Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 23:09:42 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (230) 1150 Value Destroyed (10696) 10696 Prototype IDs (306) 6120 Alien Tech Used (15) 3000 Bonus (42193) 42193 TOTAL SCORE: 75659 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 393 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -9325 Cogmind --------- Core Integrity 1367/1600 Matter 210/300 Energy 972/980 System Corruption 4% Temperature Cool (16) Movement Flying (80) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier Experimental Power Amplifier Experimental Cooling System Experimental Energy Well Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Reaction Control System Experimental Phase Shifter Experimental Propulsion Shielding Experimental Powered Armor Experimental Force Field > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (5) ---- Hypervelocity Multirail Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Experimental Cooling System Experimental Energy Well Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Reaction Control System Experimental Phase Shifter Experimental Propulsion Shielding Experimental Powered Armor Experimental Force Field > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- High-powered Transdimensional Reconstructor Subatomic Replicator Hypervelocity Multirail Sigix Broadsword [Rating: 258] Favorites ----------- Power Light Neutrino Core Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Utility 9 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 320 | . 26 4 28 6 23 3 30 7 . . . . 2 . 1 1 5 1 . 3 . 4 . 4 1 . 8 . 4 5 7 6 2 15 4 14 12 4 39 51 Power 27 | . 3 . 3 . 3 . 1 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 . 1 . 4 . . 1 . 6 . Engine 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . Reactor 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . 6 . Propulsion 53 | . 2 . 13 1 4 1 13 . . . . . . . . 1 1 . . . . 1 . . 1 . 1 . . . . 1 . 1 2 2 2 . 2 4 Treads 30 | . 2 . 12 1 4 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 1 . . . 4 . . . . . . . . 1 1 . . . . 1 . . 1 . 1 . . . . 1 . 1 2 2 2 . 1 4 Utility 101 | . 4 1 3 5 5 . 5 4 . . . . . . 1 . 2 1 . . . 2 . 1 . . 6 . 4 3 5 4 2 3 1 2 7 4 14 12 Device 49 | . 2 1 1 3 3 . 2 2 . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . 2 1 1 . 1 2 3 2 11 8 Storage 7 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Processor 9 | . . . . 1 1 . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Hackware 8 | . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . Protection 24 | . . . 1 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . 2 3 3 3 1 1 . . . 1 1 2 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Weapon 139 | . 17 3 9 . 11 2 11 2 . . . . 2 . . . 2 . . 3 . . . 2 . . . . . 1 2 . . 7 1 10 2 . 17 35 Energy Gun 7 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Cannon 33 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 1 . 7 13 Ballistic Gun 42 | . 8 1 3 . 7 1 7 . . . . . 1 . . . 2 . . 1 . . . 1 . . . . . 1 1 . . 1 . . . . 1 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 16 | . 7 1 2 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 18 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 3 . 3 1 . 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 14 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 7 . 2 3 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Lost 11 | . . 1 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Weapon 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 3 | . . 1 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 99 98 100 98 91 92 92 92 92 97 100 86 90 97 100 100 100 100 97 100 100 100 100 94 95 95 92 100 89 89 85 81 78 79 83 84 85 Engine 2 | . 14 14 10 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 11 11 5 5 5 7 10 4 4 4 4 . . . . . Reactor 2 | . . . . . 2 11 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 4 4 3 3 7 Treads 12 | . 6 28 32 33 32 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 30 30 30 30 30 30 30 26 30 33 33 33 33 33 33 35 34 33 33 34 35 35 35 35 30 31 31 33 32 33 30 29 30 Device 11 | . 9 14 11 11 10 11 16 13 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 . 4 3 3 . 3 4 5 10 16 24 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 5 7 4 3 Processor 8 | . . . . 8 11 11 8 8 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 8 8 8 7 8 3 Hackware 5 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 10 13 13 13 13 16 17 16 16 16 15 15 15 15 15 13 13 13 12 11 9 11 4 . Protection 4 | . . . 