Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 14:51:17 Player: DreamCore Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (99) 495 Value Destroyed (3240) 3240 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 11457 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 25/100 System Corruption 2% Temperature Cool (2) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Visual Processing Unit 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Precision Matter Filter Faulty Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Particle Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter VTOL Module VTOL Module > --- UTILITY ---------- Advanced Energy Well Advanced Weight Redist. System Visual Processing Unit IFF Parser 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Katana > --- INVENTORY -------- Nuclear Core Light Antimatter Reactor Improved Melee Analysis Suite Heavy Hardcell Cannon [Rating: 81] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . 2 . . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . . . . . . . . . 1 . . 1 1 . . 1 Utility 7 | . . 1 . 1 . . 1 . . . . 1 . . 1 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 128 | . . 18 . 4 2 7 8 . 34 4 6 16 1 1 3 1 5 . 18 Power 26 | . . 1 . . . 2 4 . 8 . 1 4 . . . . 1 . 5 Engine 8 | . . . . . . 1 2 . 3 . 1 1 . . . . . . . Core 14 | . . 1 . . . 1 2 . 5 . . 3 . . . . 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 Propulsion 35 | . . 8 . . . 2 . . 9 . 2 4 . . 2 1 3 . 4 Treads 9 | . . 3 . . . 2 . . 4 . . . . . . . . . . Leg 5 | . . 5 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 5 . 2 1 . . 1 . . . 2 Flight 10 | . . . . . . . . . . . . 3 . . 1 1 3 . 2 Utility 44 | . . 5 . 2 . 2 4 . 9 3 2 5 1 1 1 . 1 . 8 Device 23 | . . 2 . 2 . . 1 . 4 1 1 4 . 1 . . . . 7 Storage 5 | . . 2 . . . 1 . . 1 . . . . . . . . . 1 Processor 11 | . . . . . . 1 2 . 3 2 . . 1 . 1 . 1 . . Hackware 4 | . . . . . . . 1 . 1 . 1 1 . . . . . . . Protection 1 | . . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | . . 4 . 2 2 1 . . 8 1 1 3 . . . . . . 1 Energy Gun 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 1 . . 1 . . . 3 1 . 1 . . . . . . 1 Ballistic Cannon 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . Launcher 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 3 . . . . . . . . . 2 Parts Lost 60 | . . 1 1 . . 2 2 4 7 4 6 . . . . . 10 . 23 Power 13 | . . . . . . . . 1 2 1 2 . . . . . 1 . 6 Propulsion 20 | . . . . . . 2 1 . 3 . 1 . . . . . 6 . 7 Utility 17 | . . 1 1 . . . . 2 . 1 2 . . . . . 2 . 8 Weapon 10 | . . . . . . . 1 1 2 2 1 . . . . . 1 . 2 Highest Loss Streak 12 | . . 1 1 . . 2 1 4 4 1 7 . . . . . 10 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 8 10 10 10 10 13 11 5 9 5 7 4 4 3 4 5 5 3 Power 1 | . 1 1 2 2 2 1 2 1 . 2 . . . 1 1 2 1 1 . Propulsion 2 | . 4 3 5 5 5 4 3 2 1 3 2 2 3 3 2 1 2 2 . Utility 2 | . . . . . . 2 4 4 2 2 2 3 . . . 1 1 2 1 Weapon 1 | . 1 2 3 3 2 2 2 2 1 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 14 . . . . . 10 5 2 . 8 . . . . 1 . 2 Power 6 | . . 4 . . . . . 1 . . . . . . . . 1 . . Propulsion 10 | . . 4 . . . . . 3 2 . . 1 . . . . . . . Utility 14 | . . 1 . . . . . 4 2 2 . 4 . . . . . . 1 Weapon 11 | . . 4 . . . . . 2 1 . . 3 . . . . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 98 94 85 100 99 97 53 72 95 78 88 93 93 93 86 81 52 60 Engine 6 | . 14 7 . . . 4 8 8 5 15 7 6 6 6 5 5 4 . . Core 4 | . . 3 11 9 9 5 6 . 3 . . 1 6 6 5 5 5 5 3 Treads 9 | . . 8 33 27 27 26 21 8 11 . . . . . . . . . . Leg 2 | . 28 24 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . 7 23 21 17 6 6 10 4 . . 9 Flight 4 | . . . . . . . . . . . . 8 20 20 17 24 24 10 5 Device 11 | . . 4 . 8 18 9 10 4 9 13 5 14 17 20 17 15 13 5 7 Storage 8 | . 