Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 22:39:36 Player: TravelDemon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1934) 1934 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (16) --- Light Angular Momentum Engine Light Treads Flight Unit Flight Unit Cesium-ion Thruster Medium Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 41 | 6 9 . 20 5 . 1 Power 6 | 1 3 . 2 . . . Engine 6 | 1 3 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 3 . 7 3 . . Treads 6 | 2 1 . . 3 . . Leg 5 | . 2 . 3 . . . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 5 | 1 2 . 2 . . . Device . | . . . . . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 1 . 9 2 . 1 Energy Gun 5 | 1 . . 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . 3 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 7 | . 3 . 1 . . 3 Power 3 | . 2 . . . . 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 3 | . 1 . 1 . . 1 Highest Loss Streak 2 | . 2 . 1 . . 2 Average Slot Usage (%) 96 | . 99 100 95 100 100 92 Engine 11 | . 13 14 11 11 11 10 Treads 21 | . 24 . . 29 33 26 Leg 6 | . 3 28 26 . . . Wheel 1 | . . . 5 3 . . Storage 23 | . 27 28 22 22 22 22 Hackware 6 | . . . 3 11 11 11 Energy Gun 6 | . 14 14 15 . . . Ballistic Gun 13 | . 14 14 5 16 22 14 Launcher 1 | . . . . 5 . . Impact Weapon 2 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 41 39 47 46 45 45 Greatest Support 66 | 40 40 26 39 66 66 66 Greatest Overweight (x) 12 | 3 12 1 1 1 . . Average Overweight (x) . | 2 . 1 . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 16 16 Most Carried 16 | 4 16 16 16 16 16 16 Average Carried 14 | 3 14 16 15 15 16 15 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 4 16 16 15 16 16 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 997 | 275 185 . 284 223 . 30 Remotely . | . . . . . . . Salvage Created 2598 | 201 893 . 1183 240 . 81 Parts 179 | 13 59 . 78 26 . 3 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 16 . 26 15 . 2 Guns 37 | . 14 . 18 5 . . AOE 18 | . 2 . 6 10 . . Classes Destroyed 11 | 3 5 . 2 1 . . Worker 5 | 2 2 . 1 . . . Builder 2 | . . . . 1 . 1 Tunneler 6 | 4 . . . 1 . 1 Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Operator 5 | . 3 . 2 . . . Watcher 4 | . 3 . 1 . . . Swarmer 18 | . 3 . 3 10 . 2 Grunt 34 | . 13 . 16 5 . . Brawler 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Best Kill Streak 6 | 3 5 . 5 6 . 1 Combat Bots Only 6 | . 4 . 5 6 . 1 Max Kills in Single Turn 4 | 1 4 . 2 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 2 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2542 | 65 694 . 988 292 . 503 Core 575 | . 173 . 163 99 . 140 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 155 | 15 52 . 58 25 . 5 Largest 2 | 2 2 . 2 2 . 2 Hottest 100 | 60 60 . 100 46 . 46 Shots Fired 283 | 30 103 . 105 35 . 10 Gun 275 | 30 103 . 103 29 . 10 Cannon . | . . . . . . . Launcher 8 | . . . 2 6 . . Special . | . . . . . . . Kinetic 134 | 15 51 . 29 29 . 10 Thermal 6 | . . . 6 . . . Explosive 8 | . . . 2 6 . . Electromagnetic 135 | 15 52 . 68 . . . Robot Hit Streak 18 | 6 13 . 18 11 . 5 Robot Miss Streak 4 | 3 3 . 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 5 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 202 | 17 69 . 72 27 . 17 Core Hits 115 | 9 43 . 43 19 . 1 Critical Hits 2 | . . . 2 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 105 | . . . . . . 105 Impact 105 | . . . . . . 105 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4495 | 259 1211 . 1618 1021 . 386 Guns 2664 | 200 872 . 1114 368 . 110 Cannons . | . . . . . . . Explosions 1550 | 59 334 . 504 653 . . Melee 276 | . . . . . . 276 Ramming 5 | . 5 . . . . . Kinetic 1002 | 79 303 . 142 368 . 110 Thermal 698 | 59 334 . 305 . . . Explosive 940 | . . . 287 653 . . Electromagnetic 1574 | 121 569 . 884 . . . Impact 276 | . . . . . . 276 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 19 | . . . . . . 19 Message Errors 5 | . . . . . . 5 Matter Fused 11 | . . . . . . 11 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 108 | . 4 . 17 3 . 84 Projectiles . | . . . . . . . Explosions 24 | . 4 . 17 3 . . Melee 84 | . . . . . . 84 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 264 | 65 31 . 149 19 . . Shots 9 | 2 2 . 4 1 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | 22 205 . 226 3 . . Average Temperature 54 | 9 69 . 52 3 . . Received Heat Transfer 825 | . 378 . 369 78 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 14 | 1 2 . 6 . . 5 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1085 | 100 550 . 435 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | 2 3 . 6 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 522 | 35 345 . 522 492 . 30 Average Influence 151 | 14 130 . 285 367 . 3 Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 60 | 100 66 100 25 2 . 100 Level 1 27 | . 33 . 52 53 . . Level 2 11 | . . . 21 44 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 . 3 1 . . Investigation 4 | . 2 . 1 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 26 . 32 19 . 4 Peak Tracking Total 6 | . 6 . 4 6 . 4 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 4 . 6 1 1 . Terminals 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 12 . 16 1 1 . Successful 20 | . 7 . 11 1 1 . Failed 10 | . 5 . 5 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 14 . 6 . 