Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.12 @ 22:16:52 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (451) 2255 Value Destroyed (17665) 17665 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (6293) 6293 TOTAL SCORE: 36213 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 274 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4966 Friendly Fire -1377 Cogmind --------- Core Integrity 503/1150 Matter 14/300 Energy 71/100 System Corruption 15% Temperature Cool (0) Movement Core (1650) Ox32 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Vortex Chain Reactor Advanced Energy Well (500) YI-UF0's Bottomless Matter Pit (1500) Advanced Sensor Array Makeshift Terrain Scan Processor Experimental Target Analyzer System Restoration Module Hypervelocity Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Hypervelocity Mass Driver Heavy Autocannon > --- INVENTORY -------- Antimatter Reactor Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Heat Sink Advanced Energy Well YI-UF0's Bottomless Matter Pit Advanced Sensor Array Makeshift Terrain Scan Processor Experimental Target Analyzer System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Hypervelocity Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Missile Launcher Improved Remote Datajack [Rating: 142] Favorites ----------- Power Cooled Fission Core Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 374 | 6 9 10 22 4 26 31 6 9 . 18 15 18 26 . 9 4 4 36 12 4 3 9 2 6 48 4 5 28 Power 17 | 1 . 1 2 . 1 2 . . . 1 1 1 . . 1 . . 3 . . . . . . . 1 . 2 Engine 11 | 1 . 1 2 . 1 2 . . . 1 1 . . . 1 . . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 3 2 7 1 9 4 . 1 . 2 1 3 3 . . . . 1 . . . . . . 3 . . 2 Treads 39 | 2 . . 7 1 9 4 . 1 . 2 1 3 3 . . . . 1 . . . . . . 3 . . 2 Leg 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 205 | 1 3 3 5 . 8 14 2 4 . 5 6 12 17 . 5 1 2 23 8 4 3 8 2 6 39 3 5 16 Device 156 | . 1 2 2 . 2 5 1 1 . 3 5 12 13 . 5 1 2 20 8 4 2 8 1 4 35 3 4 12 Storage 12 | 1 2 1 1 . 2 . . . . . . . 3 . . . . . . . 1 . . . 1 . . . Processor 8 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . 1 . . 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . . . 2 . 4 7 1 1 . 2 1 . 1 . . . . 2 . . . . . 2 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 3 4 8 3 8 11 4 4 . 10 7 2 6 . 3 3 2 9 4 . . 1 . . 6 . . 8 Energy Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . . 1 2 . . 2 . . . . . . . . . . . . . . 1 . . . Ballistic Gun 39 | 1 2 2 6 3 6 5 2 2 . 5 1 2 . . 1 . . . . . . . . . 1 . . . Ballistic Cannon 36 | . . . . . . 1 . . . . 4 . 4 . 2 3 1 7 2 . . 1 . . 4 . . 7 Launcher 15 | . . 1 1 . 2 . . 1 . . 2 . 2 . . . 1 2 2 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 . 1 . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 4 . 1 2 . 1 . . . . . . . . . 4 . . 2 . . . 3 . . 5 Corrupted Parts 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 14 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 61 | . 3 1 1 1 1 1 . 1 . 8 1 3 1 . 1 1 . 8 . . . 1 . . 5 1 1 21 Power 8 | . . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . 3 Propulsion 12 | . 2 . . . . 1 . . . 2 1 1 . . . . . 1 . . . . . . . . . 4 Utility 26 | . . . 1 . . . . 1 . 3 . 2 1 . . 1 . 4 . . . . . . 3 1 1 8 Weapon 15 | . 1 . . 1 . . . . . 2 . . . . . . . 2 . . . 1 . . 2 . . 6 Highest Loss Streak 17 | . 2 1 1 1 1 1 . 1 . 5 1 2 1 . 1 1 . 2 . . . 1 . . 2 1 1 17 Average Slot Usage (%) 90 | . 91 100 99 100 99 99 100 99 100 99 93 86 81 81 81 79 81 80 82 83 82 82 85 75 84 84 85 81 Engine 5 | . 14 14 11 11 8 7 7 7 7 7 12 8 6 6 6 12 12 5 . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . 5 11 11 11 11 10 10 10 9 10 8 Treads 15 | . 6 . 21 22 26 22 23 23 28 27 25 17 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 Leg 1 | . 20 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 7 14 11 11 9 14 15 14 14 13 12 16 12 12 12 12 12 22 21 22 21 21 25 15 24 24 25 21 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 1 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 Processor 8 | . . . . . . 7 7 7 14 14 12 12 12 12 12 12 12 11 11 11 11 11 15 15 15 15 15 16 Hackware 1 | . . . . . . 7 7 6 . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . 10 11 17 7 7 6 7 7 6 6 6 6 6 6 6 2 5 5 5 5 5 5 5 5 5 4 Ballistic Gun 12 | . 23 27 32 33 27 22 19 22 21 18 6 10 3 . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . 