Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 04:20:04 Player: Fusha Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (169) 845 Value Destroyed (7705) 7705 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3423) 3423 TOTAL SCORE: 20233 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 1590 Entered Garrisons 200 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Energy Well (600) Multirail Multirail Multirail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Kinecellerator Experimental EM Disruption Field Advanced Shield Generator System Shield > --- WEAPON ----------- Lance Lance Lance Lance Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Experimental Energy Well Multirail Multirail Multirail [Rating: 160] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Biometal Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Spear Energy Gun Plasma Rifle Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Tactical Quantum Warhead Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 5 | . . 2 . . . . . . . . . 2 . . . 1 Utility 7 | . . . . 2 . 2 . 2 . . . . . . 1 . Weapon 4 | . . . . . 2 . 2 . . . . . . . . . Parts Attached 281 | 7 7 6 9 20 3 12 8 . . 5 47 21 54 . 21 61 Power 29 | 1 2 2 . 1 . 1 1 . . . 4 2 4 . 2 9 Engine 7 | 1 2 2 . 1 . 1 . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 3 1 . . . . Reactor 17 | . . . . . . . . . . . 1 1 4 . 2 9 Propulsion 92 | 2 3 3 1 11 1 2 2 . . 1 11 8 16 . 4 27 Treads 3 | . . . . . . . . . . . . 2 . . . 1 Leg 43 | 2 3 3 1 5 . . . . . . 6 6 9 . . 8 Wheel 1 | . . . . . . . . . . . . . 1 . . . Hover 34 | . . . . 5 1 2 2 . . 1 5 . 6 . 4 8 Flight 11 | . . . . 1 . . . . . . . . . . . 10 Utility 80 | 1 1 . . 4 . 9 3 . . 4 18 5 12 . 9 14 Device 54 | . . . . 2 . 6 1 . . 2 12 5 8 . 8 10 Storage 7 | 1 . . . 1 . . . . . . 3 . 2 . . . Processor 13 | . . . . 1 . 2 1 . . 2 1 . 2 . 1 3 Hackware 6 | . 1 . . . . 1 1 . . . 2 . . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 3 1 1 8 4 2 . 2 . . . 14 6 22 . 6 11 Energy Gun 23 | 2 1 1 4 2 . . . . . . 4 2 7 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . . . . . . . . . . 3 3 7 . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . 1 . Launcher 14 | . . . 4 . . . . . . . 2 . 6 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . 1 2 . 1 . Piercing Weapon 20 | . . . . 2 2 . 2 . . . 4 . . . . 10 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . . . . . . 1 3 10 . 7 2 Corrupted Parts 6 | . . . . . . . . . . . 6 . . . . . System Corruption 18 | . . . . . . . . . . . 18 . . . . . Parts Lost 98 | . . . 1 . . . 1 . . . 19 7 25 . 3 42 Power 8 | . . . . . . . . . . . . . 3 . . 5 Propulsion 36 | . . . . . . . . . . . 5 3 6 . 1 21 Utility 20 | . . . . . . . 1 . . . 4 1 3 . . 11 Weapon 34 | . . . 1 . . . . . . . 10 3 13 . 2 5 Highest Loss Streak 14 | . . . 1 . . . 1 . . . 4 4 13 . 2 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 98 100 100 98 99 94 88 78 78 88 85 86 82 85 84 79 Engine 2 | . 14 11 11 9 7 6 . . . . . . . . . . Core 1 | . . . . . . . 4 5 5 5 2 3 . . . . Reactor 2 | . . . . . . . . . . . 2 . 3 4 7 7 Leg 10 | . 28 44 44 20 . . . . . . 2 18 16 . . 3 Hover 8 | . . . . 15 30 20 11 10 10 10 9 . 1 23 23 6 Flight 1 | . . . . . . . . . . . . . . . . 7 Device 9 | . . . . 8 7 14 9 5 5 9 6 20 16 9 11 8 Storage 3 | . 14 11 11 9 7 6 5 5 5 5 3 . . 4 1 . Processor 12 | . . . . 