Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:26:39 Player: Candle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1581) 1581 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6536 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 53/150 System Corruption 26% Temperature Cool (27) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- VTOL Module Nuclear Pulse Thruster > --- UTILITY (9) ------ Enhanced Optical Array Core Analyzer Core Analyzer Advanced Force Booster > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine Faulty Cooled Nuclear Pulse Thruster Improved Particle Accelerator Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Energy Well Gravity Neutralizer Enhanced Optical Array Improved Target Analyzer Core Analyzer Core Analyzer Improved Particle Accelerator Makeshift Light Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Wave Gun Kinetic Spear > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Variable Charge Gun Heavy Shock Bomb Launcher Improved Remote Datajack Lance [Rating: 90] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Subdweller Optics Device Subdweller Optics Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Coil Gun Launcher Heavy Shock Bomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 7 | . . . . 7 . . Weapon . | . . . . . . . Parts Attached 110 | 7 14 21 11 44 2 11 Power 14 | 1 2 3 1 4 . 3 Engine 10 | 1 2 3 . 3 . 1 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 28 | 2 5 5 2 12 . 2 Treads 2 | 2 . . . . . . Leg 5 | . 5 . . . . . Wheel 6 | . . 5 1 . . . Hover 10 | . . . . 9 . 1 Flight 5 | . . . 1 3 . 1 Utility 37 | 2 3 4 5 17 1 5 Device 13 | 1 . 2 . 4 1 5 Storage 8 | 1 2 1 3 1 . . Processor 10 | . 1 . . 9 . . Hackware 2 | . . . 1 1 . . Protection 4 | . . 1 1 2 . . Artifact . | . . . . . . . Weapon 31 | 2 4 9 3 11 1 1 Energy Gun 15 | 2 4 5 1 3 . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon 5 | . . 3 . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon 2 | . . . . 1 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . 7 1 . Parts Lost 27 | . . 7 . 13 1 6 Power 7 | . . 1 . 4 . 2 Propulsion 7 | . . 5 . 1 . 1 Utility 9 | . . 1 . 4 1 3 Weapon 4 | . . . . 4 . . Highest Loss Streak 7 | . . 5 . 7 1 5 To Critical Strikes . | . . . . . . . Average Backups 7 | . 8 6 6 7 4 4 Power . | . . . . . . . Propulsion 1 | . 2 2 1 2 1 1 Utility 1 | . 2 1 . . . . Weapon 2 | . 3 3 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 21 | . 4 2 4 10 1 . Power . | . . . . . . . Propulsion 4 | . 2 1 . 1 . . Utility 5 | . . 1 2 1 1 . Weapon 5 | . 2 . 2 1 . . Tool/Special 7 | . . . . 7 . . Average Slot Usage (%) 90 | . 99 88 93 76 85 67 Engine 10 | . 14 13 10 3 4 1 Core 1 | . . . 3 3 5 3 Treads 1 | . 4 . . . . . Leg 7 | . 23 8 . . . . Wheel 12 | . . 18 22 1 . . Hover 1 | . . . . 17 . . Flight 1 | . . . . . 11 16 Device 7 | . 1 11 10 2 15 12 Storage 6 | . 14 5 3 6 5 2 Processor 6 | . 12 . . 19 23 23 Hackware 4 | . . . 11 1 . . Protection 1 | . . 1 2 5 4 . Energy Gun 9 | . 27 15 . 1 4 . Special Weapon 13 | . . 12 27 3 . . Peak Build Rating 90 | 7 11 14 30 86 90 82 Average Rating 25 | 5 10 11 19 67 87 70 On Entrance 30 | . 7 11 13 28 82 73 Naked Turns . | . . . . . . . Heaviest Build 58 | 11 31 32 38 58 30 32 Greatest Support 56 | 40 40 40 28 56 31 23 Greatest Overweight (x) 3 | . 1 1 3 2 . 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 25 | 8 15 25 15 15 5 5 Average Capacity 8 | 7 12 8 6 8 5 5 Most Carried 15 | 1 13 15 15 15 5 5 Average Carried 7 | . 8 6 6 7 4 4 Final Capacity 15 | 8 15 5 15 5 5 5 Final Carried 15 | 1 13 5 15 5 5 5 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Mutant 10% | Derelict-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1782 | 270 191 218 231 687 . 