Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 21:53:25 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by 5C-708(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (480) 2400 Value Destroyed (20631) 20631 Prototype IDs (223) 4460 Alien Tech Used (0) 0 Bonus (10641) 10641 TOTAL SCORE: 44232 Bonus ------- High Alert Combat Kills 5883 Follower Combat Kills 377 Destroyed Unchained 1000 Met Data Miner 300 Used Data Conduit 3000 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -919 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 106/343 System Corruption 1% Temperature Cool (-93) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core Particle-Fission Reactor > --- PROPULSION (6) --- Flying ED-FC Exoskeleton Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Armored Scrap Engine Power Amplifier Improved Cryofiber Web (fused) Advanced Weight Redist. System Advanced Sensor Array Advanced Particle Charger (fused) Improved System Restoration Module > --- WEAPON (5) ------- Experimental Remote Datajack Spread Directed Storm Construct/C > --- INVENTORY (6) ---- Experimental Heat Sink Weapon Cycler Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Particle-Fission Reactor > --- PROPULSION ------- Flying ED-FC Exoskeleton Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Improved Cryofiber Web Advanced Sensor Array Zeronet Interface Advanced Particle Charger Improved System Restoration Module > --- WEAPON ----------- Experimental Remote Datajack Spread Directed Storm Construct/C > --- INVENTORY -------- Micro Fission Core Experimental Heat Sink Advanced Weight Redist. System Weapon Cycler [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Nuclear Pulse Thruster Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Constructs Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Experimental Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 17 | 3 2 2 2 1 2 . . 3 . 1 . . . . 1 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . Utility 7 | 1 1 1 1 1 1 . . . . . . . . . 1 . . . Weapon 4 | 1 . 1 . . . . . 1 . 1 . . . . . . . . Parts Attached 78 | 4 8 6 8 . 11 3 2 8 . 16 . 1 2 . 9 . . . Power 7 | 1 1 . . . . . . 1 . 2 . . . . 2 . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . Core 6 | . 1 . . . . . . 1 . 2 . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | . 3 . 4 . 1 . . 3 . 6 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . 3 . 4 . 1 . . 3 . 6 . . . . . . . . Utility 31 | 1 3 4 1 . 8 . 1 2 . 5 . . 1 . 5 . . . Device 17 | 1 1 . . . 3 . 1 2 . 5 . . 1 . 3 . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . 2 . . . Protection 11 | . 2 4 1 . 4 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 3 . 2 3 1 2 . 3 . 1 1 . 2 . . . Energy Gun 9 | 1 1 1 2 . 2 . 1 . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Ballistic Gun 8 | 1 . 1 1 . . 2 . 1 . 1 . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 1 1 2 . 3 . . . . 3 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . . Parts Lost 1 | . . . . . . . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . 1 1 1 1 2 2 3 3 3 4 5 4 3 2 4 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 2 3 3 3 3 2 2 2 2 2 Weapon 1 | . . . 1 1 1 1 2 1 1 . . 1 2 2 . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . . . . . 6 12 . 3 . . . 1 11 . 1 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 1 1 . . 1 Weapon 35 | . . . . . . . 6 12 . 3 . . . . 10 . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 98 96 92 94 100 91 78 78 76 75 75 72 75 76 79 80 80 Core 7 | . 6 9 7 7 6 6 6 9 10 10 10 10 10 10 9 4 4 4 Flight 28 | . 26 27 27 28 28 31 31 30 31 30 30 30 27 30 28 28 28 28 Device 18 | . 12 7 . . 3 12 16 20 21 21 25 25 25 25 25 33 33 33 Processor 2 | . . . . . 2 6 6 5 5 5 5 5 5 5 2 . . . Protection 11 | . 16 28 36 35 33 25 16 6 5 2 . . . . . . . . Energy Gun 4 | . 12 16 16 14 12 9 2 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 3 5 3 4 4 5 5 3 4 3 4 Ballistic Gun 3 | . 12 9 7 7 6 8 9 . . . . . . . . . . . Peak Build Rating 149 | 6 12 20 31 31 51 54 68 87 86 110 105 110 111 111 148 149 140 139 Average Rating 81 | 4 9 18 25 31 40 53 60 76 86 95 105 105 105 110 127 138 139 138 On Entrance 73 | . 6 12 20 31 31 51 54 62 86 86 105 105 106 111 110 146 140 139 Avg Prop Armor Cover (%) 1 | . 5 . . . . . . . . . . . . 1 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 6 14 22 26 26 37 38 38 43 39 54 50 44 45 45 58 62 62 60 Greatest Support 77 | 8 22 22 34 34 38 38 38 47 47 51 51 51 59 59 59 77 68 77 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 3 3 3 4 4 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | 1 1 1 2 3 3 3 4 4 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | . 1 1 3 3 3 4 4 5 3 5 3 5 5 5 6 6 6 6 Average Carried 3 | . . . 2 3 2 3 2 3 3 4 3 4 4 4 4 3 4 4 Final Capacity 6 | 1 1 1 3 3 3 4 4 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . 1 1 3 3 3 4 3 3 3 3 3 5 5 5 3 6 5 4 Scrap Engine Consumption 82 | . . . . . . . 15 16 1 12 9 1 3 . 18 2 3 2 Constructs Created 3 | . . . . . . . 1 . . . . . 1 . . 1 . . Constructs Modified 35 | . . . . . . . 5 8 . 6 4 1 . . 7 1 2 1 Class Distribution -------------------- 40% | Scavenger-Sprinter 26% | Sprinter 8% | Hacker-Sprinter 8% | Scavenger-Tank 7% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -8/Recycling Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 3223 | 258 188 153 303 27 503 718 158 68 . 418 44 35 29 54 237 30 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 20110 | 169 825 356 1901 187 2074 2780 610 1786 . 2455 320 479 313 959 2893 1133 443 427 Parts 1096 | 16 63 14 122 15 115 163 24 121 . 87 10 17 19 28 176 34 38 34 Haulers Intercepted 7 | . 1 . 2 . . 1 . 1 . 2 . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . . 8 20 . 30 . 39 36 . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 430 | . 32 19 50 11 50 59 7 42 . 34 4 12 4 20 52 18 10 6 Guns 228 | . 32 19 50 11 50 59 7 . . . . . . . . . . . Cannons 189 | . . . . . . . . 42 . 30 4 11 4 20 46 18 8 6 AOE 4 | . . . . . . . . . . . . . . . 2 . 2 . Classes Destroyed 22 | 2 4 2 3 . 3 2 1 2 . 1 . 1 . . . . . 1 Worker 15 | . 1 . 2 . 1 6 . . . 2 . . . . 3 . . . Builder 10 | . . . 1 . . 2 . . . 2 . . . . 5 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . 1 . 1 . 2 . . . . . . . . Recycler 10 | 1 1 . . . 1 . 2 . . 4 . . . . 1 . . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Watcher 8 | . . . 1 . . 2 . 1 . 1 . . . . 3 . . . Swarmer 83 | . 9 1 8 9 4 2 . 18 . 2 3 3 . 6 3 11 4 . Grunt 201 | . 23 2 33 2 30 36 . 12 . 22 . 7 . 9 21 2 2 . Brawler 7 | . . . . . . 2 . 1 . . . . . 2 1 1 . . Duelist 11 | . . . . . 5 1 . . . . . . . 1 2 2 . . Protector 3 | . . . . . 1 1 . . . . . . . . 1 . . . Sentry 56 | . . 2 9 . 9 13 4 5 . 4 1 1 . 2 4 2 . . Hunter 16 | . . . . . 1 4 . 2 . 2 . . . . 5 . 2 . Programmer 13 | . . . . . . . . 2 . 3 . . . . 7 . 1 . Heavy 4 | . . . . . . . . 2 . 1 . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . Tracker 4 | . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . 2 . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . Thug 4 | . . 1 . . . . . . . 2 . . . . . . . 1 Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 Wizard 2 | . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | 5 8 16 10 3 8 13 3 8 . 10 3 7 2 5 8 3 4 2 Combat Bots Only 16 | . 6 16 9 3 8 11 3 8 . 7 3 7 2 5 7 3 4 2 Max Kills in Single Turn 4 | 1 2 1 3 2 2 3 1 1 . 3 1 2 1 2 4 1 1 1 Gunslinging 1 | . 1 . 1 1 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . 6S-H0T (-5/Factory) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1453 | . 162 28 111 17 118 156 21 157 . 229 27 54 12 25 139 70 57 70 Missed 599 | . 81 12 54 5 36 58 5 68 . 112 10 22 4 11 42 28 25 26 Hits 854 | . 81 16 57 12 82 98 16 89 . 117 17 32 8 14 97 42 32 44 Melee 8 | . . 3 . . 3 . . 1 . . . . . 1 . . . . Projectile 846 | . 81 13 57 12 79 98 16 88 . 117 17 32 8 13 97 42 32 44 AOE 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 38 | . . 1 1 . 6 4 1 2 . 3 . 2 . . 12 1 . 5 Actively Blocked 7 | . . . 1 . 4 1 1 . . . . . . . . . . . Damage Taken 13081 | . 826 275 609 109 1124 1010 191 1053 . 1653 266 552 365 271 2412 704 468 1193 Core 9113 | . 599 166 303 49 527 426 98 755 . 1201 211 437 299 212 1928 557 388 957 Absorbed by Shields 832 | . . . . . 84 392 64 292 . . . . . . . . . . Redirected to Core 7829 | . 457 136 234 36 420 332 66 683 . 994 183 406 252 212 1782 512 284 840 Redirected to Shielding 741 | . 15 13 113 11 162 227 40 24 . 136 . . . . . . . . Ignored by Resistances 440 | . . . . . 100 218 45 55 . 22 . . . . . . . . Regen/Repaired (Parts) 448 | . . . . . . . . 36 . 89 62 . . . 72 . 89 100 Core Remaining (%) 97 | 100 . 96 . 100 . . 100 . . . . . . 91 . . . . Volleys Fired 1023 | 18 96 31 71 9 111 140 18 109 . 91 16 23 22 30 131 44 20 43 Largest 3 | 2 2 3 3 3 3 3 3 1 . 1 1 1 1 1 1 1 1 1 Hottest 1080 | 60 85 160 163 154 167 172 132 183 . 1080 360 201 201 201 228 125 125 195 Shots Fired 1744 | 36 191 83 208 27 288 339 49 109 . 89 15 22 22 29 131 44 20 42 Gun 1219 | 36 191 83 208 27 288 339 47 . . . . . . . . . . . Cannon 524 | . . . . . . . 2 109 . 89 15 22 22 29 130 44 20 42 Launcher . | . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 745 | 18 96 31 71 9 111 182 36 64 . 13 . . . . 59 44 11 . Thermal 947 | 18 95 52 137 18 177 157 13 44 . 61 15 22 22 29 36 . 9 42 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . 1 . 15 . . . . 35 . . . Robot Hit Streak 64 | 15 45 17 13 10 35 64 38 22 . 23 12 25 27 22 26 43 15 21 Robot Miss Streak 4 | 2 4 2 3 1 2 2 1 2 . 1 3 2 1 3 3 1 2 1 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 43 | . 