8 7 11 12 15 15 20 19 10 12 19 17 16 Hackware 6 | . 12 11 11 9 7 6 5 5 5 5 8 5 4 4 4 4 Energy Gun 6 | . 28 22 20 10 . . . . . . 1 14 10 . . . Ballistic Gun 1 | . . . . . . . . . . . 2 2 7 9 7 . Piercing Weapon 15 | . . . . 7 29 26 35 31 31 31 23 . . . . 22 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 70 | 12 12 14 16 19 23 27 30 28 28 32 51 52 58 41 62 70 Greatest Support 145 | 20 26 52 49 49 36 38 40 40 40 40 75 120 145 48 76 116 Greatest Overweight (x) 4 | 1 . . . . . . . . . . 2 1 4 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 9 | 1 8 8 8 8 8 8 8 8 8 8 9 5 5 5 5 5 Average Carried 5 | . 2 7 7 7 6 7 7 8 8 8 5 4 3 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 7 8 8 8 8 8 8 8 8 8 5 5 5 5 4 5 Class Distribution -------------------- 15% | Scavenger-Mutant 15% | Gladiator 14% | Mutant 9% | Scavenger-Assassin 8% | Scavenger-Scout 7% | Scavenger-Ninja 6% | Scout 6% | Scavenger-Skirmisher 4% | Scavenger-Executioner 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Waste Scout | -4/Factory Hacker-Scout | -4/Extension Scavenger-Assassin | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Scout | -3/Garrison Scavenger-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Matter Collected 4535 | 270 70 50 108 297 12 138 80 . 10 50 982 466 1000 . 358 644 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8418 | 73 412 177 270 697 12 244 436 . . 182 1547 1031 1515 . 50 1772 Parts 415 | 3 24 14 14 30 . 19 20 . . 6 57 41 79 . 6 102 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 3 . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Combat Hostiles Destroyed 117 | . 9 6 8 9 . 3 3 . . 2 14 15 23 1 1 23 Melee 43 | . . . . 2 . 3 3 . . 2 6 . 3 . 1 23 Guns 53 | . 9 6 4 7 . . . . . . . 12 14 1 . . Cannons 1 | . . . . . . . . . . . . 1 . . . . AOE 17 | . . . 4 . . . . . . . 8 . 5 . . . Classes Destroyed 19 | 1 3 . . 4 1 2 . . . . 4 1 1 . 1 1 Worker 8 | . . . . . 1 . . . . . . 1 1 . 2 3 Builder 8 | . . . . . . . . . . . 5 . 3 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . Recycler 15 | 1 1 . 2 2 . 1 1 . . . 6 . . . . 1 Mechanic 2 | . . . . . . . . . . . 1 . . . . 1 Operator 3 | . 1 . . . . . . . . . 1 . 1 . . . Watcher 12 | . . . . 2 . 1 3 . . 1 3 . . . . 2 Swarmer 29 | . 3 3 4 3 . 2 . . . . . 1 5 . . 8 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 33 | . 6 3 4 2 . . . . . 1 5 5 6 . . 1 Brawler 7 | . . . . 1 . . . . . 1 3 . 1 . . 1 Duelist 2 | . . . . . . . . . . . . 1 . . . 1 Sentry 9 | . . . . 3 . . 3 . . . 2 1 . . . . Hunter 10 | . . . . . . . . . . . 3 4 . . . 3 Programmer 21 | . . . . . . 1 . . . . . 3 9 1 . 7 Q-Series 2 | . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . 1 . . . Protovariant L 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 18 | 1 3 3 7 3 1 2 3 . . 2 9 4 18 1 1 5 Combat Bots Only 9 | . 3 3 4 3 . 2 1 . . 2 3 4 9 1 1 5 Max Kills in Single Turn 3 | 1 2 1 2 1 1 1 1 . . 1 2 1 3 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . Exploded 3 | . . . 2 . . . . . . . 2 . 3 . . . Melee 1 | . . . . 1 . 1 1 . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Hostile Shots Fired 1247 | . 44 22 42 30 1 11 24 . . 11 208 146 225 16 51 416 Missed 419 | . 15 6 13 9 . 3 12 . . 6 81 59 42 6 32 135 Damage Taken 17060 | . 293 149 334 272 14 114 339 . . 145 2650 1706 4859 235 458 5492 Core 3918 | . 42 20 33 65 . 54 184 . . 