Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 18:10:49 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (5066) 5066 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 12614 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 400 Met Imprinter 300 Was Imprinted 300 Friendly Fire -307 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Particle Charger Thermal Defense Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Hacking Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Rocket Launcher Thermic Gauss Construct/G > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Improved Cooling System High-capacity Battery Medium Matter Pod Improved Armor Integrity Analyzer Improved Particle Charger Thermal Defense Suite Improved Hardlight Generator Enhanced Gauss Cannon Enhanced Gauss Cannon Multitool [Rating: 88] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Multitool Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . . Weapon 3 | . . . 1 . . 2 . . . . . . . Parts Attached 107 | . 23 4 31 5 9 13 . 2 3 3 13 . 1 Power 9 | . 1 2 3 . 1 1 . . . . 1 . . Engine 8 | . 1 2 2 . 1 1 . . . . 1 . . Core 1 | . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 6 . 12 2 4 7 . 1 . . 3 . . Treads 5 | . 2 . . 2 . . . . . . 1 . . Leg 16 | . 2 . 11 . . . . 1 . . 2 . . Wheel 9 | . 2 . 1 . 4 2 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . 5 . . . . . . . Utility 32 | . 4 . 7 3 2 4 . 1 2 1 7 . 1 Device 9 | . 1 . . . 1 2 . 1 1 1 2 . . Storage 5 | . 2 . 1 . . 1 . . . . . . 1 Processor 14 | . 1 . 5 . 1 1 . . 1 . 5 . . Hackware 3 | . . . 1 2 . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | . 12 2 9 . 2 1 . . 1 2 2 . . Energy Gun 6 | . 4 . 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | . 7 2 1 . 2 . . . . . . . . Ballistic Cannon 5 | . 1 . 1 . . . . . . 2 1 . . Launcher 3 | . . . 3 . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . 1 4 . . 2 . 2 . . Parts Lost 42 | . 4 1 8 4 1 2 . 2 . 1 14 1 4 Power 8 | . 1 1 2 1 . 1 . . . . 2 . . Propulsion 14 | . 1 . 3 2 1 . . 1 . . 4 1 1 Utility 8 | . . . . . . . . . . . 5 . 3 Weapon 12 | . 2 . 3 1 . 1 . 1 . 1 3 . . Highest Loss Streak 6 | . 2 1 4 3 1 2 . 2 . 1 6 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 13 | . 13 23 16 13 14 14 14 14 13 13 9 5 4 Power . | . . . . . . . . . . . . . . Propulsion . | . 3 2 . . . . . . . . . . . Utility 8 | . 5 9 8 8 9 10 13 12 10 11 6 4 3 Weapon 3 | . 3 11 6 3 3 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 5 . 9 . . 8 . . 7 3 2 . 1 Power . | . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . . 4 . . . 1 2 . . Utility 18 | . 2 . 3 . . 4 . . 7 1 . . 1 Weapon 9 | . 2 . 6 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 95 99 94 86 77 56 58 52 52 53 50 34 29 Engine 6 | . 13 13 7 . 4 8 6 6 3 5 1 . . Core 1 | . . . . 4 . . 4 6 3 . 2 . . Treads 2 | . 6 . 2 5 8 . . . . . 5 . . Leg 7 | . 13 . 16 19 5 . . 4 6 5 . 10 4 Wheel 6 | . 4 28 2 . 10 7 13 6 6 5 . . . Device 5 | . 4 . . . 2 8 6 12 9 9 13 5 5 Storage 7 | . 14 14 8 9 9 6 6 6 6 6 4 . . Processor 10 | . 9 14 26 8 2 4 6 . 3 2 7 17 17 Hackware 1 | . . . 1 14 12 . . . . . . . . Energy Gun 3 | . 17 . 2 2 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 6 6 6 3 . . . Ballistic Gun 7 | . 9 27 19 4 7 . . . . . . . . Ballistic Cannon 1 | . 1 . 2 3 . 3 . . . 3 6 . . Slashing Weapon 1 | . . . . 9 5 2 . . 5 3 . . . Peak Build Rating 88 | . 15 16 43 28 33 62 56 60 70 72 88 50 47 Average Rating 40 | . 