10 3 12 5 7 5 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 2 1 1 1 . . . . . . . . . . . Shots Hit Robots 1381 | 26 152 53 139 18 243 274 42 94 . 76 12 17 14 28 108 41 18 26 Core Hits 673 | 10 56 31 73 12 98 126 15 46 . 34 8 14 16 22 82 18 7 5 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 1 . . 1 1 2 . . . . . . 1 . . . . Critical Strikes 59 | . 2 6 10 2 15 18 3 . . . . . . 1 1 . 1 . Burn 48 | . 1 5 10 2 13 16 1 . . . . . . . . . . . Destroy 11 | . 1 1 . . 2 2 2 . . . . . . 1 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 64766 | 248 1674 875 2495 333 4633 6221 935 7186 . 9292 1369 2124 1129 3222 12241 4173 2574 4042 Guns 17354 | 248 1674 875 2495 333 4633 6221 875 . . . . . . . . . . . Cannons 45863 | . . . . . . . 60 7186 . 8834 1369 2124 1129 3222 11301 4173 2423 4042 Explosions 1549 | . . . . . . . . . . 458 . . . . 940 . 151 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 23479 | 88 574 179 561 74 1352 3118 635 4765 . 1275 . . . . 5720 4173 965 . Thermal 37507 | 160 1100 696 1934 259 3281 3103 300 2315 . 6078 1369 2124 1129 3222 4786 . 1609 4042 Explosive 506 | . . . . . . . . . . 265 . . . . 241 . . . Electromagnetic 3274 | . . . . . . . . 106 . 1674 . . . . 1494 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . 1 1 1 6 10 10 10 10 10 13 5 . 1 Average Corruption 4 | . 1 1 . . . 1 1 1 3 6 10 10 10 10 3 4 . 1 Corruption Purged 13 | . . . . . . . . . . . . . . . 8 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 177 | . 4 4 . . . 9 1 3 1 46 28 17 8 20 29 6 . 1 Message Errors 32 | . 1 1 . . . 1 . . 1 9 6 6 . 3 4 . . . Matter Fused 41 | . 1 1 . . . . . 2 . 10 7 1 1 6 11 1 . . Heat Flow Errors 21 | . . 1 . . . 1 . . . 5 3 1 2 3 4 1 . . Energy Discharges 26 | . 1 . . . . 2 . . . 3 6 3 2 3 4 2 . . Parts Rejected 3 | . . . . . . . . . . 2 . . . 1 . . . . Parts Fused 4 | . . . . . . . . . . 1 1 . 1 . . 1 . . Data Loss (minor) 24 | . . 1 . . . 2 1 . . 4 3 5 1 3 4 . . . Data Loss (major) 11 | . . . . . . 1 . 1 . 6 1 . 1 . 1 . . . Alerts 5 | . . . . . . 1 . . . 2 . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . . . Weapon Failures 8 | . 1 . . . . 1 . . . 2 1 1 . 1 . . . 1 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . Overflow Damage 6478 | . . . . . . . . 1025 . 1792 167 216 . 230 1159 852 235 802 Projectiles 6325 | . . . . . . . . 1025 . 1739 167 216 . 230 1081 852 213 802 Explosions 153 | . . . . . . . . . . 53 . . . . 78 . 22 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . . . . . . 16 . 3 . . . . 26 13 4 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . 16 . 3 . . . . 25 12 4 . Secondary 2 | . . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 393 | . . . . . . . . . . 63 . . . . 279 . 51 . Shots 7 | . . . . . . . . . . 1 . . . . 5 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 801 | . 14 169 27 24 210 173 28 146 . 801 231 193 268 97 307 . . 135 Average Temperature 59 | . 4 36 8 4 52 32 9 35 . 155 92 72 93 36 87 . . 69 Received Heat Transfer 3328 | . 342 59 261 18 523 467 105 108 . 474 . 150 . 72 367 54 54 274 Effects 5 | . . . . . 1 . . . . 4 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . . . Robots Corrupted 9 | . . . . . . . . . . 4 . . . . 5 . . . Combat Hostiles 8 | . . . . . . . . . . 4 . . . . 4 . . . Parts Fried 34 | . . . . . . . . . . 12 . . . . 22 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Melted 75 | . 3 1 17 1 14 10 7 2 . 2 1 2 2 5 7 . 1 . Heat Transferred 36336 | 375 2631 1776 4662 666 6903 6304 495 1617 . 2525 600 1480 1221 2146 2735 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 2 . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Maximum Alert Level 4 | . 3 1 4 2 4 4 3 4 2 4 . . . . 4 . . . Low Security (%) 11 | 100 18 60 19 . . . . . . . . . . . 17 . . . Level 1 10 | . 19 39 14 . 9 . . . . 3 . . . . 13 . . . Level 2 24 | . 59 . 20 100 21 10 41 2 100 47 . . . . 12 . . . Level 3 33 | . 2 . 31 . 53 60 58 34 . 38 . . . . 25 . . . Level 4 20 | . . . 14 . 16 28 . 63 . 11 . . . . 31 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . . . . . . . . . . . . Peak Influence 1560 | 10 705 322 1278 685 1181 1560 768 1413 494 1226 . . . . 1261 . . . Initial 673 | . 3 272 33 495 259 495 603 673 494 338 . . . . 118 . . . Average 731 | 3 418 177 635 612 824 981 702 1148 491 755 . . . . 732 . . . Influence Increases 14136 | 30 1115 110 1625 260 1372 2009 301 1532 . 1388 270 295 . 434 2295 855 245 . Destroy 0b10 Robot/C 8140 | . 640 100 1000 220 980 1160 80 840 . 700 80 240 . 400 1140 360 200 . Destroy 0b10 Robot/NC 350 | 30 15 . 35 . 15 65 10 15 . 55 10 . . 10 80 10 . . Destroy Leader 1730 | . 152 10 256 40 220 306 . 184 . 156 . 40 . 20 286 20 40 . Allied During Kill 61 | . . . . . . . . . . . . . . 4 52 . 5 . Successful Hack 160 | . 33 . . . 12 10 . 33 . 12 . . . . 60 . . . Select Force Hacks 1160 | . 260 . 270 . 110 310 210 . . . . . . . . . . . Disable Machine 540 | . . . 