Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 19:54:12 Player: TehFrederick Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (215) 215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 660 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -10/Mines Parts ------- Power (1) Propulsion (2) Aluminum Leg Aluminum Leg Utility (2) Medium Storage Unit Weapon (2) Inventory (8) Light Nuclear Core EM Pulse Gun Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit Shield Generator Weapon Spread Laser Light Assault Rifle Inventory EM Pulse Gun Spread Laser Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 9 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 87 | . 87 91 Engine 5 | . 4 14 Leg 28 | . 28 28 Device 11 | . 11 8 Storage 14 | . 14 14 Energy Gun 19 | . 20 14 Ballistic Gun 5 | . 5 11 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 23 | 7 23 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 2 8 8 Average Carried 4 | . 4 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 363 | 191 172 . Remotely . | . . . Salvage Created 242 | . 242 . Parts 20 | . 20 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 784 | . 230 554 Core 271 | . 69 202 Absorbed by Shields 107 | . 73 34 Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 27 3 Largest 2 | . 2 2 Hottest 130 | . 130 85 Shots Fired 47 | . 42 5 Gun 47 | . 42 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 23 3 Thermal 21 | . 19 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 5 Robot Miss Streak 10 | . 10 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | . 34 5 Core Hits 30 | . 27 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 391 | . 332 59 Guns 391 | . 332 59 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 176 | . 154 22 Thermal 215 | . 178 37 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 226 | . 226 68 Average Temperature 76 | . 80 36 Received Heat Transfer 110 | . 110 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 270 | . 225 45 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 197 | . 197 . Average Influence 28 | . 34 . Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 9 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 522 | 42 427 53 Spaces Moved 320 | 30 255 35 Core 8 | 8 . . Treads . | . . . Legs 312 | 22 255 35 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 120 120 Slowest Speed 150 | 150 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 29 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 417 | 36 340 41 Wait 29 | . 27 2 Move 318 | 29 254 35 Hop . | . . . Pick Up 13 | 2 11 . Fast Attach 11 | 5 6 . Attach 2 | . 1 1 Detach 4 | . 4 . Swap 2 | . 2 . Drop 8 | . 8 . Fire 30 | . 27 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Entered Mines 482 | -10/Mines | Assembled infested the area 487 | -10/Mines | Assisted by a Guerilla fighting off Assembled 512 | -10/Mines | Core integrity fell below 50% 514 | -10/Mines | Core integrity fell below 20% 523 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 00487_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00504_ TI-A4U(h): "I'll hold them off! Go on ahead or try to find another way!" 00507_ TI-A4U(h) destroyed. 00507_ Shield Generator destroyed. 00510_ The unstable cave ceiling collapses. 00511_ Aluminum Leg destroyed. 00511_ Lgt. Assault Rifle destroyed. 00512_ The unstable cave ceiling collapses. 00514_ U-05 Engineer lays Concrete. 00516_ The unstable cave ceiling collapses. 00517_ U-05 Engineer builds a Wall. 00519_ R-06 Scavenger collects Flexi-carbon Leg. 00520_ The unstable cave ceiling collapses. 00522_ Ion Engine destroyed. 00522_ Spread Laser destroyed. 00523_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ???????????????????????## ##????????????????? | | ??????????????????????## #????????????????? | | ?????????????????????## #????????????????? | | ????????????????????## #????????????????? | | ????????????????????# ## #????????????????? | | ????????????????????# #### ##????????????????? | | ???????????????????## ##?####?????????????????? | | ??????????????????## ##?????????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????# ###?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????# # ! #?????????????????? | | ?????????????????# ## !! #?????????????????? | | ?????????????????## ## !! ##?????????????????? | | ??????????????????#### !! #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????# @ #???????????????????? | | ???????????????????## ###?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# # ##### " #??????? | | ????????????????????# "%" #??????? | | ????????????????????## dr " ??????? | | ?????????????????????# d##### ??????? | | ?????????????????????## # # #???????#????????? | | ??????????????????????# # ###????????????????? | | ??????????????????????## ##??????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed NullTeslaMembrane Manual? 0 Play Time 00:07:24 Cumulative 9.4 hours Start 2019.11.03 @ 22:17:37 End 2019.11.04 @ 19:54:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb4fcf34-094e-46db-a6c1-f78be969d76b