a Warlord Commander 9130 | -4/Upper Caves | Learned location of Warlord (-4) 9131 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9133 | -4/Upper Caves | Found Encrypted Comm Array 9426 | -4/Upper Caves | Identified Exp. Melee Analysis Suite 9617 | -4/Upper Caves | Discovered new exit (range 11) 9627 | -4/Upper Caves | Entered another Upper Caves area 9657 | -4/Upper Caves | Discovered new exit (range 8) 9723 | -4/Upper Caves | Build established: Assassin 10358 | -4/Upper Caves | Spotted B-86 Titan 10470 | -4/Upper Caves | Discovered new exit (range 15) 10475 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10493 | -4/Upper Caves | Entered Warlord 10533 | -4/Warlord | Discovered new exit (range 16) 10637 | -4/Warlord | Found Prototype Special Weapon 10640 | -4/Warlord | Found Prototype Special Weapon 10852 | -4/Warlord | Met Warlord 10877 | -4/Warlord | Warlord's base attacked by MAIN.C 11227 | -4/Warlord | Warlord forces counterattacked 11298 | -4/Warlord | Spotted Striker 11334 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 11345 | -4/Warlord | Lost 9 allies 11372 | -4/Warlord | Spotted Executioner 11406 | -4/Warlord | Entered Proximity Caves 11415 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 11449 | -3/Proximity Caves | Lost 6 allies 11640 | -3/Proximity Caves | Build established: Skirmisher 11741 | -3/Proximity Caves | Spotted Striker 11772 | -3/Proximity Caves | Core integrity fell below 50% 11786 | -3/Proximity Caves | Destroyed Striker 11828 | -3/Proximity Caves | Lost 7 parts (1p2n3u1w) 11974 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12059 | -3/Proximity Caves | Destroyed 11 combat bots 12069 | -3/Proximity Caves | Lost 8 parts (1p4u3w) 12114 | -3/Proximity Caves | Build established: Mutant 12251 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12251 | -3/Proximity Caves | Core integrity fell below 20% 12295 | -3/Proximity Caves | Discovered new exit (range 11) 12300 | -3/Proximity Caves | Entered Research 12300 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12388 | -3/Research | Found Quantum Capacitor 12470 | -3/Research | Identified exit to Quarantine 12475 | -3/Research | Entered Quarantine 12654 | -3/Quarantine | Found Alien Artifact 12654 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12654 | -3/Quarantine | Warped through subspace 12787 | -3/Quarantine | Discovered new exit (range 15) 12828 | -3/Quarantine | Found Alien Artifact 12828 | -3/Quarantine | Identified Subatomic Replicator 12875 | -3/Quarantine | Entered Research 12875 | -2/Research | Warlord forces began assault on 0b10 12875 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12900 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 12985 | -2/Research | Research machine network offline 13194 | -2/Research | Borebot progress halted 13248 | -2/Research | Discovered new exit (range 12) 13323 | -2/Research | Entered Testing 13332 | -2/Testing | Found Prototype Ballistic Cannon 13332 | -2/Testing | Identified Omega Cannon 13403 | -2/Testing | Found Prototype Ballistic Cannon 13403 | -2/Testing | Identified Perforator 13616 | -2/Testing | Discovered new exit (range 11) 13619 | -2/Testing | Entered Access 13619 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13666 | -1/Access | Build established: Hacker-Sprinter 13710 | -1/Access | Lost 3 allies 14021 | -1/Access | Core integrity fell below 50% 14028 | -1/Access | Lost 15 parts (3p5n7u) 14066 | -1/Access | System corruption reached 10% 14075 | -1/Access | Used Subatomic Replicator to replicate Enh. Quantum Rifle 14080 | -1/Access | Core integrity fell below 20% 14080 | -1/Access | Door terminal overloaded 14081 | -1/Access | Discovered new exit (range 7) 14084 | *** | Escaped! Last Messages --------------- 14024_ Critical hit (Burn: +37). 14025_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7Z. 14026_ KVJ VHV#M8<2OF 4FVE%T=KI2RE11N#A0 14032_ Acquired Impulse Thruster. 14033_ U-05 Engineer destroyed. 14052_ System corrupted: Substantial component data lost. 14055_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 14067_ >> DECODED: Patrol location. 14067_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 14071_ Impulse Thruster destroyed. 14072_ System corrupted: Heat flow error (+257). 14074_ Imp. Plasma Cutter destroyed. 14075_ Dropped Enh. Quantum Rifle. 14075_ Replicated Enh. Quantum Rifle. 14076_ P-80 Master resets P-80 Master, system corruption cleaned. 14080_ System overload, Sealed Barrier opened. 14080_ Terminal disabled. 14081_ The Access Shell folds into the floor. 14081_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T" "??????????????????? | | ??????????# """ " "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# p "??????????????????? | | ??????????# p p "??????????????????? | | ??????????# pp [ "??????????????????? | | ??????????# g [ "??????????????????? | | ??????????# u####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | #########?# #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | !// # #???????????????????????????????????? | | !// ?# #???????????????????????????????????? | | /// ?# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ######????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 27 Energy Capacity 371 Matter Stores 366 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Armor Coverage 450 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Imp. Medium Treads | -7/Storage | Hacked Hds. Centrium Leg | -2/Testing | Archive Cld. Antimatter Reactor | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed TransdimensionalRiotKatana Manual? 0 Play Time 04:51:26 Cumulative 137.1 hours Start 2025.10.05 @ 13:17:24 End 2025.10.07 @ 22:07:34 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875f8523-e65f-4611-91e5-657302dfdfd2