Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:29:15 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (3981) 3981 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 10662 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 281 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Friendly Fire -725 Cogmind --------- Core Integrity 291/850 Matter 295/300 Energy 0/100 System Corruption 3% Temperature Cool (0) Movement Hovering (48) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (8) ------ Large Storage Unit Improved Sensor Array Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (15) --- Compact Wheel Improved Heat Sink Compact Matter Pod (150) Improved Sensor Array Encrypted Comm Array Heavy Ion Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Improved Airjet Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Encrypted Comm Array Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Energy Well Compact Matter Pod Improved Transmission Jammer Makeshift System Shield Heavy Ion Cannon Smartbomb Launcher Power Maul Power Maul Shock Maul [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 6 | . . . 3 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 168 | 7 11 15 13 29 14 25 12 10 3 2 2 3 22 Power 10 | 1 1 . 1 1 . 1 . . 1 . . . 4 Engine 8 | 1 1 . 1 1 . . . . . . . . 4 Core 2 | . . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 . 2 3 5 1 6 3 9 . . . 1 7 Treads 14 | 2 . 1 2 5 1 3 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . 1 1 . . . . . . . . . 1 Hover 22 | . . . . . . 3 3 9 . . . 1 6 Flight . | . . . . . . . . . . . . . . Utility 46 | 2 4 4 4 2 3 5 6 1 1 2 2 2 8 Device 22 | 1 . 1 2 2 2 4 3 . . 1 1 2 3 Storage 7 | 1 1 . . . . . 1 . 1 . 1 . 2 Processor 2 | . . . . . . . 2 . . . . . . Hackware 5 | . . . . . . . . 1 . 1 . . 3 Protection 10 | . 3 3 2 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 6 9 5 21 10 13 3 . 1 . . . 3 Energy Gun 2 | 1 . . 1 . . . . . . . . . . Energy Cannon 5 | . 3 1 . . . . . . 1 . . . . Ballistic Gun 34 | 1 1 6 3 7 8 6 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 23 | . 2 2 1 9 2 6 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . 5 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 1 1 . . . . . 3 Corrupted Parts 4 | . . . . 1 . 2 1 . . . . . . System Corruption 38 | . . . . 4 . 20 14 . . . . . . Parts Lost 15 | . . 2 . . 1 . . . . . . 3 9 Power 3 | . . . . . . . . . . . . 1 2 Propulsion 8 | . . 2 . . 1 . . . . . . 2 3 Utility 3 | . . . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . 1 . . 1 . . . . . . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 95 99 100 90 88 67 74 77 78 78 78 52 Engine 8 | . 14 14 9 9 9 7 . . . . . . 3 Core 2 | . . . . . . 1 9 7 11 14 14 14 2 Treads 17 | . 28 24 13 27 26 25 . . . . . . . Hover 7 | . . . . . . 1 27 28 28 28 28 28 14 Device 7 | . 4 . 9 9 9 10 14 7 7 10 13 14 10 Storage 10 | . 14 14 9 9 9 9 8 7 7 7 7 7 3 Hackware 1 | . . . . . . . . 6 7 7 7 7 9 Protection 11 | . 9 13 26 27 19 15 . . . . . . . Energy Cannon 3 | . 13 . . . . . . . 4 7 7 7 2 Ballistic Gun 11 | . 14 26 15 10 15 14 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 14 37 38 48 54 61 64 33 22 33 34 34 34 34 Greatest Support 60 | 40 40 40 60 60 60 60 29 35 36 36 36 38 38 Greatest Overweight (x) 7 | 4 . 3 2 . 1 1 1 . . . . 1 7 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 15 Average Capacity 13 | 7 14 15 15 15 15 15 12 10 10 10 10 10 8 Most Carried 15 | 7 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Carried 12 | 4 13 14 14 15 14 14 11 9 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 15 Final Carried 15 | 7 15 15 15 15 15 15 9 10 9 10 10 9 7 Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Mutant 22% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Matter Collected 3486 | 248 236 598 208 563 443 339 400 70 60 20 20 . 