185 Remotely . | . . . . . . . Salvage Created 2847 | 154 590 260 . 1642 . 201 Parts 139 | 10 36 11 . 69 . 13 Haulers Intercepted 6 | . 2 . . 4 . . Recyclers Shooed 5 | . . . . 5 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 35 | . 9 6 . 14 . 6 Melee 12 | . . . . 9 . 3 Guns 17 | . 9 6 . 2 . . Cannons 1 | . . . . 1 . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | 3 5 1 . 2 . . Worker 5 | 1 1 . . 3 . . Builder 4 | . 1 . . 3 . . Tunneler 2 | 2 . . . . . . Hauler 6 | . 2 . . 4 . . Recycler 6 | 1 1 . . 4 . . Mechanic 1 | . 1 . . . . . Swarmer 12 | . 3 . . 4 . 5 Grunt 10 | . 6 . . 3 . 1 Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 6 . . Subdweller 6 | . . 6 . . . . Best Kill Streak 5 | 2 4 2 . 5 . 5 Combat Bots Only 5 | . 3 2 . 4 . 5 Max Kills in Single Turn 3 | 1 2 1 . 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 324 | . 43 56 . 148 1 76 Missed 89 | . 8 14 . 34 . 33 Hits 235 | . 35 42 . 114 1 43 Melee 1 | . . . . . 1 . Projectile 234 | . 35 42 . 114 . 43 AOE 5 | . . 2 . 2 . 1 Critical Strikes 11 | . . 2 . 7 . 2 Part Disruptions 2 | . . . . 2 . . Actively Blocked 1 | . . . . 1 . . Damage Taken 4410 | . 318 972 . 2203 52 865 Core 1255 | . 79 168 . 578 . 430 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . 105 . . Regen/Repaired (Parts) 193 | . 40 . . 23 . 130 Core Remaining (%) 50 | 100 . . 1 . . . Volleys Fired 184 | 11 38 69 . 63 . 3 Largest 2 | 2 2 2 . 2 . 1 Hottest 180 | 80 112 180 . 180 . 46 Shots Fired 266 | 22 75 100 . 66 . 3 Gun 189 | 22 75 69 . 23 . . Cannon 6 | . . . . 6 . . Launcher 3 | . . . . . . 3 Special 68 | . . 31 . 37 . . Kinetic 6 | . . . . 6 . . Thermal 248 | 22 75 100 . 51 . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 19 | 9 4 12 . 19 . 2 Robot Miss Streak 3 | 1 3 2 . 1 . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 187 | 15 36 42 . 88 . 6 Core Hits 85 | 5 17 12 . 43 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 12 | . 3 4 . 5 . . Burn 9 | . 3 4 . 2 . . Destroy 1 | . . . . 1 . . Sever 2 | . . . . 2 . . Melee Attacks 70 | . . . . 51 . 19 Impact . | . . . . . . . Slashing 48 | . . . . 48 . . Piercing 22 | . . . . 3 . 19 Sneak Attacks 8 | . . . . 8 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4252 | 165 566 660 . 2493 . 368 Guns 1866 | 165 566 660 . 475 . . Cannons 168 | . . . . 168 . . Explosions 166 | . . . . . . 166 Melee 1795 | . . . . 1593 . 202 Ramming . | . . . . . . . Kinetic 175 | . . . . 175 . . Thermal 2116 | 165 566 660 . 725 . . Explosive . | . . . . . . . Electromagnetic 166 | . . . . . . 166 Impact . | . . . . . . . Slashing 1511 | . . . . 1511 . . Piercing 284 | . . . . 82 . 202 Highest Corruption 36 | . 1 1 1 16 36 36 Average Corruption 7 | . 1 1 1 9 27 32 Corruption Purged 10 | . . . . . . 10 Corruption Blocked . | . . . . . . . Effects 105 | . 10 18 . 32 12 33 Message Errors 18 | . 2 3 . 7 2 4 Matter Fused 27 | . 6 4 . 9 2 6 Heat Flow Errors 14 | . 1 2 . 1 2 8 Energy Discharges 13 | . . 4 . 5 . 4 Parts Rejected 3 | . . . . 1 1 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 13 | . . 4 . 4 . 5 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . 1 . . Alerts 3 | . . 1 . 1 . 1 Misdirections 8 | . . . . . 5 3 Weapon Failures 2 | . 1 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 234 | . . . . 234 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 234 | . . . . 234 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 645 | 90 360 279 . 645 145 276 Average Temperature 123 | 34 101 61 . 157 81 109 Received Heat Transfer 633 | . 90 198 . 204 . 141 Effects 16 | . 1 . . 14 . 1 Shutdowns 5 | . 1 . . 4 . . Energy Bleed 2 | . . . . 1 . 