Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 17:26:23 Player: MintyFresh56 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1628) 1628 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4428 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Cesium-ion Thruster Heat Sink Heat Sink Large Storage Unit Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Particle Gun Improved Datajack > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Cesium-ion Thruster Heat Sink Heat Sink Large Storage Unit Recoil Stabilizer Particle Charger Core Shielding Hardened Light Armor Plating Ion Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 57 | 5 6 . 13 15 18 Power 10 | 1 . . 3 2 4 Engine 6 | 1 . . 3 1 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 12 | 2 2 . 1 2 5 Treads 5 | 2 . . . . 3 Leg 3 | . 2 . 1 . . Wheel . | . . . . . . Hover 3 | . . . . 2 1 Flight 1 | . . . . . 1 Utility 18 | 1 2 . 5 3 7 Device 8 | . 1 . 2 2 3 Storage 3 | 1 . . 1 . 1 Processor 3 | . . . 1 1 1 Hackware 1 | . 1 . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 17 | 1 2 . 4 8 2 Energy Gun 9 | 1 1 . 1 6 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 . 3 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . . 3 1 Parts Lost 36 | . . . 2 11 23 Power 6 | . . . . 1 5 Propulsion 8 | . . . . 2 6 Utility 9 | . . . . 2 7 Weapon 13 | . . . 2 6 5 Highest Loss Streak 11 | . . . 1 11 8 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 8 8 12 8 Power . | . . . . . . Propulsion 2 | 1 2 2 1 4 2 Utility 3 | . 2 4 3 5 5 Weapon 1 | 1 1 2 2 2 . Tool/Special . | . . . . . . Unused Backups 3 | 1 . . . 1 1 Power 1 | 1 . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 93 100 99 90 69 Engine 9 | . 14 14 11 7 3 Treads 14 | . 27 . 11 8 10 Leg 4 | . . 28 10 . . Hover 3 | . . . . 8 8 Device 7 | . 1 . . 17 13 Storage 10 | . 14 14 11 9 7 Processor 5 | . . . 10 7 2 Hackware 8 | . 9 14 11 9 2 Protection 4 | . . . 10 . 7 Energy Gun 10 | . 14 14 10 13 3 Ballistic Gun 7 | . 11 14 10 4 1 Special Melee Weapon 1 | . . . . 3 1 Peak Build Rating 43 | 5 9 9 15 33 43 Average Rating 16 | 3 7 9 13 24 24 On Entrance 11 | . 5 9 9 15 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 55 | 11 13 13 34 45 55 Greatest Support 69 | 40 40 20 40 40 69 Greatest Overweight (x) 9 | . . . 1 9 8 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 12 15 15 Most Carried 15 | 5 8 8 13 15 13 Average Carried 8 | 3 6 8 8 12 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 4 8 8 12 14 5 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 937 | 215 67 . 238 249 168 Remotely . | . . . . . . Salvage Created 1633 | . 36 . 639 527 431 Parts 61 | . 3 . 28 18 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 1 . 18 10 11 Melee 3 | . . . . . 3 Guns 32 | . 1 . 18 9 4 Cannons 4 | . . . . 1 3 AOE 1 | . . . . . 1 Classes Destroyed 7 | . 1 . 3 2 1 Worker 2 | . . . . . 2 Watcher 2 | . . . 2 . . Swarmer 10 | . . . 8 . 2 Grunt 23 | . 1 . 8 5 9 Duelist 1 | . . . . 1 . Sentry 4 | . . . 2 2 . Hunter 2 | . . . . 2 . Best Kill Streak 6 | . 1 . 5 3 6 Combat Bots Only 5 | . 1 . 5 3 5 Max Kills in Single Turn 3 | . 1 . 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 510 | . 2 . 119 150 239 Missed 143 | . . . 40 36 67 Hits 367 | . 2 . 79 114 172 Melee 7 | . . . . 7 . Projectile 360 | . 2 . 79 107 172 Critical Strikes 16 | . . . 1 3 12 Actively Blocked 6 | . . . . . 6 Damage Taken 5262 | . 35 . 884 1636 2707 Core 1318 | . . . 154 461 703 Absorbed by Shields 445 | . . . . 197 248 Redirected to Shielding 82 | . . . 31 . 51 Core Remaining (%) 69 | 100 . 100 61 16 . Volleys Fired 128 | . 9 . 54 29 36 Largest 3 | . 2 . 2 3 2 Hottest 126 | . 70 . 79 126 115 Shots Fired 228 | . 15 . 104 66 43 Gun 208 | . 15 . 104 65 24 Cannon 20 | . . . . 1 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . 6 . 53 17 10 Thermal 129 | . 9 . 51 43 26 Explosive . | . . . . . . Electromagnetic 13 | . . . . 6 7 Robot Hit Streak 15 | . 5 . 12 15 4 Robot Miss Streak 4 | . 1 . 4 3 4 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 8 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 157 | . 6 . 69 55 27 Core Hits 82 | . 3 . 34 24 21 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 10 | . . . 8 2 . Burn 8 | . . . 6 2 . Destroy 2 | . . . 2 . . Melee Attacks 10 | . . . . 10 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2981 | . 60 . 893 730 1298 Guns 2017 | . 60 . 889 724 344 Cannons 279 | . . . . 6 273 Explosions 668 | . . . 4 . 664 Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 689 | . 16 . 409 96 168 Thermal 2041 | . 44 . 480 520 997 Explosive . | . . . . . . Electromagnetic 234 | . . . 4 114 116 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 157 | . . . . . 157 Projectiles . | . . . . . . Explosions 157 | . . . . . 157 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 302 | . . . . . 302 Shots 5 | . . . . . 5 Rammed 6 | . . . . . 6 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 375 | . 70 . 228 297 375 Average Temperature 85 | . 30 . 70 84 130 Received Heat Transfer 1721 | . 12 . 276 497 936 Effects 3 | . . . . 