30 . 15 15 . . . 210 . . . . 270 . . . Destroy Structure 440 | . . . 4 . 5 8 1 15 . 45 . . . . 362 . . . Advance Influence 400 | . . . . . . . . 400 . . . . . . . . . . Partial Spotted 195 | . . . 30 . . 75 . 15 . 30 . . . . 45 . . . Lose Combat Pursuer 960 | . 15 . . . 15 60 . 30 . 180 180 15 . . . 465 . . Influence Decreases 14136 | 25 421 721 441 867 862 1636 1199 769 929 646 780 335 676 246 1226 904 496 957 Entered New Map 7724 | . 2 427 55 777 406 680 945 377 919 146 454 137 676 . 70 466 230 957 Time Decay 5392 | 25 409 294 386 90 446 506 254 392 10 490 326 198 . 246 646 428 246 . Lost Part 10 | . . . . . . . . . . 10 . . . . . . . . Lost Ally 110 | . 10 . . . 10 . . . . . . . . . 60 10 20 . Purge Threat 900 | . . . . . . 450 . . . . . . . . 450 . . . Squads Dispatched 87 | . 11 . 11 . 9 18 . 7 . 12 . . . . 19 . . . Investigation 45 | . 10 . 9 . 8 13 . . . . . . . . 5 . . . Extermination 13 | . . . . . . . . 3 . 4 . . . . 6 . . . Reinforcement 15 | . 1 . 2 . . . . 4 . 5 . . . . 3 . . . Assault 7 | . . . . . 1 2 . . . 3 . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . 4 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 19 | . 4 . 2 . 2 3 . 6 . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 592 | . 44 20 52 11 71 71 6 60 6 69 15 13 4 19 65 43 8 15 Peak Tracking Total 14 | . 7 6 7 3 6 10 3 6 6 7 4 5 3 5 6 5 4 14 Tactical Retreats 37 | . 1 3 . . 1 3 . 2 . 9 4 1 . . . 13 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 13 | . 1 . 1 . 2 3 . 1 . 3 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 39 | . . . 2 . 1 1 . . . 14 . . . 1 18 . . 2 Max in Single Turn 10 | . . . 1 . 1 1 . . . 10 . . . 1 6 . . 1 Garrison Access 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 13 | . 4 . 3 . 1 5 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 100 | . 10 1 9 . 8 16 9 6 . 3 1 1 4 . 26 3 . 3 Terminals 46 | . 7 . 3 . 5 11 1 2 . 1 . . . . 16 . . . Fabricators 8 | . . . . . . . . 1 . 1 . . . . 6 . . . Repair Stations 7 | . 1 . 2 . 1 2 . . . . . . . . 1 . . . Recycling Units 17 | . 2 . 2 . 2 2 7 1 . . . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . . Total Hacks 237 | . 29 1 13 . 20 37 10 11 . 5 1 1 26 . 69 5 . 9 Successful 158 | . 18 1 9 . 9 20 10 5 . 4 1 1 26 . 40 5 . 9 Failed 78 | . 11 . 4 . 10 17 . 6 . 1 . . . . 29 . . . Catastrophic 13 | . . . . . . 3 . 2 . 1 . . . . 7 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 157 | . 27 . 13 . 21 25 8 8 . 2 . . . . 53 . . . Terminals 123 | . 23 . 7 . 12 27 1 5 . 2 . . . . 46 . . . Fabricators 20 | . . . . . . . . 1 . 1 . . . . 18 . . . Repair Stations 11 | . 4 . 2 . 1 3 . . . . . . . . 1 . . . Recycling Units 23 | . 2 . 2 . 7 2 7 2 . . . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 5 . 3 . 2 . . . . 3 . . . Terminal Hacks 66 | . 1 1 . . 3 7 2 . . 1 1 1 26 . 9 5 . 9 Record 17 | . . . . . . . . . . . . . 11 . . 3 . 3 Part Schematic 11 | . . . . . . . . . . . . . 8 . 3 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . 1 . . 3 . . . . 5 Open Door 10 | . . 1 . . . 4 . . . . 1 1 . . . 2 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . Unreport Threat 6 | . . . . . . 3 . . . . . . . . 3 . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 9 . . . Load Schematic 5 | . . . . . . . . . . . . . . . 5 . . . Build 4 | . . . . . . . . . . . . . . . 4 . . . Repair Station Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . Refit 2 | . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . . Seal Access 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . . Unauthorized Hacks 75 | . 16 . 8 . 6 12 8 3 . 2 . . . . 20 . . . Terminals 47 | . 14 . 3 . 3 8 1 2 . 1 . . . . 15 . . . Assimilate 6 | . 1 . . . 1 . . 1 . . . . . . 3 . . . Botnet 18 | . 3 . . . . 2 . 1 . 1 . . . . 11 . . . Disrupt 4 | . 4 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . Sabotage 18 | . 6 . 3 . 2 6 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . 1 . . . . 3 . . . Prioritize 2 | . . . . . . . . . . . . . . . 2 . . . Haulers 3 | . . . . . . . . 1 . 1 . . . . 1 . . . Repair Stations 5 | . . . 1 . 1 2 . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . Patch 4 | . . . 1 . 1 2 . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . 2 2 7 . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . Tunnel 15 | . 2 . 2 . 2 2 7 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . 1 . 4 7 . 5 . 2 . . . . 19 . . . Full Trace Events 10 | . 2 . . . 2 1 . . . . . . . . 5 . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 10 . . . . . . . . . 8 . 3 . . . Parts Built 8 | . . . . . . . . . . . . . . . 8 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 246 | . . . . . . . . . . . . . . . 246 . . . Total Part Build Rating 50 | . . . . . . . . . . . . . . . 50 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 1 2 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Total Allies 10 | . 