Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.21 @ 19:48:15 Player: Benkyo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (201) 1005 Value Destroyed (7934) 7934 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3967) 3967 TOTAL SCORE: 17626 Bonus ------- High Alert Combat Kills 1205 Follower Combat Kills 477 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 157/160 System Corruption 2% Temperature Cool (62) Movement Hovering (42) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Relay Coupler [Swarmer] (17) Relay Coupler [Brawler] (12) > --- WEAPON (3) ------- Compact Ion Cannon Gauss Rifle Remote Datajack > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit High-capacity Matter Pod (200) Improved ECM Suite Relay Coupler [Swarmer] (43) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (17) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (18) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Relay Coupler [Brawler] System Backup Module Drone Bay > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- High-capacity Matter Pod Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Drone Bay Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 214 | 6 5 3 22 5 . 2 45 13 8 13 34 17 25 13 3 Power 14 | 1 . 1 2 . . . 2 2 . 1 1 2 1 1 . Engine 8 | 1 . 1 1 . . . 2 . . 1 1 1 . . . Core 6 | . . . 1 . . . . 2 . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | 2 . . 10 2 . . 13 1 2 . 6 2 7 3 . Treads 16 | . . . . . . . 9 1 2 . 4 . . . . Leg 29 | 2 . . 10 2 . . 4 . . . 2 2 7 . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . Utility 55 | 1 3 . 4 2 . 1 11 2 4 3 8 2 8 5 1 Device 17 | . 1 . . 1 . . 5 . 1 . 2 . 3 4 . Storage 7 | 1 1 . 1 . . . . . 3 . . . 1 . . Processor 6 | . . . . 1 . . 1 . . 1 1 . 1 1 . Hackware 11 | . 1 . . . . . . . . 1 4 2 2 . 1 Protection 14 | . . . 3 . . 1 5 2 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 97 | 2 2 2 6 1 . 1 19 8 2 9 19 11 9 4 2 Energy Gun 4 | . . . 1 . . . 1 . . . . . 2 . . Energy Cannon 13 | . . . 1 . . . 5 1 1 . 3 . . 2 . Ballistic Gun 24 | 2 2 2 2 . . . 2 1 . 2 2 3 4 2 . Ballistic Cannon 9 | . . . . . . . . . . . 7 2 . . . Launcher 17 | . . . . 1 . 1 3 2 1 3 1 3 1 . 1 Special Weapon 6 | . . . . . . . . . . . 2 2 1 . 1 Impact Weapon 3 | . . . . . . . . . . . 1 1 1 . . Slashing Weapon 18 | . . . 2 . . . 8 4 . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 2 . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 3 . Parts Lost 43 | . . . 1 3 . . 5 3 1 4 10 2 9 4 1 Power 5 | . . . 1 . . . . . . 1 1 1 . 1 . Propulsion 14 | . . . . 1 . . 3 1 1 . 4 . 4 . . Utility 13 | . . . . 1 . . 1 2 . 1 3 . 3 1 1 Weapon 11 | . . . . 1 . . 1 . . 2 2 1 2 2 . Highest Loss Streak 8 | . . . 1 2 . . 4 1 1 3 5 1 8 3 1 Average Slot Usage (%) 96 | . 98 100 99 98 100 100 92 94 97 94 95 99 94 88 99 Engine 7 | . 14 14 5 11 11 11 9 4 . 5 7 4 . . . Core 2 | . . . 5 . . . . 4 9 3 . 1 7 6 7 Treads 7 | . . . . . . . 17 26 26 27 14 3 . . . Leg 17 | . 28 28 33 32 33 33 6 . . . 5 18 19 11 . Device 4 | . 5 . . 9 11 1 15 2 1 1 4 . 4 12 13 Storage 13 | . 14 14 11 11 11 11 9 9 16 18 15 15 16 12 7 Processor 6 | . . . . 9 11 11 9 9 9 15 13 9 2 7 15 Hackware 8 | . 7 14 11 1 . . . . . 1 8 20 19 7 8 Protection 4 | . . . 11 . . 9 6 20 16 3 . . . . . Energy Gun 1 | . . . . 11 11 3 . . . . . . 2 2 . Energy Cannon 1 | . . . . . . . 5 1 4 3 3 1 . 4 7 Ballistic Gun 12 | . 28 28 15 5 . . 2 7 9 4 5 7 17 11 8 Ballistic Cannon 1 | . . . . . . . . . . . 6 3 . . . Launcher 1 | . . . . 5 11 18 1 1 . 1 . 2 . . 