281 Remotely 304 | . . . . . 266 38 . . . . . . . Salvage Created 4453 | 66 378 430 421 626 779 718 267 170 . . . . 598 Parts 253 | 10 34 30 26 41 44 42 7 5 . . . . 14 Haulers Intercepted 9 | . 2 . 3 . . . 2 1 . . . . 1 Recyclers Shooed 3 | . . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 100 | . 10 14 7 18 13 21 3 3 . . . . 11 Melee 3 | . . . . . . . . 1 . . . . 2 Guns 36 | . . 10 7 8 5 6 . . . . . . . Cannons 7 | . 6 . . . . . 1 . . . . . . AOE 49 | . 4 4 . 9 8 15 . . . . . . 9 Classes Destroyed 16 | 1 5 3 1 1 4 1 . . . . . . . Worker 6 | . 1 . . . 1 . . . . . . . 4 Builder 3 | . . . . . 1 . . 1 . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . 2 1 . . . . 1 Recycler 2 | . . . . . 1 . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 6 | . 2 . . . . 1 . 1 . . . . 2 Swarmer 40 | . 6 2 2 9 5 12 2 2 . . . . . Grunt 29 | . 4 1 2 3 5 8 . . . . . . 6 Duelist 1 | . . . . . . 1 . . . . . . . Sentry 6 | . . 1 2 2 1 . . . . . . . . Hunter 6 | . . . 1 1 1 . . . . . . . 3 Programmer 6 | . . . . 3 . . . 1 . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . Best Kill Streak 10 | 3 5 5 2 7 8 10 2 2 . . . . 10 Combat Bots Only 10 | . 5 5 2 7 6 10 2 2 . . . . 9 Max Kills in Single Turn 5 | 1 4 1 1 3 3 5 1 1 . . . . 3 Gunslinging 1 | . . . . 1 . 1 . . . . . . . Exploded 5 | . 4 1 . 3 2 5 . . . . . . 3 Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . 7R-MNS (-8/Materials) Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 476 | . 27 39 23 78 43 57 . 30 . . . 52 127 Missed 157 | . 9 10 11 14 12 17 . 15 . . . 26 43 Damage Taken 4746 | . 250 575 159 840 534 484 . 206 . . . 385 1313 Core 896 | . 24 59 31 98 15 16 . 39 . . . 55 559 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . 42 . . . . . Core Remaining (%) 80 | 100 . 66 . . . . 70 . . . . 86 . Volleys Fired 279 | 3 33 77 20 40 27 16 . . . . 5 38 20 Largest 2 | 2 2 2 2 2 2 2 . . . . 1 1 1 Hottest 91 | 70 80 60 91 72 72 72 . . . . 40 40 46 Shots Fired 424 | 6 60 106 40 72 49 28 . . . . 5 38 20 Gun 274 | 6 27 94 40 50 41 16 . . . . . . . Cannon 88 | . 27 3 . . . . . . . . 5 38 15 Launcher 62 | . 6 9 . 22 8 12 . . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 265 | 3 27 94 34 50 41 16 . . . . . . . Thermal 97 | 3 27 3 6 . . . . . . . 5 38 15 Explosive 20 | . 6 9 . . . . . . . . . . 5 Electromagnetic 42 | . . . . 22 8 12 . . . . . . . Robot Hit Streak 20 | 3 8 20 8 15 7 5 . . . . . . 6 Robot Miss Streak 6 | . 4 2 2 6 2 2 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 5 | . . . . 3 . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . Shots Hit Robots 226 | 3 24 52 21 34 34 11 19 8 . . . . 20 Core Hits 174 | 3 19 28 15 26 28 28 2 1 . . . . 24 Critical Kills 3 | . 1 . . . . 1 . . . . . . 1 Critical Parts Destroyed 10 | . . . . . . . 4 2 . . . . 4 Critical Strikes 14 | . 1 1 . . . 1 4 2 . . . . 5 Destroy 3 | . 1 1 . . . 1 . . . . . . . Smash 11 | . . . . . . . 4 2 . . . . 5 Melee Attacks 124 | . . . . 24 . 3 20 43 3 . . . 31 Impact 97 | . . . . . . . 20 43 3 . . . 31 Slashing . | . . . . . . . . . . . . . . Piercing 27 | . . . . 24 . 3 . . . . . . . Sneak Attacks 13 | . . . . . . 1 4 2 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10187 | 38 603 1280 403 1393 1120 1058 1128 518 . . . 42 2604 Guns 2666 | 38 111 773 403 664 520 157 . . . . . . . Cannons 373 | . 285 . . . . . . . . . . 42 46 Explosions 4352 | . 207 507 . 729 600 830 . . . . . . 1479 Melee 2796 | . . . . . . 71 1128 518 . . . . 1079 Ramming . | . . . . . . . . . . . . . . Kinetic 2568 | . 111 773 343 664 520 157 . . . . . . . Thermal 700 | 38 285 . 60 92 137 . . . . . . 