Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.24 @ 15:04:14 Player: dhtilly Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (206) 1030 Value Destroyed (6767) 6767 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 13643 Bonus ------- High Alert Combat Kills 1644 Follower Combat Kills 342 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 117/310 System Corruption 21% Temperature Cool (531) Movement Core (1150) Ox22 Location -6/Extension Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Flak Gun Heavy Machine Gun > --- INVENTORY (18) --- High-capacity Matter Pod (200) Heavy Ion Cannon Heavy Ion Cannon Magnetic Acceleration Cannon Bore Cannon Proton Missile Launcher Chainsword Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Energy Filter Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Precision Assault Rifle Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core Improved Cooling System High-capacity Matter Pod Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Precision Shock Rifle Heavy Particle Gun Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Flak Gun Flak Gun Proton Missile Launcher Heavy Rocket Launcher Chainsword [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . . 1 2 . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 242 | 6 14 16 43 49 35 43 36 Power 17 | 1 1 1 4 2 1 4 3 Engine 11 | 1 1 1 2 . 1 2 3 Core 6 | . . . 2 2 . 2 . Reactor . | . . . . . . . . Propulsion 47 | 2 2 4 9 8 7 8 7 Treads 22 | . . 1 5 5 6 1 4 Leg 4 | . . . . . . 2 2 Wheel 19 | 2 2 3 4 1 1 5 1 Hover 2 | . . . . 2 . . . Flight . | . . . . . . . . Utility 32 | 1 1 . 5 8 5 3 9 Device 12 | . . . . 3 . 3 6 Storage 8 | 1 1 . 2 . 4 . . Processor 4 | . . . 2 1 . . 1 Hackware . | . . . . . . . . Protection 8 | . . . 1 4 1 . 2 Artifact . | . . . . . . . . Weapon 146 | 2 10 11 25 31 22 28 17 Energy Gun 56 | . 1 3 7 12 14 13 6 Energy Cannon 8 | . . . 1 2 . 1 4 Ballistic Gun 54 | 2 8 6 14 9 5 7 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 15 | . 1 2 3 2 2 3 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 12 | . . . . 6 1 4 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 21 | . . 2 3 3 9 3 1 Parts Lost 73 | . 1 6 9 9 3 18 27 Power 8 | . . 1 1 . . 3 3 Propulsion 19 | . 1 2 3 2 . 3 8 Utility 11 | . . . . 1 1 2 7 Weapon 35 | . . 3 5 6 2 10 9 Highest Loss Streak 19 | . 1 4 2 4 1 14 19 Average Slot Usage (%) 91 | . 98 92 93 91 90 83 89 Engine 4 | . 13 6 4 . 3 4 1 Core 3 | . . . 4 6 3 1 3 Treads 12 | . . 2 18 14 14 7 9 Wheel 11 | . 27 28 13 6 6 9 11 Device 5 | . . . . 7 7 11 10 Storage 16 | . 28 22 18 15 14 13 13 Processor 6 | . . . 7 7 7 6 7 Protection 3 | . . . 1 6 7 3 3 Energy Gun 10 | . . 7 11 7 15 13 13 Energy Cannon 1 | . . . . 1 . . 3 Ballistic Gun 11 | . 26 24 14 11 6 8 5 Naked Turns . | . . . . . . . . Heaviest Build 86 | 13 31 37 43 56 77 85 86 Greatest Support 58 | 32 32 48 40 56 56 58 51 Greatest Overweight (x) 24 | . 1 1 2 15 2 24 5 Average Overweight (x) 1 | . . . 1 1 1 2 1 Largest Inventory Capacity 18 | 6 12 12 14 14 18 18 18 Average Capacity 14 | 5 11 12 13 14 14 18 18 Most Carried 18 | 6 12 12 14 14 18 18 18 Average Carried 13 | 3 10 10 13 13 13 14 13 Final Capacity 18 | 6 12 12 14 14 18 18 18 Final Carried 18 | 6 12 11 14 14 18 14 8 Class Distribution -------------------- 51% | Gunner 29% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Matter Collected 4683 | 175 156 523 1106 1006 583 684 450 Remotely . | . . . . . . . . Salvage Created 8878 | . 294 532 1649 2390 1808 1443 762 Parts 488 | . 29 28 98 127 100 78 28 Haulers Intercepted 16 | . 2 1 4 . 6 3 . Recyclers Shooed 13 | . . . 3 . 1 4 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Combat Hostiles Destroyed 151 | . 13 11 30 42 26 17 12 Melee 1 | . . . . . 1 . . Guns 125 | . 