Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.08 @ 10:42:02 Player: Roach K Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 647/700 Matter 293/300 Energy 63/140 System Corruption 5% Temperature Cool (85) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (5) ------- Arc Projector Arc Projector Arc Projector Arc Projector Heavy Rocket Launcher > --- INVENTORY (8) ---- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Greatsword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Arc Projector Autogun [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 3 | . . . 1 2 Parts Attached 31 | 7 2 11 7 4 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 4 1 . Treads . | . . . . . Leg 7 | 2 . 4 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 3 . . Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 14 | 2 1 3 5 3 Energy Gun 10 | 2 . 3 4 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . 1 1 System Corruption 6 | . . . 1 5 Parts Lost 11 | . 2 5 1 3 Power 3 | . 1 1 . 1 Propulsion 4 | . . 3 . 1 Utility 2 | . . . 1 1 Weapon 2 | . 1 1 . . Highest Loss Streak 5 | . 1 5 1 2 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 5 5 6 Power 1 | . . . 2 4 Propulsion . | . . 1 . . Utility . | . . . . . Weapon 2 | . 1 3 2 1 Tool/Special . | . . . . . Unused Backups 13 | . 4 . 3 6 Power 4 | . . . . 4 Propulsion 3 | . 2 . . 1 Utility 2 | . 1 . 1 . Weapon 4 | . 1 . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 91 90 82 Engine 9 | . 13 9 9 6 Leg 28 | . 28 27 30 29 Device 4 | . 14 . . . Storage 10 | . 14 14 9 7 Protection 8 | . . 18 15 4 Energy Gun 20 | . 24 10 18 24 Ballistic Gun 5 | . 3 10 8 . Slashing Weapon 1 | . . . . 4 Peak Build Rating 34 | 7 7 15 30 34 Average Rating 17 | 5 6 11 21 31 On Entrance 10 | . 7 7 13 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 12 12 22 32 34 Greatest Support 43 | 20 20 30 43 43 Greatest Overweight (x) 4 | 1 . 4 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 7 8 8 Average Carried 5 | 1 3 5 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 6 8 6 Class Distribution -------------------- 47% | Mutant 36% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 555 | 270 30 127 95 33 Remotely . | . . . . . Salvage Created 1376 | 165 587 411 69 144 Parts 93 | 16 40 19 10 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 7 8 4 1 Guns 14 | . 5 4 4 1 AOE 6 | . 2 4 . . Classes Destroyed 9 | 2 5 2 . . Worker 8 | . 5 . . 3 Builder 5 | . 4 . . 1 Tunneler 5 | 5 . . . . Recycler 5 | 1 2 2 . . Watcher 1 | . 1 . . . Swarmer 9 | . 3 2 4 . Grunt 9 | . 4 4 . 1 Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 9 | 4 9 7 4 4 Combat Bots Only 5 | . 3 5 4 1 Max Kills in Single Turn 2 | 2 2 2 2 1 Gunslinging 1 | . 1 . 1 . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 206 | . 48 128 11 19 Missed 71 | . 16 44 3 8 Hits 135 | . 32 84 8 11 Melee 5 | . . 5 . . Projectile 130 | . 32 79 8 11 Critical Strikes 1 | . . 1 . . Damage Taken 1445 | 22 310 785 49 279 Core 252 | 22 73 95 9 53 Absorbed by Shields . | . . . . . Ignored by Resistances 439 | 6 96 244 16 77 Regen/Repaired (Parts) 73 | . . . . 73 Core Remaining (%) 81 | 91 62 76 98 . Volleys Fired 81 | 6 40 22 3 10 Largest 3 | 2 2 2 3 3 Hottest 165 | 80 80 60 165 165 Shots Fired 172 | 12 78 43 9 30 Gun 172 | 12 78 43 9 30 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . 6 22 . . Thermal 49 | 6 38 5 . . Explosive . | . . . . . Electromagnetic 95 | 6 34 16 9 30 Robot Hit Streak 26 | 8 20 12 11 26 Robot Miss Streak 3 | . 3 3 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 131 | 8 60 33 4 26 Core Hits 67 | 6 28 16 5 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2438 | 127 938 747 64 562 Guns 1427 | 103 680 346 35 263 Cannons . | . . . . . Explosions 656 | 24 258 374 . . Melee 294 | . . . . 294 Ramming 61 | . . 27 29 5 Kinetic 199 | . 47 152 . . Thermal 988 | 45 538 405 . . Explosive . | . . . . . Electromagnetic 896 | 82 353 163 35 263 Impact . | . . . . . Slashing 294 | . . . . 294 Piercing . | . . . . . Highest Corruption 5 | . 1 . 1 5 Average Corruption 1 | . 1 . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 2 3 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 76 | . 10 . . 66 Projectiles . | . . . . . Explosions 10 | . 10 . . . Melee 66 | . . . . 66 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 125 | 22 53 50 . . Shots 5 | 1 2 2 . . Rammed . | . . . . . Targets Rammed 9 | . . 5 3 1 Kicked 9 | . . 5 3 1 Crushed . | . . . . . Highest Temperature 271 | 66 261 141 169 271 Average Temperature 75 | 31 70 57 78 114 Received Heat Transfer 471 | . 132 276 . 