Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:43:02 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (9991) 9991 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (5757) 5757 TOTAL SCORE: 25263 Bonus ------- High Alert Combat Kills 915 Follower Combat Kills 1470 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Friendly Fire -428 Cogmind --------- Core Integrity 644/1600 Matter 296/300 Energy 76/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Machine Analyzer Core Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Medium Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Quantum Rifle Cooled Proton Cannon Cooled Phase Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Enhanced Quantum Rifle Heavy Proton Missile Launcher [Rating: 174] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Coil Gun Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . 1 . . . 1 . . 1 . 1 Utility 9 | . . . . . . 2 2 . . 1 . . 1 2 1 Weapon 2 | . . . . . . 2 . . . . . . . . . Parts Attached 208 | 7 3 18 17 . 10 10 11 3 . 12 48 2 37 11 19 Power 26 | 1 . 4 1 . . 1 3 . . 1 7 . 4 2 2 Engine 7 | 1 . 4 1 . . 1 . . . . . . . . . Core 6 | . . . . . . . 3 . . 1 2 . . . . Reactor 13 | . . . . . . . . . . . 5 . 4 2 2 Propulsion 71 | 2 2 7 5 . 8 . 1 1 . 2 24 . 10 4 5 Treads 8 | . . 1 . . . . . . . . 1 . 6 . . Leg 61 | 2 2 6 5 . 8 . 1 1 . 2 22 . 3 4 5 Wheel 1 | . . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . Utility 60 | 2 1 1 6 . 1 3 5 . . 7 10 2 13 2 7 Device 29 | 1 . . 1 . 1 1 3 . . 5 5 1 8 . 3 Storage 4 | 1 . 1 1 . . . . . . 1 . . . . . Processor 11 | . . . . . . 1 1 . . 1 2 . 3 1 2 Hackware 3 | . . . . . . . . . . . . . 1 . 2 Protection 13 | . 1 . 4 . . 1 1 . . . 3 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 . 6 5 . 1 6 2 2 . 2 7 . 10 3 5 Energy Gun 21 | 1 . 3 1 . . 3 1 1 . . 2 . 5 2 2 Energy Cannon 5 | . . 1 . . . . . . . . 1 . 1 . 2 Ballistic Gun 13 | 1 . 1 2 . . 3 1 . . 2 3 . . . . Ballistic Cannon 8 | . . 1 2 . 1 . . . . . 1 . 2 . 1 Launcher 4 | . . . . . . . . 1 . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 3 3 . . 2 . . . 4 1 . 3 1 3 Corrupted Parts 10 | . . 1 . . 3 . . . . . 5 . . . 1 System Corruption 44 | . . 2 . . 4 . . . . . 30 . . . 8 Parts Lost 75 | . 1 5 . . . . 1 . . 17 13 1 14 . 23 Power 7 | . . . . . . . . . . 2 2 . 1 . 2 Propulsion 21 | . . 2 . . . . . . . 7 3 . 4 . 5 Utility 26 | . 1 . . . . . 1 . . 4 5 . 6 . 9 Weapon 21 | . . 3 . . . . . . . 4 3 1 3 . 7 Highest Loss Streak 22 | . 1 2 . . . . 1 . . 12 10 1 4 . 22 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 8 | 1 5 11 14 15 14 12 12 13 13 6 4 2 3 4 4 Power 1 | . 1 1 1 1 1 1 2 2 2 1 . . . 1 1 Propulsion 1 | . . . 4 4 3 1 1 2 2 . 1 . 1 . . Utility 2 | . 1 3 4 4 4 5 5 6 6 3 1 1 . 1 1 Weapon 2 | . 1 5 5 6 5 3 3 2 2 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . . 6 4 . 3 3 1 1 . 6 2 . 1 . 1 Power 3 | . . 1 . . . . . . . 1 1 . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . Utility 14 | . . 1 2 . 2 3 . . . 4 . . 1 . 1 Weapon 7 | . . 4 . . 1 . 1 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 100 99 99 100 100 98 97 100 100 77 86 65 81 79 83 Engine 4 | . 14 11 11 11 11 13 4 . . . . . . . . Core 1 | . . . . . . . 6 11 11 8 . . . . . Reactor 3 | . . . . . . . . . . . 7 1 7 8 7 Treads 3 | . . 4 . . . . . . . . . . 16 8 . Leg 26 | . 28 39 44 44 44 32 29 29 29 24 26 31 3 10 20 Device 8 | . 10 . . . . 5 12 11 11 15 12 7 14 13 11 Storage 4 | . 14 11 11 11 11 6 5 5 5 1 . . . . . Processor 8 | . . . . . . 2 10 11 11 10 13 10 12 13 15 Hackware 1 | . . . . . . . . . . . . . 1 4 5 Protection 7 | . 3 11 10 11 10 10 2 5 5 1 7 5 6 4 7 Energy Gun 6 | . 14 11 5 . . 5 5 14 17 6 5 . 6 2 5 Energy Cannon 1 | . . 1 3 . . . . . . . 2 . 1 4 6 Ballistic Gun 8 | . 14 7 7 22 21 19 15 2 . 