44 631 205 839 49 135 1617 Absorbed by Shields 999 | . . . . . . . . . . . 108 . 609 . . 282 Ignored by Resistances 327 | . . . . . . . . . . . . . . . 18 309 Regen/Repaired (Parts) 23 | . . . . . . . . . 23 . . . . . . . Core Remaining (%) 77 | 100 83 . 86 88 100 93 81 . . . 41 . . 15 90 . Volleys Fired 262 | 2 38 16 19 24 . . . . . . 50 55 50 6 2 . Largest 6 | 2 2 2 2 2 . . . . . . 4 5 6 1 2 . Hottest 473 | 80 80 105 105 100 . . . . . . 288 315 473 38 104 . Shots Fired 683 | 4 76 32 38 48 . . . . . . 63 179 234 6 3 . Gun 612 | 4 76 32 26 48 . . . . . . 29 168 225 3 1 . Cannon 13 | . . . . . . . . . . . 1 11 . . 1 . Launcher 58 | . . . 12 . . . . . . . 33 . 9 3 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 161 | . . . . . . . . . . . 25 50 81 3 2 . Thermal 463 | 4 76 32 26 48 . . . . . . 5 128 144 . . . Explosive 57 | . . . 12 . . . . . . . 33 . 8 3 1 . Electromagnetic 1 | . . . . . . . . . . . . 1 . . . . Robot Hit Streak 23 | 2 7 4 18 23 . . . . . . 10 16 19 4 . . Robot Miss Streak 5 | 1 4 3 2 4 . . . . . . 2 3 5 2 . . Penetration Max 3 | . . . . . . . . . . . 2 1 3 . . . Secondary Targets 7 | . 1 . . . . . . . . . . 1 5 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . . . Shots Hit Robots 659 | 2 42 19 25 51 1 11 17 2 . 9 97 105 168 4 5 101 Core Hits 339 | 2 22 12 16 25 1 6 9 1 . 5 83 39 66 3 2 47 Critical Kills 5 | . . . . . . . . . . . . 1 4 . . . Critical Parts Destroyed 18 | . . . . . . . . . . . . 6 11 1 . . Critical Strikes 64 | . . . . 3 1 1 3 . . 1 6 15 21 1 . 12 Burn 9 | . . . . 1 . . . . . . . 8 . . . . Destroy 24 | . . . . . . . . . . . . 7 16 1 . . Sever 6 | . . . . . . . . . . . . . 5 . . 1 Impale 25 | . . . . 2 1 1 3 . . 1 6 . . . . 11 Melee Attacks 438 | . . . . 26 2 25 53 3 . 36 78 3 18 2 10 182 Impact . | . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . 3 18 2 10 14 Piercing 391 | . . . . 26 2 25 53 3 . 36 78 . . . . 168 Sneak Attacks 23 | . . . . 5 1 3 1 . . . 3 . . . 2 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 111 | . . . . 4 . 3 7 2 . 7 32 . . . . 56 Damage Inflicted 24393 | 24 480 226 871 1177 53 450 605 58 . 305 6246 2939 5962 244 322 4431 Guns 8868 | 24 480 226 183 392 . . . . . . 587 2754 4133 89 . . Cannons 42 | . . . . . . . . . . . . 42 . . . . Explosions 5757 | . . . 679 . . . . . . . 3558 143 1222 155 . . Melee 9706 | . . . . 785 53 450 605 58 . 305 2096 . 601 . 322 4431 Ramming 20 | . . . 9 . . . . . . . 5 . 6 . . . Kinetic 3057 | . . . . . . . . . . . 564 858 1546 89 . . Thermal 5965 | 24 480 226 183 392 . . . . . . 23 2050 2587 . . . Explosive 5614 | . . . 679 . . . . . . . 3558 . 1222 155 . . Electromagnetic 31 | . . . . . . . . . . . . 31 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1214 | . . . . . . . . . . . . . 601 . 322 291 Piercing 8492 | . . . . 785 53 450 605 58 . 305 2096 . . . . 4140 Highest Corruption 27 | . . . . . . 1 . . . . 19 2 23 27 . 1 Average Corruption 7 | . . . . . . 1 . . . . 11 1 9 24 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 1 . . . . 11 6 27 4 . 4 Message Errors 11 | . . . . . . . . . . . 5 1 4 1 . . Matter Fused 17 | . . . . . . 1 . . . . 1 4 7 3 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . 1 Energy Discharges 8 | . . . . . . . . . . . 1 1 4 . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . 2 . . . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . 1 . 2 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1040 | . . . 19 28 . 86 3 5 . . 190 . 301 1 57 350 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 339 | . . . 19 . . . . . . . 71 . 248 1 . . Melee 701 | . . . . 28 . 86 3 5 . . 119 . 53 . 57 350 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 575 | . . . . . . . . . . . 2 . 518 . 55 . Shots 7 | . . . . . . . . . . . . . 6 . 1 . Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 6 | . . . 4 . . . . . . . 1 . 1 . . . Kicked 5 | . . . 4 . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 300 | 36 225 105 136 189 . . . . . . 69 117 168 . 186 300 Average Temperature 61 | 20 61 36 51 57 . . . . . . 19 30 66 . 43 94 Received Heat Transfer 1413 | . 123 48 138 99 9 . 36 . . 39 471 117 285 . 18 30 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 1 . . . Parts Melted 21 | . 1 1 . . . . . . . . . 14 5 . . . Heat Transferred 10595 | 50 1050 487 447 1221 . . . . . . 50 4306 2984 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Peak Influence 957 | 5 238 225 395 413 81 206 165 24 98 153 957 544 542 613 693 480 Initial 467 | . 3 66 87 154 . 39 16 9 8 68 53 467 243 376 344 314 Average 276 | 1 110 150 188 281 14 76 60 14 63 78 417 409 351 470 448 327 Maximum Alert Level 3 | . 1 1 1 2 . 1 . . . . 3 2 2 2 2 2 Low Security (%) 39 | 100 88 70 61 14 100 89 100 100 100 100 32 . 4 . . 9 Level 1 36 | . 11 29 38 83 . 10 . . . . 22 47 48 55 34 73 Level 2 21 | . . . . 2 . . . . . . 28 52 47 44 65 17 Level 3 2 | . . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 1 . 2 1 2 1 . . 3 5 6 5 . 4 6 Investigation 7 | . 1 . . . 1 1 1 . . 1 . 2 . . . . Extermination 7 | . . . . . . 1 . . . . . 2 1 . . 3 Reinforcement 16 | . . 1 . 2 . . . . . 2 3 2 3 . 3 . Assault 4 | . . . . . . . . . . . 2 . 1 . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Distress Signals 12 | . . . . 4 1 . . . . . 2 . 3 . . 2 Communications Jammed 16 | . . . . . . . . . . . . . . . 3 13 Distress Signals 3 | . . . . . . . . . . . . . . . 3 . Times Spotted 272 | . 17 7 12 21 5 7 13 1 5 7 54 18 32 6 20 47 Peak Tracking Total 11 | . 5 3 5 5 4 5 3 1 5 3 5 4 11 6 7 11 Tactical Retreats 30 | . 2 1 2 1 1 1 1 . . 1 6 1 2 . 5 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Traps Triggered 18 | . 1 . . . 1 . 2 1 . 1 7 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Machines Disabled 10 | . . . 2 . . . . . . 2 3 1 1 1 . . Max in Single Turn 1 | . . . 1 . . . . . . . 1 1 1 1 . . Garrison Access 5 | . . . . . . . 2 . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Machines Accessed 62 | . 2 2 . 7 1 6 8 . . 3 8 5 5 . 6 9 Terminals 46 | . 2 2 . 4 . 4 4 . . 1 8 5 4 . 3 9 Fabricators 5 | . . . . . 1 1 1 . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 . . 1 . 2 . Total Hacks 145 | . 10 5 . 23 3 14 18 . . 8 11 12 12 . 12 17 Successful 75 | . 9 1 . 17 3 6 8 . . 5 6 4 7 . 3 6 Failed 70 | . 1 4 . 6 . 8 10 . . 3 5 8 5 . 9 11 Catastrophic 14 | . . . . 2 . 2 . . . . 2 4 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 44 | . 10 3 . 18 . 3 2 . . 3 1 3 1 . . . Terminals 111 | . 10 5 . 16 . 9 10 . . 4 11 12 11 . 6 17 Fabricators 11 | . . . . . 3 2 3 . . 1 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . Scanalyzers 10 | . . . . 4 . 3 3 . . . . . . . . . Garrison Access 10 | . . . . . . . 2 . . 3 . . 1 . 4 . Terminal Hacks 43 | . 