42 46 Explosive 2193 | . 207 507 . . . . . . . . . . 1479 Electromagnetic 1930 | . . . . 637 463 830 . . . . . . . Impact 2725 | . . . . . . . 1128 518 . . . . 1079 Slashing . | . . . . . . . . . . . . . . Piercing 71 | . . . . . . 71 . . . . . . . Highest Corruption 42 | . . . . 8 8 28 42 . . . . . 3 Average Corruption 12 | . . . . 6 8 15 34 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 98 | . . . . 33 12 29 20 . . . . . 4 Message Errors 18 | . . . . 9 1 6 2 . . . . . . Matter Fused 20 | . . . . 9 2 3 4 . . . . . 2 Heat Flow Errors 11 | . . . . 2 1 4 3 . . . . . 1 Energy Discharges 9 | . . . . 4 . 1 4 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . Data Loss (minor) 15 | . . . . 4 2 7 2 . . . . . . Data Loss (major) 9 | . . . . 1 4 1 2 . . . . . 1 Misfires 5 | . . . . 2 1 2 . . . . . . . Alerts 5 | . . . . 2 . 2 1 . . . . . . Weapon Failures 3 | . . . . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1314 | . . . . 35 25 . 404 339 . . . . 511 Projectiles . | . . . . . . . . . . . . . . Explosions 60 | . . . . 35 25 . . . . . . . . Melee 1254 | . . . . . . . 404 339 . . . . 511 Knockbacks 13 | . . . . . . . 5 3 . . . . 5 Impact 12 | . . . . . . . 4 3 . . . . 5 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 197 | . 26 36 . 75 12 48 . . . . . . . Shots 13 | . 2 2 . 5 1 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 301 | 30 180 9 162 237 251 202 301 . 102 96 26 48 118 Average Temperature 48 | 18 50 9 58 29 32 96 108 . 44 35 17 18 25 Received Heat Transfer 930 | . 72 96 45 81 162 81 . 21 . . . 165 207 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 18 | . . . . 2 . 3 3 6 . . . . 4 Impact Corruptions 34 | . . . . . . . 10 7 . . . . 17 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . 1 . . . . . . . . Heat Transferred 1164 | 111 592 . 111 150 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 3 4 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Peak Influence 1207 | 15 204 . 186 1207 1049 1060 523 479 . . . . 430 Initial 588 | . 9 . . 55 588 554 516 38 . . . . 63 Average 367 | 5 30 . 62 625 877 879 416 267 . . . . 230 Maximum Alert Level 4 | . 1 . . 4 3 3 2 2 . . . . 2 Low Security (%) 46 | 100 99 . 100 11 . . 8 36 . . . . 38 Level 1 13 | . . . . 14 . . 23 28 . . . . 58 Level 2 16 | . . . . 34 11 12 68 35 . . . . 3 Level 3 21 | . . . . 28 88 87 . . . . . . . Level 4 2 | . . . . 11 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 3 . . 4 . . . . 6 Investigation 7 | . . . . . 1 . . 2 . . . . 4 Extermination 3 | . . . . . . . . 1 . . . . 2 Reinforcement 2 | . . . . . 1 . . 1 . . . . . Assault 1 | . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . 2 . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 20 15 11 26 15 17 3 14 1 . . 19 31 Peak Tracking Total 12 | . 6 3 5 7 6 9 2 5 1 . . 11 12 Tactical Retreats 12 | . . 1 1 2 1 . 1 3 . . . 2 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Traps Triggered 15 | . 2 1 . 6 1 2 . 2 . . . . 1 Indirectly 8 | . . . . 6 1 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Machines Disabled 12 | . . 1 . 4 3 1 . . . . 3 . . Max in Single Turn 2 | . . 1 . 2 1 1 . . . . 1 . . Garrison Relay 2 | . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Machines Accessed 38 | . 7 1 3 3 4 1 2 9 . 1 . 1 6 Terminals 27 | . 7 . 2 3 3 1 2 6 . . . 1 2 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 4 | . . . 1 . 1 . . 1 . . . . 1 Total Hacks 109 | . 25 1 9 5 13 1 4 31 . 1 . 1 18 Successful 45 | . 10 1 5 1 5 1 2 11 . 1 . 1 7 Failed 64 | . 15 . 4 4 8 . 2 20 . . . . 11 Catastrophic 13 | . 2 . . . 2 . . 6 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 17 . 1 . 5 . 1 5 . . 1 . 8 Terminals 81 | . 25 . 8 5 11 1 4 18 . . . 