1 . . . 1 . . 1 . . . . . 1 5 1 . . Largest Group 2 | . 1 . . . 1 . . 1 . . . . . 1 2 1 1 . Highest-Rated Group 152 | . 10 . . . 10 . . 26 . . . . . 30 152 30 30 . Highest-Rated Ally 142 | . 10 . . . 10 . . 26 . . . . . 30 142 30 30 . Total Orders 19 | . 1 . . . 4 . . 1 . . . . . . 10 3 . . STAY 13 | . 1 . . . 2 . . 1 . . . . . . 7 2 . . FOLLOW 6 | . . . . . 2 . . . . . . . . . 3 1 . . Ally Attacks 24 | . . . . . . . . . . . . . . . 23 . 1 . Total Damage 1204 | . . . . . . . . . . . . . . . 1167 . 37 . Kills 8 | . . . . . . . . . . . . . . . 8 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Active Infowar (turns) 7314 | 63 980 545 . . . . . . . 382 730 401 263 534 1599 900 539 378 Sensors 5722 | . . . . . . . . . . 382 730 401 263 534 1595 900 539 378 Zeronet 978 | . . . . . . . . . . . . . . . 953 25 . . Terrain 116 | 63 53 . . . . . . . . . . . . . . . . . Structural 1472 | . 927 545 . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . 3 . . . . . . . 151 . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . 3 2 . 1 . 1 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 14375 | 90 980 656 919 182 1118 1370 548 935 25 1294 730 401 263 534 2345 1056 539 390 Spaces Moved 24518 | 68 1306 725 1217 479 1719 1575 1033 2177 100 2137 1480 1180 239 1103 4606 1927 994 453 Core 104 | 68 36 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 24414 | . 1270 725 1217 479 1719 1575 1033 2177 100 2137 1480 1180 239 1103 4606 1927 994 453 Fastest Speed 15 | 50 34 34 29 29 26 26 26 23 24 22 22 22 22 25 15 15 29 17 Average Speed 27 | 50 36 34 31 29 27 26 26 24 24 28 22 22 24 28 26 28 29 28 Slowest Speed 108 | 50 50 34 34 29 29 26 26 26 24 100 22 22 29 29 108 29 29 29 Overloaded Moves 67 | . . . . . . . . . . . . . . . 25 27 . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 396 | . 36 4 25 5 79 61 13 38 . 81 5 1 . 2 29 4 7 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 78 | 3 98 96 87 94 83 95 99 53 75 46 98 97 80 97 57 98 97 43 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 32 | . 2 1 2 . 2 2 7 . . . 1 1 14 . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . 1 . . Scrap Searched 21 | . . 1 . 1 . . . . . . 4 4 . 4 . 3 4 . Spaces Dug 33 | . . . . . . . . . . . . 1 1 . 22 . . 9 Terrain Destroyed 363 | . . . . . . 1 2 14 . 63 3 18 3 23 206 4 14 12 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 160 | . . . . . . 1 2 14 . 10 3 18 3 23 68 4 2 12 AOE 203 | . . . . . . . . . . 53 . . . . 138 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Total 30339 | 89 1600 1063 1564 496 2044 2180 1266 2469 100 2666 1865 1300 426 1291 5624 2393 1225 678 Wait 4227 | . 185 284 241 5 199 449 197 127 1 384 365 57 148 131 737 363 190 164 Move 23760 | 67 1235 716 1167 468 1573 1460 1006 2104 99 1996 1469 1177 238 1098 4547 1918 979 443 Hop 345 | . 34 4 24 5 66 53 13 35 . 59 5 1 . 2 29 4 7 4 Pick Up 85 | . 2 2 4 . 2 5 8 15 . 6 . 2 2 1 25 5 4 2 Fast Attach 42 | 4 2 2 1 . 13 . 1 5 . 8 . . . 1 5 . . . Attach 11 | . . 1 2 . . . 1 . . 2 . 1 1 . 2 1 . . Detach 5 | . . . . . . . . . . 1 . 1 1 . . 2 . . Swap 50 | . 7 3 6 . 4 4 . 4 . 11 . 1 1 . 8 1 . . Drop 114 | . 3 3 4 . 13 4 14 19 . 14 . . 4 1 25 2 5 3 Fire 1023 | 18 96 31 71 9 111 140 18 109 . 91 16 23 22 30 131 44 20 43 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 24 . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . 3 9 15 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 626 | . 36 17 44 9 63 65 8 51 . 70 10 37 9 24 106 38 20 19 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Reached level 2 307 | -10/Materials | Build established: Mutant 491 | -10/Materials | Reached level 3 493 | -10/Materials | Upgraded with Propulsion slot (x1) 493 | -10/Materials | Upgraded with Utility slot (x1) 515 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Build established: Scavenger-Mutant 852 | -10/Materials | Reached level 4 887 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Entered Mines 1077 | -10/Mines | Reached level 5 1080 | -10/Mines | Upgraded with Utility slot (x1) 1080 | -10/Mines | Upgraded with Weapon slot (x1) 1096 | -10/Mines | Found DCF Scrap (13 items) 1103 | -10/Mines | Learned 2 Materials zone layouts 1106 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1169 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1440 | -10/Mines | Assembled infested the area 1469 | -10/Mines | Build established: Scavenger-Tank 1525 | -10/Mines | Discovered new exit (range 6) 1631 | -10/Mines | Destroyed 16 combat bots 1658 | -10/Mines | Learned location of Mines (-9) 1661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1727 | -10/Mines | Entered Materials 1728 | -9/Materials | Identified exit to Materials 1729 | -9/Materials | Reached level 6 1902 | -9/Materials | Reached level 7 1922 | -9/Materials | Upgraded