14 17 22 18 18 18 15 8 1 7 7 3 . . . . . . 1 Processor 8 | . . . . . . 8 10 8 14 8 8 6 8 6 10 10 12 15 13 Hackware 5 | . . . . . . . . . 5 7 12 14 13 13 11 10 10 10 8 Energy Cannon 1 | . . 11 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 8 11 9 9 9 7 4 4 10 . 2 . . . . . . . Ballistic Cannon 3 | . . . . 1 9 9 10 8 . . . 1 6 6 5 5 4 . . Launcher 2 | . . 1 11 9 9 9 3 . . . 5 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 6 6 5 5 5 5 3 Special Melee Weapon 1 | . . . . . . . . . . 6 7 2 . . . . . . . Peak Build Rating 81 | . 6 23 21 25 28 28 37 32 50 47 41 57 55 55 62 70 75 33 81 Average Rating 37 | . 6 14 19 22 26 27 33 17 30 42 37 51 54 51 60 68 68 33 61 On Entrance 32 | 6 6 6 21 19 25 28 28 32 1 44 36 41 55 55 51 61 70 33 33 Naked Turns 50 | . . . . . . . . 50 . . . . . . . . . . . Heaviest Build 58 | 13 13 33 32 35 37 47 58 58 37 34 29 38 26 26 26 26 26 9 33 Greatest Support 64 | 20 20 60 60 60 60 62 62 42 64 33 27 34 27 27 33 48 48 17 43 Greatest Overweight (x) 2 | . . 1 . . . . 1 1 2 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 10 10 15 15 15 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | . 8 8 10 10 10 12 15 10 6 10 10 7 5 5 5 5 5 5 5 Most Carried 15 | . 8 10 10 10 10 13 15 15 10 10 9 10 5 5 5 5 5 5 5 Average Carried 7 | . 6 8 10 10 9 10 13 10 5 9 4 7 4 4 3 4 4 5 4 Final Capacity 15 | 8 8 10 10 10 10 15 15 5 10 10 10 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 10 10 10 10 13 15 5 9 10 8 5 4 5 5 5 5 5 4 Class Distribution -------------------- 31% | Mutant 17% | Hacker-Mutant 15% | Gunner 8% | Hacker-Scout 7% | Skirmisher 7% | Hacker-Sprinter 6% | Bomber 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -8/Materials Bomber | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Matter Collected 3305 | 195 33 396 31 . 326 386 562 . 453 354 37 105 74 137 . . 111 . 105 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2808 | . 41 397 43 . 396 399 569 . 421 141 34 59 . . . . 110 . 198 Parts 167 | . 1 37 8 . 24 25 21 . 23 2 2 1 . . . . 10 . 13 Haulers Intercepted 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 5 1 . . 6 . . 5 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 79 | . 1 14 4 . 15 11 10 . 7 5 3 2 . . . . 5 . 2 Melee 9 | . . . . . . . . . . . . 2 . . . . 5 . 2 Guns 20 | . 1 4 . . 3 4 1 . 7 . . . . . . . . . . Cannons 23 | . . 7 . . 6 4 6 . . . . . . . . . . . . AOE 27 | . . 3 4 . 6 3 3 . . 5 3 . . . . . . . . Classes Destroyed 14 | . 1 3 . . 4 2 4 . . . . . . . . . . . . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . Builder 7 | . . 2 1 . . 2 1 . . . . . . . . . . . 1 Hauler 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . . Watcher 4 | . . 4 . . . . . . . . . . . . . . . . . Swarmer 33 | . . 10 4 . 3 2 2 . . . 3 2 . . . . 5 . 2 Grunt 33 | . 1 4 . . 4 7 6 . 6 5 . . . . . . . . . Brawler 4 | . . . . . 2 1 1 . . . . . . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 1 4 5 . 8 4 6 . 6 5 3 1 . . . . 4 . 2 Combat Bots Only 8 | . 1 4 4 . 8 3 3 . 5 5 3 1 . . . . 4 . 1 Max Kills in Single Turn 6 | . 1 3 3 . 2 2 6 . 1 5 2 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . 2 2 2 . . 5 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 827 | . 6 96 11 . 50 53 45 3 69 69 38 59 1 2 18 4 82 . 221 Missed 321 | . 2 26 1 . 15 19 14 . 24 33 8 41 1 2 12 2 32 . 89 Hits 506 | . 4 70 10 . 35 34 31 3 45 36 30 18 . . 6 2 50 . 132 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . Projectile 503 | . 4 70 10 . 35 34 31 . 45 36 30 18 . . 6 2 50 . 132 AOE 5 | . . . . . . . . . 4 . . . . . . . . . 1 Critical Strikes 11 | . . 1 . . 2 1 . 1 2 . . . . . . . 1 . 3 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . . . . . Damage Taken 8338 | . 46 598 118 . 502 676 448 126 1056 545 448 207 . . 86 43 786 . 