Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 19:11:24 Player: golanco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1198) 1198 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 3486 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 63/125 System Corruption 15% Temperature Cool (31) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Pulse Rifle > --- INVENTORY (20) --- Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Particle Charger Hacking Suite Precision Beam Rifle Precision Beam Rifle Rocket Launcher Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Battery Particle Charger > --- WEAPON ----------- Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Particle Charger Light Armor Plating Hacking Suite Pulse Rifle Precision Beam Rifle Precision Beam Rifle Rocket Launcher Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 42 | 6 2 2 . 32 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 . 7 Treads 11 | 2 . 2 . 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . . 6 Device 4 | . . . . 4 Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 . . . 15 Energy Gun 10 | 1 . . . 9 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 87 77 77 88 Engine 9 | . 14 11 11 7 Treads 19 | . 28 22 22 17 Device 6 | . . . . 10 Storage 18 | . 16 22 22 17 Energy Gun 20 | . 14 11 11 25 Ballistic Gun 9 | . 14 11 11 8 Peak Build Rating 32 | 6 7 8 8 32 Average Rating 16 | 4 6 7 8 21 On Entrance 5 | . 6 7 8 8 Naked Turns . | . . . . . Heaviest Build 62 | 13 50 50 50 62 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 Most Carried 20 | 2 6 12 12 20 Average Carried 11 | 1 3 9 12 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 15 | 2 6 12 12 15 Class Distribution -------------------- 41% | Mutant 39% | Gunner 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 831 | 260 . 85 . 486 Remotely . | . . . . . Salvage Created 1648 | . . 168 . 1480 Parts 87 | . . 14 . 73 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . . 5 . 29 Guns 34 | . . 5 . 29 Classes Destroyed 11 | . . 3 . 8 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 4 | . . . . 4 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . . . . 2 Swarmer 13 | . . 3 . 10 Grunt 14 | . . . . 14 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . 2 . 3 Best Kill Streak 6 | . . 4 . 6 Combat Bots Only 6 | . . 4 . 6 Max Kills in Single Turn 2 | . . 2 . 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 227 | . . 30 . 197 Missed 52 | . . 7 . 45 Damage Taken 2719 | . . 248 . 2471 Core 635 | . . 69 . 566 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 82 . Volleys Fired 103 | . 1 14 . 88 Largest 4 | . 2 2 . 4 Hottest 250 | . 60 60 . 250 Shots Fired 311 | . 2 28 . 281 Gun 308 | . 2 28 . 278 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 91 | . 1 14 . 76 Thermal 217 | . 1 14 . 202 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 1 8 . 15 Robot Miss Streak 5 | . 1 1 . 5 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 . 7 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 192 | . 1 21 . 170 Core Hits 83 | . . 10 . 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3106 | . 13 241 . 2852 Guns 3024 | . 13 241 . 2770 Cannons . | . . . . . Explosions 73 | . . . . 73 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 659 | . 13 134 . 512 Thermal 2365 | . . 107 . 2258 Explosive 73 | . . . . 73 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . . 22 Shots 1 | . . . . 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 508 | . . 6 . 508 Average Temperature 146 | . . 4 . 149 Received Heat Transfer 846 | . . 36 . 810 Effects 10 | . . . . 10 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 1 . 11 Heat Transferred 5370 | . . 250 . 5120 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 476 | . . 160 . 476 Initial . | . . . . . Average 154 | . . 52 . 230 Maximum Alert Level 2 | . . . . 2 Low Security (%) 58 | 100 100 100 100 33 Level 1 35 | . . . . 56 Level 2 6 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . . 8 . 42 Peak Tracking Total 8 | . . 5 . 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 2 5 . 5 Successful 2 | . . 1 . 1 Failed 10 | . 2 4 . 4 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 8 | . 2 4 . 2 Terminals 12 | . 