11 7 14 18 18 16 17 15 15 16 16 16 15 15 14 15 15 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 12 50 50 63 63 109 114 115 111 111 115 148 148 151 151 151 145 144 163 165 163 163 163 164 190 188 161 161 182 Greatest Support 145 | 40 40 30 40 43 68 66 62 85 85 88 93 121 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145 Greatest Overweight (x) 50 | 3 3 2 1 1 1 1 1 1 1 1 1 1 50 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 20 20 20 24 25 25 25 25 25 25 10 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 16 20 20 25 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 Average Carried 22 | 1 8 13 19 19 24 24 24 24 23 21 22 10 21 24 24 24 25 24 24 25 25 24 22 24 24 24 23 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 16 20 20 25 25 25 23 23 18 25 5 25 25 25 25 25 25 25 25 25 24 22 25 24 25 23 11 Class Distribution -------------------- 38% | Skirmisher 15% | Tank 14% | Mutant 11% | Scavenger-Skirmisher 10% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Gunner | -4/Waste Skirmisher | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Matter Collected 20250 | 258 258 363 2075 1083 1159 1495 63 305 . 361 327 690 1384 101 437 256 104 1284 420 407 278 621 . 1165 3109 302 403 1542 Remotely 7970 | . . . . . . 234 . . . . 327 426 706 . 196 . 68 796 89 124 . 220 . 686 2296 148 265 1389 Salvage Created 20212 | . 569 326 2053 102 2220 2529 67 439 . 423 596 714 1098 49 162 22 120 954 132 249 266 483 69 1263 3319 197 246 1545 Parts 886 | 1 26 27 135 8 129 121 5 22 . 30 16 9 53 2 9 . 5 34 7 1 2 18 1 8 176 3 2 36 Haulers Intercepted 23 | . 1 . 5 . 6 3 . . . . 3 . 1 . . . . 1 . . . . . . 3 . . . Recyclers Shooed 19 | . 1 1 3 . 1 4 . . . . 2 . 2 . . . . 2 . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . . 5 20 . 19 . . . 2 9 1 5 . 5 . 2 19 . . . 6 2 85 Prevented 19 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 16 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 325 | . 11 9 29 7 28 33 1 13 . 6 11 3 26 4 6 1 4 17 9 2 . 9 1 5 44 5 6 35 Guns 124 | . 11 6 25 7 20 33 1 9 . 6 1 1 4 . . . . . . . . . . . . . . . Cannons 157 | . . . . . . . . . . . 2 2 17 4 6 1 1 17 1 2 . 9 1 5 44 5 6 34 AOE 44 | . . 3 4 . 8 . . 4 . . 8 . 5 . . . 3 . 8 . . . . . . . . 1 Classes Destroyed 25 | 1 5 1 4 . 2 2 . . . 2 . 2 . . . . . . . . . 1 . . . . . 5 Worker 23 | . . 1 3 . 6 5 . . . . 3 . . . . . . . . . . . . . 5 . . . Builder 11 | . . . 2 . 2 2 . . . . 1 . 1 . . . . . . . . . . . 3 . . . Tunneler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 5 . 6 3 . . . . 3 . 1 . . . . 1 . . . . . . 3 . . . Recycler 30 | . 1 . 6 . 9 5 . . . . 1 . 2 . . . . 1 . . . . . . 5 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Watcher 27 | . 2 . 5 . 5 5 . . . . 1 . 3 . . . . . . . . . . . 6 . . . Swarmer 63 | . 3 7 4 7 6 . . 9 . . 4 . 4 4 . . . . 5 . . 5 . . 5 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 130 | . 8 2 14 . 13 24 . 3 . 5 4 . 11 . 3 . 3 6 3 1 . 1 . . 11 1 3 14 Brawler 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Duelist 7 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 2 1 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 42 | . . . 10 . 7 4 1 . . . 1 . 4 . . . . 3 1 1 . 1 1 . 6 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . 2 1 . . . . . . . . 1 1 . . . . . . . . 8 1 1 . Programmer 42 | . . . . . . 3 . . . . 2 . 6 . 1 . . 8 . . . 2 . . 14 . . 6 Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 6 4 14 7 1 4 . 3 10 1 4 4 4 1 4 5 5 1 . 3 1 3 11 3 4 11 Combat Bots Only 11 | . 3 3 6 4 10 5 1 4 . 3 5 1 4 4 4 1 4 5 5 1 . 3 1 3 6 3 4 11 Max Kills in Single Turn 7 | 1 2 3 4 1 7 1 1 3 . 1 4 1 4 2 1 1 2 2 4 1 . 1 1 1 2 1 1 2 Gunslinging 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 . 4 . . 3 . . 3 . 4 . . . 2 . 4 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Damage Taken 20407 | . 607 176 924 108 1233 1165 219 222 . 872 237 339 1512 93 612 180 95 1132 256 101 460 181 65 . 2756 291 495 6076 Core 1334 | . 102 10 105 8 69 136 26 17 . 58 40 49 42 . . . 18 77 . . . . . . 199 17 17 344 Absorbed by Shields 1240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1240 Reduced by Siege Mode 1333 | . . . . . . . . . . . . . 79 11 53 12 . 130 . . 28 . . . 254 8 31 727 Core Remaining (%) 79 | 100 . 55 . 71 87 . . . . 66 . . . . . . 82 . . . . 92 . . . . . . Volleys Fired 1079 | 1 56 25 111 9 90 137 45 23 . 48 19 38 70 9 23 4 5 49 14 17 7 29 2 18 117 12 15 86 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 Hottest 198 | 70 70 46 69 69 73 80 75 75 . 90 159 103 150 150 150 150 150 198 189 189 132 189 189 189 189 188 188 188 Shots Fired 2593 | 2 112 38 331 27 262 400 49 65 . 91 45 96 196 16 51 12 11 126 21 31 14 55 4 44 272 36 45 141 Gun 1413 | 2 112 37 330 27 258 394 6 63 . 65 15 58 46 . . . . . . . . . . . . . . . Cannon 1142 | . . . . . . 6 43 . . 18 25 38 144 16 51 12 9 126 14 31 14 55 4 44 272 36 45 139 Launcher 30 | . . 1 1 . 4 . . 2 . . 5 . 6 . . . 2 . 7 . . . . . . . . 2 Special 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Kinetic 2439 | 1 72 24 330 27 258 399 6 63 . 65 40 96 190 16 51 12 9 126 14 31 14 55 4 44 272 36 45 139 Thermal 111 | 1 40 . . . . 1 43 . . 26 . . . . . . . . . . . . . . . . . . Explosive 30 | . . 1 1 . 4 . . 2 . . 5 . 6 . . . 2 . 7 . . . . . . . . 2 Electromagnetic 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 2 12 7 19 6 40 17 3 13 . 