10 10 25 37 23 16 4 Cannons 7 | . . . . 4 . . 3 AOE 18 | . 3 1 5 1 2 1 5 Classes Destroyed 16 | . 3 4 3 4 . 1 1 Worker 15 | . . 1 3 4 3 4 . Builder 8 | . . 1 1 2 1 3 . Tunneler 1 | . . . . . . 1 . Hauler 16 | . 2 1 4 . 6 3 . Recycler 7 | . . 1 1 1 1 1 2 Operator 4 | . . . 2 1 . 1 . Watcher 4 | . . . . 2 2 . . Swarmer 40 | . 9 4 10 4 7 6 . Grunt 63 | . 4 4 10 23 10 6 6 Brawler 2 | . . . . 2 . . . Duelist 5 | . . . 1 4 . . . Protector 1 | . . . . 1 . . . Sentry 24 | . . 3 7 3 7 1 3 Hunter 7 | . . . 2 2 1 2 . Programmer 7 | . . . . 3 1 2 1 Behemoth 2 | . . . . . . . 2 Best Kill Streak 9 | . 6 5 6 6 7 9 6 Combat Bots Only 7 | . 6 5 6 6 7 7 6 Max Kills in Single Turn 3 | . 3 2 3 2 2 3 2 Gunslinging 1 | . . . 1 1 . 1 . Exploded 2 | . 2 1 2 1 1 1 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Damage Taken 12486 | . 337 493 1529 2565 1611 2803 3148 Core 1628 | . 69 47 205 301 103 477 426 Absorbed by Shields 63 | . . . . . . . 63 Core Remaining (%) 72 | 100 72 88 62 . 42 . . Volleys Fired 401 | . 35 28 73 89 74 57 45 Largest 4 | . 2 3 3 3 3 4 4 Hottest 224 | . 50 99 146 180 185 202 224 Shots Fired 1116 | . 70 82 201 262 203 182 116 Gun 1021 | . 68 80 193 229 203 180 68 Cannon 74 | . . . 3 29 . . 42 Launcher 21 | . 2 2 5 4 . 2 6 Special . | . . . . . . . . Kinetic 547 | . 68 65 113 120 60 77 44 Thermal 262 | . . 9 8 70 46 72 57 Explosive 13 | . 2 2 2 . . 1 6 Electromagnetic 294 | . . 6 78 72 97 32 9 Robot Hit Streak 52 | . 8 10 15 26 52 25 21 Robot Miss Streak 10 | . 6 5 3 8 5 10 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 14 | . . 1 4 4 3 2 . Max Gunslinging Chain 2 | . . 1 2 1 1 1 . Shots Hit Robots 810 | . 37 46 141 210 160 124 92 Core Hits 451 | . 20 24 72 131 76 77 51 Critical Hits 8 | . . 1 . . 2 5 . Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 5 | . . 1 . . 2 2 . Melee Attacks 27 | . . . . 16 1 5 5 Impact . | . . . . . . . . Slashing 27 | . . . . 16 1 5 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17456 | . 830 686 2600 4442 3352 2618 2928 Guns 13319 | . 480 594 2114 3397 3201 2476 1057 Cannons 1636 | . . . 61 532 . . 1043 Explosions 2473 | . 350 92 425 491 145 142 828 Melee . | . . . . . . . . Ramming 28 | . . . . 22 6 . . Kinetic 6171 | . 480 458 1144 1693 823 816 757 Thermal 5215 | . . 55 260 1477 1027 1148 1248 Explosive 1504 | . 350 92 139 . . 95 828 Electromagnetic 4538 | . . 81 1057 1250 1496 559 95 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . 2 1 . 1 5 4 21 Average Corruption 3 | . 2 1 . 1 2 2 9 Corruption Purged . | . . . . . . . . Effects 67 | . 1 1 . 5 20 5 35 Message Errors 13 | . . 1 . 1 6 1 4 Matter Fused 9 | . . . . . 6 . 3 Heat Flow Errors 7 | . . . . . . 2 5 Energy Discharges 5 | . 1 . . 1 . 1 2 Data Loss (minor) 7 | . . . . 1 1 1 4 Misfires 1 | . . . . . 1 . . Misdirections 3 | . . . . . . . 3 Targeting Errors 20 | . . . . 2 5 . 13 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 75 | . 26 . . . 9 29 11 Projectiles 11 | . . . . . . . 11 Explosions 64 | . 26 . . . 9 29 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 327 | . . 14 5 68 97 . 143 Shots 9 | . . 1 1 2 2 . 3 Rammed 2 | . . . . 1 1 . . Targets Rammed 4 | . . . . 2 2 . . Kicked . | . . . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 619 | . . 152 243 454 339 252 619 Average Temperature 87 | . . 50 47 90 38 84 191 Received Heat Transfer 2566 | . 54 120 468 696 315 510 403 Effects 9 | . . . . 1 . . 8 Shutdowns 2 | . . . . 1 . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . . 3 2 6 6 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . 1 . 8 2 2 . Heat Transferred 8526 | . . 148 472 2228 1964 1924 1790 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . . 5 4 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Peak Influence 1131 | . 347 271 669 1131 1001 563 423 Average Influence 496 | . 