2653 Core 2173 | . 11 71 18 . 29 35 37 58 99 101 101 42 . . 12 21 229 . 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . . . . . . . 74 . . . . . . . Core Remaining (%) 84 | 100 95 . 77 . . 88 . . . . 43 . . 95 98 . . 78 . Volleys Fired 171 | . 7 40 3 . 24 35 17 . 21 6 9 2 . . . . 2 . 5 Largest 3 | . 2 2 2 . 3 3 3 . 3 2 1 1 . . . . 1 . 1 Hottest 138 | . 40 136 53 . 98 98 102 . 138 68 65 23 . . . . 37 . 30 Shots Fired 356 | . 14 78 6 . 60 78 47 . 47 8 9 2 . . . . 2 . 5 Gun 180 | . 14 24 3 . 24 35 17 . 47 2 7 2 . . . . . . 5 Cannon 141 | . . 51 . . 24 35 29 . . . . . . . . . 2 . . Launcher 35 | . . 3 3 . 12 8 1 . . 6 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . 14 24 3 . 48 70 46 . 29 2 . 2 . . . . 2 . 5 Thermal 58 | . . 51 . . . . . . . . 7 . . . . . . . . Explosive 35 | . . 3 3 . 12 8 1 . . 6 2 . . . . . . . . Electromagnetic 18 | . . . . . . . . . 18 . . . . . . . . . . Robot Hit Streak 13 | . 3 9 3 . 7 7 13 . 8 . 1 2 . . . . 1 . 3 Robot Miss Streak 10 | . 2 6 3 . 10 6 8 . 5 . 3 . . . . . 2 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 271 | . 9 42 3 . 48 53 33 . 40 1 2 6 . . . . 10 . 24 Core Hits 222 | . 3 23 7 . 56 31 41 . 30 15 5 3 . . . . 4 . 4 Critical Kills 2 | . . 1 . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . 1 . . . . . . 1 . . 1 . . . . . . 4 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . 1 . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . 1 . . . . . . 3 Melee Attacks 56 | . . . . . . . . . 1 1 . 5 . . . . 16 . 33 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . 5 . . . . 16 . 33 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8487 | . 96 886 268 . 1587 1556 1415 . 620 440 236 157 . . . . 315 . 911 Guns 2135 | . 96 145 28 . 333 514 279 . 616 . 31 27 . . . . . . 66 Cannons 2094 | . . 615 . . 396 567 503 . . . . . . . . . 13 . . Explosions 2947 | . . 116 240 . 858 469 619 . . 440 205 . . . . . . . . Melee 1277 | . . . . . . . . . . . . 130 . . . . 302 . 845 Ramming 34 | . . 10 . . . 6 14 . 4 . . . . . . . . . . Kinetic 3378 | . 96 145 28 . 729 1081 782 . 411 . . 27 . . . . 13 . 66 Thermal 646 | . . 615 . . . . . . . . 31 . . . . . . . . Explosive 2617 | . . 116 240 . 858 469 289 . . 440 205 . . . . . . . . Electromagnetic 535 | . . . . . . . 330 . 205 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1277 | . . . . . . . . . . . . 130 . . . . 302 . 845 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 1 1 1 . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 1 1 1 1 . . . . . . . 2 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . 1 2 9 . . . . . . . . . . Message Errors 2 | . . . . . . . 1 . 1 . . . . . . . . . . Matter Fused 5 | . . . . . . . . . 5 . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 1 2 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . 16 . . . 15 10 . . 24 . 5 . . . . 24 . 89 Projectiles 28 | . . 16 . . . 2 10 . . . . . . . . . . . . Explosions 37 | . . . . . . 13 . . . 24 . . . . . . . . . Melee 118 | . . . . . . . . . . . . 5 . . . . 24 . 89 Knockbacks 24 | . . . . . 6 5 12 . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 6 5 12 . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 38 . 52 13 107 . . 77 . . . . . . . . . Shots 11 | . . . 1 . 2 1 4 . . 3 . . . . . . . . . Rammed 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Targets Rammed 5 | . . 2 . . . 1 1 . 1 . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 12 473 . . 99 111 90 267 404 9 95 4 . . . 2 7 . 3 Average Temperature 76 | . 8 148 . . 30 31 38 140 166 5 50 4 . . . 1 1 . 3 Received Heat Transfer 1191 | . 24 72 . . 126 252 90 . 303 216 . 45 . . . . 9 . 54 Effects 8 | . . 3 . . . . . . 5 . . . . . . . . . . Shutdowns 3 | . . 2 . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 1184 | . . 