2 Slashing Weapon 2 | . . . 4 . . . 8 7 4 6 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 41 44 47 28 28 35 49 44 67 52 68 65 56 59 39 Greatest Support 70 | 20 20 20 36 33 33 33 66 66 66 64 70 40 40 37 37 Greatest Overweight (x) 17 | . 2 2 2 1 . 1 3 . 1 . 2 1 17 2 1 Average Overweight (x) . | . . 2 . . . . . . . . . 1 1 1 . Largest Inventory Capacity 18 | 6 12 12 12 10 10 10 10 10 18 16 16 16 16 16 10 Average Capacity 12 | 5 9 12 10 10 10 10 10 10 16 16 16 16 16 14 10 Most Carried 16 | 4 12 12 12 10 10 10 10 10 16 16 16 16 16 16 10 Average Carried 11 | 1 7 11 10 9 9 10 9 9 13 14 15 15 15 13 9 Final Capacity 16 | 6 12 12 10 10 10 10 10 10 16 16 16 16 16 10 10 Final Carried 16 | 4 12 12 10 9 10 10 10 10 16 16 16 16 16 10 10 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 22% | Bothacker-Mutant 10% | Bothacker-Gunner 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Matter Collected 5071 | 223 373 108 468 96 . 51 709 224 300 357 511 388 870 358 35 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6231 | . 520 98 1115 120 . 82 935 568 410 201 729 524 645 194 90 Parts 364 | . 44 9 68 8 . 11 63 26 24 28 26 26 26 4 1 Haulers Intercepted 5 | . 2 . 2 . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Combat Hostiles Destroyed 176 | . 14 6 22 6 . 7 25 13 7 20 14 22 14 2 4 Melee 33 | . . . 5 . . . 11 6 . 3 7 . 1 . . Guns 60 | . 14 6 15 3 . . 3 . 3 1 2 2 10 1 . Cannons 13 | . . . 2 . . . 1 . 3 2 3 1 . . 1 AOE 67 | . . . . 3 . 7 10 7 1 14 . 19 3 . 3 Classes Destroyed 15 | . 5 . 4 1 . 2 . . 1 . 2 . . . . Worker 3 | . . . 2 . . . 1 . . . . . . . . Builder 3 | . . . . . . 1 1 . 1 . . . . . . Hauler 5 | . 2 . 2 . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . 2 . . . . . . Operator 5 | . 1 . 1 . . . . . . . 2 . 1 . . Watcher 8 | . 3 . 1 . . . 1 . 2 . . . . 1 . Swarmer 60 | . 9 6 3 3 . 3 10 . 3 15 . 8 . . . Grunt 74 | . 5 . 11 1 . 2 10 7 2 2 8 13 9 1 3 Brawler 5 | . . . 1 . . . . . . 1 . 1 1 . 1 Duelist 10 | . . . 1 1 . 1 . . . 1 2 . 4 . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 6 . . . 5 5 2 1 2 . . 1 . Hunter 2 | . . . . . . 1 . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | . 6 2 6 3 . 3 5 3 7 15 4 9 5 2 4 Combat Bots Only 15 | . 5 2 5 3 . 3 5 3 6 15 4 9 5 1 4 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 3 2 3 4 1 3 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 3 2 1 4 . 3 2 . 1 Melee 1 | . . . 1 . . . 1 1 . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Damage Taken 10478 | . 284 100 941 422 . 172 1345 751 293 732 2365 726 1582 513 252 Core 1395 | . 51 38 55 71 . 23 251 29 47 126 279 82 183 124 36 Absorbed by Shields 18 | . . . . . . . . . . . . . . . 18 Core Remaining (%) 60 | 100 . 64 . . . 62 . . . 17 . . . . . Volleys Fired 372 | . 31 13 61 19 . 18 36 18 18 30 24 33 49 5 17 Largest 3 | . 2 2 2 2 . 1 2 1 2 2 3 3 3 3 3 Hottest 156 | . 40 43 83 68 . 33 105 33 88 96 156 145 115 146 146 Shots Fired 650 | . 62 26 113 32 . 18 53 18 31 33 56 47 126 12 23 Gun 427 | . 62 26 110 26 . . 23 1 13 5 14 13 121 7 6 Cannon 103 | . . . 3 . . . 23 . 13 4 37 13 . 5 5 Launcher 102 | . . . . 6 . 18 7 17 5 24 1 17 2 . 5 Special 18 | . . . . . . . . . . . 4 4 3 . 7 Kinetic 427 | . 62 26 99 13 . . 18 1 13 5 37 25 115 7 6 Thermal 26 | . . . 3 . . . 13 . . . . . . 5 5 Explosive 102 | . . . . 6 . 18 7 17 5 24 1 17 2 . 5 Electromagnetic 77 | . . . 11 13 . . 15 . 13 4 14 1 6 . . Robot Hit Streak 30 | . 30 7 8 13 . 3 7 5 21 24 8 11 11 7 11 Robot Miss Streak 8 | . 2 4 5 4 . 