120 175 407 687 788 461 272 Maximum Alert Level 4 | . 1 1 2 4 3 2 2 Low Security (%) 16 | 100 84 69 23 . . . 7 Level 1 23 | . 15 30 26 14 . 22 79 Level 2 35 | . . . 49 41 22 77 12 Level 3 22 | . . . . 37 77 . . Level 4 1 | . . . . 6 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 42 | . 1 2 3 16 6 9 5 Investigation 10 | . 1 1 . 2 . 2 4 Extermination 6 | . . . . 2 2 2 . Reinforcement 16 | . . 1 3 5 1 5 1 Assault 1 | . . . . 1 . . . Garrison 9 | . . . . 6 3 . . Intercept . | . . . . . . . . Construction Impeded 6 | . . 1 1 2 . 1 1 Haulers Reinforced 4 | . . . . . 1 3 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Distress Signals 12 | . 2 . 3 2 1 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 231 | . 15 11 50 60 33 25 37 Peak Tracking Total 9 | . 5 4 8 5 6 7 9 Tactical Retreats 24 | . . 1 4 3 5 4 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Traps Triggered 14 | . 3 1 . 4 2 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Machines Disabled 25 | . . 1 1 15 5 1 2 Max in Single Turn 14 | . . 1 1 14 1 1 1 Garrison Access 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Machines Accessed 33 | . 4 4 7 1 9 2 6 Terminals 30 | . 4 3 6 1 8 2 6 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 105 | . 15 16 22 3 25 6 18 Successful 51 | . 7 7 15 2 13 3 4 Failed 54 | . 8 9 7 1 12 3 14 Catastrophic 9 | . 1 2 1 . 3 . 2 Database Lockouts . | . . . . . . . . Manual 16 | . 1 4 8 . . 3 . Terminals 91 | . 15 13 21 3 15 6 18 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 10 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 37 | . 7 5 13 2 4 2 4 Record 7 | . 1 1 2 1 1 1 . Prototype ID Bank 2 | . . 1 1 . . . . Open Door 2 | . . . . . 1 . 1 Level Access Points 2 | . . . 1 . . . 1 Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . 2 1 . . . . Unreport Threat 2 | . . 1 . . 1 . . Locate Traps 4 | . 2 . 1 . 1 . . Hauler Manifests 5 | . 1 . 3 . . . 1 Registered Components 3 | . . . 1 1 . . 1 Zone Layout 4 | . 1 . 2 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . . 9 . . Scan Component 5 | . . . . . 5 . . Repair 4 | . . . . . 4 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . Terminals 2 | . . . 1 . . 1 . Assimilate 2 | . . . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 4 3 5 1 7 2 5 Full Trace Events 8 | . 1 1 . 1 . 2 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 4 . . Time 158 | . . . . . 158 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Robots Rewired 12 | . . . 1 1 . . 10 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Total Allies 15 | . . . 2 1 . . 12 Largest Group 8 | . . . 1 1 . . 8 Highest-Rated Group 356 | . . . 10 21 . . 356 Highest-Rated Ally 156 | . . . 10 21 . . 156 Total Orders 1 | . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . Ally Attacks 74 | . . . 1 4 . . 69 Total Damage 1509 | . . . 15 81 . . 1413 Kills 11 | . . . . . . . 11 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Turns Passed 7302 | 59 586 362 1546 1725 1307 923 794 Spaces Moved 4204 | 42 437 228 992 1018 697 454 336 Core 9 | 1 . . . 1 . 7 . Treads 434 | . . 1 131 169 58 29 46 Legs 7 | . . . . . . 7 . Wheels 3754 | 41 437 227 861 848 639 411 290 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 110 105 110 Average Speed 119 | 98 100 102 119 121 117 139 129 Slowest Speed 1250 | 100 110 180 200 800 185 1250 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 40 | 4 70 20 70 26 84 12 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 40 | . . . . 16 1 5 18 Terrain Destroyed 215 | . 16 20 30 55 7 13 74 Melee 27 | . . . . 16 1 5 5 Projectile 5 | . . . . . . 1 4 AOE 183 | . 