1110 . . . . . . . . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . . 2 1 1 . . . . . . . . . . . . Low Security (%) 82 | . 100 100 100 100 47 15 70 100 100 . . 100 . . 100 100 . . 100 Level 1 15 | . . . . . 39 84 29 . . . . . . . . . . . . Level 2 1 | . . . . . 13 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 421 | . 20 175 150 58 421 354 386 108 99 . . 155 . . 194 124 . . 97 Initial 204 | . . . 55 58 . 204 153 108 . . . 12 . . . 84 . . 84 Average 93 | . 1 78 99 23 186 238 160 54 22 . . 37 . . 122 100 . . 30 Influence Increases 3510 | . 20 411 115 . 421 360 528 . 207 185 70 391 60 . 234 60 350 . 98 Destroy 0b10 Robot/C 1620 | . 20 280 80 . 300 220 240 . 140 100 60 40 . . . . 100 . 40 Destroy 0b10 Robot/NC 100 | . . 30 5 . . 15 30 . 10 . . . . . . . . . 10 Destroy Leader 204 | . . 28 10 . 20 50 44 . 22 10 10 . . . . . 10 . . Allied During Kill 24 | . . . . . . . 24 . . . . . . . . . . . . Successful Hack 131 | . . 4 . . 14 . . . 5 . . 36 . . 54 . . . 18 Disable Machine 225 | . . 30 . . . 15 165 . 15 . . . . . . . . . . Anti-Garrison Action 50 | . . . . . 50 . . . . . . . . . . . . . . Destroy Structure 136 | . . 9 20 . 37 45 25 . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . 15 . . 30 . . 15 15 . . . Lose Combat Pursuer 945 | . . 30 . . . 15 . . . 75 . 285 60 . 165 45 240 . 30 Influence Decreases 3510 | . 20 268 108 150 . 443 556 310 142 250 50 256 185 30 60 110 317 31 224 Entered New Map 1091 | . . . 88 92 . 217 185 202 . 25 . 8 58 6 . 90 47 31 42 Time Decay 2077 | . 20 258 10 58 . 206 331 48 122 215 40 248 127 24 60 20 170 . 120 Lost Part 292 | . . 10 10 . . 20 20 40 20 10 10 . . . . . 100 . 52 Lost Ally 50 | . . . . . . . 20 20 . . . . . . . . . . 10 Squads Dispatched 15 | . 1 1 . . . 1 2 . 4 . . 4 . . . . . . 2 Investigation 3 | . . . . . . . . . 1 . . 2 . . . . . . . Extermination 4 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 Reinforcement 7 | . 1 1 . . . 1 1 . 2 . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Distress Signals 9 | . . 1 . . . 4 . . . . . 1 . . 1 1 . . 1 Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . Times Spotted 205 | . 2 24 4 . 15 19 13 6 12 12 3 29 2 3 11 7 21 . 22 Peak Tracking Total 19 | . 1 6 4 . 4 6 4 6 3 5 3 8 4 3 12 6 13 . 19 Tactical Retreats 24 | . . 1 . . . 1 . . . 4 . 6 1 . 2 1 6 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Disabled 16 | . . 2 . . 1 1 11 . 1 . . . . . . . . . . Max in Single Turn 6 | . . 1 . . 1 1 6 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Accessed 33 | . . 5 . 3 1 . 3 . 5 . . 10 . . 4 . 1 . 1 Terminals 19 | . . 5 . 2 1 . . . 3 . . 4 . . 3 . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . 2 . . . . . . . Recycling Units 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Total Hacks 64 | . . 10 . 5 1 . 7 . 9 . . 23 . . 6 . 1 . 2 Successful 47 | . . 5 . 5 1 . 4 . 6 . . 19 . . 5 . 1 . 1 Failed 17 | . . 5 . . . . 3 . 3 . . 4 . . 1 . . . 1 Catastrophic 4 | . . . . . . . 1 . 1 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 8 | . . 4 . . . . . . . . . 2 . . 2 . . . . Terminals 36 | . . 10 . 4 1 . . . 6 . . 8 . . 5 . . . 2 Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations 7 | . . . . . . . . . 1 . . 6 . . . . . . . Recycling Units 8 | . . . . . . . 4 . 2 . . 1 . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 2 . . . . . . . Terminal Hacks 26 | . . 5 . 4 1 . . . 4 . . 6 . . 4 . 1 . 1 Record 7 | . . 1 . 3 . . . . 1 . . 2 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 Alert Level 2 | . . 1 . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . . 2 . . . . . . 1 . . 1 . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . 2 . . 1 . . 1 . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 3 . 2 1 . 1 . 4 . . 