28 12 21 29 16 17 6 16 24 36 40 8 14 6 21 53 16 26 36 Robot Miss Streak 6 | . 3 4 4 3 3 6 . 3 . 1 2 1 1 . 3 2 . 3 . 1 1 2 . 2 4 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 . 1 Secondary Targets 27 | . 2 1 4 3 5 3 . 5 . 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1714 | 2 74 22 213 15 176 249 2 36 . 64 28 78 145 8 33 8 10 87 12 23 12 34 2 33 185 25 36 102 Core Hits 806 | . 24 12 77 7 91 102 3 23 . 25 37 17 70 4 12 3 12 38 20 7 6 14 1 8 94 9 14 76 Critical Kills 90 | . . . 1 . . 1 . . . . . 1 . . . . . 12 1 5 1 10 1 4 49 2 1 1 Critical Parts Destroyed 110 | . 1 . 1 . 1 . . . . . . . . . . . . 18 1 7 1 8 . 4 52 5 4 7 Critical Strikes 271 | . 3 1 2 . 1 1 . . . . 1 3 4 1 1 . 1 31 6 15 2 20 1 18 118 9 10 22 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 222 | . 1 . 2 . 1 1 . . . . . 2 . . . . . 30 6 14 2 18 1 18 104 7 7 8 Blast 46 | . . . . . . . . . . . 1 1 4 1 1 . 1 1 . 1 . 2 . . 14 2 3 14 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . 6 . 1 . 3 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 6 . 1 . 3 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46327 | 27 986 521 3499 274 3794 4427 63 1030 . 1073 2571 1721 4951 288 849 173 475 2470 978 570 219 739 50 734 5050 731 947 7117 Guns 15451 | 24 981 277 3299 259 2680 4344 38 644 . 986 242 966 711 . . . . . . . . . . . . . . . Cannons 23639 | . . . . . . 26 . . . . 468 755 3091 288 849 173 219 2425 187 561 219 739 50 734 5050 731 947 6127 Explosions 6887 | . . 244 179 . 1035 . . 386 . . 1861 . 1145 . . . 256 . 791 . . . . . . . . 990 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 263 | 3 5 . 21 15 79 57 25 . . . . . 4 . . . . 45 . 9 . . . . . . . . Kinetic 38629 | 11 657 179 3299 259 2680 4344 38 644 . 986 710 1721 3802 288 849 173 219 2425 187 561 219 739 50 734 5050 731 947 6127 Thermal 566 | 13 324 116 . . . 26 . . . 87 . . . . . . . . . . . . . . . . . . Explosive 6771 | . . 128 179 . 1035 . . 386 . . 1861 . 1145 . . . 256 . 791 . . . . . . . . 990 Electromagnetic 98 | . . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 11 . . . 2 2 2 2 2 . 4 5 5 6 6 . 5 5 2 2 2 . 20 5 5 . 15 Average Corruption 4 | . . 10 . . . 2 2 2 2 2 . 4 4 5 5 6 . 3 4 2 2 2 . 10 3 3 . 13 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . 3 . . . . 24 . 5 . . Effects 466 | . . 45 . . . 9 31 19 1 8 . 14 53 18 36 2 . 25 19 8 3 8 . 94 47 8 . 18 Message Errors 115 | . . 8 . . . 4 6 8 . 3 . 4 16 3 8 . . 8 5 1 1 2 . 18 15 1 . 4 Matter Fused 103 | . . 12 . . . . . . . . . 4 16 5 10 1 . 6 4 . . . . 26 11 3 . 5 Heat Flow Errors 71 | . . 7 . . . 3 9 1 1 2 . 3 6 3 2 . . 4 3 2 . 1 . 15 6 1 . 2 Energy Discharges 67 | . . 4 . . . 1 7 5 . . . 2 7 2 8 . . 1 1 3 2 4 . 13 4 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 62 | . . 2 . . . . 9 5 . 3 . 1 4 3 7 1 . 4 3 2 . 1 . 6 8 1 . 2 Data Loss (major) 10 | . . . . . . . . . . . . . 2 1 1 . . . 2 . . . . 4 . . . . Misfires 9 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . 4 2 . . . Alerts 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . Misdirections 11 | . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 11 | . . . . . . 1 . . . . . . 2 1 . . . 2 . . . . . 1 1 . . 3 Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . . . . . 59 . . . . 7 89 . 139 18 . 7 . 31 39 1 . 35 . . 65 37 . 397 Projectiles 687 | . . . . . . . . . . 7 . . 111 18 . 7 . 20 . 1 . 35 . . 65 37 . 386 Explosions 216 | . . . . . 49 . . . . . 89 . 28 . . . . . 39 . . . . . . . . 11 Melee 21 | . . . . . 10 . . . . . . . . . . . . 11 . . . . . . . . . . Knockbacks 158 | . . . . . 1 . . . . . 2 1 29 4 8 3 2 13 . 7 . 7 . . 28 9 3 41 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . . . . . . . . . . . 2 1 29 4 8 3 2 13 . 6 . 7 . . 28 9 3 38 Secondary 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Self-Inflicted Damage 160 | . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . 106 Shots 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Rammed 26 | . 3 . 2 1 6 6 3 . . . . . 1 . . . . 2 . 2 . . . . . . . . Targets Rammed 36 | 1 3 . 4 1 10 9 3 . . . . . 1 . . . . 2 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | 1 . . 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 9 221 259 48 12 27 176 246 130 193 169 162 285 294 254 289 163 108 222 164 210 . 156 . 197 163 50 . 300 Average Temperature 70 | 6 73 97 9 6 9 18 105 34 106 26 53 106 77 103 112 88 46 58 82 51 . 115 . 79 54 50 . 138 Received Heat Transfer 4627 | . 294 48 381 . 432 516 24 36 . 235 45 . 396 . 189 . 45 292 54 9 . . 9 . 168 . 36 1418 Effects 7 | . . 3 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 72 | . . . . . . . . . . . . . 12 1 4 1 1 10 2 1 1 6 . . 20 3 3 7 Total Turns 1110 | . . . . . . . . . . . . . 173 17 134 10 13 186 36 6 5 23 . . 280 27 44 156 Longest Duration 72 | . . . . . . . . . . . . . 