1 . Terminals 25 | . 12 . 13 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 . 6 1 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . Terminals 5 | . 3 . 2 . . . Botnet 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 71 | . . . . 71 71 40 Highest-Rated Ally 31 | . . . . 31 31 16 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 10 . 10 Total Damage 230 | . . . . 92 . 138 Kills 4 | . . . . 3 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5521 | 287 1338 108 960 874 383 1571 Spaces Moved 2620 | 123 679 73 507 510 239 489 Core 122 | 121 1 . . . . . Treads 1763 | 2 589 . . 444 239 489 Legs 534 | . 89 73 372 . . . Wheels 201 | . . . 135 66 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 100 100 160 160 Average Speed 153 | 189 161 150 126 152 160 160 Slowest Speed 650 | 200 650 150 150 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 55 | 8 93 21 50 95 61 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 1 . 1 Spaces Dug 59 | . . . . . . 59 Terrain Destroyed 198 | 11 17 . 47 64 . 59 Melee 59 | . . . . . . 59 Projectile . | . . . . . . . AOE 139 | 11 17 . 47 64 . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3640 | 147 825 72 722 573 240 1061 Wait 617 | . 38 . 104 21 . 454 Move 2613 | 122 678 72 506 509 238 488 Hop . | . . . . . . . Pick Up 58 | 4 28 . 15 7 1 3 Fast Attach 16 | 6 5 . 5 . . . Attach 8 | . 3 . 5 . . . Detach 3 | . 2 . 1 . . . Swap 17 | . 1 . 10 5 . 1 Drop 46 | . 17 . 18 6 1 4 Fire 155 | 15 52 . 58 25 . 5 Melee 105 | . . . . . . 105 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Discovered new exit (range 15) 1357 | -10/Materials | Discovered new exit (range 14) 1424 | -10/Materials | Discovered new exit (range 15) 1626 | -10/Materials | Entered Mines 1715 | -10/Mines | Discovered new exit (range 14) 1734 | -10/Mines | Entered Materials 1734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -9/Materials | Discovered new exit (range 3) 2388 | -9/Materials | Discovered new exit (range 6) 2601 | -9/Materials | Identified exit to Mines 2694 | -9/Materials | Entered Mines 2723 | -9/Mines | Core integrity fell below 50% 3109 | -9/Mines | Met a Derelict shopkeep closing up shop 3193 | -9/Mines | Discovered new exit (range 6) 3285 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3427 | -9/Mines | Build established: Scavenger-Mutant 3485 | -9/Mines | Learned Materials emergency access door positions 3486 | -9/Mines | Discovered new exit (range 9) 3526 | -9/Mines | Received a Mining Laser from a helpful Derelict 3555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3557 | -9/Mines | Discovered new exit (range 5) 3568 | -9/Mines | Entered Exiles 3568 | -9/Exiles | Accompanied by 4 allies 3607 | -9/Exiles | Met 8R-AWN 3636 | -9/Exiles | Met EX-HEX 3682 | -9/Exiles | Met EX-BIN 3701 | -9/Exiles | Aligned with FarCom system 3703 | -9/Exiles | Given EX-Vault access code 3743 | -9/Exiles | Opened EX-Vault 3784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3829 | -9/Exiles | Met EX-DEC 3933 | -9/Exiles | Discovered new exit (range 14) 3951 | -9/Exiles | Entered Mines 3951 | -8/Mines | Accompanied by 3 allies 4629 | -8/Mines | Crushed by falling debris 4630 | -8/Mines | Core integrity fell below 20% 4760 | -8/Mines | Build established: Mutant 5522 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05468_ System corrupted: Component data lost. 05487_ Destroyed Flight Unit. 05487_ S-10 Pest system corrupted by crushing effect. 05487_ S-10 Pest misfires. 05492_ System corrupted: Matter fused (-9). 05496_ Hvy. Assault Rifle destroyed. 05499_ Destroyed Flight Unit. 05499_ S-10 Pest system corrupted by crushing effect. 05500_ S-10 Pest system terminally corrupted. 05500_ Lgt. Ion Engine fried. 05506_ Imp. Ion Engine destroyed. 05511_ The unstable cave ceiling collapses. 05511_ 15 Matter crushed. 05511_ Destroyed Flight Unit. 05511_ S-10 Pest system corrupted by crushing effect. 05515_ S-10 Pest IFF system glitched. 05521_ Destroyed Lgt. Ion Engine. 05521_ S-10 Pest system corrupted by crushing effect. 05522_ S-10 Pest system terminally corrupted. 05522_ Flight Unit fried. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????##s@ ##########????????? | | ?????????#;####### ##?###???? | | ?????????#* """" ########## ### ##??? | | ?????????# """????????? # ## #"#### | | ?????????# "???????????# ## ## | | ?????????# ???????????# ##### | | ?????????# ??????????# | | ?????????# g ?????###??# ###### | | ?????????# g ???## ### #????## | | ??????????g ??## ## #?????## | | ??????????######## ## #??????#### | | ???????????????## # ###### ##? | | ??????????????## #? | | ?????????????## # | | ?????????????# ####### | | ?????????????# #?????????? | | ?????????????## ##??????????? | | ??????????????#### ##???????????? | | ?????????????????### #????????????? | | ???????????????????## ##????????????? | | ?????????????######## #?????????????? | | ?????????????# #??????????###? | | ?????????????# #????????## #? | | ?????????????# ##"######?????## #? | | ?????????????# # #### ####??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGravityComputer Manual? 0 Play Time 00:44:21 Cumulative 44.0 hours Start 2020.05.18 @ 19:58:37 End 2020.05.18 @ 22:39:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 58 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7603876a-00fd-45ff-a8a3-4465da406cdd