1 8 Fabricators 7 | . . . . . . . . . . . . . 7 Repair Stations 6 | . . . . . . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . Garrison Access 9 | . . . 1 . 2 . . 3 . . . . 3 Terminal Hacks 25 | . 7 1 3 1 2 1 2 5 . 1 . 1 1 Record 1 | . . . . . . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . Locate Traps 4 | . 1 . 1 . . . . 2 . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . Unauthorized Hacks 8 | . 3 . 1 . 2 . . . . . . . 2 Terminals 8 | . 3 . 1 . 2 . . . . . . . 2 Track 3 | . 1 . . . 1 . . . . . . . 1 Botnet 4 | . 2 . 1 . . . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 3 2 4 1 2 6 . . . 1 5 Full Trace Events 5 | . . . . 2 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 130 | . . . . . . . . . . . . . 130 Total Part Build Rating 5 | . . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 78 | . . . . . . . . 78 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . . . . . . Machine Destruction 7 | . . . . 7 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 56 | . . . . 56 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 34 8 . . . . . . . . Total Damage 770 | . . . . 708 62 . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Turns Passed 10524 | 121 1945 2080 546 1488 458 741 436 516 190 167 407 671 758 Spaces Moved 7731 | 56 750 1030 346 788 211 378 347 749 335 330 894 721 796 Core 325 | 18 . . . . . . . . . . . . 307 Treads 3264 | 38 750 1019 82 788 211 376 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 275 | . . 11 264 . . . . . . . . . . Hover 3867 | . . . . . . 2 347 749 335 330 894 721 489 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 125 110 160 160 42 38 38 38 38 38 38 41 Average Speed 99 | 156 160 177 121 160 162 160 71 43 40 38 38 41 60 Slowest Speed 400 | 250 160 240 160 160 240 240 108 45 45 38 38 111 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 59 30 87 27 58 29 21 60 51 85 69 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 2 . 1 . . Known Exits Taken 8 | . . . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 20 | . . 6 . . . . . . 8 2 2 2 . Spaces Dug 113 | . . 25 . . . . . 24 3 . . 37 24 Terrain Destroyed 210 | . 17 71 . 4 11 4 . 24 3 . . 37 39 Melee 37 | . . . . . . . . 24 3 . . . 10 Projectile 64 | . . 11 . . . 2 . . . . . 37 14 AOE 109 | . 17 60 . 4 11 2 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Total 9922 | 80 1441 1170 437 923 282 482 497 848 383 370 956 1064 989 Wait 1435 | 8 619 31 31 30 19 35 91 44 39 37 54 303 94 Move 7716 | 55 749 1029 345 787 211 374 346 748 334 329 893 720 796 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 7 17 7 13 . 2 11 12 1 2 1 1 . 8 Fast Attach 42 | 7 1 1 3 . 3 1 4 4 . 1 . . 17 Attach 21 | . . 1 5 . . 3 4 . 2 . 1 1 4 Detach 11 | . . . 1 . . 2 3 . . 1 . . 4 Swap 105 | . 10 13 5 29 11 21 4 6 1 1 1 2 1 Drop 101 | . 12 11 14 7 9 16 13 2 2 . 1 . 14 Fire 279 | 3 33 77 20 40 27 16 . . . . 5 38 20 Melee 124 | . . . . 24 . 3 20 43 3 . . . 31 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Discovered new exit (range 11) 671 | -10/Materials | Discovered new exit (range 13) 1315 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Discovered new exit (range 15) 2047 | -10/Materials | Discovered new exit (range 6) 2067 | -10/Materials | Entered Subcaves 2074 | -10/Subcaves | Learned Materials security intel 2207 | -10/Subcaves | Visited 4L-MR0's lab 2223 | -10/Subcaves | Found Powered Cannon 2552 | -10/Subcaves | Ambushed by Subdweller buried in earth 2554 | -10/Subcaves | Ambushed by Subdweller buried in earth 2556 | -10/Subcaves | Ambushed by Subdweller buried in earth 2556 | -10/Subcaves | Ambushed by Subdweller buried in earth 2814 | -10/Subcaves | Discovered new exit (range 15) 2851 