2 4 2 1 2 8 4 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . 3 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . 1 . . Shots Hit Robots 581 | . 44 16 93 21 . 4 59 41 25 29 99 36 86 14 14 Core Hits 375 | . 25 6 39 9 . 20 41 24 27 28 47 52 46 4 7 Critical Hits 7 | . 1 . 1 . . . 2 . 1 . 1 1 . . . Critical Kills 2 | . 1 . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 . 1 . 1 1 . . . Melee Attacks 184 | . . . 16 . . . 41 30 . 8 69 3 9 8 . Impact 60 | . . . . . . . . . . . 40 3 9 8 . Slashing 119 | . . . 16 . . . 41 30 . 6 26 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . 3 2 . . . . . . . Damage Inflicted 19602 | . 610 214 1746 358 . 937 2193 1715 1013 1515 2685 3148 2291 365 812 Guns 4660 | . 610 214 1117 210 . . 164 . 172 54 215 147 1517 89 151 Cannons 1537 | . . . 72 . . . 239 . 244 72 584 158 . 85 83 Explosions 8365 | . . . . 148 . 937 680 761 597 1263 106 2774 521 . 578 Melee 5040 | . . . 557 . . . 1110 954 . 126 1780 69 253 191 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4826 | . 610 214 950 82 . . 129 . 172 54 650 305 1420 89 151 Thermal 699 | . . . 72 25 . . 137 . . . . . 297 85 83 Explosive 8043 | . . . . 123 . 937 680 761 597 1263 106 2774 224 . 578 Electromagnetic 994 | . . . 167 128 . . 137 . 244 72 149 . 97 . . Impact 1574 | . . . . . . . . . . . 1061 69 253 191 . Slashing 3466 | . . . 557 . . . 1110 954 . 126 719 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . 1 1 3 2 2 Average Corruption 1 | . . . 1 3 3 3 . . . . 1 1 1 2 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Effects 37 | . . . 2 4 7 2 . . . . 3 5 8 2 4 Message Errors 11 | . . . 1 1 1 . . . . . . 2 4 1 1 Matter Fused 5 | . . . . 1 3 . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . 2 . . . . . . . . . 2 Energy Discharges 2 | . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 2 2 . . . Targeting Errors 9 | . . . . 2 . 2 . . . . 1 1 2 . 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 697 | . . . 32 15 . 49 141 40 53 40 179 66 12 20 50 Projectiles 26 | . . . . . . . 11 . 15 . . . . . . Explosions 376 | . . . . 15 . 49 88 18 38 40 . 66 12 . 50 Melee 295 | . . . 32 . . . 42 22 . . 179 . . 20 . Knockbacks 12 | . . . . . . . . . . . 10 1 . 1 . Impact 3 | . . . . . . . . . . . 2 . . 1 . Kinetic 7 | . . . . . . . . . . . 6 1 . . . Secondary 2 | . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 221 | . . . . 23 . 12 . 32 . 24 . 67 63 . . Shots 8 | . . . . 1 . 2 . 1 . 1 . 2 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 354 | . . . 150 58 196 13 283 20 174 42 354 230 337 69 192 Average Temperature 79 | . . . 41 37 88 7 149 8 67 20 106 87 91 28 79 Received Heat Transfer 3618 | . 60 . 405 42 . 45 603 261 117 153 834 204 696 120 78 Effects 2 | . . . . . . . . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . . . . . 5 . . 2 . Impact Corruptions 9 | . . . . . . . . . . . 7 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 881 | . . . 111 50 . . 222 . . . . . 250 137 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Peak Influence 1218 | . 257 135 385 255 . 247 424 895 542 1009 616 1218 1101 535 534 Initial 639 | . . . . 150 . . 96 275 436 352 518 352 639 423 347 Average 378 | . 72 30 167 218 . 207 198 624 410 798 456 836 890 467 470 Maximum Alert Level 4 | . 1 . 1 1 . 1 2 3 2 3 2 4 4 2 2 Low Security (%) 38 | 100 91 100 61 42 . 29 61 . 6 . . . . . . Level 1 20 | . 8 . 38 57 . 70 35 31 24 9 28 20 . . 16 Level 2 21 | . . . . . . . 3 20 69 17 71 15 16 100 83 Level 3 15 | . . . . . . . . 47 . 73 . 