9 . . 1 . . . 1 Full Trace Events 3 | . . . . . . . . . 1 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . . . Time 114 | . . . . . . . . . . . . 114 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . 25 . . . . . . . . . . . . Retrieved Matter 25 | . . . . . . . 25 . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . . . . . . . . . parse_system 2 | . . . . . . . . . 1 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total Allies 4 | . . . . . . . 3 1 . . . . . . . . . . . Largest Group 3 | . . . . . . . 3 1 . . . . . . . . . . . Highest-Rated Group 60 | . . . . . . . 60 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 20 31 . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 17 | . . . . . . . 9 8 . . . . . . . . . . . Total Damage 438 | . . . . . . . 291 147 . . . . . . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Active Infowar (turns) 5777 | . . . . 59 474 439 768 56 852 809 102 716 329 273 159 48 351 6 336 Optics 3697 | . . . . . . . . . 568 809 102 716 329 273 159 48 351 6 336 IFF 1618 | . . . . . . . . . . . . 481 209 273 159 48 299 . 149 Terrain 599 | . . . . . . . . . . . . 260 329 10 . . . . . Structural 1796 | . . . . 59 474 439 768 56 . . . . . . . . . . . Seismic 770 | . . . . . . . . . . . . . . 263 159 48 300 . . Decoding 899 | . . . . . . . . . . . . . . . 158 48 351 6 336 Jamming 1590 | . . . . . . . . . 782 806 2 . . . . . . . . ECM 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . 2 1 . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . 10 4 . . 32 Traps 2 | . . . . . . . . . . . . . . . . . . . 2 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 3 Items 40 | . . . . . . . . . . . . . . . 10 4 . . 26 Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Turns Passed 6951 | . 132 647 39 168 474 439 837 109 977 809 102 716 329 273 159 48 351 6 336 Spaces Moved 8121 | 1 93 331 18 95 233 177 385 125 761 1411 68 1163 703 737 438 117 909 17 339 Core 108 | . . . . . . . . 101 7 . . . . . . . . . . Treads 1270 | . . 69 18 95 233 177 385 24 269 . . . . . . . . . . Legs 356 | 1 93 262 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2624 | . . . . . . . . . 485 1411 68 444 . . . . . . 216 Flight 3763 | . . . . . . . . . . . . 719 703 737 438 117 909 17 123 Fastest Speed 26 | 120 120 120 170 170 170 161 161 50 42 42 46 34 34 34 31 28 26 32 32 Average Speed 65 | 120 120 131 170 170 170 168 177 85 91 54 101 36 34 34 33 28 28 32 54 Slowest Speed 237 | 120 120 190 170 170 170 170 237 237 170 102 106 100 34 34 34 31 34 32 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 22 40 9 15 41 23 11 91 19 94 10 28 62 66 14 4 84 4 8 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 26 | . . . . . . . . . . 9 1 . 4 8 . . 4 . . Spaces Dug 117 | . . . . . . . . . . 98 19 . . . . . . . . Terrain Destroyed 378 | . . 8 20 . 25 59 26 . . 210 30 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . . . . . . . . . . AOE 376 | . . 8 20 . 25 57 26 . . 210 30 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total 9373 | . 101 476 21 100 261 247 503 128 998 1442 89 1451 791 758 449 131 976 16 435 Wait 656 | . . 38 1 . . 15 78 . 127 . . 223 85 18 . 10 42 . 19 Move 8104 | . 92 330 17 95 232 176 385 124 760 1410 67 1162 702 736 437 116 908 16 339 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 2 23 . . 1 7 8 . 24 4 5 16 1 2 4 1 1 . 10 Fast Attach 47 | . . 1 . 4 . 1 1 . 17 3 . 9 . . . 1 4 . 6 Attach 59 | . . 4 . . . 2 4 . 13 6 7 4 . . 2 1 . . 16 Detach 15 | . . . . . . . . . 3 5 . 3 . . . . . . 4 Swap 53 | . . 14 . . 2 4 5 . 10 2 1 7 2 1 3 . 1 . 1 Drop 98 | . . 24 . 1 2 6 4 4 21 5 . 20 1 1 3 2 2 . 2 Fire 171 | . 7 40 3 . 24 35 17 . 21 6 9 2 . . . . 2 . 5 Melee 56 | . . . . . . . . . 1 1 . 5 . . . . 16 . 