7 . . 6 . 3 3 . . 2 6 4 5 . 1 6 Record 9 | . . . . . . . 1 . . . . 3 1 . 1 3 Robot Analysis 9 | . 4 . . 4 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 6 | . . . . . . . . . . . 6 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . 1 . . . Unreport Threat 5 | . 1 . . 2 . . . . . . . . 1 . . 1 Locate Traps 4 | . . . . . . 1 . . . . . . 1 . . 2 Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . 3 1 1 . . 1 . . . . . . Network Status 4 | . . . . . 1 1 1 . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . . 4 . 1 1 . . . . . . . . . Insert Component 4 | . . . . 2 . 1 1 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 . . 1 . . 1 . 2 . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . 2 . . 1 . . . . 2 . Unauthorized Hacks 13 | . 2 1 . 6 . 1 1 . . 1 . . 1 . . . Terminals 11 | . 2 1 . 4 . 1 1 . . 1 . . 1 . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 10 | . 2 1 . 3 . 1 1 . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 2 . 5 1 6 6 . . 2 3 5 5 . 5 9 Full Trace Events 4 | . . . . . 1 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 31 | . . . . . 31 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 17 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Total Allies 43 | . . . 1 . . . . . 18 . 24 . . . . . Largest Group 18 | . . . 1 1 . . . . 18 6 10 5 . . . . Highest-Rated Group 638 | . . . 31 31 . . . . 638 175 385 343 . . . . Highest-Rated Ally 159 | . . . 31 31 . . . . 50 50 159 159 . . . . Total Orders 12 | . . . . . . . . . . . 11 . . . 1 . GUARD 3 | . . . . . . . . . . . 3 . . . . . AID 8 | . . . . . . . . . . . 8 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 285 | . . . 7 15 . . . . 59 37 149 18 . . . . Total Damage 9014 | . . . 65 210 . . . . 2204 1325 4693 517 . . . . Kills 42 | . . . 1 3 . . . . 6 5 26 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Robot Analysis Total 9 | . 4 . . 4 . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Turns Passed 9621 | 58 381 231 345 833 272 419 895 21 99 507 1651 1214 752 79 443 1421 Spaces Moved 9441 | 36 170 126 206 705 410 624 1137 31 167 783 1470 466 369 117 786 1838 Core 28 | 4 . . . . . . . . . . 11 . 2 . . 11 Treads . | . . . . . . . . . . . . . . . . . Legs 1978 | 32 170 126 206 295 . . . . . . 123 466 316 . . 244 Wheels . | . . . . . . . . . . . . . . . . . Hover 6506 | . . . . 410 410 624 1137 31 167 783 1336 . 51 117 786 654 Flight 929 | . . . . . . . . . . . . . . . . 929 Fastest Speed 22 | 50 120 120 120 48 48 48 52 56 56 56 50 120 50 50 38 22 Average Speed 64 | 114 120 120 120 78 48 51 55 56 56 56 63 120 104 50 43 47 Slowest Speed 360 | 190 120 120 120 120 48 52 56 56 56 56 180 190 250 50 105 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 34 21 50 37 10 20 33 2 79 17 87 12 37 22 30 36 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 111 | . . . . . 1 6 13 . . 14 11 4 . 2 42 18 Terrain Destroyed 787 | . . . 57 . 1 6 13 . . 14 335 19 108 174 42 18 Melee 63 | . . . . . 1 6 13 . . 14 3 2 . 2 4 18 Projectile 13 | . . . . . . . . . . . 2 7 4 . . . AOE 711 | . . . 57 . . . . . . . 330 10 104 172 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Tes Gar Res Acc Total 11960 | 46 269 175 261 910 480 697 1348 34 172 816 2038 1003 571 124 864 2152 Wait 1291 | . 49 21 24 101 64 29 163 . 6 4 215 436 16 . 