2 4 3 3 . . Ballistic Cannon 2 | . . 1 5 . . . . 1 . 3 2 3 2 7 3 Peak Build Rating 174 | 7 7 18 23 19 28 50 73 76 75 84 108 72 136 146 174 Average Rating 78 | 5 6 14 17 19 22 42 64 73 75 69 89 60 120 130 160 On Entrance 49 | . 7 7 18 19 19 26 50 73 75 75 39 61 44 127 146 Avg Prop Armor Cover (%) 13 | . . 8 . . . . . . . 25 27 42 7 7 26 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 15 15 36 41 41 41 62 70 70 68 68 79 44 94 107 106 Greatest Support 200 | 20 20 43 43 43 56 69 71 73 73 83 135 120 185 158 200 Greatest Overweight (x) 2 | 1 . 1 . . . . 1 . . . 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 9 | 7 8 14 15 15 15 15 15 15 15 7 5 5 5 5 5 Most Carried 15 | 3 8 15 15 15 15 15 15 15 15 15 5 4 5 5 5 Average Carried 9 | 1 5 11 14 15 14 14 14 14 15 7 4 1 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 8 15 15 15 15 15 15 15 15 5 3 4 3 5 1 Class Distribution -------------------- 39% | Scavenger-Gunner 21% | Scavenger-Mutant 16% | Mutant 9% | Scavenger-Tank 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Matter Collected 6217 | 249 133 387 461 31 30 111 533 123 38 182 1680 . 1200 281 778 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11177 | 35 292 1064 1127 . . 42 903 259 15 455 2625 . 2151 315 1894 Parts 539 | 6 15 78 76 . . 3 34 10 3 16 76 . 123 11 88 Haulers Intercepted 5 | . . 1 3 . . . . . . 1 . . . . . Recyclers Shooed 12 | . . 1 . . . . 2 . . 1 3 . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 3 . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 174 | . 8 18 25 . . 1 7 8 4 7 28 . 29 5 34 Guns 84 | . 8 15 12 . . 1 7 3 . 6 10 . 19 . 3 Cannons 71 | . . 3 12 . . . . . . 1 11 . 9 5 30 AOE 14 | . . . 1 . . . . 4 4 . 4 . . . 1 Classes Destroyed 17 | 1 3 6 . . . 1 1 . . 1 3 . . . 1 Worker 7 | . . 1 . . . . 1 . . 3 . . 2 . . Builder 7 | . . . . . . . . . . 1 3 . 3 . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . Hauler 5 | . . 1 3 . . . . . . 1 . . . . . Recycler 13 | . . 2 . . . . 3 . . . 6 . 2 . . Operator 2 | . . 1 1 . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . Swarmer 38 | . 3 1 4 . . . . 6 4 . . . 6 . 14 Saboteur 2 | . . . . . . . . . . . 2 . . . . Grunt 61 | . 5 8 10 . . . 3 1 . 3 20 . 2 4 5 Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 30 | . . 8 11 . . . 2 1 . . 3 . 3 1 1 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . . . 2 . . 2 2 . 4 . . Programmer 29 | . . . . . . 1 . . . 2 . . 14 . 12 Behemoth 1 | . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 4 5 . . 1 3 4 4 5 9 . 5 5 8 Combat Bots Only 9 | . 3 3 3 . . 1 3 4 4 4 9 . 5 5 8 Max Kills in Single Turn 4 | 1 1 2 2 . . 1 1 4 2 3 3 . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . Exploded 4 | . . . 1 . . . . 4 2 . 2 . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Hostile Shots Fired 1388 | . 56 79 75 . . 5 49 14 10 109 241 16 344 38 352 Missed 427 | . 15 21 19 . . 3 18 5 5 37 83 5 94 16 106 Deflected 1 | . . . . . . . . . . . . . . . 1 Hits 961 | . 41 58 56 . . 2 31 9 5 72 158 11 250 22 246 Melee 6 | . . 4 . . . . . . . . 2 . . . . Projectile 955 | . 41 54 56 . . 2 31 9 5 72 156 11 250 22 246 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 51 | . 2 4 3 . . . . . . 1 11 4 7 2 17 Part Disruptions 8 | . . . . . . . . . . 1 . . 2 . 5 Damage Taken 20530 | . 534 794 785 . . 32 593 173 109 1896 3298 306 4966 512 6532 Core 2224 | . 214 111 95 . . . 35 16 . 312 187 129 117 52 956 Absorbed by Shields 91 | . . . . . . . . . . 19 28 . 44 . . Redirected to Shielding 31 | . 3 28 . . . . . . . . . . . . . Ignored by Resistances 354 | . . . . . . . . . . 100 . . 254 . . Regen/Repaired (Parts) 2262 | . . . 102 . 259 . . . . . 413 6 1188 57 237 Core Remaining (%) 69 | 100 14 . . . 48 100 . . 94 . . 45 91 96 40 Volleys Fired 501 | 4 28 56 65 . . 