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2862 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2923 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2942 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3885 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4147 | -10/Subcaves | Entered Materials 4147 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4431 | -8/Materials | Build established: Scavenger-Mutant 4661 | -8/Materials | Identified exit to Garrison 4693 | -8/Materials | Entered Garrison 4832 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Destroyed 7 combat bots 5008 | -8/Garrison | Discovered new exit (range 13) 5305 | -8/Garrison | Triggered checkpoint 5777 | -8/Garrison | Triggered checkpoint 5792 | -8/Garrison | Discovered new exit (range 13) 5812 | -8/Garrison | Rescued a captive Derelict 5814 | -8/Garrison | Rescued a captive Derelict 6002 | -8/Garrison | Triggered checkpoint 6045 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Triggered checkpoint 6165 | -8/Garrison | Discovered new exit (range 10) 6181 | -8/Garrison | Entered Materials 6181 | -8/Materials | Accompanied by 1 ally 6294 | -8/Materials | Found Corrupted Prototype Device 6581 | -8/Materials | First assault squad dispatched 6639 | -8/Materials | Identified exit to Garrison 6639 | -8/Materials | Entered Garrison 6757 | -8/Garrison | Destroyed 10 combat bots 6773 | -8/Garrison | Triggered checkpoint 6814 | -8/Garrison | Discovered new exit (range 10) 6828 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6832 | -8/Garrison | System corruption reached 10% 6966 | -8/Garrison | Discovered new exit (range 10) 6980 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7045 | -8/Garrison | Triggered checkpoint 7091 | -8/Garrison | Triggered checkpoint 7155 | -8/Garrison | Discovered new exit (range 8) 7342 | -8/Garrison | Identified Active Sensor Suite 7343 | -8/Garrison | Identified exit to Materials 7380 | -8/Garrison | Entered Materials 7624 | -8/Materials | System corruption reached 30% 7681 | -8/Materials | Met 7R-MNS 7740 | -8/Materials | Discovered new exit (range 11) 7752 | -8/Materials | Identified exit to Factory 7761 | -8/Materials | Attacked by 7R-MNS 7804 | -8/Materials | 7R-MNS lamented failing the tripod run 7804 | -8/Materials | Destroyed 7R-MNS 7816 | -8/Materials | Entered Factory 7816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7837 | -7/Factory | Identified exit to DSF 7907 | -7/Factory | Build established: Scout 8032 | -7/Factory | Repaired Broken Linear Gravjet 8229 | -7/Factory | Identified exit to Storage 8229 | -7/Factory | Identified exit to Lower Caves 8332 | -7/Factory | Entered Lower Caves 8333 | -7/Lower Caves | Encountered a Warlord checkpoint 8415 | -7/Lower Caves | Attached Powered Cannon, gained temporary slot: Power 8449 | -7/Lower Caves | Met a Warlord Commander 8450 | -7/Lower Caves | Learned location of Warlord (-4) 8451 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8452 | -7/Lower Caves | Found Encrypted Comm Array 8502 | -7/Lower Caves | Discovered new exit (range 13) 8517 | -7/Lower Caves | Identified exit to Lower Caves 8522 | -7/Lower Caves | Entered another Lower Caves area 8524 | -7/Lower Caves | Discovered new exit (range 10) 8527 | -7/Lower Caves | Identified exit to Factory 8670 | -7/Lower Caves | Discovered new exit (range 4) 8671 | -7/Lower Caves | Identified exit to Zion 8674 | -7/Lower Caves | Encountered a Warlord checkpoint 8689 | -7/Lower Caves | Entered Zion 8704 | -7/Zion | Discovered new exit (range 15) 8737 | -7/Zion | Learned Factory terminal intel 8739 | -7/Zion | Learned Factory garrison access intel 8771 | -7/Zion | Received a visual