33 74 . . Level 4 2 | . . . . . . . . . . . . 30 8 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 3 . . . 2 . 1 . 5 . 5 . . Investigation 5 | . 1 . 2 . . . 1 . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 5 | . 1 . 1 . . . 1 . . . 1 . 1 . . Assault 4 | . . . . . . . . . . . 1 . 3 . . Garrison 3 | . . . . . . . . . 1 . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Distress Signals 10 | . 2 . 5 . . . 1 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 296 | . 20 10 40 9 . 6 32 16 21 26 24 33 41 5 13 Peak Tracking Total 12 | . 5 3 6 4 . 3 5 3 5 6 5 12 7 3 9 Tactical Retreats 33 | . . 2 . 3 . . 2 5 5 2 6 3 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Traps Triggered 16 | . 1 . 2 . . . . . . . 2 6 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Machines Disabled 27 | . . . . . . . 3 2 2 4 2 5 7 1 1 Max in Single Turn 4 | . . . . . . . 1 1 1 2 1 1 4 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Garrison Relay 7 | . . . . . . . . 2 . 2 . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Machines Accessed 40 | . 6 1 9 . . . 7 . 3 . 6 . 1 7 . Terminals 29 | . 6 1 8 . . . 4 . 1 . 3 . . 6 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . 1 . Total Hacks 125 | . 17 2 37 . . . 18 . 7 . 28 . 2 14 . Successful 80 | . 10 . 25 . . . 10 . 5 . 22 . 1 7 . Failed 44 | . 7 2 11 . . . 8 . 2 . 6 . 1 7 . Catastrophic 6 | . . . . . . . 2 . 1 . 2 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 52 | . 9 2 17 . . . 8 . 3 . 4 . 2 7 . Terminals 86 | . 17 2 30 . . . 12 . 3 . 9 . . 13 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 2 . 3 . . . . Recycling Units 4 | . . . . . . . 2 . . . . . 2 . . Scanalyzers 24 | . . . 7 . . . 2 . . . 15 . . . . Garrison Access 6 | . . . . . . . 2 . 2 . 1 . . 1 . Terminal Hacks 42 | . 10 . 18 . . . 4 . 2 . 3 . . 5 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 8 | . 3 . 4 . . . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 4 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 6 | . 3 . 2 . . . 1 . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 1 . 2 . . . . . . Locate Traps 5 | . 1 . 3 . . . . . . . 1 . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 23 | . . . 6 . . . 2 . . . 15 . . . . Insert Component 11 | . . . 3 . . . 1 . . . 7 . . . . Analyze 12 | . . . 3 . . . 1 . . . 8 . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 1 . . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . 1 . Coupler Status 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 1 . . . 1 . 1 1 . Terminals 4 | . . . 1 . . . 1 . . . 1 . . 1 . Botnet 4 | . . . 1 . . . 1 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 1 9 . . . 6 . 2 . 5 . 1 3 . Full Trace Events 3 | . . . 1 . . . 1 . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . 1 . . . 7 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 125 | . . . . . . . 125 . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . Parts Scanalyzed 11 | . . . 3 . . . 1 . . . 7 . . . . Part Schematics Acquired 11 | . . . 3 . . . 1 . . . 7 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 14 | . . . . . . . . . . 2 5 2 3 . 2 Non-combat 2 | . . . . . . . . . . . 2 . . . . Combat 12 | . . . . . . . . . . 2 3 2 3 . 2 Robot Hacks Applied 16 | . . . . . . . . . . 2 6 3 3 . 2 parse_system 1 | . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . map_walls 1 | . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . . . 1 1 . . streamctrl_high 3 | . . . . . . . . . . 2 1 . . . . formatsys_high 7 | . . . . . . . . . . . 