2 26 20 4 31 80 1 80 8 96 Largest 4 | 2 2 2 2 . . 3 4 3 1 4 4 1 4 4 4 Hottest 330 | 70 70 113 113 . . 105 163 221 33 229 265 30 319 286 330 Shots Fired 1312 | 8 56 110 123 . . 6 89 40 4 92 255 1 233 32 263 Gun 807 | 8 56 94 64 . . 6 88 30 . 61 141 1 167 8 83 Cannon 488 | . . 16 59 . . . 1 9 . 31 105 . 65 24 178 Launcher 17 | . . . . . . . . 1 4 . 9 . 1 . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 589 | 4 28 48 63 . . 4 66 11 . 58 133 1 104 16 53 Thermal 607 | 4 28 37 42 . . . 23 20 . 34 113 . 123 16 167 Explosive 14 | . . . . . . . . 1 4 . 9 . . . . Electromagnetic 102 | . . 25 18 . . 2 . 8 . . . . 6 . 43 Robot Hit Streak 18 | 5 5 15 18 . . 3 15 8 2 14 10 . 14 9 18 Robot Miss Streak 10 | 2 2 6 2 . . 1 2 1 2 3 9 1 4 5 10 Penetration Max 2 | . . . . . . . . . . 1 2 . 1 . . Secondary Targets 10 | . 3 1 1 . . . . . . . . . 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . . Shots Hit Robots 771 | 5 33 78 92 . . 5 61 24 2 53 122 . 131 20 145 Core Hits 419 | 2 15 39 40 . . 3 24 10 7 27 101 . 73 12 66 Critical Kills 5 | . . . . . . . 1 . . . 3 . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 . . . . Critical Strikes 32 | . 4 . 2 . . . 2 1 . 3 10 . 8 1 1 Burn 19 | . 4 . 1 . . . . 1 . 2 5 . 6 . . Meltdown 2 | . . . . . . . . . . . 2 . . . . Destroy 5 | . . . . . . . 2 . . . 2 . 1 . . Blast 6 | . . . 1 . . . . . . 1 1 . 1 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25089 | 59 434 1336 1918 . . 91 1379 752 387 1945 5506 . 4754 813 5715 Guns 12640 | 59 434 1111 920 . . 91 1353 472 . 1015 2090 . 2968 183 1944 Cannons 9271 | . . 212 950 . . . . . . 516 1987 . 1631 630 3345 Explosions 2954 | . . . 24 . . . . 280 387 414 1315 . 108 . 426 Melee . | . . . . . . . . . . . . . . . . Ramming 224 | . . 13 24 . . . 26 . . . 114 . 47 . . Kinetic 9593 | 23 221 551 986 . . 87 934 18 . 971 2257 . 1958 427 1160 Thermal 10913 | 36 213 426 593 . . . 419 274 . 560 1820 . 2594 386 3592 Explosive 2367 | . . . . . . . . 251 387 414 1315 . . . . Electromagnetic 1992 | . . 346 315 . . 4 . 209 . . . . 155 . 963 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 50 | . . 2 2 2 4 1 . . . 1 32 32 34 1 50 Average Corruption 13 | . . 2 2 2 2 1 . . . 1 22 32 18 1 8 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 277 | . . 2 18 1 . . . . . 1 90 5 101 . 59 Message Errors 58 | . . . 6 . . . . . . 1 11 2 24 . 14 Matter Fused 58 | . . 1 3 . . . . . . . 16 . 26 . 12 Heat Flow Errors 35 | . . 1 2 . . . . . . . 10 1 16 . 5 Energy Discharges 31 | . . . 2 1 . . . . . . 7 . 10 . 11 Parts Rejected 4 | . . . . . . . . . . . 2 . 2 . . Parts Fused 3 | . . . . . . . . . . . 3 . . . . Data Loss (minor) 30 | . . . 2 . . . . . . . 10 1 8 . 9 Data Loss (major) 11 | . . . 2 . . . . . . . 3 . 4 . 2 Misfires 13 | . . . . . . . . . . . 9 . 3 . 1 Alerts 5 | . . . . . . . . . . . 2 . 2 . 1 Misdirections 6 | . . . . . . . . . . . 2 1 1 . 2 Weapon Failures 23 | . . . 1 . . . . . . . 15 . 5 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . . . . 10 46 94 60 . 44 . 106 Projectiles 206 | . . . . . . . . . . 58 6 . 44 . 98 Explosions 135 | . . . . . . . . 10 46 36 35 . . . 8 Melee 19 | . . . . . . . . . . . 19 . . . . Knockbacks 43 | . . . 1 . . . 1 . . 6 14 . 6 6 9 Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 36 | . . . 1 . . . . . . 5 12 . 5 5 8 Secondary 6 | . . . . . . . . . . 1 2 . 1 1 1 Self-Inflicted Damage 404 | . 114 . 39 . . . . . 43 . 51 . 12 . 145 Shots 10 | . 1 . 1 . . . . . 1 . 2 . 1 . 4 Rammed 3 | . . . . . . . . . . . . . 3 . . Targets Rammed 20 | . . 4 4 . . . 3 . . . 5 . 3 . 1 Kicked 17 | . . 4 4 . . . 3 . . . 5 . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 704 | 18 198 225 546 . . 60 441 390 . 324 415 251 704 390 340 Average Temperature 139 | 10 73 60 133 . . 34 182 126 . 