1 2 Energy Bleed 2 | . . . . 1 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . . . 8 6 2 Heat Transferred 4361 | . 100 . 1776 1443 1042 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 89 | 100 100 100 71 100 85 Level 1 10 | . . . 28 . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 261 | . 20 . 258 83 261 Initial 83 | . . . . 83 16 Average 59 | . . . 124 24 113 Influence Increases 1270 | . 22 . 470 267 511 Destroy 0b10 Robot/C 800 | . 20 . 360 200 220 Destroy 0b10 Robot/NC 20 | . . . 10 . 10 Destroy Leader 164 | . . . 84 60 20 Successful Hack 9 | . 2 . . 7 . Disable Machine 195 | . . . 15 . 180 Destroy Structure 52 | . . . 1 . 51 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1199 | . 22 . 272 429 476 Entered New Map 135 | . . . . 115 20 Time Decay 761 | . 22 . 252 261 226 Lost Part 303 | . . . 20 53 230 Squads Dispatched 6 | . 1 . 2 2 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 3 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 2 . 26 13 30 Peak Tracking Total 12 | . 2 . 5 4 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 1 . 12 Max in Single Turn 12 | . . . 1 . 12 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 1 . . 2 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 . . 8 2 Successful 9 | . 3 . . 6 . Failed 6 | . 2 . . 2 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 12 | . 5 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . . 3 . Record 2 | . 2 . . . . Alert Level 2 | . 1 . . 1 . Maintenance Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Recycle Component 1 | . . . . 1 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter 10 | . . . . 10 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 370 | . . . 2 368 . Structural 370 | . . . 2 368 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3014 | 82 729 117 763 727 596 Spaces Moved 1419 | 65 287 98 367 344 258 Core 41 | 33 . . . 4 4 Treads 831 | 32 284 . 177 162 176 Legs 291 | . 3 98 190 . . Wheels . | . . . . . . Hover 256 | . . . . 178 78 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 106 102 Average Speed 152 | 104 159 120 145 162 164 Slowest Speed 500 | 160 160 120 190 500 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 38 26 25 19 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . . . 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2060 | 80 543 97 505 459 376 Wait 358 | . 232 . 42 36 48 Move 1414 | 64 286 97 366 343 258 Hop . | . . . . . . Pick Up 62 | 10 8 . 18 20 6 Fast Attach . | . . . . . . Attach 42 | 5 2 . 8 14 13 Detach . | . . . . . . Swap 21 | . 4 . 7 4 6 Drop 17 | 1 2 . 10 3 1 Fire 128 | . 9 . 54 29 36 Melee 10 | . . . . 10 . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 334 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 9) 792 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Entered Mines 849 | -10/Mines | Met a Derelict bent on vengeance 910 | -10/Mines | Learned 4 Materials zone layouts 920 | -10/Mines | Discovered new exit (range 6) 929 | -10/Mines | Entered Materials 929 | -9/Materials | Evolved 2 slots: Utility x2 930 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Discovered exit to Materials (range 16) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2048 | -8/Materials | Core integrity fell below 50% 2065 | -8/Materials | Core integrity fell below 20% 2095 | -8/Materials | Lost 11 parts (1p2n2u6w) 2353 | -8/Materials | Discovered new exit (range 10) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2579 | -7/Factory | Lost 5 parts (1p1u3w) 2660 | -7/Factory | Core integrity fell below 50% 2692 | -7/Factory | Lost 8 parts (2p3n2u1w) 2978 | -7/Factory | Lost 5 parts (1p2n1u1w) 2996 | -7/Factory | Cargo convoy interrupted 3010 | -7/Factory | Core integrity fell below 20% 3015 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02996_ Construction Platform disabled. 02996_ K-01 Serf collects debris. 02997_ Slug penetrates Wall. 03000_ K-01 Serf collects debris. 03004_ Penetrated by Slug. 03006_ Imp. Treads destroyed. 03006_ Penetrated by Slug. 03006_ Recoil Stabilizer destroyed. 03006_ Construction Platform disabled. 03006_ C-45 Heavy ARC bursts open, deploying its payload. 03006_ P-60 Hacker unfolds itself. 03006_ M-28 Smith unfolds itself. 03007_ Lgt. Nuclear Core destroyed. 03007_ Imp. Heat Sink destroyed. 03010_ Core Shielding destroyed. 03013_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03013_ Slug penetrates Wall. 03014_ Slug penetrates Construction Platform. 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"""" #?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? ? #?????????????? | | ?????????????????????????? ? #?????????????? | | ??????????????????????????###??#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight It Was An Accident, I Swear Jackpot Overwhelming That Tickles Challenges ------------ None Game ------ Seed ThrusterGodChaingun Manual? 0 Play Time 00:37:03 Cumulative 2.4 hours Start 2026.03.21 @ 16:42:58 End 2026.03.21 @ 17:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61a0b29-6f6f-409b-bac5-7cdecabe08cc