Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.18 @ 05:13:20 Player: Demian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1776) 1776 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3916 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Beam Rifle Particle Gun [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 5 | . 1 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . 1 1 . 2 Weapon . | . . . . . Parts Attached 49 | 7 7 29 3 3 Power 9 | 1 1 7 . . Engine 4 | 1 . 3 . . Core 5 | . 1 4 . . Reactor . | . . . . . Propulsion 13 | 2 . 8 2 1 Treads 3 | . . 3 . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover 3 | . . 3 . . Flight 2 | . . 2 . . Utility 10 | 3 2 5 . . Device 5 | . 1 4 . . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | 2 . . . . Artifact . | . . . . . Weapon 17 | 1 4 9 1 2 Energy Gun 8 | 1 1 4 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | . 1 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 1 1 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 6 | . 1 1 1 3 Highest Loss Streak 10 | . 1 1 1 10 Average Slot Usage (%) 96 | . 100 97 98 66 Engine 5 | . 3 8 . . Core 11 | . 8 11 20 11 Treads 5 | . . 9 15 . Leg 10 | . 25 1 4 11 Hover 2 | . . 5 . . Flight 1 | . . 2 . . Device 13 | . 3 19 20 12 Storage 10 | . 12 10 10 8 Processor 10 | . 12 10 10 8 Protection 2 | . 8 . . . Energy Gun 7 | . 12 4 8 4 Energy Cannon 2 | . . 4 . . Ballistic Gun 6 | . . 10 10 5 Special Weapon 2 | . 6 . . . Special Melee Weapon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 39 | 16 19 39 39 39 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 6 | 2 . 5 3 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 9 10 10 Most Carried 8 | 8 8 8 4 2 Average Carried 4 | 3 5 5 3 2 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 8 6 4 3 2 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 866 | 238 102 426 90 10 Remotely . | . . . . . Salvage Created 2150 | . 288 1319 345 198 Parts 135 | . 16 91 19 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 47 | . 7 28 8 4 Melee 2 | . . . . 2 Guns 32 | . 6 17 7 2 Cannons 10 | . . 10 . . AOE 2 | . . 1 1 . Classes Destroyed 12 | . 3 8 1 . Worker 2 | . . 1 . 1 Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Carrier 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 11 | . 2 9 . . Grunt 26 | . 5 10 7 4 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 8 | . . 8 . . Best Kill Streak 6 | . 3 4 6 3 Combat Bots Only 5 | . 2 4 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2607 | . 231 718 241 1417 Core 738 | . 39 118 24 557 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 84 . 64 . Volleys Fired 196 | . 65 93 21 17 Largest 2 | . 1 2 2 2 Hottest 100 | . 100 88 79 88 Shots Fired 317 | . 65 185 42 25 Gun 270 | . 56 147 42 25 Cannon 38 | . . 38 . . Launcher . | . . . . . Special 9 | . 9 . . . Kinetic 145 | . . 107 21 17 Thermal 172 | . 65 78 21 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | . 11 30 25 22 Robot Miss Streak 3 | . 2 3 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 245 | . 51 134 36 24 Core Hits 100 | . 15 60 17 8 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 12 | . 8 . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 7 | . 7 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3692 | . 517 1997 727 451 Guns 2385 | . 517 1054 515 299 Cannons 677 | . . 677 . . Explosions 456 | . . 259 197 . Melee 152 | . . . . 152 Ramming 22 | . . 7 15 . Kinetic 1037 | . . 607 223 207 Thermal 2284 | . 517 1383 292 92 Explosive 197 | . . . 197 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 152 | . . . . 152 Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Effects 8 | . 6 . 2 . Message Errors 2 | . 2 . . . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 3 | . 2 . 1 . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 67 | . . 67 . . Projectiles . | . . . . . Explosions 67 | . . 67 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 3 | . . 1 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . 314 105 5 56 Average Temperature 71 | . 114 25 3 31 Received Heat Transfer 1965 | . 174 417 159 1215 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 15 | . 4 10 1 . Heat Transferred 5010 | . 1517 2531 740 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 314 | . 101 276 314 151 Initial 94 | . . 30 83 94 Average 111 | . 45 149 192 105 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 75 | 100 100 57 54 100 Level 1 24 | . . 42 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 4 2 2 Investigation 6 | . 1 3 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 14 42 8 11 Peak Tracking Total 6 | . 3 4 3 6 Tactical Retreats 6 | . 2 4 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 1 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 6 | . . 3 2 1 Max in Single Turn 3 | . . 3 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 23 | . 11 8 2 2 Terminals 18 | . 8 6 2 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 81 | . 37 26 11 7 Successful 61 | . 28 19 9 5 Failed 20 | . 9 7 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 69 | . 