213 151 139 173 160 123 Received Heat Transfer 2128 | . 189 309 288 . . . 57 27 . 154 747 27 159 81 90 Effects 37 | . . . 7 . . . 3 . . 4 3 . 19 1 . Shutdowns 12 | . . . 1 . . . 2 . . 1 1 . 6 1 . Energy Bleed 3 | . . . . . . . 1 . . 1 . . 1 . . Interference 7 | . . . 4 . . . . . . . . . 3 . . Matter Decay 6 | . . . . . . . . . . . 1 . 5 . . Short Circuit 3 | . . . 1 . . . . . . . 1 . 1 . . Damage (minor) 6 | . . . 1 . . . . . . 2 . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 14 | . . . . . . . . . . . . . . . 14 Longest Duration 8 | . . . . . . . . . . . . . . . 8 Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 5 | . . . 2 . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . . . 3 . 1 . . Combat Hostiles 4 | . . . . . . . . . . . 3 . 1 . . Parts Melted 33 | . 1 . 1 . . . . . . . 9 . 10 . 12 Heat Transferred 16521 | 111 925 1036 1234 . . . 740 518 . 962 3358 . 3441 407 3789 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . 1 . . . . . . 3 Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Maximum Alert Level 4 | . . . 2 . . . . . . . 4 2 1 . 2 Low Security (%) 66 | 100 100 100 34 100 . 100 100 . . 100 17 . 58 100 72 Level 1 24 | . . . 64 . . . . . . . 34 . 41 . 19 Level 2 5 | . . . 1 . . . . . . . 23 100 . . 7 Level 3 2 | . . . . . . . . . . . 21 . . . . Level 4 . | . . . . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1235 | 5 108 197 436 169 . 30 190 . . 91 1235 647 363 146 692 Initial 647 | . 3 9 16 169 . . . . . 44 9 647 363 146 68 Average 167 | 1 28 50 197 147 . 1 76 . . 17 482 629 161 91 125 Influence Increases 7062 | 10 253 567 878 56 . 30 381 185 90 284 2141 . 863 149 1175 Destroy 0b10 Robot/C 4100 | . 160 360 540 40 . 20 140 160 80 140 1100 . 580 100 680 Destroy 0b10 Robot/NC 225 | 10 5 30 20 . . . 20 . . 25 75 . 40 . . Destroy Leader 820 | . 32 104 156 . . 10 40 10 10 32 176 . 130 20 100 Allied During Kill 482 | . . . 11 4 . . . . . . 467 . . . . Successful Hack 278 | . 5 12 36 12 . . 24 . . . 63 . 59 2 65 Disable Machine 255 | . 15 15 60 . . . 30 . . 45 15 . . . 75 Destroy Structure 572 | . 21 1 10 . . . 82 . . 42 140 . 54 27 195 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . . 45 45 . . . 45 15 . . 105 . . . 60 Influence Decreases 6527 | 5 234 551 482 377 115 30 266 257 63 333 1005 550 1210 294 755 Entered New Map 1428 | . 2 15 24 267 115 . . 43 9 26 12 510 244 114 47 Time Decay 3637 | 5 134 336 458 90 . 30 256 214 54 143 543 30 686 180 478 Lost Part 724 | . . 50 . . . . 10 . . 164 130 10 130 . 230 Lost Ally 340 | . . . . 20 . . . . . . 320 . . . . Purge Threat 398 | . 98 150 . . . . . . . . . . 150 . . Squads Dispatched 54 | . 1 2 4 . . 1 2 . . 2 14 . 14 2 12 Investigation 17 | . 1 2 . . . . 1 . . 1 6 . 3 1 2 Extermination 16 | . . . . . . 1 1 . . 1 . . 7 1 5 Reinforcement 11 | . . . 2 . . . . . . . 5 . 1 . 3 Assault 7 | . . . 2 . . . . . . . 3 . . . 2 Garrison 3 | . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Distress Signals 24 | . 2 5 5 . . . . . . 2 5 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 297 | . 14 29 40 1 . 3 10 9 4 15 66 5 41 8 52 Peak Tracking Total 13 | . 4 6 4 1 . 2 3 5 4 6 13 5 6 6 8 Tactical Retreats 13 | . . 2 2 . . . 1 1 . . 5 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Traps Triggered 11 | . 1 1 . . . . . . . . 2 . 4 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Machines Disabled 21 | . 1 2 4 . . . 2 1 . 3 3 . . . 5 Max in Single Turn 2 | . 1 1 1 . . . 2 1 . 2 1 . . . 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Machines Accessed 68 | . 3 4 7 4 5 . 4 1 . 2 18 . 12 2 6 Terminals 42 | . 2 4 4 3 . . 2 . . 1 16 . 4 2 4 Fabricators 2 | . . . . . . . 1 . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . . . . . 1 . . Recycling Units 11 | . 1 . 1 1 . . 1 . . 1 2 . 4 . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 Total Hacks 162 | . 7 8 15 9 27 . 10 1 . 2 36 . 25 6 16 Successful 91 | . 3 3 13 5 27 . 6 1 . 2 14 . 10 2 5 Failed 71 | . 4 5 2 4 . . 4 . . . 22 . 15 4 11 Catastrophic 20 | . . 2 . 1 . . 1 . . . 8 . 6 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . 1 2 4 3 . . 6 . . 1 5 . 10 2 2 Terminals 98 | . 6 8 9 7 . . 5 . . 1 34 . 11 6 11 Fabricators 5 | . . . . . . . 3 . . . . . . . 2 Repair Stations 5 | . . . 2 . . . . . . . . . 3 . . Recycling Units 16 | . 1 . 3 2 . . 2 . . 1 2 . 5 . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . Garrison Access 4 | . . . 1 . . . . . . . . . . . 3 Terminal Hacks 63 | . 2 3 7 2 27 . 2 1 . 1 10 . 3 2 3 Record 27 | . . . . . 26 . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 1 1 . . . . . . 1 . . 1 . Open Door 9 | . . . 1 . . . . . . 1 7 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . 1 . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . . . . . . 1 Unreport Threat 3 | . 1 1 . . . . . . . . . . 1 . . Locate Traps 6 | . . . 1 . . . 1 . . . 1 . 2 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 2 2 . . 3 . . 1 4 . 3 . 2 Terminals 7 | . . . 1 1 . . 1 . . . 2 . 1 . 1 Botnet 7 | . . . 1 1 . . 1 . . . 2 . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . . . . 1 Fabnet 1 | . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 1 . . 1 . . 1 2 . 2 . . Recyclers 4 | . 1 . 1 1 . . 1 . . . . . . . . Fedlink 5 | . . . . . . . . . . 1 2 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 2 4 3 . . 4 . . . 12 . 11 2 6 Full Trace Events 9 | . . 1 . . . . 1 . . . 4 . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . Time 101 | . . . 51 . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 1 . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . Robots Rewired 8 | . . . . . . . . . . 1 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Total Allies 22 | . . . 2 . . . . . . 1 19 . . . . Largest Group 10 | . . . 2 2 1 1 . . . 1 10 . . . . Highest-Rated Group 526 | . . . 62 62 31 31 . . . 64 526 . . . . Highest-Rated Ally 159 | . . . 31 31 31 31 . . . 64 159 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 177 | . . . 6 6 . 3 . . . . 162 . . . . Total Damage 4656 | . . . 64 123 . 20 . . . . 4449 . . . . Kills 37 | . . . 2 2 . . . . . . 33 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Active Infowar (turns) 7040 | 47 331 . . . 109 661 430 . . 102 538 49 2269 366 2138 Sensors 3585 | . . . . . . . . . . 101 132 . 939 366 2047 Terrain 406 | . . . . . . . . . . . 406 . . . . Seismic 2877 | 47 331 . . . . 661 430 . . . . 49 1359 . . Machine Analysis 1257 | . . . . . . . . . . . . . . . 1257 Jamming 212 | . . . . . 109 . 102 . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Turns Passed 14353 | 96 429 903 1177 195 1964 663 826 473 287 403 1588 74 2767 370 2138 Spaces Moved 8746 | 53 264 410 620 160 1595 498 483 326 229 238 910 57 1452 223 1228 Core 455 | 3 . . . . . . . . . 51 284 42 . . 75 Treads 1333 | . . . . . . . . . . . . . 1262 71 . Legs 6776 | 50 264 410 620 160 1595 498 483 326 229 187 626 15 8 152 1153 Wheels 182 | . . . . . . . . . . . . . 182 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 122 122 50 50 50 120 124 50 Average Speed 126 | 120 120 144 120 120 121 122 129 122 122 106 100 68 157 137 121 Slowest Speed 192 | 190 120 190 120 120 122 122 192 122 122 123 120 120 170 163 128 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 35 45 80 47 91 12 9 51 26 5 83 23 38 7 31 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . 1 . . 1 . . . . Known Exits Taken 4 | . . 1 . . . . 1 . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . 2 . . 2 . . . . . . . Spaces Dug 27 | . . . . . . . 1 . . . . . 3 . 23 Terrain Destroyed 332 | . 23 . 7 . . . 