32 17 72 10 13 40 22 6 5 5 . . 46 17 24 62 Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Heat Transferred 1580 | 37 1110 100 . . . 37 . . . 296 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Peak Influence 909 | 5 314 199 387 197 440 573 . . . . 470 100 503 . . . . 462 . . . . 106 37 909 . . . Initial 126 | . 3 4 . 102 . 126 . . . . 44 98 . . . . . . . . . . 44 37 . . . . Average 189 | . 132 42 193 72 259 229 . . . . 283 49 229 . . . . 249 . . . . 60 3 354 . . . Maximum Alert Level 3 | . 1 . 1 . 2 2 . . . . 2 . 2 . . . . 2 . . . . . . 3 . . . Low Security (%) 54 | 100 81 100 48 100 14 40 . . . . 3 100 44 . . . . 28 . . . . 100 100 34 . . . Level 1 38 | . 18 . 51 . 77 53 . . . . 90 . 47 . . . . 53 . . . . . . 34 . . . Level 2 4 | . . . . . 7 5 . . . . 6 . 7 . . . . 18 . . . . . . 4 . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . 3 . 4 8 . . . . 4 . 10 . . . . 7 . . . . . . 15 . . . Investigation 7 | . 1 . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Extermination 19 | . . . . . . 3 . . . . 1 . 4 . . . . 4 . . . . . . 7 . . . Reinforcement 16 | . . . 2 . 3 5 . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 8 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Distress Signals 17 | . 1 . . . 4 2 . . . . 1 . 1 . . . . . . . . . 1 . 4 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 23 11 48 6 43 50 2 13 . 7 14 6 37 4 6 1 4 21 6 2 1 7 3 5 64 5 6 65 Peak Tracking Total 12 | . 6 3 5 3 8 5 1 4 . 3 4 3 5 4 4 1 4 6 4 1 1 3 2 3 9 3 4 12 Tactical Retreats 32 | . 4 1 10 . . 3 2 . . . . . 5 . . . . . . . . . . 1 5 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Traps Triggered 9 | . 2 . . . 2 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 21 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Disabled 30 | . 1 1 4 1 2 1 . 1 . 1 4 . 5 1 . . . 4 . . 1 . . . 3 . . . Max in Single Turn 2 | . 1 1 1 1 1 1 . 1 . 1 2 . 1 1 . . . 2 . . 1 . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Accessed 77 | . 9 . 10 . 13 7 1 1 4 2 . . 8 1 . . . 8 . . 4 . 2 . 5 . 1 1 Terminals 45 | . 8 . 9 . 10 5 . . . 1 . . 4 . . . . 4 . . . . 1 . 3 . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Repair Stations 7 | . . . 1 . 2 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 227 | . 28 . 43 . 38 13 1 1 25 2 . . 18 1 . . . 20 . . 17 . 3 . 14 . 2 1 Successful 144 | . 15 . 27 . 24 6 1 1 25 2 . . 8 1 . . . 9 . . 17 . 1 . 4 . 2 1 Failed 83 | . 13 . 16 . 14 7 . . . . . . 10 . . . . 11 . . . . 2 . 10 . . . Catastrophic 15 | . 3 . 2 . 2 3 . . . . . . 2 . . . . 1 . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 24 . 36 . 27 8 . . . . . . 3 . . . . 4 . . . . 2 . 4 . . 1 Terminals 134 | . 27 . 37 . 29 10 . . . 1 . . 9 . . . . 9 . . . . 2 . 10 . . . Fabricators 11 | . . . . . . . . . . . . . 2 . . . . 9 . . . . . . . . . . Repair Stations 22 | . . . 6 . 8 1 . . . . . . 2 . . . . 2 . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Hacks 82 | . 7 . 14 . 7 2 1 1 25 2 . . . 1 . . . 2 . . 17 . . . . . 2 1 Record 20 | . . . . . . . . . 11 2 . . . . . . . . . . 5 . . . . . 2 . Part Schematic 10 | . . . . . . . . . 6 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 10 | . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 17 | . . . 4 . 7 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . Scan Component 10 | . . . 3 . 4 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair 7 | . . . 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 33 | . 8 . 9 . 9 3 . . . . . . 1 . . . . 1 . . . . . . 2 . . . Terminals 32 | . 7 . 9 . 9 3 . . . . . . 1 . . . . 1 . . . . . . 2 . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 29 | . 7 . 8 . 9 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 8 . 12 7 . . . 1 . . 7 . . . . 8 . . . . 1 . 5 . . . Full Trace Events 5 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 6 . . . 1 . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Matter 512 | . . . . . . . . . . . . . . . . . . 512 . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . . . 197 . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . Parts Repaired 7 | . . . 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Time 264 | . . . 32 . 83 . . . . . . . 31 . . . . 50 . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total Allies 25 | . . . . . . . . . . 1 . 18 . . . . . . . . . . . 1 . . . 5 Largest Group 18 | . . . . . . . . . . 1 . 18 11 . . . . . . . . . . 1 . . . 5 Highest-Rated Group 668 | . . . . . . . . . . 95 . 668 443 . . . . . . . . . . 46 . . . 290 Highest-Rated Ally 95 | . . . . . . . . . . 95 . 50 46 . . . . . . . . . . 46 . . . 65 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Ally Attacks 133 | . . . . . . . . . . 7 . 83 12 . . . . . . . . . . 11 . . . 20 Total Damage 4429 | . . . . . . . . . . 278 . 3174 201 . . . . . . . . . . 268 . . . 508 Kills 13 | . . . . . . . . . . 