8 15 26 23 24 49 55 59 65 65 71 49 46 On Entrance 37 | 6 6 15 16 24 26 29 50 56 60 70 66 47 47 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 12 89 89 92 37 39 56 51 51 51 61 79 1 3 Greatest Support 95 | 20 40 20 70 40 42 42 37 32 22 22 95 3 3 Greatest Overweight (x) 12 | . 8 4 12 2 3 7 1 2 2 2 2 . . Average Overweight (x) 1 | . 1 4 1 . . 1 1 1 1 1 . . . Largest Inventory Capacity 25 | . 25 25 25 15 15 15 15 15 15 15 15 5 5 Average Capacity 15 | . 15 25 17 15 15 15 15 15 15 15 14 5 5 Most Carried 25 | . 25 25 25 15 15 15 15 15 15 15 14 5 5 Average Carried 14 | . 13 24 16 13 14 14 14 14 14 14 9 5 4 Final Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 5 5 5 Final Carried 25 | 6 25 25 15 14 15 15 15 14 15 15 5 5 4 Scrap Engine Consumption 77 | . . . . . 4 25 4 2 3 18 19 1 1 Constructs Created 5 | . . . . . . 2 1 . . . 1 1 . Constructs Modified 27 | . . . . . . 9 1 1 2 9 5 . . Class Distribution -------------------- 38% | Mutant 35% | Construct 8% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Matter Collected 4202 | 199 340 156 1810 230 367 358 9 22 30 225 435 21 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5940 | . 886 92 2047 277 117 667 136 230 . 498 990 . . Parts 322 | . 57 10 125 22 9 33 3 7 . 11 45 . . Haulers Intercepted 6 | . 2 . 3 . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . 2 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 12 . . . . . 4 . 7 . . . Prevented 19 | . . . . . . . . 4 . 15 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 122 | . 14 4 47 10 5 10 . 4 . 7 21 . . Melee 3 | . . . . 2 . . . . . . 1 . . Guns 48 | . 9 4 28 3 2 1 . . . . 1 . . Cannons 36 | . 1 . 4 1 . 7 . 3 . 4 16 . . AOE 33 | . 4 . 15 4 3 2 . . . 2 3 . . Classes Destroyed 20 | . 9 2 5 . . 2 1 . . 1 . . . Worker 18 | . 4 . 8 2 . 1 . . . . 3 . . Builder 6 | . 1 . 3 . . 1 . . . . 1 . . Tunneler 2 | . 1 . . . . . . . . . 1 . . Hauler 6 | . 2 . 3 . . 1 . . . . . . . Recycler 5 | . 2 . 1 1 . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . 2 . . Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 39 | . 6 3 8 7 . 4 . . . 4 7 . . Grunt 54 | . 8 . 30 . . 2 . 3 . 1 10 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 3 | . . . 2 . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 11 | . . . 5 3 1 1 . . . . 1 . . Hunter 7 | . . . . . . 2 . . . 2 3 . . Programmer 1 | . . . . . . 1 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . Subdweller 5 | . . 1 . . 4 . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 3 3 15 5 2 4 . 4 . 3 9 . . Combat Bots Only 13 | . 3 3 13 4 2 4 . 4 . 3 7 . . Max Kills in Single Turn 4 | . 3 2 4 3 1 1 1 1 . 2 3 . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . 2 . 3 3 1 1 . . . 2 2 . . Melee 1 | . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 1015 | . 81 16 223 63 19 86 . 27 . 66 354 7 73 Missed 319 | . 29 2 71 16 7 34 . 5 . 23 91 4 37 Hits 696 | . 52 14 152 47 12 52 . 22 . 43 263 3 36 Melee 4 | . . . 1 . . . . 1 . . 2 . . Projectile 692 | . 52 14 151 47 12 52 . 21 . 43 261 3 36 AOE 1 | . . . . . . . . . . . 1 . . Critical Strikes 27 | . . . 12 1 . . . 1 . 1 10 . 2 Damage Taken 10725 | . 571 234 2489 561 289 688 . 432 . 723 4136 66 536 Core 2046 | . 109 10 392 107 . 209 . 77 . 134 682 38 288 Absorbed by Shields 894 | . . . . . . 126 . . . . 768 . . Regen/Repaired (Parts) 1384 | . . . 64 . . 190 . 57 98 396 579 . . Core Remaining (%) 52 | 100 . 52 . . 9 . . . . 50 . . . Volleys Fired 434 | . 83 25 122 14 18 47 6 8 . 35 76 . . Largest 3 | . 2 2 3 2 2 2 1 1 . 2 2 . . Hottest 188 | . 85 53 125 60 66 155 122 122 . 