53 9 17 24 100 . 23 8 68 Melee . | . . . . . . . . . . . . . . . . Projectile 170 | . . . 6 . . . 3 . . 9 60 . 23 8 61 AOE 162 | . 23 . 1 . . . 50 9 17 15 40 . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Cet Res Res Acc Total 11030 | 74 319 615 944 163 1622 553 626 370 232 325 1404 92 1748 265 1678 Wait 1175 | 8 21 93 207 4 1 18 87 16 . 23 216 28 132 12 309 Move 8730 | 52 263 409 619 159 1594 497 482 325 228 237 909 56 1451 222 1227 Hop . | . . . . . . . . . . . . . . . . Pick Up 80 | 3 4 17 9 . 5 11 5 1 . 4 8 . 10 . 3 Fast Attach 103 | 7 . 3 2 . . 3 3 1 . 10 24 . 33 10 7 Attach 49 | . 1 6 1 . . 7 4 . . 6 7 3 7 1 6 Detach 26 | . . . 1 . . 2 . 1 . 3 3 4 6 3 3 Swap 113 | . 2 13 16 . 12 3 8 4 . 1 27 . 10 3 14 Drop 133 | . . 14 20 . 10 10 8 2 . 8 27 . 16 6 12 Fire 501 | 4 28 56 65 . . 2 26 20 4 31 80 1 80 8 96 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 17 | . . 4 4 . . . 3 . . . 5 . . . 1 Crush 3 | . . . . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 100 | . . . . . . . . . . 2 98 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Core integrity fell below 20% 499 | -10/Materials | Discovered new exit (range 6) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Identified exit to Storage 1061 | -9/Materials | Build established: Scavenger-Mutant 1429 | -9/Materials | Entered Storage 2149 | -9/Storage | Repaired Adv. Beam Cannon 2480 | -9/Storage | Core integrity fell below 50% 2555 | -9/Storage | Met a pair of Derelict thieves 2601 | -9/Storage | Used back door to open Recycling access 2601 | -9/Storage | Discovered new exit (range 5) 2606 | -9/Storage | Entered Recycling 2606 | -9/Recycling | Accompanied by 2 allies 2769 | -9/Recycling | Scanned before Scraplab entrance 2787 | -9/Recycling | Entered Scraplab 2797 | -9/Recycling | Discovered new exit (range 3) 2801 | -9/Recycling | Entered Scraptown 2801 | -9/Scraptown | Accompanied by 1 ally 2801 | -9/Scraptown | System corruption cleaned by C-Scrubber 2808 | -9/Scraptown | System corruption cleaned by C-Scrubber 2980 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3025 | -9/Scraptown | Discovered new exit (range 13) 3135 | -9/Scraptown | Visited SPCMW 3157 | -9/Scraptown | Visited Spacefarers 3192 | -9/Scraptown | Learned location of Extension (-4) 3353 | -9/Scraptown | Visited TADAMA 3383 | -9/Scraptown | Visited Comm Corps 3434 | -9/Scraptown | Visited The Evicted 3476 | -9/Scraptown | Visited Symbiants 3510 | -9/Scraptown | Visited CR-KLE's Repair Center 3534 | -9/Scraptown | Visited UFD Registry 3534 | -9/Scraptown | Registered with UFD as "Wirecore" 3569 | -9/Scraptown | Build established: Mutant 3725 | -9/Scraptown | Visited LU-1G1's Boring Crew 3775 | -9/Scraptown | Visited A0-MCA Data Center 3802 | -9/Scraptown | Visited Science Guys 3985 | -9/Scraptown | Visited Botcube Research 3992 | -9/Scraptown | Found Botcube 4026 | -9/Scraptown | Visited Supply Room 4075 | -9/Scraptown | Visited Science Testing Area 4093 | -9/Scraptown | Visited Derelict Rescue Squad 4104 | -9/Scraptown | Found DRS Beacon 4126 | -9/Scraptown | Visited Scrapoid Pod Storage 4148 | -9/Scraptown | Visited Curators Association 4228 | -9/Scraptown | Visited Observation Area 4508 | -9/Scraptown | CR-KLE repaired 8 parts 4609 | -9/Scraptown | Given a B+ rating by A0-MCA 4616 | -9/Scraptown | Found A0-MCA's Component Scanner 4682 | -9/Scraptown | Met Optimus 4682 | -9/Scraptown | Accepted into 0bPrime 4757 | -9/Scraptown | Discovered new exit (range 5) 4765 | -9/Scraptown | Entered Factory 4765 | -6/Factory | Accompanied by 1 ally 4765 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5096 | -6/Factory | Discovered new exit (range 7) 5199 | -6/Factory | Found Prototype Processor 5199 | -6/Factory | Identified Exp. Targeting Computer 