29 22 11 7 Terminals 69 | . 30 21 11 7 Fabricators . | . . . . . Repair Stations 4 | . 2 2 . . Recycling Units 5 | . 5 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 3 | . 3 . . . Security Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Recall Assault 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 39 | . 15 13 6 5 Terminals 37 | . 13 13 6 5 Botnet 17 | . 7 6 2 2 Detonate 6 | . . 2 2 2 Operators 14 | . 6 5 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 7 2 1 Full Trace Events 11 | . 4 5 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 70 | . 32 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 2 | . 2 . . . Combat 1 | . 1 . . . Robot Hacks Applied 6 | . 6 . . . parse_system 2 | . 2 . . . no_distress 2 | . 2 . . . find_recycling 2 | . 2 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3115 | 84 1036 1517 245 233 Spaces Moved 1596 | 56 659 682 111 88 Core 17 | 11 . . . 6 Treads 425 | . . 350 75 . Legs 877 | 45 659 55 36 82 Wheels . | . . . . . Hover 221 | . . 221 . . Flight 56 | . . 56 . . Fastest Speed 50 | 50 120 116 150 150 Average Speed 139 | 116 120 154 157 165 Slowest Speed 440 | 150 120 440 210 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 96 57 35 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . 9 . . . Terrain Destroyed 92 | . 9 74 9 . Melee . | . . . . . Projectile 9 | . 9 . . . AOE 83 | . . 74 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2148 | 72 815 980 139 142 Wait 226 | 1 63 132 . 30 Move 1592 | 55 658 681 110 88 Hop . | . . . . . Pick Up 29 | 8 6 15 . . Fast Attach 28 | 6 3 15 2 2 Attach 15 | 1 3 9 1 1 Detach 2 | 1 1 . . . Swap 6 | . 1 5 . . Drop 39 | . 7 29 3 . Fire 196 | . 65 93 21 17 Melee 12 | . 8 . . 4 Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 516 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered exit to Mines (range 7) 617 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Discovered exit to Materials (range 16) 848 | -10/Materials | Repaired Particle Gun 941 | -10/Materials | Discovered exit to Materials (range 10) 1031 | -10/Materials | Discovered exit to Mines (range 12) 1052 | -10/Materials | Discovered exit to Materials (range 8) 1121 | -10/Materials | Entered another Materials area 1121 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1359 | -9/Materials | Repaired Lgt. Nuclear Core 1927 | -9/Materials | Identified exit to Materials 1927 | -9/Materials | Discovered exit to Materials (range 16) 2273 | -9/Materials | Discovered exit to Materials (range 4) 2633 | -9/Materials | Identified exit to Storage 2633 | -9/Materials | Discovered exit to Storage (range 3) 2638 | -9/Materials | Entered Storage 2874 | -9/Storage | Discovered exit to Materials (range 6) 2883 | -9/Storage | Entered Materials 2883 | -8/Materials | Evolved 2 slots: Utility x2 3079 | -8/Materials | Core integrity fell below 50% 3107 | -8/Materials | Core integrity fell below 20% 3116 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03047_ Acquired Great Axe. 03049_ Aluminum Leg destroyed. 03053_ Nuclear Core destroyed. 03061_ G-47 Trooper destroyed. 03067_ Acquired Aluminum Leg. 03068_ R-06 Scavenger collects Imp. Heat Sink. 03072_ R-06 Scavenger collects Aluminum Leg. 03075_ G-47 Trooper destroyed. 03079_ R-06 Scavenger collects Particle Gun. 03079_ Aluminum Leg destroyed. 03080_ ECM Suite destroyed. 03100_ R-06 Scavenger collects Aluminum Leg. 03102_ U-05 Engineer lays Concrete. 03103_ R-06 Scavenger collects Particle Gun. 03103_ U-05 Engineer lays Concrete. 03104_ Great Axe destroyed. 03106_ U-05 Engineer lays Concrete. 03107_ R-06 Scavenger collects Imp. Heat Sink. 03109_ U-05 Engineer lays Concrete. 03113_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?o???????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????# #??########??? | | ??????????????????????????????????# #??#!!//**#??? | | ??????????????????????????????????# #??#!!//**#??? | | ??????????????????????????????????# #??# #??? | | ??????????????????????????????????# #### ##?? | | ?????????????????????????????? ???# ??? | | ????????????????????????????? ???# #???? | | ????????????????????????????#+#???# #???? | | ?????????????????###+######## ##### #???? | | ???????????????? #?##### | | ????????????? ??? #? | | ????????????# ?? # = "" | | ????????????#a " """"" # T" | | ????????????# """""""""% + = "" | | ??????????? # "" """ g # | | ??????????? + ! g % ##### # | | ????????????# g g T#??# #?##### | | ????????????# % u! ##??# #?????? | | ????????????# @ r #???# #?????? | | ????????????# % #???# ####### | | ????????????# ##### ##### | | ????????????# #???# ########### | | ????????????#################???#/ //!!#?????????? | | ????????????????????????????????#////!!#?????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MomentumProtonMinigun Manual? 0 Play Time 00:38:42 Cumulative 20.1 hours Start 2020.10.18 @ 04:37:00 End 2020.10.18 @ 05:13:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 44 Rogue 42 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c14db17c-92c1-449d-b225-0e7515fe9b82