with Utility slot (x1) 1964 | -9/Materials | Destroyed 9 combat bots 2044 | -9/Materials | Reached level 8 2057 | -9/Materials | Discovered exit to Materials (range 14) 2161 | -9/Materials | Discovered new exit (range 15) 2272 | -9/Materials | Reached level 9 2328 | -9/Materials | Upgraded with Propulsion slot (x1) 2409 | -9/Materials | Discovered new exit (range 12) 2554 | -9/Materials | Discovered exit to Materials (range 16) 2620 | -9/Materials | Reached level 10 2636 | -9/Materials | Sterilization system engaged 2636 | -9/Materials | Non-combat units ordered to evacuate 2641 | -9/Materials | Build established: Scavenger-Sprinter 2646 | -9/Materials | Entered Mines 2646 | -9/Mines | Upgraded with Utility slot (x1) 2687 | -9/Mines | Discovered exit to Materials (range 8) 2707 | -9/Mines | Discovered exit to Materials (range 4) 2723 | -9/Mines | Learned Materials garrison access intel 2757 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2828 | -9/Mines | Entered Materials 2829 | -8/Materials | Loaded intel: 1 garrison access location 2830 | -8/Materials | Reached level 11 2998 | -8/Materials | Reached level 12 3007 | -8/Materials | Upgraded with Utility slot (x1) 3111 | -8/Materials | Discovered new exit (range 12) 3199 | -8/Materials | Discovered new exit (range 9) 3344 | -8/Materials | Reached level 13 3353 | -8/Materials | Discovered new exit (range 16) 3384 | -8/Materials | Discovered new exit (range 16) 3415 | -8/Materials | Destroyed 8 combat bots 3438 | -8/Materials | Upgraded with Propulsion slot (x1) 3628 | -8/Materials | First assault squad dispatched 3798 | -8/Materials | Central database locked down 3934 | -8/Materials | Sterilization system engaged 3934 | -8/Materials | Non-combat units ordered to evacuate 3946 | -8/Materials | Identified exit to Storage 3946 | -8/Materials | Entered Storage 4029 | -8/Storage | Garrison activated, responded to threat 4056 | -8/Storage | Reached level 14 4135 | -8/Storage | Destroyed 11 combat bots 4233 | -8/Storage | Used back door to open Recycling access 4233 | -8/Storage | Discovered new exit (range 5) 4282 | -8/Storage | Destroyed 8 combat bots 4316 | -8/Storage | Discovered new exit (range 16) 4320 | -8/Storage | Identified exit to Factory 4346 | -8/Storage | First assault squad dispatched 5026 | -8/Storage | Reached level 15 5063 | -8/Storage | Destroyed 8 combat bots 5315 | -8/Storage | Identified exit to Recycling 5316 | -8/Storage | Entered Recycling 5407 | -8/Recycling | Discovered new exit (range 16) 5483 | -8/Recycling | Scanned before Scraplab entrance 5488 | -8/Recycling | Angered Scraplab inhabitants 5489 | -8/Recycling | Found Prototype Device 5489 | -8/Recycling | Identified Scrap Engine 5842 | -8/Recycling | Identified exit to Factory 5864 | -8/Recycling | Entered Factory 5866 | -6/Factory | Reached level 16 5925 | -6/Factory | Build established: Sprinter 5985 | -6/Factory | Reached level 17 6009 | -6/Factory | Upgraded with Power slot (x1) 6009 | -6/Factory | Upgraded with Propulsion slot (x1) 6208 | -6/Factory | Reached level 18 6231 | -6/Factory | Upgraded with Weapon slot (x1) 6267 | -6/Factory | Destroyed 8 combat bots 6306 | -6/Factory | Discovered new exit (range 11) 6332 | -6/Factory | Identified exit to Factory 6654 | -6/Factory | Discovered new exit (range 14) 6656 | -6/Factory | Identified exit to Lower Caves 6799 | -6/Factory | Sucked down chute 6799 | -6/Factory | Entered Waste 6810 | -6/Waste | Build established: Scavenger-Sprinter 6813 | -6/Waste | Spotted C-40 Crusher 6813 | -6/Waste | Spotted C-40 Crusher 6814 | -6/Waste | EMP discharged 6815 | -6/Waste | Spotted C-40 Crusher 6815 | -6/Waste | Spotted C-40 Crusher 6820 | -6/Waste | Spotted C-40 Crusher 6821 | -6/Waste | Discovered new exit (range 14) 6821 | -6/Waste | Spotted C-40 Crusher 6824 | -6/Waste | Identified exit to Factory 6824 | -6/Waste | Entered Factory 6865 | -6/Factory | Reached level 19 6903 | -6/Factory | Destroyed 7 combat bots 7277 | -6/Factory | Discovered exit to Lower Caves (range 15) 7524 | -6/Factory | First assault squad dispatched 7707 | -6/Factory | Core integrity fell below 50% 7725 | -6/Factory | Build established: Sprinter 7863 | -6/Factory | Reached level 20 7886 | -6/Factory | Upgraded with Weapon slot (x1) 7898 | -6/Factory | System corruption reached 10% 7917 | -6/Factory | Allied Derelicts emerged from ambush trap array 7992 | -6/Factory | Discovered exit to Factory (range 15) 8118 | -6/Factory | Entered Lower Caves 8143 | -6/Lower Caves | Learned 8 Factory zone layouts 8245 | -6/Lower Caves | Learned Factory emergency access door positions 8355 | -6/Lower Caves | Murdered Warlord Statue 8446 | -6/Lower Caves | Discovered new exit (range 7) 8447 | -6/Lower Caves | Identified exit to Lower Caves 8449 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8451 | -6/Lower Caves | Identified exit to Data Miner 8848 | -6/Lower Caves | Entered another Lower Caves area 8854 | -6/Lower Caves | Discovered exit to Factory (range 9) 8939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8964 | -6/Lower Caves | Discovered exit to Data Miner (range 14) 9118 | -6/Lower Caves | Destroyed 7 combat bots 9121 | -6/Lower Caves | Learned location of 2 exits from Factory 9152 | -6/Lower Caves | Encountered a Warlord checkpoint 9158 | -6/Lower Caves | Spotted B-75 Beast 9165 | -6/Lower Caves | Destroyed B-75 Beast 9249 | -6/Lower Caves | Entered Data Miner 9249 | -6/Data Miner | Discovered new exit (range 6) 9254 | -6/Data Miner | Met Data Miner 9259 | -6/Data Miner | Learned location of Section 7 (-3) 9259 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9262 | -6/Data Miner | Received God Mode back door access code from Data Miner 9270 | -6/Data Miner | Interfaced with the Data Conduit 9487 | -6/Data Miner | Found Exp. Thermal Shield 9496 | -6/Data Miner | Identified exit to Proximity Caves 9512 | -6/Data Miner | Entered Proximity Caves 9514 | -5/Proximity Caves | Reached level 21 9522 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9608 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9697 | -5/Proximity Caves | Learned Factory trap positions 9775 | -5/Proximity Caves | Reached level 22 9822 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10046 | -5/Proximity Caves | Entered Factory 10046 | -5/Factory | Accompanied by 1 ally 10047 | -5/Factory | Identified exit to Factory 10048 | -5/Factory | Identified exit to Upper Caves 10049 | -5/Factory | Loaded intel: 98 trap records 10051 | -5/Factory | Loaded intel: 292 machine locations 10125 | -5/Factory | Upgraded with Utility slot (x1) 10232 | -5/Factory | Discovered exit to Upper Caves (range 14) 10233 | -5/Factory | Intercept squad dispatched 10258 | -5/Factory | Spotted Tracker 10261 | -5/Factory | Destroyed Tracker 10321 | -5/Factory | Spotted Combat Programmer 10321 | -5/Factory | Destroyed Combat Programmer 10494 | -5/Factory | Build established: Hacker-Sprinter 10639 | -5/Factory | Destroyed 7 combat bots 10696 | -5/Factory | Spotted B-75 Beast 10699 | -5/Factory | Destroyed B-75 Beast 10699 | -5/Factory | Reached level 23 10736 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 10835 | -5/Factory | Fabricated Flak Gun (x2) 11142 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 11166 | -5/Factory | Intercept squad dispatched 11200 | -5/Factory | Spotted Tracker 11206 | -5/Factory | Destroyed Tracker 11216 | -5/Factory | Unchained authorized (6S-H0T) 11246 | -5/Factory | First assault squad dispatched 11273 | -5/Factory | Spotted Combat Programmer 11425 | -5/Factory | Core integrity fell below 50% 11428 | -5/Factory | Destroyed 6S-H0T 11434 | -5/Factory | Found Prototype Ballistic Gun 11434 | -5/Factory | Identified 6S-H0T's Six Shooter 11438 | -5/Factory | Found Prototype Device 11438 | -5/Factory | Identified Zeronet Interface 11656 | -5/Factory | Fabricated Hvy. Disruptor Cannon? 11703 | -5/Factory | Build established: Scavenger-Scout 11799 | -5/Factory | Intercept squad dispatched 11836 | -5/Factory | Spotted Tracker 11840 | -5/Factory | Rewired Tracker 11900 | -5/Factory | Spotted Combat Programmer 11923 | -5/Factory | Reached level 24 11923 | -5/Factory | Destroyed Combat Programmer 11936 | -5/Factory | Found Corrupted Prototype Special Weapon 11936 | -5/Factory | Identified Exp. Remote Datajack 11937 | -5/Factory | System corruption reached 10% 12225 | -5/Factory | Intercept squad dispatched 12238 | -5/Factory | Spotted Tracker 12261 | -5/Factory | Destroyed Tracker 12327 | -5/Factory | Spotted Combat Programmer 12339 | -5/Factory | Allies destroyed Combat Programmer 12340 | -5/Factory | Destroyed Tracker 12391 | -5/Factory | Entered Upper Caves 12391 | -5/Upper Caves | Accompanied by 1 ally 12575 | -5/Upper Caves | Learned Factory stockpile data 12584 | -5/Upper Caves | Entered an active Warlord outpost 12588 | -5/Upper Caves | Learned Extension stockpile data 12653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12723 | -5/Upper Caves | Build established: Scavenger-Sprinter 12835 | -5/Upper Caves | Discovered new exit (range 16) 13447 | -5/Upper Caves | Entered another Upper Caves area 13447 | -5/Upper Caves | Accompanied by 1 ally 13476 | -5/Upper Caves | Discovered exit to Factory (range 4) 13632 | -5/Upper Caves | Spotted B-75 Beast 13792 | -5/Upper Caves | Core integrity fell below 20% 13801 | -5/Upper Caves | Destroyed B-75 Beast 13830 | -5/Upper Caves | Learned location of 2 exits from Factory 13928 | -5/Upper Caves | Identified exit to Warlord 13986 | -5/Upper Caves | Entered Warlord 13998 | -5/Warlord | Attacked by Warlord forces 14007 | -5/Warlord | Discovered new exit (range 15) 14073 | -5/Warlord | Spotted IC-PHG(g) 14114 | -5/Warlord | Destroyed IC-PHG(g) 14151 | -5/Warlord | Warlord's base attacked by MAIN.C 14376 | -5/Warlord | Destroyed by 5C-708(g) with Heavy Beamcaster Last Messages --------------- 14342_ Destroyed Carbon-fiber Leg. 14342_ Destroyed Imp. Heat Sink. 14343_ Critical hit (Burn: +37). 