33 130 Move 9417 | 35 169 125 205 704 409 623 1136 31 166 782 1469 465 369 116 785 1828 Hop 5 | . . . . . . . . . . . . . . . . 5 Pick Up 73 | 1 3 3 . 11 2 3 4 1 . 1 14 9 10 . 3 8 Fast Attach 179 | 7 1 1 . 16 1 6 3 . . 5 20 16 38 . 15 50 Attach 46 | . . 2 1 . 2 2 3 . . . 15 2 9 . 4 6 Detach 13 | . . . . . . 2 . . . 1 4 . 2 . 2 2 Swap 56 | . 6 3 8 4 . 4 2 . . . 12 3 7 . 2 5 Drop 143 | 1 3 4 . 29 . 11 8 1 . 4 15 14 26 . 8 19 Fire 262 | 2 38 16 19 24 . . . . . . 50 55 50 6 2 . Melee 261 | . . . . 21 2 17 29 1 . 19 40 3 18 2 10 99 Ram 1 | . . . . . . . . . . . 1 . . . . . Kick 5 | . . . 4 . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . . . . . . 76 . 25 . . . Rewire 107 | . . . . . . . . . . . 107 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/Testing -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x2 658 | -9/Materials | Discovered new exit (range 12) 671 | -9/Materials | Entered Mines 905 | -9/Mines | Discovered new exit (range 15) 919 | -9/Mines | Build established: Scavenger-Mutant 961 | -9/Mines | Escorted by a lone wolf Derelict 981 | -9/Mines | Learned location of Storage (-7) 1016 | -9/Mines | Entered Materials 1016 | -8/Materials | Accompanied by 1 ally 1016 | -8/Materials | Evolved 2 slots: Utility x2 1776 | -8/Materials | Build established: Mutant 1845 | -8/Materials | Discovered new exit (range 9) 1849 | -8/Materials | Identified exit to Factory 1849 | -8/Materials | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Weapon x2 1896 | -7/Factory | Fabricated Imp. Hover Unit? 2114 | -7/Factory | Discovered new exit (range 15) 2121 | -7/Factory | Identified exit to Factory 2121 | -7/Factory | Entered another Factory area 2121 | -6/Factory | Evolved 2 slots: Utility x2 2531 | -6/Factory | Build established: Gladiator 2536 | -6/Factory | Discovered new exit (range 10) 2540 | -6/Factory | Identified exit to Factory 2540 | -6/Factory | Entered another Factory area 2540 | -5/Factory | Evolved 2 slots: Weapon x2 2938 | -5/Factory | Discovered new exit (range 4) 2964 | -5/Factory | Identified exit to Upper Caves 3287 | -5/Factory | Identified exit to Factory 3435 | -5/Factory | Entered another Factory area 3435 | -4/Factory | Evolved 2 slots: Utility x2 3456 | -4/Factory | Sucked down chute 3456 | -4/Factory | Entered Waste 3466 | -4/Waste | Spotted C-40 Crusher 3478 | -4/Waste | Spotted C-40 Crusher 3479 | -4/Waste | Spotted C-40 Crusher 3487 | -4/Waste | Spotted C-40 Crusher 3488 | -4/Waste | Spotted C-40 Crusher 3495 | -4/Waste | Warlord forces began an assault 3497 | -4/Waste | Allies destroyed C-40 Crusher 3504 | -4/Waste | Allies destroyed C-40 Crusher 3506 | -4/Waste | Spotted C-40 Crusher 3550 | -4/Waste | Discovered new exit (range 11) 3555 | -4/Waste | Identified exit to Factory 3555 | -4/Waste | Entered Factory 3555 | -4/Factory | Accompanied by 6 allies 3754 | -4/Factory | Lost 4 allies 3998 | -4/Factory | Build established: Scout 4056 | -4/Factory | Discovered new exit (range 11) 4061 | -4/Factory | Identified exit to Extension 4062 | -4/Factory | Entered Extension 4352 | -4/Extension | Rescued a captive Derelict 4354 | -4/Extension | Rescued a captive Derelict 4415 | -4/Extension | Rescued a captive Derelict 4600 | -4/Extension | Spotted B-86 Titan 4710 | -4/Extension | Lost 10 allies 4937 | -4/Extension | Disrupted transfer network 4989 | -4/Extension | Build established: Hacker-Scout 