1 2 2 . 2 Relay Couplers Released 30 | . . . . . . . . 8 . 9 . 7 1 . 5 Machine Destruction 30 | . . . . . . . . 8 . 9 . 7 1 . 5 Attached 8 | . . . . . . . . . . 1 2 2 2 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Total Allies 15 | . . 3 . . . . . . . 2 2 2 3 1 2 Largest Group 3 | . . 3 3 . . . . . . 1 1 2 2 1 1 Highest-Rated Group 99 | . . 40 40 . . . . . . 16 32 64 64 99 99 Highest-Rated Ally 99 | . . 16 16 . . . . . . 16 32 32 32 99 99 Total Orders 3 | . . . . . . . . . . . . . 1 2 . FOLLOW 1 | . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . Ally Attacks 77 | . . . 35 . . . . . . 4 7 13 16 . 2 Total Damage 1396 | . . . 340 . . . . . . 61 131 390 444 . 30 Kills 16 | . . . 6 . . . . . . 1 1 5 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Robot Analysis Total 8 | . 3 . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Turns Passed 10959 | 70 1147 1302 1285 259 400 177 1135 702 286 573 1490 718 910 378 127 Spaces Moved 5749 | 47 632 664 688 164 333 93 530 383 144 285 650 364 405 226 141 Core 3 | 2 . . . . . . . . . . . . 1 . . Treads 1702 | . . . . . . . 367 383 144 285 523 . . . . Legs 3780 | 45 632 664 688 164 333 93 163 . . . 127 364 404 103 . Wheels . | . . . . . . . . . . . . . . . . Hover 264 | . . . . . . . . . . . . . . 123 141 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 180 120 120 120 120 145 145 145 150 150 153 150 42 42 Average Speed 146 | 117 148 180 125 120 120 145 150 145 148 150 167 153 162 112 51 Slowest Speed 900 | 120 180 180 180 150 120 150 210 145 165 150 200 155 900 180 102 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 96 102 58 30 81 18 42 60 17 46 15 59 15 53 37 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 10 | . . . . 10 . . . . . . . . . . . Terrain Destroyed 457 | . . . . 46 . 100 39 45 24 32 15 50 39 4 63 Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 . . . 5 . . 4 1 AOE 446 | . . . . 46 . 100 38 45 24 32 10 50 39 . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Gar Total 7435 | 62 779 746 977 192 333 116 755 467 185 384 906 470 554 331 178 Wait 606 | . 87 60 158 3 . 4 63 18 . 39 87 5 41 40 1 Move 5738 | 46 631 663 687 163 332 92 530 382 144 284 650 363 404 226 141 Hop . | . . . . . . . . . . . . . . . . Pick Up 150 | 10 17 3 11 2 1 . 21 3 10 7 26 11 15 10 3 Fast Attach 21 | . . . 1 1 . . 3 3 2 . 3 1 2 5 . Attach 59 | 6 1 . 2 2 . . 11 1 1 5 14 1 9 5 1 Detach 3 | . . . . . . . 2 . . . . . 1 . . Swap 134 | . 4 3 19 2 . 2 31 9 5 8 17 15 14 3 2 Drop 121 | . 8 4 22 . . . 21 5 5 3 16 8 10 16 3 Fire 372 | . 31 13 61 19 . 18 36 18 18 30 24 33 49 5 17 Melee 178 | . . . 16 . . . 37 28 . 8 69 3 9 8 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . 30 . 13 10 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Entered Mines 1261 | -10/Mines | Learned location of Storage (-7) 1263 | -10/Mines | Learned location of Zion (-7) 1406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Discovered new exit (range 11) 1744 | -10/Mines | Discovered new exit (range 4) 1764 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2438 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2520 | -10/Mines | Entered Materials 2520 | -9/Materials | Accompanied by 3 allies 2520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2521 | -9/Materials | Identified exit to Mines 2717 | -9/Materials | Central database locked down 2821 | -9/Materials | Build established: Scavenger-Mutant 2990 | -9/Materials | Discovered new exit (range 8) 3605 | -9/Materials | Discovered