5428 | -6/Factory | Entered another Factory area 5428 | -5/Factory | Evolved 2 slots: Utility x2 5491 | -5/Factory | Build established: Gunner 5980 | -5/Factory | Build established: Scavenger-Gunner 6018 | -5/Factory | Identified exit to Upper Caves 6254 | -5/Factory | Entered Upper Caves 6421 | -5/Upper Caves | Learned Factory terminal intel 6458 | -5/Upper Caves | Learned location of Warlord (-5) 6539 | -5/Upper Caves | Found Alien Artifact 6658 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6710 | -5/Upper Caves | Discovered new exit (range 15) 6727 | -5/Upper Caves | Entered another Upper Caves area 6780 | -5/Upper Caves | Discovered new exit (range 12) 7014 | -5/Upper Caves | Entered Factory 7014 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7015 | -4/Factory | Loaded intel: 28 terminal locations 7025 | -4/Factory | Loaded intel: 8 recycling unit locations 7114 | -4/Factory | Identified Dimensional Node Initializer 7114 | -4/Factory | Initialized slip node 7158 | -4/Factory | Lost 12 parts (2p4n3u3w) 7415 | -4/Factory | Discovered new exit (range 6) 7417 | -4/Factory | Identified exit to Extension 7417 | -4/Factory | Entered Extension 7421 | -4/Extension | Lost 5 parts (3n1u1w) 7437 | -4/Extension | Rescued a captive Derelict 7437 | -4/Extension | Rescued a captive Derelict 7446 | -4/Extension | Rescued a captive Derelict 7447 | -4/Extension | Rescued a captive Derelict 7497 | -4/Extension | Rescued A7 7507 | -4/Extension | Rescued a captive Derelict 7523 | -4/Extension | System corruption reached 10% 7691 | -4/Extension | Build established: Scavenger-Mutant 7700 | -4/Extension | Rescued a captive Derelict 7700 | -4/Extension | Rescued a captive Derelict 7755 | -4/Extension | Lost 3 allies 7793 | -4/Extension | Found Prototype Protection 7793 | -4/Extension | Identified Med. Regenerative Plating 7999 | -4/Extension | Build established: Scavenger-Gunner 8149 | -4/Extension | Spotted B-86 Titan 8162 | -4/Extension | Destroyed B-86 Titan 8171 | -4/Extension | Spotted B-86 Titan 8217 | -4/Extension | Disrupted transfer network 8219 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8233 | -4/Extension | Lost 6 allies 8291 | -4/Extension | Identified exit to Cetus 8469 | -4/Extension | Rescued a captive Derelict 8470 | -4/Extension | Rescued a captive Derelict 8600 | -4/Extension | Rescued a captive Derelict 8625 | -4/Extension | Loaded intel: 2 recycling unit locations 8625 | -4/Extension | Learned location of Protoforge (-2) 8699 | -4/Extension | Lost 6 allies 8917 | -4/Extension | First assault squad dispatched 8980 | -4/Extension | System corruption reached 30% 8996 | -4/Extension | Destroyed 9 combat bots 8997 | -4/Extension | Discovered new exit (range 10) 9005 | -4/Extension | Entered Cetus 9036 | -4/Cetus | Lost 10 parts (2p2n3u3w) 9052 | -4/Cetus | Spotted Cetus Guard 9052 | -4/Cetus | Spotted Cetus Guard 9055 | -4/Cetus | Spotted Cetus Guard 9059 | -4/Cetus | Spotted Cetus Guard 9062 | -4/Cetus | Core integrity fell below 50% 9072 | -4/Cetus | Discovered new exit (range 16) 9079 | -4/Cetus | Entered Research 9079 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9438 | -3/Research | Build established: Scavenger-Tank 9560 | -3/Research | Found Gamma Bomb Array 9926 | -3/Research | Loaded intel: 5 recycling unit locations 10028 | -3/Research | System corruption reached 10% 10064 | -3/Research | Lost 3 parts (2u1w) 10173 | -3/Research | Repaired Coil Gun 10447 | -3/Research | Spotted B-86 Titan 10470 | -3/Research | Build established: Scavenger-Gunner 10472 | -3/Research | Garrison activated, responded to threat 10526 | -3/Research | Lost 3 parts (1n2u) 10776 | -3/Research | Spotted B-86 Titan 10874 | -3/Research | Lost 4 parts (1p1n1u1w) 11458 | -3/Research | System corruption reached 30% 11829 | -3/Research | Discovered new exit (range 11) 11846 | -3/Research | Entered another Research area 11846 | -2/Research | Evolved 2 slots: Utility x2 12185 | -2/Research | Discovered new exit (range 12) 12216 | -2/Research | Entered Access 12216 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13658 | -1/Access | Build established: Skirmisher 13713 | -1/Access | System corruption reached 10% 13920 | -1/Access | Identified exit to Surface 14210 | -1/Access | Destroyed 8 combat bots 14296 | -1/Access | System corruption reached 30% 14307 | -1/Access | Destroyed 8 combat bots 14347 | -1/Access | Core integrity fell below 50% 14354 | *** | Escaped! Last Messages --------------- Investigation squad. 14319_ Centrium Leg destroyed. 14319_ K-01 Serf collects debris. 14321_ Lrn. Sensor Array destroyed. 14322_ Adv. Heat Sink destroyed. 14323_ System corrupted: Component data lost. 14323_ K-01 Serf collects debris. 14325_ Adv. Targeting Computer destroyed. 14326_ K-01 Serf collects debris. 14328_ P-80 Master resets X-87 Electro, system corruption cleaned. [Achievement: Hydra] 14330_ K-01 Serf collects debris. 14331_ Quantum Rifle destroyed. 14333_ K-01 Serf collects debris. 14339_ System corrupted: Matter fused (-9). 14351_ Centrium Leg destroyed. 14353_ Slug penetrates Sealed Barrier. 14353_ Hvy. Laser destroyed. 14353_ Adv. Hacking Suite destroyed. 14353_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ??????????????????????????##?????????# # | | ??????????????????????????# ####### # " | | ????????????????????????? = % # """ | | ????????????????????????? + G | | ????????????????????????????????#""### # """ ] | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | | ????????????????????##########"####### #????????? | | ????????????????????" " #????????? | | ????????????????????" H #????????? | | ######+### ?????????"""""" " #????????? | | ?????????" " "% #????????? | | ????????" "@ " " #????????? | | ????????" "" " #????????? | | ????????" "% " #????????? | | ######+###????????????"""""" " #????????? | | #????????????????? " " " = #????????? | | #????????????????? """" " %*#????????? | | ! #?????????????????###""######* #????????? | | #????????????????????#"#?####==##???????? | | #????????????????????#"###*"" %=#???????? | | #????????????????????#[=%! %[ !#???????? | | #????????????????????# [ % #???????? | | #???????????????????#" = = =*##???????? | | #???????????????????#" [% =[ ????? | | #???????############# = = ?? | | ##??????# # [[ [[ """" | | ##??????# " # """"" | | ##+############### """ # # # """" | | #????## ## + """ # %= # # """ | | #?????## # #### "" ##"#"""# + ? | | #??????##" #??# F"" ##*##### # ? | | #???????## #??# """ # ????? #? ? | | #????????# "#?# + ????? #? ??? | | #????????# ##?#] # ?????"##? ? ? ??? | | #????????###??# ! # ????? ??????????? | | #?????????????# # ????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Power Shielding 33 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 21% | -9/Storage Coil Gun | 1% | -3/Research Studied --------- Arm. Heavy Treads | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Problem For Future Me Bumper Bots Civilization 2243 Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Ew, Corruption Fancy Inventory For Emergencies Only Heavy Suspicion Hydra I Have A Map? Item+ Link The Feds Organ Harvest Overwhelming Physics Hates This One Trick Physics Protects There's More Where That Came From Throw Away The Key Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed NovaShadingInsulator Manual? 0 Play Time 02:51:08 Cumulative 146.6 hours Start 2025.10.23 @ 20:35:25 End 2025.10.23 @ 23:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686622d9-8c9e-471a-bdf6-7eb22dda1bc4