155 188 . . Shots Fired 775 | . 153 43 326 25 31 48 6 8 . 44 91 . . Gun 535 | . 147 35 288 11 21 13 . . . . 20 . . Cannon 192 | . 6 8 19 11 . 29 6 8 . 34 71 . . Launcher 48 | . . . 19 3 10 6 . . . 10 . . . Special . | . . . . . . . . . . . . . . Kinetic 544 | . 54 43 290 22 21 34 . . . 9 71 . . Thermal 43 | . . . 17 . . 6 . . . . 20 . . Explosive 48 | . . . 19 3 10 6 . . . 10 . . . Electromagnetic 140 | . 99 . . . . 2 6 8 . 25 . . . Robot Hit Streak 21 | . 9 20 21 5 4 10 5 4 . 6 14 . . Robot Miss Streak 10 | . 10 1 5 4 3 3 1 1 . 7 6 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 10 | . 1 1 8 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 504 | . 89 31 221 28 16 35 5 6 . 17 56 . . Core Hits 318 | . 39 6 149 20 9 23 3 4 . 24 41 . . Critical Kills 3 | . 1 . . . . . 1 . . . 1 . . Critical Parts Destroyed 5 | . . . 1 . 1 1 . . . 1 1 . . Critical Strikes 16 | . 2 . 1 1 2 2 1 . . 1 6 . . Destroy 9 | . 1 . 1 . 1 1 1 . . 1 3 . . Blast 4 | . 1 . . . . . . . . . 3 . . Sever 3 | . . . . 1 1 1 . . . . . . . Melee Attacks 25 | . . . 2 17 2 3 . . 1 . . . . Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . 2 17 2 3 . . 1 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 2 1 . . . . . . . . Damage Inflicted 14794 | . 1502 465 5272 881 679 1758 219 300 . 1437 2275 . 6 Guns 5320 | . 1065 465 2985 70 193 200 . . . . 342 . . Cannons 4384 | . 72 . 363 188 . 1086 219 300 . 554 1602 . . Explosions 4632 | . 363 . 1908 358 457 433 . . . 883 230 . . Melee 333 | . . . . 265 29 39 . . . . . . . Ramming 125 | . 2 . 16 . . . . . . . 101 . 6 Kinetic 7253 | . 340 465 3196 258 193 1122 . . . 77 1602 . . Thermal 1171 | . 265 . 152 . . 198 . . . . 556 . . Explosive 4068 | . 98 . 1908 358 457 348 . . . 883 16 . . Electromagnetic 1844 | . 797 . . . . 51 219 300 . 477 . . . Impact . | . . . . . . . . . . . . . . Slashing 333 | . . . . 265 29 39 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . 4 4 4 Average Corruption 3 | . . . . . . 4 4 4 4 . 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . . . . . 14 7 2 . . 1 14 4 Message Errors 14 | . . . . . . 3 1 1 . . . 8 1 Matter Fused 6 | . . . . . . 2 1 . . . . 2 1 Heat Flow Errors 7 | . . . . . . 2 1 1 . . 1 1 1 Energy Discharges 5 | . . . . . . 1 2 . . . . 1 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 3 1 . . . . . . Data Loss (major) 3 | . . . . . . 1 1 . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 420 | . 40 . 47 20 . 88 65 . . 64 96 . . Projectiles 194 | . . . . . . 75 65 . . 37 17 . . Explosions 213 | . 40 . 47 17 . 13 . . . 27 69 . . Melee 13 | . . . . 3 . . . . . . 10 . . Knockbacks 34 | . 2 . 14 5 . 3 . . . . 10 . . Impact 2 | . . . 1 . . . . . . . 1 . . Kinetic 32 | . 2 . 13 5 . 3 . . . . 9 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . 86 . 130 . 30 . . . . 34 123 . 3 Shots 12 | . 2 . 5 . 1 . . . . 2 2 . . Rammed 20 | . . . . . . . . . . . 19 . 1 Targets Rammed 28 | . 2 . 5 . . . . . . . 20 . 1 Kicked 7 | . 2 . 5 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . Highest Temperature 390 | . 115 . 304 23 . 340 260 390 . 330 354 242 176 Average Temperature 75 | . 35 . 68 16 . 120 100 151 . 79 74 122 96 Received Heat Transfer 3031 | . 159 . 1404 135 . 138 . 207 . 36 943 9 . Effects 6 | . . . 1 . . 2 . 2 . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . 1 . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . Parts Fried 11 | . 5 . . . . . 2 2 . 1 1 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 1784 | . 300 . 370 . . 198 . . . . 