new exit (range 16) 3805 | -9/Materials | Entered Mines 3857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3857 | -9/Mines | Discovered new exit (range 5) 3881 | -9/Mines | Learned 2 Materials zone layouts 3898 | -9/Mines | Met a Derelict bent on vengeance 3967 | -9/Mines | Assembled infested the area 3972 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4063 | -9/Mines | Identified exit to Exiles 4064 | -9/Mines | Entered Exiles 4096 | -9/Exiles | Met 8R-AWN 4117 | -9/Exiles | Met EX-HEX 4158 | -9/Exiles | Met EX-BIN 4193 | -9/Exiles | Met EX-DEC 4269 | -9/Exiles | Visited The Gauntlet 4449 | -9/Exiles | Discovered new exit (range 14) 4463 | -9/Exiles | Identified exit to Mines 4464 | -9/Exiles | Entered Mines 4539 | -8/Mines | Discovered new exit (range 12) 4585 | -8/Mines | Identified exit to Materials 4641 | -8/Mines | Entered Materials 4641 | -8/Materials | Evolved 2 slots: Utility x2 4642 | -8/Materials | Identified exit to Factory 4749 | -8/Materials | Lost 4 parts (3n1u) 5773 | -8/Materials | Identified exit to Garrison 5776 | -8/Materials | Entered Garrison 5836 | -8/Garrison | Triggered checkpoint 5865 | -8/Garrison | Garrison Relay disabled 5890 | -8/Garrison | Core integrity fell below 50% 6008 | -8/Garrison | Triggered checkpoint 6029 | -8/Garrison | Build established: Mutant 6041 | -8/Garrison | Triggered checkpoint 6070 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Discovered new exit (range 12) 6168 | -8/Garrison | Triggered checkpoint 6201 | -8/Garrison | Garrison Relay disabled 6251 | -8/Garrison | Identified exit to Materials 6449 | -8/Garrison | Discovered exit to Materials (range 12) 6473 | -8/Garrison | Installed Relay Interface Framework 6478 | -8/Garrison | Entered Materials 6604 | -8/Materials | Garrison activated, responded to threat 6764 | -8/Materials | Identified exit to Garrison 6764 | -8/Materials | Entered Garrison 6808 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Garrison Relay disabled 6898 | -8/Garrison | Triggered checkpoint 6903 | -8/Garrison | Triggered checkpoint 6905 | -8/Garrison | Triggered checkpoint 6919 | -8/Garrison | Triggered checkpoint 6987 | -8/Garrison | Destroyed 15 combat bots 6995 | -8/Garrison | Lost 3 parts (1u2w) 7005 | -8/Garrison | Core integrity fell below 20% 7136 | -8/Garrison | Build established: Bothacker-Mutant 7188 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Garrison Relay disabled 7301 | -8/Garrison | Discovered exit to Factory (range 12) 7329 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7337 | -8/Garrison | Entered Factory 7337 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7737 | -7/Factory | First assault squad dispatched 7940 | -7/Factory | Lost 5 parts (1p2n1u1w) 8341 | -7/Factory | Build established: Bothacker-Skirmisher 8576 | -7/Factory | Lost 4 parts (1n2u1w) 8596 | -7/Factory | Garrison activated, responded to threat 8723 | -7/Factory | Repaired Power Maul 8827 | -7/Factory | Identified exit to Garrison 8827 | -7/Factory | Entered Garrison 8930 | -7/Garrison | Triggered checkpoint 8974 | -7/Garrison | Garrison Relay disabled 9044 | -7/Garrison | Triggered checkpoint 9057 | -7/Garrison | Triggered checkpoint 9075 | -7/Garrison | Triggered checkpoint 9104 | -7/Garrison | Destroyed 9 combat bots 9162 | -7/Garrison | Discovered new exit (range 8) 9204 | -7/Garrison | Triggered checkpoint 9210 | -7/Garrison | Core integrity fell below 50% 9234 | -7/Garrison | Destroyed 7 combat bots 9263 | -7/Garrison | Build