16 20 30 39 6 7 65 Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Total 5599 | 56 519 291 1207 1294 1022 603 607 Wait 340 | 3 12 14 32 52 172 26 29 Move 4197 | 41 436 227 991 1017 696 453 336 Hop . | . . . . . . . . Pick Up 95 | 6 12 3 27 25 13 3 6 Fast Attach 87 | 6 8 4 10 13 14 17 15 Attach 65 | . 1 7 11 11 6 15 14 Detach 31 | . . 3 5 2 7 10 4 Swap 90 | . 5 5 22 25 15 11 7 Drop 107 | . 10 . 33 31 21 6 6 Fire 401 | . 35 28 73 89 74 57 45 Melee 27 | . . . . 16 1 5 5 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 3 | . . . . 1 2 . . Escape Stasis 20 | . . . . 4 . . 16 Rewire 134 | . . . 3 7 . . 124 Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 245 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 893 | -9/Materials | Lost 4 parts (2n2w) 973 | -9/Materials | Discovered new exit (range 16) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -8/Materials | Discovered new exit (range 3) 1523 | -8/Materials | Build established: Gunner 2067 | -8/Materials | Identified exit to Factory 2495 | -8/Materials | Build established: Scavenger-Gunner 2554 | -8/Materials | Entered Factory 2554 | -7/Factory | Evolved 2 slots: Utility x2 3632 | -7/Factory | Garrison activated, responded to threat 3706 | -7/Factory | Discovered new exit (range 15) 3754 | -7/Factory | First assault squad dispatched 3785 | -7/Factory | Build established: Gunner 3792 | -7/Factory | Lost 4 parts (1n3w) 4170 | -7/Factory | Lost 3 parts (1n2w) 4279 | -7/Factory | Entered Storage 4363 | -7/Storage | Repaired Med. Treads 4432 | -7/Storage | Garrison activated, responded to threat 4650 | -7/Storage | Core integrity fell below 50% 4694 | -7/Storage | Destroyed 7 combat bots 4829 | -7/Storage | Found Prototype Launcher 4829 | -7/Storage | Identified Rocket Array 4948 | -7/Storage | Repaired Arm. Huge Wheel 4980 | -7/Storage | Repaired Lrg. Storage Unit 5048 | -7/Storage | Repaired Med. Treads 5519 | -7/Storage | Discovered new exit (range 15) 5586 | -7/Storage | Entered Factory 5586 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6169 | -6/Factory | Lost 14 parts (2p3n2u7w) 6177 | -6/Factory | Destroyed 7 combat bots 6224 | -6/Factory | Core integrity fell below 50% 6257 | -6/Factory | Lost 3 parts (1p2w) 6458 | -6/Factory | Discovered new exit (range 16) 6509 | -6/Factory | Entered Extension 6512 | -6/Extension | Build established: Scavenger-Gunner 6577 | -6/Extension | Rescued A7 6583 | -6/Extension | Lost 3 parts (2u1w) 6935 | -6/Extension | Identified exit to Factory 6990 | -6/Extension | Spotted B-75 Beast 7028 | -6/Extension | Crushed by falling debris 7028 | -6/Extension | System corruption reached 10% 7054 | -6/Extension | Spotted B-75 Beast 7062 | -6/Extension | Rescued a captive Derelict 7119 | -6/Extension | Crushed by falling debris 7150 | -6/Extension | Destroyed B-75 Beast 7184 | -6/Extension | Disrupted transfer network 7186 | -6/Extension | Lost 19 parts (2p6n5u6w) 7232 | -6/Extension | Destroyed B-75 Beast 7303 | -6/Extension | Core integrity fell below 20% 7304 | -6/Extension | Core destroyed Last Messages --------------- 07298_ Imp. Medium Treads permanently disabled. 07298_ Overheating: Short circuit. 07298_ System corrupted: Flak Gun targeting data glitched. 07298_ Destroyed Phase Shifter. 07299_ Penetrated by Slug. 07299_ Lgt. Angular Momentum Engine destroyed. 07299_ Flak Gun destroyed. 07300_ Overheating: Adv. Targeting Computer damaged (-12). 07300_ U-05 Engineer builds a Wall. 07300_ Slug penetrates Wall. 07301_ Overheating: Hvy. Machine Gun damaged (-8). 07301_ Identified Cld. Deuterium Engine. 07302_ The unstable cave ceiling collapses. 07302_ R-10 Processor crushed by falling debris. 07302_ R-10 Processor destroyed. 07302_ 56 Matter crushed. 07302_ Penetrated by Slug. 07303_ Overheating: Core damaged (-119). 07303_ Slug penetrates Wall. 07304_ Overheating: Core damaged (-110). 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