33 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 14) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 771 | -9/Materials | Discovered new exit (range 6) 780 | -9/Materials | Entered Mines 797 | -9/Mines | Discovered new exit (range 9) 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 987 | -8/Materials | Identified exit to Garrison 987 | -8/Materials | Entered Garrison 1145 | -8/Garrison | Triggered checkpoint 1222 | -8/Garrison | Build established: Skirmisher 1232 | -8/Garrison | Destroyed 8 combat bots 1235 | -8/Garrison | Triggered checkpoint 1283 | -8/Garrison | Triggered checkpoint 1389 | -8/Garrison | Triggered checkpoint 1446 | -8/Garrison | Discovered new exit (range 10) 1461 | -8/Garrison | Entered Materials 1808 | -8/Materials | Build established: Gunner 1871 | -8/Materials | Discovered new exit (range 10) 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2186 | -7/Factory | Fabricated B-48 Gladiator (x3) 2207 | -7/Factory | Build established: Bomber 2352 | -7/Factory | P-60 Hacker assimilated allied *Jeremy 2655 | -7/Factory | Build established: Gunner 2737 | -7/Factory | Sucked down chute 2737 | -7/Factory | Entered Waste 2738 | -7/Waste | Met a frightened Derelict 2765 | -7/Waste | Spotted C-40 Crusher 2783 | -7/Waste | Spotted C-40 Crusher 2793 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2796 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2804 | -7/Waste | Spotted C-40 Crusher 2805 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Spotted C-40 Crusher 2826 | -7/Waste | Spotted C-40 Crusher 2827 | -7/Waste | Lost 4 parts (1p2u1w) 2838 | -7/Waste | Discovered new exit (range 16) 2846 | -7/Waste | Entered Factory 3096 | -7/Factory | Build established: Mutant 3179 | -7/Factory | Lost 4 parts (2p2n) 3616 | -7/Factory | Found Rocket Array 3819 | -7/Factory | Discovered new exit (range 8) 3823 | -7/Factory | Entered Lower Caves 3857 | -7/Lower Caves | Encountered a Warlord checkpoint 3863 | -7/Lower Caves | Learned location of Zion (-7) 3866 | -7/Lower Caves | Learned Factory stockpile data 4007 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4082 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4624 | -7/Lower Caves | Discovered new exit (range 14) 4632 | -7/Lower Caves | Entered another Lower Caves area 4644 | -7/Lower Caves | Core integrity fell below 50% 4685 | -7/Lower Caves | Lost 7 parts (3p1n2u1w) 4709 | -7/Lower Caves | Discovered new exit (range 6) 4734 | -7/Lower Caves | Entered Factory 4734 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4827 | -6/Factory | Repaired Imp. Airjet 4949 | -6/Factory | Build established: Hacker-Mutant 5043 | -6/Factory | Repaired Broken Imp. Airjet 5125 | -6/Factory | Fabricated Nuclear Pulse Thruster? 5204 | -6/Factory | Allied Derelicts emerged from ambush trap array 5448 | -6/Factory | Discovered new exit (range 7) 5450 | -6/Factory | Entered Lower Caves 5497 | -6/Lower Caves | Spotted B-75 Beast 5498 | -6/Lower Caves | Build established: Hacker-Scout 5715 | -6/Lower Caves | Learned Factory terminal intel 5725 | -6/Lower Caves | Encountered a Warlord checkpoint 5776 | -6/Lower Caves | Discovered new exit (range 5) 5779 | -6/Lower Caves | Entered another Lower Caves area 5847 | -6/Lower Caves | Encountered a Warlord checkpoint 5856 | -6/Lower Caves | Learned Factory emergency access door positions 6035 | -6/Lower Caves | Discovered new exit (range 9) 6052 | -6/Lower Caves | Entered Factory 6052 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6054 | -5/Factory | Loaded intel: 28 terminal locations 6093 | -5/Factory | Build established: Hacker-Mutant 6141 | -5/Factory | Discovered new exit (range 10) 6164 | -5/Factory | Identified exit to Upper Caves 6164 | -5/Factory | Identified