14345_ Destroyed Beamcaster. 14347_ Destroyed Flexi-carbon Leg. 14351_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Programmer squad, 1 Melee squad, 1 Mixed squad. 14354_ Destroyed Neutrino Core. 14360_ 5V-7OR(g) destroyed. 14366_ Destroyed Neutrino Core. 14368_ Scrap Engine modifies Hvy. Energy Plasma Construct/C: Delay +79, Max Damage +17, Shot Heat +70, Critical +1/Burn, Max Integrity +178, Arc +30 Renamed Spread Directed Storm Construct/C. 14370_ System corrupted: Spread Directed Storm Construct/C failed to cycle. 14371_ VO-PV9(m) fits Backup Propulsion III on LO-9JN(g). 14375_ Critical hit (Burn: +37). 14375_ VO-PV9(m) fits Unknown Protection on LO-9JN(g). 14375_ Destroyed Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# #####????????????????????? | | ?????????????????????# # #???????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ####+#####+###?????????? | | ??????????????????????# + #?????????? | | ??????????????????????# # #?????????? | | ?????????????????###### # ? #?????????? | | ?????????????????+ # #?????????? | | ?????????????????# + ##????????? | | ?????????????????# #############"#????????? | | ?????????????????# ######???????????# #+####+##? | | ????????????????## #?????????????####"# ## ## | | ????????????????#X #############?#""" # ## | | ????????????????##?? ##"""g= """"#?#" + | | ?????????????????# ##""@ g """"#?#X # ## ## | | ?????????????????# ##""""Y"""""#?#" # #?# #?? | | ?????????????????# ? ##""""bg " "########+### #?? | | ?????????????????# ##" //m X "## ## #?# | | ?????????????????# ##" Y "## "" ## ### | | ?????????????????# ##" ""## "" ## ## | | ?????????????????# ## Y ""## """ # + | | ?????????????????# ## ""## """ + ## | | ?????????????????# ? ## ""## "" # ## | | ?????????????????# ## ""## "" # ## | | ?????????????????# + """""""## ##+#### | | ?????????????????# ?+ """"""""## # "" | | ?????????????????########################### "" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 48 Energy Capacity 343 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 525 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 65 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 19 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Wheel | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Mace | -9/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Arc Projector | -5/Factory | Hacked Hvy. Disruptor Cannon | -5/Factory | Hacked Flak Gun | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x2 | -5/Factory Flak Gun | x2 | -5/Factory Hvy. Disruptor Cannon | x2 | -5/Factory Hvy. Disruptor Cannon | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Levels Raised 23 | . 3 1 5 . 3 2 . 3 . 2 . . . 2 2 . . . XP Earned 38388 | 3000 5438 910 7172 598 4721 2433 395 5150 97 1779 210 438 511 1690 3070 384 270 122 XP Spent 37460 | 2960 3040 2920 4850 2500 4600 2350 . 5180 . 2850 . . . . 5475 675 60 . Upgrades 65 | 10 6 5 5 2 4 5 . 7 . 6 . . . . 10 3 2 . Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 5 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . Utility Slot 7 | 1 1 1 1 1 1 . . . . . . . . . 1 . . . Weapon Slot 4 | 1 . 1 . . . . . 1 . 1 . . . . . . . . Core Integrity 2 | . . . . . . . . . . . . . . . . . 2 . Heat Dissipation 15 | 3 2 2 . . . . . 3 . 5 . . . . . . . . Energy Generation 3 | . . . . . 1 1 . . . . . . . . 1 . . . Energy Storage 3 | . . . . . . . . . . . . . . . . 3 . . Mass Support 3 | 1 1 . 1 . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . 2 . . 1 . 1 . . . . . . 1 . . . Sensor Range 7 | . . . . . . . . . . . . . . . 7 . . . Ranged Accuracy 6 | 2 1 1 . 1 1 . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . 2 . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . Protomatter Created 7264 | . 506 174 663 75 849 1033 95 560 . 702 75 243 65 352 1209 281 160 222 Integrity Restored 11856 | . 698 346 743 109 1152 1083 137 900 . 1323 225 738 195 452 2118 770 435 432 Core 8403 | . 524 219 325 49 527 426 98 638 . 1133 225 539 195 335 1674 629 435 432 Parts 3453 | . 174 127 418 60 625 657 39 262 . 190 . 199 . 117 444 141 . . Protomatter Decayed 2617 | . 129 21 266 35 371 526 44 219 . 258 . 51 . 127 418 32 15 105 Game ------ Seed NeutronCorruptionFacilitator Manual? 0 Play Time 03:19:37 Cumulative 569.0 hours Start 2026.01.23 @ 14:01:46 End 2026.01.26 @ 21:53:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 221 Rogue 67 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 107b8e81-5b45-4e2e-91ec-420b59b8771d