916 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 5 . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Maximum Alert Level 3 | . . . 3 2 1 . . . . . 2 . . Low Security (%) 65 | . 100 . 36 . 92 100 . . . . 29 . . Level 1 9 | . . . 9 7 7 . . . . . 40 . . Level 2 19 | . . . 34 92 . . . . . . 30 . . Level 3 5 | . . . 19 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 916 | . 177 . 916 533 217 195 . . . . 501 . . Initial 382 | . . . . 382 184 38 . . . . 51 . . Average 218 | . 77 . 402 489 140 43 . . . . 261 . . Influence Increases 4324 | . 529 70 1450 291 133 365 . 105 . 467 869 30 15 Destroy 0b10 Robot/C 2520 | . 280 60 920 200 20 200 . 80 . 300 460 . . Destroy 0b10 Robot/NC 235 | . 65 . 90 15 . 20 . . . 10 35 . . Destroy Leader 478 | . 68 10 188 50 . 52 . 10 . 20 80 . . Allied During Kill 157 | . . . . . . . . . . 137 20 . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 43 | . 17 . 19 . . 7 . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 330 | . 30 . 120 . 60 45 . . . . 75 . . Destroy Structure 371 | . 39 . 103 11 53 41 . . . . 124 . . Lose Combat Pursuer 150 | . . . . 15 . . . 15 . . 75 30 15 Influence Decreases 4324 | . 478 121 543 725 513 276 182 105 . 385 599 352 45 Entered New Map 1130 | . . 25 . 525 289 55 68 . . . 31 131 6 Time Decay 2701 | . 438 96 453 160 214 201 114 95 . 335 345 221 29 Lost Part 353 | . 40 . 80 40 10 20 . 10 . 10 133 . 10 Lost Ally 140 | . . . 10 . . . . . . 40 90 . . Squads Dispatched 27 | . 3 . 10 2 . 4 . . . . 8 . . Investigation 9 | . 2 . 5 1 . . . . . . 1 . . Extermination 3 | . . . . . . 2 . . . . 1 . . Reinforcement 10 | . 1 . 3 1 . 2 . . . . 3 . . Assault 2 | . . . 2 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Distress Signals 12 | . 1 . 7 2 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 22 4 65 11 7 16 . 5 . 15 39 12 6 Peak Tracking Total 14 | . 4 3 10 5 3 3 . 4 . 5 9 14 5 Tactical Retreats 10 | . . . . 1 3 . . 1 . . 3 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 4 | . 2 . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 26 | . 2 1 8 . 4 3 . . . 3 5 . . Max in Single Turn 3 | . 2 1 2 . 2 2 . . . 2 3 . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . Machines Repaired 1 | . . . 1 . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 26 | . 7 1 6 3 2 3 . . . . 2 2 . Terminals 14 | . 6 . 4 3 . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . Total Hacks 68 | . 23 1 17 4 4 10 . . . . 4 5 . Successful 36 | . 11 1 5 2 4 6 . . . . 2 5 . Failed 32 | . 12 . 12 2 . 4 . . . . 2 . . Catastrophic 6 | . . . 3 . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 18 . 14 5 . 3 . . . . 2 . . Terminals 43 | . 21 . 14 4 . 4 . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . 2 . . . . 1 . . Terminal Hacks 20 | . 4 1 3 2 3 2 . . . . . 5 . Record 5 | . . . . . 1 . . . . . . 4 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . 2 . . Report Inventory 3 | . 1 . . . 1 . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 6 . 2 . . 1 . . . . . . . Terminals 6 | . 5 . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 6 . 3 . . 2 . . . . 2 . . Full Trace Events 6 | . . . 4 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Total Allies 13 | . . . 1 . . 1 . . 8 . 3 . . Largest Group 8 | . . . 1 . . 1 . . 8 8 3 . . Highest-Rated Group 262 | . . . 10 . . 23 . . 262 262 210 . . Highest-Rated Ally 70 | . . . 10 . . 23 . . 40 40 70 . . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks 68 | . . . . . . . . . . 39 29 . . Total Damage 1567 | . . . . . . . . . . 