5005 | -4/Extension | Disrupted transfer network 5062 | -4/Extension | First assault squad dispatched 5141 | -4/Extension | Spotted B-86 Titan 5150 | -4/Extension | Destroyed B-86 Titan 5212 | -4/Extension | Lost 3 parts (1n1u1w) 5352 | -4/Extension | Rescued a captive Derelict 5356 | -4/Extension | Rescued a captive Derelict 5379 | -4/Extension | Build established: Scavenger-Scout 5433 | -4/Extension | Rescued A7 5466 | -4/Extension | Lost 4 parts (2n2w) 5505 | -4/Extension | Core integrity fell below 50% 5513 | -4/Extension | System corruption reached 10% 5526 | -4/Extension | Lost 4 parts (1n3w) 5535 | -4/Extension | Rescued a captive Derelict 5678 | -4/Extension | Discovered new exit (range 10) 5679 | -4/Extension | Discovered new exit (range 6) 5695 | -4/Extension | Identified exit to Research 5703 | -4/Extension | Identified exit to Cetus 5713 | -4/Extension | Entered Research 5713 | -3/Research | Accompanied by 5 allies (A7) 5713 | -3/Research | Evolved 2 slots: Propulsion x2 5802 | -3/Research | Build established: Scavenger-Skirmisher 6225 | -3/Research | Spotted B-86 Titan 6443 | -3/Research | Lost 4 parts (3n1w) 6606 | -3/Research | Build established: Scavenger-Assassin 6915 | -3/Research | Discovered new exit (range 11) 6926 | -3/Research | Identified exit to Testing 6927 | -3/Research | Entered Testing 6962 | -3/Testing | Found Prototype Launcher 6962 | -3/Testing | Identified Com. Tesla Bomb Launcher 7045 | -3/Testing | Found Fusion Bomb Launcher 7092 | -3/Testing | Spotted PG-U3BLDGIMBH 7121 | -3/Testing | Destroyed PG-U3BLDGIMBH 7161 | -3/Testing | Lost 5 parts (1p1n1u2w) 7200 | -3/Testing | Protovariant out of control (PL-5UYDAWU83W) 7200 | -3/Testing | Unleashed a protovariant (PL-5UYDAWU83W) 7229 | -3/Testing | System corruption reached 10% 7282 | -3/Testing | Spotted Investigator 7283 | -3/Testing | Scanned by Researcher 7287 | -3/Testing | Destroyed Investigator 7387 | -3/Testing | Spotted PL-5UYDAWU83W 7389 | -3/Testing | Found Prototype Launcher 7389 | -3/Testing | Identified Containment Facilitator 7398 | -3/Testing | Destroyed 9 combat bots 7426 | -3/Testing | Core integrity fell below 50% 7445 | -3/Testing | Destroyed PL-5UYDAWU83W 7478 | -3/Testing | Lost 13 parts (1p3n2u7w) 7609 | -3/Testing | Core integrity fell below 20% 7639 | -3/Testing | Lost 5 parts (1p2n2w) 7650 | -3/Testing | Found Prototype Launcher 7650 | -3/Testing | Identified Tactical Quantum Warhead 7679 | -3/Testing | Identified exit to Garrison 7679 | -3/Testing | Entered Garrison 7754 | -3/Garrison | Discovered new exit (range 8) 7757 | -3/Garrison | Identified exit to Research 7758 | -3/Garrison | Entered Research 7758 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7790 | -2/Research | Found Prototype Device 7790 | -2/Research | Identified Exp. EM Disruption Field 7929 | -2/Research | Found Prototype Processor 7933 | -2/Research | Identified Exp. Core Analyzer 8008 | -2/Research | First assault squad dispatched 8033 | -2/Research | Found Prototype Launcher 8033 | -2/Research | Identified Mni. Smartbomb Launcher 8198 | -2/Research | Spotted B-90 Cyclops 8199 | -2/Research | Discovered new exit (range 6) 8201 | -2/Research | Identified exit to Access 8201 | -2/Research | Entered Access 8201 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8257 | -1/Access | Build established: Scavenger-Ninja 8616 | -1/Access | Lost 6 parts (4n1u1w) 8740 | -1/Access | Found Enh. Force Lance 8919 | -1/Access | Spotted B-99 Colossus 9024 | -1/Access | Garrison activated, responded to threat 9064 | -1/Access | Lost 11 parts (1p4n5u1w) 9120 | -1/Access | Lost 3 parts (2n1w) 9171 | -1/Access | Core integrity fell below 50% 9203 | -1/Access | Found Prototype Ballistic Gun 9205 | -1/Access | Lost 5 parts (2p3n) 9225 | -1/Access | Found Prototype Device 9225 | -1/Access | Identified Adv. Kinecellerator 9266 | -1/Access | Found Prototype Ballistic Gun 9266 | -1/Access | Identified Multirail (x2) 9272 | -1/Access | Found Multirail 9424 | -1/Access | Build established: Scavenger-Mutant 9617 | -1/Access | Core integrity fell below 20% 9617 | -1/Access | Released all parts (11) 9622 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09614_ S-43 Plague destroyed. 09615_ Wall collapses. 09616_ Slug penetrates Wall. 09616_ Imp. Targeting Computer destroyed. 09616_ Penetrated by Slug. 09616_ Wave Collapse Detector explodes. 09616_ S-43 Plague destroyed. 09616_ Adv. Kinecellerator destroyed. 09616_ Penetrated by Slug. 09617_ Released Mic. Antimatter Reactor. 09617_ Released Adv. Targeting Computer. 09617_ Released Centrium Leg. 09617_ Released Enh. Force Lance. 09617_ Released Lance. 09617_ Released Adv. Signal Interpreter. 09617_ Released Lance. 09617_ Released Adv. Visual Processing Unit. 09617_ Released System Shield. 09617_ Released Adv. Targeting Computer. 09619_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##+#####?????????????????? | | ????????????????????????# ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ????????????????????? | | ???????????????########?# #????????????????????? | | ??????????????# " ?# #????????????????????? | | ???????????????= """ # #????????????????????? | | ??????????????# """ #@ #????????????????????? | | ??????????????# " + #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # ############?????????? | | ??????????????# ?# # # #?????????? | | ??????????????# ?# # #??????????? | | ??????????????########??# # ##?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ??????????????########### * [ ### #?? | | ??????????????# + =h = = +?? | | ??????????????# ## % [/*/*% ### ??????# | | ??????????????# ## #s// ##?????????# | | ??????????????# " ## ; #??????????# | | ??????????????#""" # ###??????????# | | ??????????????# """ # #????????????# | | ??????????????# " # ???????????# | | ??????????????# # ###??????????# | | ??????????????# # #???????????# | | ??????????????####+##### ########???????????## | | ??????????????# ## #???????????######### | | ??????????????# ######??????#= | | ?###########??# #??????# ####### | | ?# #??# ######## #?????? | | ?# #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 55 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Resistance: KI 25 Resistance: EM 75 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 22 Melee Accuracy 13 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Spear | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Rampage Challenges ------------ None Game ------ Seed GravityShockRigger Manual? 0 Play Time 03:32:14 Cumulative 115.0 hours Start 2024.04.30 @ 00:42:19 End 2024.04.30 @ 04:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e85f3b69-1292-45b8-a7c8-0a5dd38391de