1 Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 11 | 1 2 5 . 3 . . Heat Transferred 6609 | 375 1605 1803 . 2826 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 90 | 5 87 . . 85 . 90 Initial . | . . . . . . . Average 15 | 1 10 . . 26 . 18 Influence Increases 934 | 20 311 . . 450 . 153 Destroy 0b10 Robot/C 580 | . 180 . . 280 . 120 Destroy 0b10 Robot/NC 120 | 20 30 . . 70 . . Destroy Leader 112 | . 34 . . 68 . 10 Successful Hack 39 | . 34 . . 5 . . Disable Machine 15 | . 15 . . . . . Destroy Structure 23 | . 3 . . 12 . 8 Partial Spotted 30 | . 15 . . . . 15 Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 934 | 20 246 65 . 448 2 153 Entered New Map 34 | . . 32 . . 2 . Time Decay 768 | 20 246 33 . 341 . 128 Lost Part 128 | . . . . 103 . 25 Lost Ally 4 | . . . . 4 . . Squads Dispatched 9 | . 3 . . 5 . 1 Investigation 3 | . 3 . . . . . Extermination 4 | . . . . 3 . 1 Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 12 6 . 20 7 12 Peak Tracking Total 6 | . 3 2 . 4 6 5 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 9 | . 9 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 22 | . 11 1 5 3 . 2 Terminals 9 | . 8 . . 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 Recycling Units 4 | . 2 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 42 5 20 8 . 4 Successful 52 | . 23 5 20 2 . 2 Failed 26 | . 18 . . 6 . 2 Catastrophic 5 | . 2 . . 2 . 1 Database Lockouts 1 | . 1 . . . . . Manual 25 | . 19 . . 6 . . Terminals 38 | . 36 . . 2 . . Fabricators . | . . . . . . . Repair Stations 6 | . 2 . . 1 . 3 Recycling Units 10 | . 4 . . 5 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 37 | . 12 5 20 . . . Record 25 | . . 5 20 . . . Robot Analysis 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 4 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 Scan Component 2 | . 1 . . . . 1 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 4 | . 3 . . 1 . . Report Inventory 3 | . 2 . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . . Terminals 6 | . 6 . . . . . Track 1 | . 1 . . . . . Botnet 4 | . 4 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 10 . . 3 . 2 Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 135 | . 32 . . . . 103 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 2 | . . . . 2 . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . find_station 2 | . . . . 2 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 43 | . . . . 43 . . Highest-Rated Ally 23 | . . . . 23 . . Total Orders 2 | . . . . 2 . . AID 1 | . . . . 1 . . COLLECT 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 2870 | 77 264 868 . 816 154 691 Optics 1802 | . . 141 . 816 154 691 Structural 727 | . . 727 . . . . Seismic 341 | 77 264 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 7 | . . 2 5 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 10235 | 146 2328 2105 3774 1037 154 691 Spaces Moved 6279 | 54 1142 1344 2462 754 245 278 Core 1102 | 11 . . 1091 . . . Treads 224 | 43 181 . . . . . Legs 1185 | . 961 224 . . . . Wheels 2582 | . . 1120 1367 95 . . Hover 492 | . . . . 492 . . Flight 694 | . . . 4 167 245 278 Fastest Speed 32 | 50 120 110 100 37 37 32 Average Speed 128 | 137 175 123 149 59 37 35 Slowest Speed 200 | 160 190 190 200 160 37 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 97 46 95 11 99 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . . 9 . . . Spaces Dug 6 | . . . . 1 . 5 Terrain Destroyed 11 | . . . . 6 . 5 Melee 6 | . . . . 1 . 5 Projectile 5 | . . . . 5 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 8036 | 100 1390 1635 2568 1199 307 837 Wait 1203 | 28 169 157 54 227 53 515 Move 6274 | 53 1141 1343 2461 754 244 278 Hop . | . . . . . . . Pick Up 56 | 1 10 14 18 10 2 1 Fast Attach 82 | 7 8 10 5 39 2 11 Attach 17 | . . 