Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 21:42:27 Player: MatMK Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 1047 Bonus ------- Follower Combat Kills 86 Friendly Fire -25 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 125/125 System Corruption 0% Temperature Cool (7) Movement Treading (145) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (8) ---- Small Matter Pod (50) Machine Analyzer Subdweller Optics Sensor Array Terrain Scan Processor Seismic Detector Light Assault Rifle Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Small Matter Pod Machine Analyzer Subdweller Optics Sensor Array Terrain Scan Processor Seismic Detector Light Assault Rifle Shrapnel Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 8 4 7 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | . . . 2 Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 2 4 . Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | 1 . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes 1 | . . 1 . Average Backups 6 | 1 5 6 6 Power . | . 1 . . Propulsion . | . . . . Utility 4 | . 1 4 5 Weapon 1 | 1 1 . 1 Tool/Special . | . . . . Unused Backups 8 | . . 3 5 Power . | . . . . Propulsion . | . . . . Utility 8 | . . 3 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 90 87 Engine 13 | . 14 13 14 Treads 1 | . . . 4 Leg 20 | . 28 25 11 Device 1 | . 9 . . Storage 14 | . 14 14 14 Processor 12 | . 4 14 14 Energy Gun 8 | . 7 4 14 Ballistic Gun 12 | . 9 11 14 Special Weapon 4 | . 10 5 . Peak Build Rating 14 | 7 7 10 14 Average Rating 8 | 5 6 7 9 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 13 14 16 16 Greatest Support 44 | 20 20 20 44 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 5 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 6 8 Class Distribution -------------------- 77% | Mutant 22% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 596 | 150 95 326 25 Remotely . | . . . . Salvage Created 456 | 15 95 291 55 Parts 36 | 4 11 19 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . 4 5 1 Guns 8 | . 4 3 1 Cannons 1 | . . 1 . Classes Destroyed 5 | 1 2 2 . Tunneler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Sentry 2 | . . 1 1 Subdweller 4 | . . 4 . Best Kill Streak 3 | 1 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 87 | . 38 44 5 Missed 28 | . 12 16 . Hits 59 | . 26 28 5 Projectile 59 | . 26 28 5 Critical Strikes 2 | . . 2 . Damage Taken 981 | . 239 668 74 Core 261 | . 40 179 42 Absorbed by Shields 3 | . . . 3 Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 2 34 49 3 Largest 2 | 2 2 2 2 Hottest 150 | 100 150 100 90 Shots Fired 131 | 3 46 76 6 Gun 95 | 2 29 58 6 Cannon . | . . . . Launcher . | . . . . Special 36 | 1 17 18 . Kinetic 66 | 2 16 45 3 Thermal 65 | 1 30 31 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 1 4 9 6 Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | 1 13 53 3 Core Hits 26 | 1 6 17 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1010 | 10 166 759 75 Guns 847 | 10 159 615 63 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 7 . 12 Kinetic 563 | 10 83 451 19 Thermal 428 | . 76 308 44 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 7 | . 3 . 4 Kicked 4 | . 3 . 1 Crushed . | . . . . Highest Temperature 130 | 20 130 . 69 Average Temperature 42 | 10 45 . 32 Received Heat Transfer 163 | . 51 87 25 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 1893 | . 222 1621 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 70 . 33 Initial . | . . . . Average 7 | . 12 . 5 Influence Increases 272 | 5 127 20 120 Destroy 0b10 Robot/C 160 | . 80 20 60 Destroy 0b10 Robot/NC 10 | 5 . . 5 Destroy Leader 20 | . 20 . . Allied During Kill 27 | . . . 27 Successful Hack 4 | . 2 . 2 Disable Machine 15 | . 15 . . Destroy Structure 21 | . 10 . 11 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 272 | 5 95 52 120 Entered New Map 16 | . . 16 . Time Decay 256 | 5 95 36 120 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 12 8 3 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 1 . 4 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 . 8 Successful 9 | . 2 . 7 Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 . 6 Record 7 | . 2 . 5 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 12 | . . . 12 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 12 | . . . 12 Largest Group 12 | . . . 