Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:28:31 Player: celerysam Result: Destroyed by YR-RQH(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1007 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 322/400 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Wheel Subdweller Monowheel Heat Sink ECM Suite Light Armor Plating Scrap Shield Makeshift System Shield Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Heat Sink ECM Suite Light Armor Plating Scrap Shield Makeshift System Shield Assault Rifle Subdweller Shrapnel Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 10 4 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 3 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 8 | 4 9 9 Power . | . 1 . Propulsion 2 | 3 2 1 Utility 3 | . 2 4 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power 1 | . 1 . Propulsion 5 | . 1 4 Utility 5 | . . 5 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 14 10 Leg 3 | . 4 . Wheel 24 | . 23 28 Device 1 | . 1 . Storage 26 | . 25 28 Ballistic Gun 1 | . 1 . Ballistic Cannon 26 | . 26 28 Peak Build Rating 11 | 6 8 11 Average Rating 8 | 4 7 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 23 | 14 23 23 Greatest Support 30 | 20 26 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 9 | 5 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 966 | 192 353 421 Remotely . | . . . Salvage Created 466 | . 279 187 Parts 23 | . 19 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 6 7 Guns 1 | . 1 . Cannons 12 | . 5 7 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 6 | . 4 2 Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 74 | . 32 42 Missed 30 | . 15 15 Hits 44 | . 17 27 Projectile 44 | . 17 27 Critical Strikes 3 | . 3 . Damage Taken 778 | . 210 568 Core 265 | . 73 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | . 27 42 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 138 | . 54 84 Gun 8 | . 8 . Cannon 130 | . 46 84 Launcher . | . . . Special . | . . . Kinetic 138 | . 54 84 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | . 30 44 Core Hits 27 | . 14 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1282 | . 505 777 Guns 76 | . 76 . Cannons 1206 | . 429 777 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1282 | . 505 777 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 18 | . 7 11 Impact . | . . . Kinetic 17 | . 6 11 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 12 | . 12 . Received Heat Transfer 297 | . 147 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 68 | . 68 . Initial . | . . . Average 10 | . 10 . Influence Increases 276 | . 216 60 Destroy 0b10 Robot/C 180 | . 120 60 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 40 | . 40 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 276 | . 215 61 Entered New Map 1 | . . 1 Time Decay 253 | . 205 48 Lost Part 12 | . . 12 Lost Ally 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1768 | 68 1170 530 Spaces Moved 1491 | 51 1044 396 Core 11 | 11 . . Treads . | . . . Legs 165 | 40 125 . Wheels 1315 | . 919 396 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 96 | 104 96 95 Slowest Speed 120 | 120 120 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 97 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1688 | 62 1156 470 Wait 69 | . 54 15 Move 1489 | 50 1043 396 Hop . | . . . Pick Up 21 | 6 10 5 Fast Attach 7 | 6 1 . Attach . | . . . Detach . | . . . Swap 14 | . 10 4 Drop 19 | . 11 8 Fire 69 | . 27 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Discovered new exit (range 10) 1239 | -10/Materials | Entered Subcaves 1240 | -10/Subcaves | Approached by a straggling Scientist 1241 | -10/Subcaves | Learned location of Zion (-7) 1277 | -10/Subcaves | Core integrity fell below 50% 1333 | -10/Subcaves | Disturbed a concealed Subdweller 1365 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1424 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1642 | -10/Subcaves | Discovered new exit (range 11) 1677 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1752 | -10/Subcaves | Core integrity fell below 20% 1769 | -10/Subcaves | Destroyed by YR-RQH(R) with Subdweller Beam Cannon Last Messages --------------- 01649_ G-34 Mercenary destroyed. 01652_ Y-45 Defender destroyed. 01653_ Heat Sink fries itself beyond repair. 01655_ Acquired 40 matter. 01660_ Sml. Laser fries itself beyond repair. 01660_ Acquired 35 matter. 01661_ Acquired 38 matter. 01662_ Acquired 3 matter. 01663_ Acquired 7 matter. 01677_ E9-E50(c): "Hah, right again, there it is!" 01681_ E9-E50(c) exits level. 01744_ Lgt. Nuclear Core destroyed. 01745_ YH-ROR(R) knocked back. 01748_ YH-ROR(R) destroyed. 01754_ YR-RQH(R) knocked back. 01760_ YR-RQH(R) affixes Scrap Shield Fragment to Scrap Shield. 01763_ YR-RQH(R) knocked back. 01769_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #? ?????????????????????? | | ???????????????????????? # ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ?????????????????????? | | ?????????????????#??????# ?????????????????????? | | ????????????????## ????##% ?????????########?????? | | ????????????????# ??##%R%?????????# #?????? | | ???????????????## ##% #?????????## #?????? | | ???????????????# ##?????##### #?????? | | ???????????????# ;##???## ## #?????? | | ????????????????????# % ##### #?????? | | ????????????????????# @ #?????? | | ????????????????????# #?????? | | ????????????????????# ### ###?????? | | ???????????????????# ##?#### ## ##???????? | | ??????????????????# ?????## #####????????? | | ??????????????????# ?????# ##????????????? | | ?????????????????# ?????# ###?????????????? | | ?????????????????# ?????# ##???????????????? | | ????????????????# ????## #####????????????? | | ???????????????# ????# ## #????????????? | | ??????????????? ##????# #????????????? | | ?????????????? ??????## ##???????????? | | ???????????????? ???????## ######??????? | | ?????????????????? ? ?????????# ##?????? | | ??????????????????????????????# #?????? | | ????????????????????????? #???# ### ##?????? | | ???????????????????????? ???##### #???##??????? | | ???????????????????????? ??????## ###?????????? | | ????????????????????????# ##????# #?????????? | | ????????????????????????# ###??## #?????????? | | ????????????????????????# ##??## ##?????????? | | ???????????????????????## ????## #?????????? | | ???????????????????##### ?????# #####??????? | | ???????????????????? ??????# ##?????? | | ????????????????????? #??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakBombScanner Manual? 0 Play Time 00:20:06 Cumulative 256.7 hours Start 2025.05.21 @ 19:29:45 End 2025.05.21 @ 20:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 139ae2dd-d3db-4d9b-b24f-cff293b7baf7