879 688 . . Kills 11 | . . . . . . . . . . 8 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Active Infowar (turns) 2326 | . 503 . 1086 . . . . . . . 2 588 147 Optics 1823 | . . . 1086 . . . . . . . 2 588 147 Structural 503 | . 503 . . . . . . . . . . . . Machine Analysis 321 | . . . 321 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 . 1 1 . . 2 Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Turns Passed 10025 | . 1610 619 1713 328 458 1006 263 294 1209 1006 784 588 147 Spaces Moved 5724 | 1 756 382 680 137 294 758 229 186 920 492 325 278 286 Core 604 | . . . 1 . . 1 . . . . 38 278 286 Treads 642 | . 148 . 47 56 102 . . . . 2 287 . . Legs 1011 | 1 424 . 505 81 . . . . . . . . . Wheels 3202 | . 184 382 127 . 192 492 229 186 920 490 . . . Hover 42 | . . . . . . 42 . . . . . . . Flight 223 | . . . . . . 223 . . . . . . . Fastest Speed 14 | 120 120 140 120 120 93 14 106 106 118 118 50 50 50 Average Speed 129 | 120 165 140 176 156 127 107 106 146 120 122 160 50 50 Slowest Speed 650 | 120 320 140 650 260 240 400 106 148 148 211 211 50 50 Overloaded Moves 21 | . . . . . . 21 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 93 24 49 32 60 18 39 41 84 66 11 61 63 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . 1 1 . . . . . . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . . . . 2 . 3 1 . . 1 Spaces Dug 32 | . . . 10 . 19 . . . . . 3 . . Terrain Destroyed 391 | . 41 . 133 10 51 42 . . . 50 64 . . Melee . | . . . . . . . . . . . . . . Projectile 33 | . . . . . 1 3 . . . 1 28 . . AOE 358 | . 41 . 133 10 50 39 . . . 49 36 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Total 7587 | . 970 422 926 190 349 903 243 199 1021 856 492 726 290 Wait 976 | . 65 3 2 1 6 23 7 4 78 307 30 448 2 Move 5711 | . 755 381 679 136 293 757 228 185 919 491 324 277 286 Hop . | . . . . . . . . . . . . . . Pick Up 90 | . 26 3 16 3 2 17 1 . 9 7 6 . . Fast Attach 47 | . 5 . 15 2 7 10 . 1 1 3 3 . . Attach 49 | . 5 2 11 5 4 5 . . . 3 13 . 1 Detach 38 | . 2 . 7 4 8 6 . . 1 2 8 . . Swap 77 | . 17 5 32 7 1 8 . 1 3 . 3 . . Drop 106 | . 10 3 29 . 9 27 1 . 9 8 9 1 . Fire 434 | . 83 25 122 14 18 47 6 8 . 35 76 . . Melee 22 | . . . 2 15 1 3 . . 1 . . . . Ram 2 | . . . . . . . . . . . 1 . 1 Kick 7 | . 2 . 5 . . . . . . . . . . Crush 19 | . . . . . . . . . . . 19 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . Miscellaneous 8 | . . . 5 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 14) 112 | -10/Materials | Discovered new exit (range 17) 297 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 5) 1094 | -10/Materials | Learned Storage interactive machine intel 1148 | -10/Materials | Learned 4 Subcaves zone layouts 1194 | -10/Materials | Identified exit to Materials 1265 | -10/Materials | Learned 4 Subcaves zone layouts 1266 | -10/Materials | Learned location of 2 exits from Subcaves 1274 | -10/Materials | Loaded intel: 14 trap records 1291 | -10/Materials | Learned Storage stockpile data 1317 | -10/Materials | Learned 2 Storage zone layouts 1611 | -10/Materials | Entered Subcaves 1612 | -10/Subcaves | Approached by a straggling Scientist 1612 | -10/Subcaves | Identified exit to Materials 1612 | -10/Subcaves | Identified exit to Recycling 1619 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1623 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1697 | -10/Subcaves | Learned location of Zion (-6) 1925 | -10/Subcaves | Visited 4L-MR0's lab 1955 | -10/Subcaves | Found Cargo Legs 2219 | -10/Subcaves | Discovered exit to Materials (range 7) 2230 | -10/Subcaves | Entered Materials 2230 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2555 | -8/Materials | Build established: Gunner 2597 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 2726 | -8/Materials | Discovered new exit (range 11) 2889 | -8/Materials | Destroyed 13 combat bots 2891 | -8/Materials | Lost 4 parts (1p1n2w) 3042 | -8/Materials | Destroyed 7 combat bots 3265 | -8/Materials | Discovered new exit (range 12) 3629 | -8/Materials | Discovered new exit (range 9) 3648 | -8/Materials | Core integrity fell below 50% 3784 | -8/Materials | Build established: Scavenger-Gunner 3792 | -8/Materials | Identified exit to Storage 3943 | -8/Materials | Entered Storage 3944 | -8/Storage | Identified exit to Factory 3946 | -8/Storage | Loaded intel: 16 interactive machine locations 4113 | -8/Storage | Core integrity fell below 20% 4155 | -8/Storage | Lost 3 parts (1p2n) 4243 | -8/Storage | Used back door to open Recycling access 4243 | -8/Storage | Discovered exit to Recycling (range 5) 4271 | -8/Storage | Entered Recycling 4417 | -8/Recycling | Build established: Hacker-Mutant 4595 | -8/Recycling | Entered Scraplab 4600 | -8/Recycling | Found Prototype Device 4600 | -8/Recycling | Identified Scrap Engine 4704 | -8/Recycling | Discovered new exit (range 14) 4729 | -8/Recycling | Entered Factory 4729 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 5038 | -6/Factory | Build established: Mutant 5645 | -6/Factory | Build established: Construct 5722 | -6/Factory | Discovered new exit (range 12) 5729 | -6/Factory | Fabricated A-15 Conveyor? 5735 | -6/Factory | Entered Lower Caves 5786 | -6/Lower Caves | Learned Factory trap positions 5981 | -6/Lower Caves | Learned Factory terminal intel 5987 | -6/Lower Caves | Discovered new exit (range 9) 5998 | -6/Lower Caves | Entered another Lower Caves area 6282 | -6/Lower Caves | Discovered new exit (range 7) 6292 | -6/Lower Caves | Entered Zion 6347 | -6/Zion | System corruption cleaned by Quarantine Array 6434 | -6/Zion | Given the Hacking Drone Bay 6441 | -6/Zion | Found Prototype Device 6441 | -6/Zion | Identified Hacking Drone Bay 6730 | -6/Zion | Met Imprinter 6751 | -6/Zion | Imprinted 6754 | -6/Zion | Declared Zion's savior 6867 | -6/Zion | Found Prototype Processor 6867 | -6/Zion | Identified Exp. Core Analyzer 6873 | -6/Zion | Found Exp. Core Analyzer 7228 | -6/Zion | Given A8's code to call for help 7283 | -6/Zion | Found Prototype Processor 7287 | -6/Zion | Found Prototype Processor 7409 | -6/Zion | Gained Derelict followers 7417 | -6/Zion | Discovered new exit (range 9) 7501 | -6/Zion | Entered Proximity Caves 7501 | -5/Proximity Caves | Accompanied by 8 allies 7505 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7561 | -5/Proximity Caves | Learned Factory trap positions 7756 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7929 | -5/Proximity Caves | Spotted B-75 Beast 7965 | -5/Proximity Caves | Allies destroyed B-75 Beast 8105 | -5/Proximity Caves | Discovered new exit (range 8) 8252 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8507 | -5/Proximity Caves | Entered Factory 8507 | -5/Factory | Accompanied by 2 allies 8507 | -5/Factory | Evolved 2 slots: Utility x2 8507 | -5/Factory | Identified Exp. Armor Integrity Analyzer 8508 | -5/Factory | Loaded intel: 106 trap records 8508 | -5/Factory | Identified Spectral Analyzer 8509 | -5/Factory | Loaded intel: 26 terminal locations 8693 | -5/Factory | Garrison activated, responded to threat 8837 | -5/Factory | Discovered new exit (range 10) 8853 | -5/Factory | Zion Light squad teleported in 8905 | -5/Factory | Lost 3 allies 9053 | -5/Factory | Destroyed 7 combat bots 9127 | -5/Factory | Build established: Mutant 9240 | -5/Factory | Lost 3 parts (1n1u1w) 9266 | -5/Factory | Core integrity fell below 50% 9291 | -5/Factory | Entered Upper Caves 9316 | -5/Upper Caves | Lost 6 parts (3n3u) 9502 | -5/Upper Caves | Entered an active Warlord outpost 9508 | -5/Upper Caves | Learned Extension stockpile data 9508 | -5/Upper Caves | Learned Armory stockpile data 9508 | -5/Upper Caves | Learned Armory terminal intel 9846 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9870 | -5/Upper Caves | Discovered new exit (range 18) 9879 | -5/Upper Caves | Entered another Upper Caves area 9941 | -5/Upper Caves | Learned Factory terminal intel 9991 | -5/Upper Caves | Core integrity fell below 20% 10026 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09974_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 09985_ Searching scrap... 09985_ Found Imp. Cryofiber Web. 09985_ Found 54 Matter. 09985_ Found Imp. Terrain Scanner. 09985_ Found Weapon Shielding. 09985_ Found 31 Matter. 09986_ Arm. Scrap Engine consumes Weapon Shielding. 09992_ GN:34Q/VM52BPG%,MKCGSD41Q YV: 09994_ Arm. Scrap Engine destroyed. 09994_ Scrap Engine core remains intact and functional. 10010_ System corrupted: Matter fused (-10). 10016_ S-27 Virus destroyed. 10018_ FC-Carbon Exoskeleton destroyed. 10018_ Scrap Engine damaged due to network destabilization (-10). 10020_ Med. Matter Pod destroyed. 10026_ Slammed into S-27 Virus. 10026_ Critical hit (Destroy). 10026_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ???????## ##???????????????????????????????????? | | ??????## #???????????????????????????????????? | | ??????# #??????????????####?????????????????? | | #####?# #?????????????## ##????????????????? | | ### #?????????###### #?????????#####??? | | ## #####??????# s #?????????# #??? | | # ### ## # ##?????# @s #?????????# #??? | | ## ### #?????# ## ss #??######## #??? | | ## ## ## ##????###### ##?# #??? | | ## # ######????## #?# #???? | | ?# #?????# ### ##???? | | ?# ## #?????# ## ##????? | | ?# ## #### #?????## #######? | | ?## ##### # #??## ##??????# #### ## | | ??###???# # #????# ##???????## ### ### | | ????????# # ########???##????#####?## | | ????????# # %% ! #????? ##???????####%[ | | ????????# #####! #???## #??????## | | ????????# #?### ##### ##?###?# | | ????????# ### # ### ### ## ## | | ????????# ##### ### ##? | | ???#???# ### ###?## ### ####??? | | ?? #### #???## ##??## ## ##?????? | | ##????# ##### ## ##??????? | | #??????# ## ##???????? | | ####??#????##?# ####### #????????? | | #??????????# ### ## ####?????# #??????### | | ##??????????# ### #???????# #?????## | | ##???????????# ### ??????# ##?##### | | #?????????????# #### ## ####### #?## | | ####???????????# #??####?## ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 554 Matter Stores 384 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 18 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hvy. Treads | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalDispersionCutter Manual? 0 Play Time 01:03:51 Cumulative 1093.3 hours Start 2025.06.07 @ 16:51:21 End 2025.06.07 @ 18:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1348 Rogue 1064 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad7aad0-01a7-47d1-946a-1c36f31022cb