7 2 7 . 1 Detach 29 | . 5 5 6 10 1 2 Swap 43 | . 7 13 8 12 2 1 Drop 77 | . 12 16 14 26 3 6 Fire 184 | 11 38 69 . 63 . 3 Melee 70 | . . . . 51 . 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Met a group of wandering Federalists 194 | -10/Materials | Discovered new exit (range 18) 284 | -10/Materials | Lost 3 allies 334 | -10/Materials | Build established: Mutant 359 | -10/Materials | Central database locked down 868 | -10/Materials | Discovered new exit (range 14) 990 | -10/Materials | Discovered new exit (range 11) 1198 | -10/Materials | Discovered new exit (range 16) 1492 | -10/Materials | Repaired Beam Rifle 1778 | -10/Materials | Discovered new exit (range 8) 2475 | -10/Materials | Entered Subcaves 2476 | -10/Subcaves | Continued accompanying wandering Federalists (3) 2476 | -10/Subcaves | Approached by a straggling Scientist 2477 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2487 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2551 | -10/Subcaves | Learned Materials security intel 2720 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 2772 | -10/Subcaves | Build established: Scavenger-Mutant 3144 | -10/Subcaves | Core integrity fell below 50% 3164 | -10/Subcaves | Core integrity fell below 20% 3200 | -10/Subcaves | Lost 5 parts (1p4n) 3263 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3266 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4146 | -10/Subcaves | Build established: Mutant 4154 | -10/Subcaves | Visited Clippyterm 4157 | -10/Subcaves | Learned location of Section 7 (-2) 4157 | -10/Subcaves | Learned Factory stockpile data 4184 | -10/Subcaves | Learned location of Zion (-7) 4184 | -10/Subcaves | Met a Zionite searching for "candidates" 4580 | -10/Subcaves | Entered Scraptown 4583 | -7/Scraptown | System corruption cleaned by C-Scrubber 4612 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4855 | -7/Scraptown | Visited Comm Corps 4936 | -7/Scraptown | Visited IN-MT5's Study 5155 | -7/Scraptown | Visited Assassins FH 5186 | -7/Scraptown | Visited Cyclists 5302 | -7/Scraptown | Visited Bundlers 5440 | -7/Scraptown | Visited Scrapoid Research Area 5496 | -7/Scraptown | Visited UFD Registry 5514 | -7/Scraptown | Registered with UFD as "Plasmamind" 5613 | -7/Scraptown | Visited Observation Area 5717 | -7/Scraptown | Visited Research Penetration Think Tank 5777 | -7/Scraptown | Visited LU-1G1's Boring Crew 6219 | -7/Scraptown | Visited Scrap Suit Storage 6279 | -7/Scraptown | Visited Science Testing Area 6551 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6559 | -7/Scraptown | Learned Research terminal intel 6561 | -7/Scraptown | Learned Factory security intel 6635 | -7/Scraptown | Visited Cave Peace 6731 | -7/Scraptown | Discovered new exit (range 11) 6791 | -7/Scraptown | Guru changed UFD alias to "Smoothslider" 7215 | -7/Scraptown | Entered Cyclist Reading Room 7672 | -7/Scraptown | Build established: Derelict-Mutant 7924 | -7/Scraptown | Visited Analyses Database 7996 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8008 | -7/Scraptown | Found DCF Scrap (30 items) 8054 | -7/Scraptown | Visited Chapter 10 8086 | -7/Scraptown | Visited Modified Component R&D 8222 | -7/Scraptown | Met Optimus 8222 | -7/Scraptown | Accepted into 0bPrime 8351 | -7/Scraptown | Discovered new exit (range 3) 8354 | -7/Scraptown | Entered Factory 8354 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 8355 | -5/Factory | Identified exit to Upper Caves 8715 | -5/Factory | Build established: Mutant 8896 | -5/Factory | System corruption reached 10% 8953 | -5/Factory | Lost 7 parts (1p3u3w) 9162 | -5/Factory | P-70 Sage assimilated allied Smith 6a 9192 | -5/Factory | Core integrity fell below 50% 9206 | -5/Factory | Build established: Scavenger-Mutant 9391 | -5/Factory | Sucked down chute 9391 | -5/Factory | Entered Waste 9404 | -5/Waste | Found Prototype Device 9404 | -5/Waste | Identified Imp. Particle Accelerator 9406 | -5/Waste | EMP discharged 9407 | -5/Waste | Spotted C-40 Crusher 9443 | -5/Waste | Spotted C-40 Crusher 9446 | -5/Waste | Found Broken Adv. Force Booster 9447 | -5/Waste | Spotted C-40 Crusher 9489 | -5/Waste | Spotted C-40 Crusher 9499 | -5/Waste | Spotted C-40 Crusher 9499 | -5/Waste | Spotted C-40 Crusher 9506 | -5/Waste | EMP discharged 9506 | -5/Waste | System corruption reached 30% 9526 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9539 | -5/Waste | Discovered new exit (range 11) 9545 | -5/Waste | Entered Factory 9851 | -5/Factory | Repaired Broken Adv. Force Booster 9918 | -5/Factory | Build established: Sprinter 10221 | -5/Factory | Core integrity fell below 20% 10236 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Heat flow error (+250). System corrupted: Component data lost. UHWE=C#:K=UMC8SXX7OXTCN4C System corrupted: Heat flow error (+263). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2T. System corrupted: Heat flow error (+188). Acquired EM Disruption Field. II7:I03MPIDTBXO LAQHBKY2OZYF%KAFQAYW System corrupted: Matter fused (-10). Lgt. Nuclear Core destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Fusion Modulator explodes. P-70 Sage destroyed. Nuclear Pulse Array destroyed. EM Disruption Field destroyed. Imp. Dynamic Insulation System destroyed. Imp. Target Analyzer destroyed. Acquired Mic. Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ?????????????????????#######??????????? ?????? | | ??????########+####### #?????????? ????? | | ??????# ### ????? | | ??????# g k ????? | | ??????# g ;##??? ????? | | ??????# ####+#####;; ; #? #??????? | | ??????# # #;;;;;;;; # #??????? | | ??????# # ; gg|%%!; ; ????????????? | | ??????# # """#; ![ ; #???????????????????? | | ??????# # """#; @ ; #???????????????????? | | ??????# # """;; ; #???????????????????? | | ?###### # #; ; #???????????????????? | | ## ##########; ; #???????????????????? | | + ##;;;;;###???????????????????? | | # """ ###### #?????????????????????? | | # " """ #?????##?????????????????????? | | # "" """ #????????????????????????????? | | + G #????????????????????????????? | | # "" #????????????????????????????? | | # " ! #????????????????????????????? | | ####+###### #????????????????????????????? | | #??# ############????????????????????????????? | | #### """ #???????????????????????????????????????? | | # "R" #???????????????????????????????????????? | | # " " #???????????????????????????????????????? | | # #???????????????????????????????????????? | | "" #| ! #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | #^!! #???????????????????????????????????????? | | #### !! #???????????????????????????????????????? | | ???# !! #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???#######???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 Additional Mass Support 12 EM Shielding 3 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 6 Core Analysis 9 Recoil Reduction 2 Force Boost 40 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 46% | -10/Materials Adv. Force Booster | 18% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDeflectorMachine Manual? 0 Play Time 01:32:18 Cumulative 120.4 hours Start 2025.05.31 @ 15:33:06 End 2025.05.31 @ 17:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: daaaf298-8263-4b16-8931-df9aa71b8ee8