63 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1825 | 100 1100 625 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | 1 5 4 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 157 | 10 141 157 95 25 Initial 43 | . . 36 43 22 Average 33 | 2 49 62 28 3 Influence Increases 734 | 30 270 272 107 55 Destroy 0b10 Robot/C 400 | . 140 160 80 20 Destroy 0b10 Robot/NC 120 | 30 60 10 . 20 Destroy Leader 82 | . 32 40 10 . Successful Hack 6 | . 4 . 2 . Destroy Structure 36 | . 19 17 . . Lose Combat Pursuer 90 | . 15 45 15 15 Influence Decreases 734 | 30 169 251 172 112 Entered New Map 179 | . . 65 79 35 Time Decay 470 | 30 149 136 93 62 Lost Part 85 | . 20 50 . 15 Squads Dispatched 7 | . . 1 4 2 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 11 16 6 14 Peak Tracking Total 8 | . 5 8 4 4 Tactical Retreats 6 | . 1 3 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 2 3 2 Terminals 7 | . 3 2 2 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 8 5 5 3 Successful 14 | . 6 4 2 2 Failed 7 | . 2 1 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 5 3 . Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 4 1 . Record 9 | . 4 4 1 . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . 2 1 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 517 | 15 492 10 . . Seismic 517 | 15 492 10 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1752 | 92 492 353 359 456 Spaces Moved 1016 | 54 228 209 250 275 Core 15 | 6 . 9 . . Treads . | . . . . . Legs 1001 | 48 228 200 250 275 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 114 120 125 124 120 Slowest Speed 250 | 120 120 250 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 35 22 25 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | 3 17 16 . . Melee . | . . . . . Projectile . | . . . . . AOE 36 | 3 17 16 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1365 | 69 372 260 292 372 Wait 172 | . 89 . 9 74 Move 1012 | 53 227 208 249 275 Hop . | . . . . . Pick Up 31 | 3 10 6 9 3 Fast Attach 20 | 6 1 6 6 1 Attach 17 | 1 1 7 4 4 Detach . | . . . . . Swap . | . . . . . Drop 20 | . 4 6 9 1 Fire 81 | 6 40 22 3 10 Melee 3 | . . . . 3 Ram . | . . . . . Kick 9 | . . 5 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 7) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Lost 5 parts (1p3n1w) 845 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 976 | -8/Materials | Garrison activated, responded to threat 1240 | -8/Materials | Build established: Scavenger-Tank 1251 | -8/Materials | Met 7R-MNS 1285 | -8/Materials | Discovered new exit (range 9) 1297 | -8/Materials | Entered Factory 1297 | -7/Factory | Evolved 2 slots: Weapon x2 1298 | -7/Factory | Caught up to 7R-MNS 1681 | -7/Factory | Repaired Aluminum Leg 1753 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. System corrupted: Heat flow error (+238). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Terminal disabled. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 23 matter. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Energy discharge (-35). Kicked O-24 Administrator. P-60 Hacker resets O-24 Administrator, system corruption cleaned. Aluminum Leg destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. Map ----- +----------------------------------------------------+ | ######### #???????????????????????????????? | | *%!!!!!%/ #???????????????????????????????? | | ######### #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ######??# #???????????????????????????????? | | # #### #???????????????????????????????? | | ""T""" + #???????????????????????????????? | | " # #???????????????????????????????? | | #####+#################+###??????????????? | | ^ % ?????????????? | | % ?????????????? | | ????????????? | | % ^ ???????????? | | ^^ ????????????? | | ????????????? | | ????????????? | | ## ##########+####### #########/####?????????????? | | ##??????? ???????# # g #?????????????? | | #?????? ????????# # p #?????????????? | | #????? ?????????# # #?????????????? | | #????? ??????????# # #?????????????? | | #?????????????????# g @ #?????????????? | | #?????????????????# # #?????????????? | | #?????????????????# # #?????????????? | | #?????????????????# # #?????????????? | | #?????????????????# # #?????????????? | | #?????????????????# # #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# # #?????????????? | | ????????????????????# ##+###########?????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????^???????????????????????????? | | ?????????????????????^???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed TechIntegratedCycler Manual? 0 Play Time 00:27:15 Cumulative 4.3 hours Start 2025.12.08 @ 10:17:24 End 2025.12.08 @ 10:42:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a97eecd2-689f-48bf-bf46-45cd3a2dae57