Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.14 @ 12:55:01 Player: Dytto Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (781) 781 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2111 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Large Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Power Shielding Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Wheel Large Storage Unit High-capacity Matter Pod Compact Matter Pod Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Power Shielding Light Armor Plating Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Mining Claw Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 38 | 6 15 5 12 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads . | . . . . Leg . | . . . . Wheel 11 | 2 4 3 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 . 3 Device 1 | . . . 1 Storage 4 | 1 3 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 4 1 6 Energy Gun 4 | 1 . 1 2 Energy Cannon 2 | . 2 . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 3 3 9 Power 4 | . 1 1 2 Propulsion 5 | . 1 1 3 Utility . | . . . . Weapon 6 | . 1 1 4 Highest Loss Streak 6 | . 3 2 6 Average Slot Usage (%) 96 | . 95 97 95 Engine 12 | . 13 13 10 Wheel 25 | . 27 27 20 Storage 14 | . 17 14 11 Processor 12 | . 6 14 21 Energy Gun 4 | . 1 3 10 Energy Cannon 6 | . 7 10 . Ballistic Gun 5 | . 6 . 10 Launcher 1 | . 2 . . Slashing Weapon 10 | . 9 14 8 Naked Turns . | . . . . Heaviest Build 47 | 13 42 42 47 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 15 | 2 4 4 15 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 2 12 12 12 Average Carried 10 | 1 10 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 2 12 12 11 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 988 | 211 483 140 154 Remotely . | . . . . Salvage Created 886 | . 318 171 397 Parts 52 | . 15 11 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 6 6 9 Melee 6 | . 1 4 1 Guns 9 | . 1 . 8 Cannons 3 | . 1 2 . AOE 3 | . 3 . . Classes Destroyed 6 | . 4 1 1 Builder 2 | . 2 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . 3 1 Grunt 14 | . 6 3 5 Sentry 3 | . . . 3 Best Kill Streak 4 | . 4 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1827 | . 607 260 960 Core 606 | . 124 76 406 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 72 | . 27 8 37 Largest 2 | . 2 1 2 Hottest 79 | . 60 60 79 Shots Fired 93 | . 38 8 47 Gun 72 | . 25 . 47 Cannon 14 | . 6 8 . Launcher 7 | . 7 . . Special . | . . . . Kinetic 44 | . 21 . 23 Thermal 38 | . 6 8 24 Explosive 7 | . 7 . . Electromagnetic 4 | . 4 . . Robot Hit Streak 12 | . 6 7 12 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 92 | . 36 15 41 Core Hits 37 | . 15 7 15 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks 24 | . 9 12 3 Impact 3 | . . . 3 Slashing 21 | . 9 12 . Piercing . | . . . . Sneak Attacks 4 | . 2 2 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 1867 | . 875 380 612 Guns 661 | . 121 . 540 Cannons 193 | . 105 88 . Explosions 331 | . 331 . . Melee 639 | . 284 292 63 Ramming 43 | . 34 . 9 Kinetic 384 | . 96 . 288 Thermal 445 | . 105 88 252 Explosive 331 | . 331 . . Electromagnetic 25 | . 25 . . Impact 63 | . . . 63 Slashing 576 | . 284 292 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 74 | . 8 62 4 Projectiles 7 | . 7 . . Explosions 1 | . 1 . . Melee 66 | . . 62 4 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 17 . 4 Shots 1 | . 1 . . Rammed 10 | . 9 . 1 Targets Rammed 10 | . 9 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 98 | . 54 69 98 Average Temperature 24 | . 19 25 26 Received Heat Transfer 930 | . 441 132 357 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1036 | . 222 185 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 218 | . 218 161 203 Initial . | . . . . Average 60 | . 50 74 66 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 88 100 97 Level 1 5 | . 11 . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 18 11 23 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 5 . 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 10 . 7 Successful 14 | . 8 . 6 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 4 | . 1 . 3 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 8 | . 4 . 4 Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 1 | . 1 . . Recycled Matter 19 | . 19 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 18 | . . 18 . Total Damage 333 | . . 333 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3139 | 48 1412 914 765 Spaces Moved 2333 | 46 1165 726 396 Core 9 | 4 . . 5 Treads . | . . . . Legs . | . . . . Wheels 2324 | 42 1165 726 391 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 110 Average Speed 104 | 80 99 104 122 Slowest Speed 800 | 150 120 120 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 85 96 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 39 | . 39 . . Melee . | . . . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2903 | 53 1372 852 626 Wait 362 | . 108 93 161 Move 2330 | 45 1164 725 396 Hop . | . . . . Pick Up 36 | 2 22 5 7 Fast Attach 22 | 6 8 2 6 Attach 13 | . 6 2 5 Detach 7 | . 5 . 2 Swap 3 | . 1 1 1 Drop 24 | . 13 4 7 Fire 72 | . 27 8 37 Melee 24 | . 9 12 3 Ram 10 | . 9 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Lost 3 parts (1p1n1w) 785 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 16) 1461 | -10/Materials | Entered Mines 1580 | -10/Mines | Met a Derelict testing a Signal Generator 1589 | -10/Mines | Core integrity fell below 50% 2099 | -10/Mines | Learned location of Mines (-9) 2213 | -10/Mines | Learned location of Zion (-7) 2289 | -10/Mines | Discovered new exit (range 9) 2375 | -10/Mines | Entered Materials 2375 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3001 | -9/Materials | Repaired Com. Wheel? 3116 | -9/Materials | Discovered new exit (range 16) 3125 | -9/Materials | Core integrity fell below 50% 3135 | -9/Materials | Core integrity fell below 20% 3140 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03026_ Com. Wheel destroyed. 03040_ Destroyed Aluminum Leg. 03040_ G-34 Mercenary system corrupted by crushing effect. 03042_ G-34 Mercenary destroyed. 03045_ Acquired 17 matter. 03047_ Acquired 10 matter. 03058_ K-01 Serf cleans the Nuclear Reactor. 03077_ Beam Rifle destroyed. 03087_ S-10 Pest destroyed. 03104_ Acquired Spread Laser. 03110_ Triggered Explosive Trap. 03110_ An explosion rips through the floor. 03110_ Wheel destroyed. 03112_ Imp. Assault Rifle destroyed. 03115_ Spread Laser destroyed. 03116_ EXIT=FOUND 03118_ Com. Wheel destroyed. 03118_ Imp. Ion Engine destroyed. 03121_ Flail destroyed. 03135_ W-16 Scout distress signal alerts nearby ally. 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