1 . 8 1 . . . . . . . . . . 1 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . . . 1 . . 1 2 . . . . . . 2 1 2 . 1 2 . 3 . . . 3 1 . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Turns Passed 44095 | 73 1258 1351 3941 1329 2808 3062 3362 1819 199 1435 570 697 2650 916 1498 1344 481 1710 1289 1024 506 1167 107 2865 2984 1195 733 1722 Spaces Moved 14752 | 38 649 587 1349 498 926 961 1248 643 78 467 169 315 847 307 433 772 268 546 428 353 166 372 33 457 746 392 226 478 Core 25 | 16 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Treads 13586 | 22 105 . 1331 498 926 961 1248 643 78 467 169 315 846 307 433 772 268 546 428 353 166 372 33 457 746 392 226 478 Legs 1141 | . 536 587 18 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 260 245 245 255 255 256 255 256 160 160 275 170 170 170 170 275 275 275 275 275 275 267 290 290 180 Average Speed 246 | 154 159 215 259 260 250 245 255 255 256 255 256 174 256 275 269 170 170 212 275 275 275 275 275 275 286 290 290 289 Slowest Speed 2550 | 200 280 280 260 260 260 255 255 256 256 256 256 260 2550 275 275 170 170 275 275 275 275 275 275 275 290 290 290 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 5 93 99 95 99 86 29 81 75 69 64 7 96 21 47 55 83 53 13 56 63 86 52 2 99 36 59 49 71 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 13 | . 1 . . . . . . 1 1 . . . . . 2 1 . . . 1 3 2 . . . 1 . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 3 . . 10 5 . 1 . . . 1 3 3 1 . 2 3 . 2 . . . 3 1 . Spaces Dug 75 | . . . . . . 8 6 1 . 14 . 9 . 5 2 . . 5 5 . . 6 1 2 11 . . . Terrain Destroyed 460 | . . 8 10 . 30 8 18 44 . 14 67 13 58 6 13 1 6 21 23 2 . 14 1 3 35 11 10 44 Melee 9 | . . . . . . 5 . 1 . 3 . . . . . . . . . . . . . . . . . . Projectile 214 | . . . . . . 3 18 . . 11 7 13 13 6 13 1 1 21 5 2 . 14 1 3 35 11 10 26 AOE 237 | . . 8 10 . 30 . . 43 . . 60 . 45 . . . 5 . 18 . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total 20742 | 47 765 631 1617 516 1258 1501 1378 795 78 639 275 416 1186 368 723 796 282 1001 519 383 206 482 49 2040 1406 427 270 688 Wait 4063 | . 36 5 74 1 147 328 74 116 1 101 59 32 205 49 251 6 6 326 59 3 23 67 12 1548 459 18 23 34 Move 14725 | 37 648 586 1348 497 925 960 1247 642 77 466 169 313 846 306 432 771 267 545 427 352 165 371 33 456 745 391 225 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 2 9 5 28 1 28 12 1 . . 3 9 5 26 1 3 5 . 18 2 1 2 1 . 4 17 2 1 6 Fast Attach 83 | 6 4 . 3 2 5 5 . 4 . . 1 4 3 . 2 3 . 11 3 . 4 4 . 2 8 1 . 8 Attach 70 | . 1 1 4 1 3 3 . 2 . 8 3 2 2 . 1 1 . 11 . . . 1 2 . 8 1 1 14 Detach 17 | . . . . . . . . . . . 2 . 3 . . . . 5 . . . . . 2 1 . . 4 Swap 225 | . 4 9 15 1 18 23 6 4 . 10 11 12 21 . 6 . 4 15 9 4 . 4 . 4 32 2 4 7 Drop 198 | . 4 . 30 3 32 18 2 3 . . 2 9 7 3 5 6 . 19 5 1 5 5 . 6 19 . 1 13 Fire 1079 | 1 56 25 111 9 90 137 45 23 . 48 19 38 70 9 23 4 5 49 14 17 7 29 2 18 117 12 15 86 Melee 10 | . . . . . . 6 . 1 . 3 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | 1 3 . 4 1 10 9 3 . . . . . 1 . . . . 2 . 2 . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 38 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 7) 647 | -10/Materials | Discovered new exit (range 13) 809 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Discovered new exit (range 15) 1332 | -10/Materials | Entered Mines 1430 | -10/Mines | Discovered new exit (range 5) 1690 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1706 | -10/Mines | Destroyed YI-UF0 1716 | -10/Mines | Found Corrupted Prototype Storage 1730 | -10/Mines | System corruption reached 10% 1866 | -10/Mines | Discovered new exit (range 13) 2188 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2188 | -10/Mines | Discovered new exit (range 5) 2333 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2683 | -10/Mines | Entered Materials 2683 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2735 | -9/Materials | Identified exit to Mines 2735 | -9/Materials | Identified exit to Storage 3164 | -9/Materials | Discovered new exit (range 15) 3326 | -9/Materials | Build established: Tank 3900 | -9/Materials | Repaired Autogun 4631 | -9/Materials | Discovered new exit (range 13) 5383 | -9/Materials | Discovered new exit (range 15) 6624 | -9/Materials | Entered Mines 6809 | -9/Mines | Found a hidden stash of uninstalled traps 7151 | -9/Mines | Discovered new exit (range 5) 7289 | -9/Mines | Learned 8 Materials zone layouts 7349 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7574 | -9/Mines | Discovered new exit (range 10) 7953 | -9/Mines | Entered Materials 7953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7954 | -8/Materials | Identified exit to Factory 8237 | -8/Materials | Destroyed 10 combat bots 8248 | -8/Materials | Build established: Scavenger-Tank 8648 | -8/Materials | Repaired Broken Adv. Heat Sink 8665 | -8/Materials | Repaired