enhancement algorithm 8825 | -7/Zion | Discovered new exit (range 4) 8825 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8826 | -7/Zion | Identified exit to Deep Caves 8852 | -7/Zion | Given A8's code to call for help 9051 | -7/Zion | Identified exit to Proximity Caves 9096 | -7/Zion | Entered Proximity Caves 9761 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9763 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9767 | -6/Proximity Caves | Entered Factory 9767 | -6/Factory | Evolved 2 slots: Utility x2 9768 | -6/Factory | Loaded intel: 28 terminal locations 9769 | -6/Factory | Loaded intel: 4 garrison access locations 9776 | -6/Factory | Identified exit to Lower Caves 9776 | -6/Factory | Identified exit to Extension 9924 | -6/Factory | Joined by Warlord Pyro squad 10110 | -6/Factory | Lost 3 allies 10152 | -6/Factory | Lost 5 parts (1p2n1u1w) 10161 | -6/Factory | Destroyed 9 combat bots 10199 | -6/Factory | Core integrity fell below 50% 10493 | -6/Factory | Build established: Mutant 10501 | -6/Factory | Fabricated Imp. System Shield (x1) 10504 | -6/Factory | Cargo convoy interrupted 10525 | -6/Factory | Self-destructed Last Messages --------------- 10503_ P-60 Hacker unfolds itself. 10503_ H-66 Slayer unfolds itself. 10503_ I-36 Angel unfolds itself. 10503_ Penetrated by Slug. 10503_ Fabricator disabled. 10503_ Acquired Imp. System Shield. 10503_ C-30 ARC bursts open, deploying its payload. 10503_ X-72 Disruptor unfolds itself. 10503_ H-66 Slayer unfolds itself. 10503_ E-15 Imp unfolds itself. 10503_ Slug penetrates P-60 Hacker. 10503_ Penetrated by Slug. 10503_ Lgt. Angular Momentum Engine destroyed. 10503_ K-01 Serf collects debris. 10504_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10504_ Slug penetrates Fabricator. 10504_ Penetrated by Slug. 10506_ K-01 Serf collects debris. 10517_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 10523_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ########??????# #??# # #?????????????????? | | ??????????????? ???# # #?????????????????? | | ???????????####+####+###########?????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# """" """" !#????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????# """" """" #????????????????????????? | | ???????????+ #????????????????????????? | | ?????#?????# #???????????????????????## | | ?????# ???# #?????###########+######## | | ???### ####+################# | | | | " | | "F | | ? "" | | ? ? ######### "" | | ############## ############# # # | | ???????????????# ############# ? # # | | ????????????????# # # ? # # | | ????????????????# # # ? + # | | ????????????????# # @ p#? # + | | ????????????##### # """" """" x # # | | ????????????# # """" """" ####### # | | ????????????# # """" """" #?????# # | | ????????????# + """" """" #?????# # """ | | ????????????# # uu k #?????# # """ | | ???????? ? + """ """" #?????# + """ | | ???????### ? # """ """" #?????# # | | ?????????# # """ """" #?????# # | | ?????????# """ # """" #?????# #?### | | ?????????# """ # #?????# #????? | | ?????????# """ ############??????# #????? | | ???????? ? ??????????????????# #????? | | ??????? ??? ??????????????????#########????? | | ??????? ????? ???????????????????????????????? | | ???????? ?????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 700 Evasion (%) 57 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 23 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gyrokinetic Inverter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSmallChip Manual? 0 Play Time 02:01:19 Cumulative 187.1 hours Start 2024.04.13 @ 00:25:40 End 2024.04.13 @ 12:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93159669-e6cd-49c7-8f8b-d87534fa49b2