exit to Extension 6164 | -5/Factory | Identified exit to Factory 6211 | -5/Factory | Entered another Factory area 6211 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6256 | -4/Factory | Discovered new exit (range 9) 6259 | -4/Factory | Entered Upper Caves 6272 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6321 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6370 | -4/Upper Caves | Learned Research non-interactive machine intel 6478 | -4/Upper Caves | Build established: Hacker-Sprinter 6608 | -4/Upper Caves | Discovered new exit (range 7) 6610 | -4/Upper Caves | Entered another Upper Caves area 6610 | -4/Upper Caves | Discovered new exit (range 13) 6616 | -4/Upper Caves | Entered Research 6616 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6617 | -3/Research | Loaded intel: 78 non-interactive machine locations 6638 | -3/Research | Lost 10 parts (1p6n2u1w) 6828 | -3/Research | Garrison activated, responded to threat 6852 | -3/Research | Lost 11 parts (4p3n3u1w) 6943 | -3/Research | Core integrity fell below 50% 6950 | -3/Research | Core integrity fell below 20% 6952 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06948_ Penetrated by Slug. 06948_ Slug penetrates Terminal. 06949_ Penetrated by Slug. 06949_ Slug penetrates Wall. 06949_ Penetrated by Slug. 06949_ Katana destroyed. 06949_ Gyrokinetic Inverter destroyed. 06949_ K-01 Serf collects debris. 06950_ R-10 Processor collects Wheel. 06950_ U-05 Engineer lays Concrete. 06950_ Penetrated by Slug. 06950_ Slug penetrates Terminal. 06951_ M-28 Smith repairs R-10 Processor. 06951_ U-05 Engineer builds a Door. 06952_ U-05 Engineer lays Concrete. 06952_ Penetrated by Slug. 06952_ Slug penetrates Wall. 06952_ Imp. Gyrokinetic Inverter destroyed. 06952_ K-01 Serf collects debris. 06952_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ??????????????????????????????^??????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????!???????????????????????????????????? | | ????????????!!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????=??????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #######+##??????????? | | ???????????????????????? # #??????????? | | ???????????????????????? # #??????????# | | ????????????????????????# # #??????????# | | ??????????############### # #??????????# | | ??????????# " # # !!!#???######## | | ??????????# # # !! #???# # | | ?????????## # # ! #???# % # | | ?????????# !] #@ # #???# # | | ??????????# ]] ; + #???# * # | | ??????????# ]] #######+###??# % / | | ??????????##### # #??#% # | | ?????????????# s ] # #####+##### | | ????????????## ss # ]## ! # | | ????????????# h # """ ## # | | ??????######## h Y # """ ## + | | ??????# # s m +u + """ ## # | | ??????# Y/ R u # ! ## # | | ??????# ## h h%#k # ########### | | ??????# ### R *# #####+#########?????? | | ??????# #?# # ####### | | ??? + #?########## | | # [ ################### | | # ???# # "" ####### | | ###?????# # """ # | | ????????# # ""^ # | | ????????# # ""F" # | | ????????# ] # """" + """ | | ????????# / """ # """ | | ????????# # # """ | | ????????# # ^ ^ # | | ????????# # ### # / | | ????????# # #" ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 37 Energy Capacity 810 Matter Stores 435 Matter Capacity 500 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 12 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded, Authchip Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Imp. Airjet | 17% | -6/Factory Imp. Airjet | 99% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed GuidanceTeleporterShredder Manual? 0 Play Time 02:20:00 Cumulative 38.9 hours Start 2025.06.21 @ 15:47:51 End 2025.06.22 @ 14:51:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e66028d-74f2-4634-9fa5-37313fdd902f