Hrd. Light Armor Plating 8910 | -8/Materials | Repaired Imp. Treads 9239 | -8/Materials | Build established: Tank 10761 | -8/Materials | Entered Factory 10761 | -7/Factory | Evolved 2 slots: Utility x2 11050 | -7/Factory | Build established: Skirmisher 12457 | -7/Factory | Build established: Scavenger-Skirmisher 12666 | -7/Factory | Identified exit to Lower Caves 13497 | -7/Factory | Build established: Skirmisher 13823 | -7/Factory | Entered Lower Caves 14130 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14508 | -7/Lower Caves | Spotted B-75 Beast 15357 | -7/Lower Caves | Encountered a Warlord checkpoint 15403 | -7/Lower Caves | Build established: Scavenger-Mutant 16702 | -7/Lower Caves | Build established: Scavenger-Skirmisher 17133 | -7/Lower Caves | Build established: Scavenger-Mutant 17170 | -7/Lower Caves | Learned Factory stockpile data 17175 | -7/Lower Caves | Discovered new exit (range 5) 17183 | -7/Lower Caves | Identified exit to Lower Caves 17185 | -7/Lower Caves | Entered another Lower Caves area 17274 | -7/Lower Caves | Discovered new exit (range 10) 17299 | -7/Lower Caves | Identified exit to Factory 17478 | -7/Lower Caves | Build established: Scavenger-Skirmisher 18058 | -7/Lower Caves | Encountered a Warlord checkpoint 18889 | -7/Lower Caves | Discovered new exit (range 10) 18929 | -7/Lower Caves | Found Alien Artifact 18929 | -7/Lower Caves | Identified Core Expander 18929 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 18950 | -7/Lower Caves | Identified exit to Data Miner 19004 | -7/Lower Caves | Entered Data Miner 19005 | -7/Data Miner | Discovered new exit (range 6) 19054 | -7/Data Miner | Met Data Miner 19105 | -7/Data Miner | Learned location of Section 7 (-2) 19105 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19128 | -7/Data Miner | Build established: Skirmisher 19141 | -7/Data Miner | Received God Mode back door access code from Data Miner 19197 | -7/Data Miner | Identified exit to Proximity Caves 19203 | -7/Data Miner | Entered Proximity Caves 19625 | -6/Proximity Caves | Escorted by Enhanced Grunt 19832 | -6/Proximity Caves | Spotted B-75 Beast 19910 | -6/Proximity Caves | Destroyed B-75 Beast 20599 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 20625 | -6/Proximity Caves | Discovered exit to Factory (range 5) 20638 | -6/Proximity Caves | Entered Factory 20638 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20651 | -6/Factory | Garrison activated, responded to threat 21208 | -6/Factory | Sucked down chute 21208 | -6/Factory | Entered Waste 21273 | -6/Waste | Destroyed C-40 Crusher 21303 | -6/Waste | Spotted C-40 Crusher 21309 | -6/Waste | Destroyed C-40 Crusher 21367 | -6/Waste | Crushed by Compactor (1 part destroyed) 21369 | -6/Waste | Destroyed C-40 Crusher 21400 | -6/Waste | Spotted C-40 Crusher 21408 | -6/Waste | Spotted C-40 Crusher 21414 | -6/Waste | Crushed by Compactor (1 part destroyed) 21419 | -6/Waste | Crushed by falling debris 21440 | -6/Waste | Spotted C-40 Crusher 21451 | -6/Waste | Warlord forces began an assault 21472 | -6/Waste | Allies destroyed C-40 Crusher 21474 | -6/Waste | Allies destroyed C-40 Crusher 21476 | -6/Waste | Allies destroyed C-40 Crusher 21855 | -6/Waste | Discovered new exit (range 12) 21899 | -6/Waste | Identified exit to Factory 21905 | -6/Waste | Entered Factory 21905 | -6/Factory | Accompanied by 11 allies 22096 | -6/Factory | Spotted B-75 Beast 22110 | -6/Factory | Destroyed B-75 Beast 22753 | -6/Factory | Repaired Broken Imp. Heavy Siege Treads? 22906 | -6/Factory | Build established: Scavenger-Skirmisher 23293 | -6/Factory | Build established: Skirmisher 23306 | -6/Factory | Garrison activated, responded to threat 23314 | -6/Factory | Incoming investigation squad redirected 23789 | -6/Factory | Discovered new exit (range 9) 23811 | -6/Factory | Identified exit to Lower Caves 24555 | -6/Factory | Entered Lower Caves 24583 | -6/Lower Caves | Found Prototype Device 25415 | -6/Lower Caves | Discovered new exit (range 15) 25452 | -6/Lower Caves | Identified exit to Lower Caves 25471 | -6/Lower Caves | Entered another Lower Caves area 25475 | -6/Lower Caves | Build established: Mutant 25893 | -6/Lower Caves | Build established: Skirmisher 26946 | -6/Lower Caves | Discovered new exit (range 15) 26968 | -6/Lower Caves | Identified exit to Zion 26969 | -6/Lower Caves | Entered Zion 27024 | -6/Zion | System corruption cleaned by Quarantine Array 27128 | -6/Zion | Given the Hacking Drone Bay 27129 | -6/Zion | Found Prototype Device 27144 | -6/Zion | Discovered new exit (range 16) 27322 | -6/Zion | Learned location of Armory (-3) 27416 | -6/Zion | Given A8's code to call for help 28310 | -6/Zion | Identified exit to Proximity Caves 28313 | -6/Zion | Entered Proximity Caves 28452 | -5/Proximity Caves | Learned Factory terminal intel 