12 Highest-Rated Group 273 | . . . 273 Highest-Rated Ally 34 | . . . 34 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 233 | . . . 233 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 292 | 24 268 . . Seismic 292 | 24 268 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2365 | 65 401 1046 853 Spaces Moved 1328 | 37 224 681 386 Core 11 | 11 . . . Treads 93 | . . . 93 Legs 1224 | 26 224 681 293 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 145 Average Speed 140 | 114 120 126 179 Slowest Speed 190 | 150 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . 3 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 37 28 74 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 6 | . . 6 . Spaces Dug 16 | 1 15 . . Terrain Destroyed 16 | 1 15 . . Melee . | . . . . Projectile 16 | 1 15 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1648 | 52 281 776 539 Wait 30 | . 3 19 8 Move 1325 | 36 223 680 386 Hop . | . . . . Pick Up 16 | 4 5 5 2 Fast Attach 15 | 7 . 6 2 Attach 12 | 1 5 5 1 Detach 7 | 1 4 1 1 Swap 2 | . 2 . . Drop 12 | 1 2 8 1 Fire 88 | 2 34 49 3 Melee . | . . . . Ram . | . . . . Kick 4 | . 3 . 1 Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire 134 | . . 3 131 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 11) 466 | -10/Materials | Identified exit to Subcaves 467 | -10/Materials | Entered Subcaves 468 | -10/Subcaves | Approached by a straggling Scientist 512 | -10/Subcaves | Disturbed a concealed Subdweller 613 | -10/Subcaves | Discovered new exit (range 14) 624 | -10/Subcaves | Identified exit to Materials 923 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 938 | -10/Subcaves | Core integrity fell below 50% 975 | -10/Subcaves | Core integrity fell below 20% 983 | -10/Subcaves | Discovered new exit (range 11) 994 | -10/Subcaves | Identified exit to Recycling 1019 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1513 | -10/Subcaves | Entered Recycling 2139 | -8/Recycling | Build established: Commander-Mutant 2366 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Matter reserves: 0 Inventory: Thermal Generator (40%) 02072_ Connecting with Terminal... >>Query(Storage) Holding area for both raw materials and components based on old technology. 02181_ Kicked R-06 Scavenger. 02216_ Y-45 Defender springs to life. 02217_ Slug penetrates Y-45 Defender. 02220_ Y-45 Defender destroyed. 02221_ Dropped Aluminum Leg. 02221_ Acquired Adv. Treads. 02223_ R-06 Scavenger collects Aluminum Leg. 02224_ Acquired Adv. Treads. 02233_ R-06 Scavenger collects Lgt. Treads. 02240_ Slammed into R-06 Scavenger. 02242_ Acquired 11 matter. 02244_ Slammed into U-05 Engineer. 02364_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????# ###??????????????????### ###?????????? | | ?????# #????????????????????# ########## | | ?????# #????????????????????# | | ###### ###############??????# | | ???????# | | ######+##### ????????# ########### | | ?# # ??? ????########+#########???? | | ?# + ??? ?????+ #???? | | ?# ###???# #?????# ] ! #???? | | ?# #?????# #?????# #???? | | ?# #?????# #?????# [ #???? | | ?# #?????# #?????# / ] #???? | | ?# ####### #?????####+####+########???? | | ?# / #????????# #??# #??????????? | | ?## ################# #??????### #### ########???? | | ??##????????????????# #??????# ## # #???? | | ????????????????????# #??????# ## # """ #???? | | ????????????????????# #??????# + """ #???? | | ????????????????????# #??????# ## # """ #???? | | ????????????????????# #??????# ## # """ #???? | | ##########?########## #?????### ### + """ #???? | | # #?# # #?????#[ #?### #???? | | # """ #?# # #?????#[[ #???# """ #???? | | # """ #?# ! *!# #?????#[[ #???# """ #???? | | # """ #?# % #d#########r #???# """ #???? | | # #?# ! iih @ Y #???# """ #???? | | # " " #?# ######## ## #???# """ #???? | | # "Y" #?# #??????#??# #???# #???? | | # """ #?# [ ! #?????????# #???########???? | | # #?# % #????????## ##?????????????? | | #####+##+######+############## #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ##################"T"######### #?????????????? | | ?????????????????#####???????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed Semilla Manual? 1 Play Time 00:31:36 Cumulative 12.3 hours Start 2026.03.16 @ 21:17:45 End 2026.03.16 @ 21:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a3919fd-c916-47ae-846c-acc9c4ae78b2