established: Bothacker-Mutant 9336 | -7/Garrison | Triggered checkpoint 9518 | -7/Garrison | Discovered new exit (range 9) 9539 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9545 | -7/Garrison | Entered Factory 9545 | -7/Factory | Accompanied by 2 allies 9814 | -7/Factory | Garrison activated, responded to threat 9945 | -7/Factory | First assault squad dispatched 9973 | -7/Factory | Discovered new exit (range 21) 10232 | -7/Factory | Lost 8 parts (3n3u2w) 10424 | -7/Factory | Discovered new exit (range 11) 10455 | -7/Factory | Entered Storage 10581 | -7/Storage | Core integrity fell below 20% 10630 | -7/Storage | Lost 3 parts (1p2w) 10821 | -7/Storage | Met 01-MTF 10833 | -7/Storage | Identified exit to Garrison 10833 | -7/Storage | Entered Garrison 10833 | -7/Garrison | Accompanied by 1 ally (01-MTF) 10838 | -7/Garrison | 01-MTF left 10893 | -7/Garrison | Garrison Relay disabled 10944 | -7/Garrison | Triggered checkpoint 10944 | -7/Garrison | Triggered checkpoint 10960 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10907_ Acquired Relay Coupler [Sentry]. 10908_ Dropped Gauss Rifle. 10909_ Acquired Relay Coupler [Swarmer]. 10922_ OX1PP3UIM=8|XRDF8HOG/BOICVXEV 10944_ Beams of light sweep through the air. An alarm sounds. 10945_ Jacked S-27 Virus... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 10951_ Virus 4a reactivates. 10953_ Virus 4a destroyed. 10956_ System corrupted: Heat flow error (+122). 10956_ Imp. Reclamation Unit destroyed. 10957_ Jacked S-27 Virus... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????# #???# # # #?????????????????? | | ??########""""########## # #?????????????????? | | ?? ###?????????????????? | | ?? #???????????????????? | | ?? #???????????????????? | | ????# ?# ## ###########???????????????????? | | ????# ## ## ###???????????????????????????? | | ????" #???????????????????????????? | | ????" #???????????????????????????? | | ????" ????????????????????????????? | | ????" ?????????????????????????????? | | ????# ## ## #?????????????????????????????? | | ???## ## ## #?????????????????????????????? | | ?? #?????????????????????????????? | | ?? #?????????????????????????????? | | ????# #?????????????????????????????? | | ????## ## ## #?????????????????????????????? | | ?????# ?# ???# #?????????????????????????????? | | ?????# ??#?????# #?????????????????????????????? | | ?????#?????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ########??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ###### #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????#=%=#????#@#??????????????????????? | | ???????????????# #????#s#??????????????????????? | | ???????????????# ???? ??????????????????????? | | ???????????????# ???? ??????????????????????? | | ???????????????# ??? ?????????????????????? | | ???????????????######??## ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 66 Reclamation Efficiency 15 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 67 Relay Coupler Value 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Remote Force Field | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed System Guard | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete I Survived The Infestation Infiltrator Challenges ------------ None Game ------ Seed BarrageAntimissileMachine Manual? 0 Play Time 04:03:23 Cumulative 25.4 hours Start 2021.11.16 @ 16:14:57 End 2021.11.21 @ 19:48:15 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9747a0d8-8c96-4249-8d86-6be0df14cbb2