28495 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28727 | -5/Proximity Caves | Learned Factory garrison access intel 28770 | -5/Proximity Caves | Discovered new exit (range 14) 28792 | -5/Proximity Caves | Identified exit to Factory 28794 | -5/Proximity Caves | Entered Factory 28794 | -5/Factory | Evolved 2 slots: Utility x2 28795 | -5/Factory | Identified exit to Upper Caves 28796 | -5/Factory | Loaded intel: 22 terminal locations 28797 | -5/Factory | Loaded intel: 4 garrison access locations 29247 | -5/Factory | Fabricated Hyp. Mass Driver (x2) 29277 | -5/Factory | Cargo convoy interrupted 29748 | -5/Factory | Found Prototype Launcher 29748 | -5/Factory | Identified Mni. Smartbomb Launcher 30068 | -5/Factory | Repaired Magnetic Acceleration Cannon 30410 | -5/Factory | Fabricated Biometal Heavy Treads? 30504 | -5/Factory | Entered Upper Caves 30824 | -5/Upper Caves | Learned Factory terminal intel 30863 | -5/Upper Caves | Encountered a Warlord checkpoint 31687 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31720 | -5/Upper Caves | Discovered new exit (range 7) 31786 | -5/Upper Caves | Identified exit to Upper Caves 31793 | -5/Upper Caves | Entered another Upper Caves area 31893 | -5/Upper Caves | Discovered new exit (range 8) 32212 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32784 | -5/Upper Caves | Discovered new exit (range 13) 32815 | -5/Upper Caves | Identified exit to Zhirov 32817 | -5/Upper Caves | Entered Zhirov 32817 | -5/Zhirov | Discovered new exit (range 3) 32867 | -5/Zhirov | Met Zhirov 32916 | -5/Zhirov | Learned location of Quarantine (-3) 32916 | -5/Zhirov | Learned location of Testing (-2) 32916 | -5/Zhirov | Learned location of Command (-1) 32941 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32983 | -5/Zhirov | Found Alien Artifact 32983 | -5/Zhirov | Identified Integrated Dissipator 32983 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33019 | -5/Zhirov | Found Alien Artifact 33151 | -5/Zhirov | Cloak Generator disabled 33151 | -5/Zhirov | Attacked by Zhirov 33166 | -5/Zhirov | Zhirov warped through subspace 33176 | -5/Zhirov | Zhirov detonated his lab 33320 | -5/Zhirov | Identified exit to Proximity Caves 33323 | -5/Zhirov | Entered Proximity Caves 33884 | -4/Proximity Caves | Learned Research terminal intel 34446 | -4/Proximity Caves | Discovered new exit (range 5) 34455 | -4/Proximity Caves | Identified exit to Factory 34490 | -4/Proximity Caves | Entered Factory 34490 | -4/Factory | Evolved 2 slots: Utility x2 34491 | -4/Factory | Loaded intel: 20 terminal locations 34597 | -4/Factory | Sucked down chute 34597 | -4/Factory | Entered Waste 34598 | -4/Waste | Met a frightened Derelict 34612 | -4/Waste | EMP discharged 34704 | -4/Waste | Spotted C-40 Crusher 34707 | -4/Waste | Destroyed C-40 Crusher 34712 | -4/Waste | EMP discharged 34712 | -4/Waste | System corruption reached 10% 34724 | -4/Waste | Spotted C-40 Crusher 34724 | -4/Waste | Spotted C-40 Crusher 34734 | -4/Waste | Destroyed C-40 Crusher 34777 | -4/Waste | Spotted C-40 Crusher 34790 | -4/Waste | Destroyed C-40 Crusher 34793 | -4/Waste | Destroyed C-40 Crusher 34812 | -4/Waste | EMP discharged 34813 | -4/Waste | Destroyed C-40 Crusher 34853 | -4/Waste | Found Damper Plating 34901 | -4/Waste | Found Damper Plating 34912 | -4/Waste | EMP discharged 35012 | -4/Waste | EMP discharged 35012 | -4/Waste | Discovered new exit (range 12) 35112 | -4/Waste | EMP discharged 35212 | -4/Waste | EMP discharged 35312 | -4/Waste | EMP discharged 35360 | -4/Waste | Build established: Mutant 35412 | -4/Waste | EMP discharged 35512 | -4/Waste | EMP discharged 35612 | -4/Waste | EMP discharged 35712 | -4/Waste | EMP discharged 35812 | -4/Waste | EMP discharged 35912 | -4/Waste | EMP discharged 36012 | -4/Waste | EMP discharged 36112 | -4/Waste | EMP discharged 36212 | -4/Waste | EMP discharged 36312 | -4/Waste | EMP discharged 36412 | -4/Waste | EMP discharged 36466 | -4/Waste | Build established: Gunner 36512 | -4/Waste | EMP discharged 36612 | -4/Waste | EMP discharged 36712 | -4/Waste | EMP discharged 36812 | -4/Waste | EMP discharged 36912 | -4/Waste | EMP discharged 37003 | -4/Waste | Identified exit to Factory 37012 | -4/Waste | EMP discharged 37112 | -4/Waste | EMP discharged 37212 | -4/Waste | EMP discharged 37312 | -4/Waste | EMP discharged 37412 | -4/Waste | EMP discharged 37462 | -4/Waste | Entered Factory 37727 | -4/Factory | Identified Hacking Drone Bay 37764 | -4/Factory | Build established: Skirmisher 38044 | -4/Factory | Discovered new exit (range 15) 38122 | -4/Factory | Identified exit to Research 38264 | -4/Factory | Garrison activated, responded to threat 38285 | -4/Factory | Repaired Imp. Heavy Siege Treads? 