2 5 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1989 | 76 182 424 72 1235 Spaces Moved 690 | 46 101 157 31 355 Core 7 | 7 . . . . Treads 683 | 39 101 157 31 355 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 223 | 143 170 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 20 13 9 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . . 23 Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 915 | 53 109 176 30 547 Wait 28 | . . . . 28 Move 686 | 45 100 156 30 355 Hop . | . . . . . Pick Up 33 | 2 5 4 . 22 Fast Attach 12 | 6 1 . . 5 Attach 15 | . . . . 15 Detach 1 | . . . . 1 Swap 15 | . 1 2 . 12 Drop 19 | . 1 . . 18 Fire 103 | . 1 14 . 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Weapon x2 305 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 10) 683 | -9/Materials | Entered Mines 743 | -9/Mines | Discovered new exit (range 6) 755 | -9/Mines | Entered Materials 755 | -8/Materials | Evolved 2 slots: Utility x2 1068 | -8/Materials | Build established: Gunner 1339 | -8/Materials | Discovered new exit (range 10) 1786 | -8/Materials | Garrison activated, responded to threat 1921 | -8/Materials | Core integrity fell below 50% 1969 | -8/Materials | System corruption reached 10% 1975 | -8/Materials | Core integrity fell below 20% 1990 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01968_ Particle Gun destroyed. 01968_ Imp. Heat Sink destroyed. 01968_ System corrupted by crushing effect (+3). 01968_ System corrupted by crushing effect (+1). 01971_ Prc. Beam Rifle destroyed. 01971_ System corrupted by crushing effect (+5). 01972_ K-01 Serf collects debris. 01975_ System corrupted: Substantial component data lost. 01975_ K-01 Serf collects debris. 01980_ Critical hit (Burn: +37). 01981_ System corrupted: Pulse Rifle failed to cycle. 01982_ K-01 Serf collects debris. 01984_ Critical hit (Burn: +37). 01986_ K-01 Serf collects debris. 01987_ System corrupted: Pulse Rifle failed to cycle. 01989_ K-01 Serf collects debris. 01990_ PLTJ>ID&FDGYHHAECAW:>W&HITON|W4MK|M37OGF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????###+##????????????? ??????????????????? | | ??????????? ???????????? ??????????????????? | | ???????????? #???????????? ??????????????????? | | ???????????? =%#???????????? ??????????????????? | | ????????????# =#########???#+####???????????????? | | ????????????# ## ! #??? ???????????????? | | ????????????# ##""" +??? ????????????????? | | ????????????# ##""" #??? %* ?????????????????? | | ????????????# ##""" #??? [ #?????????????????? | | ????????????# ## =#??? #?????????????????? | | ???????????## ##! ????? #?????????????????? | | ???????????# ###+####### #?????????????????? | | ???????????# * [ =!! # ????????????? | | ???????????#% % =!%! + ????????????? | | ???????????# =! % != [* #?????????????????? | | ???????????# #### ###+#+##?????????????????? | | ???????????# #####??# #@=%T #??????????????????? | | ???????????# #??????# #%kg #??????????????????? | | ???????????# #??????# #%% #??????????????????? | | ???????????# #??????# # #??????????????????? | | ???????????# #??????# # #??????????????????? | | ???????????# #??????# # " " #????##????????????? | | ??????????? ???????# # """ ##### #????????????? | | ??????????? ???????#[ # """ ## #????????????? | | ??????????? ???????#%[ # ## "#????????????? | | ??????????? ???????#[!*######## =%"#????????????? | | ??????????? ?####### #! # *"#????????????? | | ??????????? ?# # # " #/ T#????????????? | | ???????????? ?# # # T #/ "#????????????? | | ??????????????# # =%# " # "#??###???????? | | ??????????????# """ # # ?# "#### ######### | | ??????????????# """ # #? ??# # #### | | ??????????????# """ + =###+######+### # """ | | ??????????????# # %**=% ! [ # """ | | ??????????????# """ # %= * < # """ | | ??????????????# """ # ![= # | | ??????????????# """ ##### ###+### # """ | | ??????????????# #???# ## ## ## """ | | ??????????????# #???#!! ==## # ## """ | | ???????????????######???#!! ==## # ## | | ????????????????????????######### # #####+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSubdwellerArmor Manual? 0 Play Time 00:16:12 Cumulative 58.9 hours Start 2025.04.05 @ 18:47:53 End 2025.04.05 @ 19:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12c5feec-0623-4dbc-91e9-2f09d82327ce