39599 | -4/Factory | Garrison activated, responded to threat 39754 | -4/Factory | First assault squad dispatched 39771 | -4/Factory | Incoming assault squad redirected 39919 | -4/Factory | Build established: Gunner 39978 | -4/Factory | Incoming assault squad redirected 40258 | -4/Factory | Discovered new exit (range 10) 40341 | -4/Factory | Identified exit to Upper Caves 40446 | -4/Factory | Entered Upper Caves 40448 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40822 | -4/Upper Caves | Learned Research stockpile data 41248 | -4/Upper Caves | Learned location of 1 exit from Research 41609 | -4/Upper Caves | Discovered new exit (range 5) 41621 | -4/Upper Caves | Identified exit to Upper Caves 41641 | -4/Upper Caves | Entered another Upper Caves area 41642 | -4/Upper Caves | Identified exit to Warlord 41643 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41668 | -4/Upper Caves | Learned Research garrison access intel 42374 | -4/Upper Caves | Entered Warlord 42883 | -4/Warlord | Build established: Commander-Gunner 43103 | -4/Warlord | Met Warlord 43128 | -4/Warlord | Warlord's base attacked by MAIN.C 43135 | -4/Warlord | Opened Warlord's prototype stash 43147 | -4/Warlord | Found Prototype Reactor 43166 | -4/Warlord | Found Prototype Processor 43478 | -4/Warlord | Warlord forces counterattacked 43499 | -4/Warlord | Spotted Executioner 43509 | -4/Warlord | Destroyed Executioner 43520 | -4/Warlord | Spotted Executioner 43529 | -4/Warlord | Destroyed Executioner 43557 | -4/Warlord | Destroyed 7 combat bots 43593 | -4/Warlord | Found Prototype Processor 43594 | -4/Warlord | Identified Exp. Core Analyzer 43646 | -4/Warlord | Found Prototype Ballistic Cannon 43646 | -4/Warlord | Identified Hvy. Autocannon 43654 | -4/Warlord | Spotted Executioner 43658 | -4/Warlord | Destroyed Executioner 43667 | -4/Warlord | P-80 Master assimilated allied Archangel 7a 43677 | -4/Warlord | P-70 Sage assimilated allied Archangel 7b 43736 | -4/Warlord | Destroyed 11 combat bots 43760 | -4/Warlord | Spotted Striker 43761 | -4/Warlord | Spotted B-90 Cyclops 43774 | -4/Warlord | Identified Transdimensional Reconstructor 43774 | -4/Warlord | Warped through subspace 43804 | -4/Warlord | Destroyed Striker 43938 | -4/Warlord | Build established: Scavenger-Mutant 43959 | -4/Warlord | Opened side exit 44029 | -4/Warlord | Spotted Striker 44053 | -4/Warlord | Destroyed Striker 44077 | -4/Warlord | Core integrity fell below 50% 44096 | -4/Warlord | Self-destructed Last Messages --------------- 44073_ Enh. Gauss Cannon destroyed. 44075_ Adv. Heat Sink fries itself beyond repair. 44075_ Hardcell Cannon destroyed. 44078_ System corrupted: Enh. Gauss Cannon jammed. 44078_ G-73 Enforcer knocked back. 44081_ Electrolaser fries itself beyond repair. 44081_ G-73 Enforcer suffers critical hit (Blast). 44081_ G-73 Enforcer destroyed. 44084_ Slug penetrates G-73 Enforcer. 44084_ Destroyed Phase Gun. 44087_ Slug penetrates Earth. 44088_ 7 JBBJV#9A/GN9=BY1RZVY%5>9: LERGI&BA|= 44090_ Slug penetrates G-73 Enforcer. 44090_ G-73 Enforcer destroyed. 44093_ Slug penetrates G-67 Veteran. 44093_ G-67 Veteran suffers critical hit (Blast). 44093_ G-67 Veteran knocked back. 44093_ Slug penetrates G-67 Veteran. 44093_ G-67 Veteran suffers critical hit (Blast). 44093_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ####????????????????# ##?? #? | | "############??????# ### #?? | | """=%"="""""#???????# # #??? | | % ="%%==%[%"""# ####?## #???? | | %*!]!%=!%!%!!%="#%["## ##??? | | [%==!%=%**=%%%%%%==%!* ## #??? | | %%[*%%=[%%*=%%%%%%/[%% #### #??? | | %=!*!%]%%%%!%=!"""%%% ##??# #??? | | !!% ==%%%%%!%%#?##% %#???#= ##?? | | %%[%%%!|"%#??# #?###% #?? | | ####%########??# #### #?? | | ####???##?????????# #?# #?? | | ?????????????????# ### #?? | | ????????????????# ### = ##?? | | ???????????????## ##?# ^% ;??? | | ???????????????# #??## ;#??? | | ???????????????# ????##= #??? | | ???????????????# #?????# ;##?? | | ???????????????# #?????#; ;;#?? | | ??????????????## ##??### % ;##? | | ?????????????## #### % % # | | ?????????????# ## # %%% < | | ?????????##### ## # %%%%% < | | ????????## # #### #;%%%%% #? | | ????????# #?##% # % [%% #?? | | ????????# ###;% !@%=% #?? | | ????????# ## ####%%**% % % #? | | ????????###### #??###=%!! ; #? | | ????????????# ##????##########? | | ????????????# ##???????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ##??????????# #????????????????? | | X############ #????????????????? | | #????????????????? | | #????????????????? | | ################????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Hyp. Mass Driver | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -5/Factory Biometal Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed OmegaArmoredDriver Manual? 0 Play Time 03:07:11 Cumulative 1166.4 hours Start 2021.05.10 @ 19:40:50 End 2021.05.12 @ 22:16:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a34855-038c-41b1-8784-19b54f972de1