10 2 . . . 15 15 15 15 15 15 15 13 13 13 13 13 13 13 10 11 11 11 11 12 10 10 15 10 8 8 6 . . . . . 6 Energy Cannon 1 | . 9 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 9 | . 13 13 13 22 19 21 17 . . . . . 5 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 . 4 4 4 3 . . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 3 3 5 . Slashing Weapon 1 | . . . . . . . . . . . . . 5 7 6 6 6 6 6 2 . . . . . . . . . . . . . . . 2 4 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 31 31 43 42 77 59 65 19 19 19 19 19 20 20 20 20 20 20 20 20 20 23 23 28 28 28 35 33 35 41 43 42 40 62 50 53 60 53 109 123 Greatest Support 92 | 20 40 40 60 60 63 63 83 20 20 20 20 20 20 20 20 27 28 28 31 28 28 34 34 40 37 37 45 37 45 45 45 52 52 53 54 61 63 63 88 92 Greatest Overweight (x) 2 | . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 10 15 15 15 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | . 15 15 15 15 20 20 20 8 5 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | . 10 14 14 14 14 20 19 4 5 4 5 5 4 4 4 4 4 5 4 4 5 4 5 4 4 5 6 10 10 9 10 9 9 9 8 9 9 9 9 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 15 15 15 20 20 9 5 5 5 5 5 4 4 4 4 5 5 4 5 5 5 5 4 5 5 10 10 10 10 10 10 10 10 8 10 10 10 10 3 Class Distribution -------------------- 29% | Scavenger-Mutant 25% | Hacker-Scout 15% | Mutant 12% | Scavenger-Sprinter 9% | Hacker-Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 8284 | 200 417 138 615 60 823 60 1316 52 . . 109 24 20 18 . 28 . 106 66 40 45 99 99 101 10 134 270 . 30 50 122 94 . 265 129 228 47 15 514 1940 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11836 | . 562 105 1343 . 626 133 2169 87 . . . . 25 . . . . 113 176 10 27 134 39 18 . 10 474 . . 94 84 94 . . . 272 122 127 706 4286 Parts 694 | . 51 13 74 . 91 10 135 12 . . . . 3 . . . . 6 8 1 1 7 . 3 . . 18 . . 2 4 2 . . . 6 9 7 23 208 Haulers Intercepted 15 | . 2 . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 1 . . . . . . . 15 . 3 . . 3 . . . 6 3 1 4 . . . . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 1 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 153 | . 19 6 25 . 3 3 36 5 . . . . . . . . . 1 2 . . . . 4 . . . . . . 2 . . . . . . . 1 46 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Guns 95 | . 4 1 9 . 1 1 35 2 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 39 Cannons 16 | . . 2 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 34 | . 15 3 5 . 1 2 1 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 25 | . 8 . 4 . 3 . 2 1 . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 Worker 11 | . . . 3 . . 1 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Builder 5 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 5 | . 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycler 12 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 . . 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 3 . . . 5 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Swarmer 34 | . 9 4 4 . . . 10 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 42 | . 10 2 11 . . 2 13 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . . 8 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 7 3 7 . 2 4 8 3 . . . . 1 . . . . 1 2 . . 1 . 4 . . 2 . . . 2 1 . . . 1 1 2 2 6 Combat Bots Only 6 | . 6 3 5 . 2 3 4 3 . . . . . . . . . 1 2 . . . . 4 . . . . . . 2 . . . . . . . 1 6 Max Kills in Single Turn 4 | . 4 1 4 . 1 2 2 1 . . . . 1 . . . . 1 1 1 1 1 1 4 . 1 1 . . . 1 1 . . . 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 3 . 1 1 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Warlord (-1/Command) A6 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 8064 | . 321 236 874 . 932 45 1083 81 . . . . 138 . . . 23 . . . 42 . . 85 . 164 68 . 148 . 131 92 . 216 274 147 610 139 177 2038 Core 1200 | . 51 47 71 . 213 . 105 . . . . . . . . . 11 . . . 20 . . 31 . 28 . . . . . 7 . 39 69 . 231 61 63 153 Absorbed by Shields 2122 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2106 Redirected to Shielding 252 | . . . . . . . . 5 . . . . . . . . . . . . . . . 11 . 11 10 . 14 . 61 47 . . . . . . . 93 Regen/Repaired (Parts) 1669 | . . . 91 . . . . . . . . . . . . . . . . . . 166 . . . . . . . . . 250 47 . . 135 230 337 17 396 Core Remaining (%) 82 | 100 . 60 . . . 29 80 . . . . . . 100 . . . . . . 96 . . . . 94 . . . . 100 . . 97 . . 63 . . 85 Volleys Fired 859 | . 43 19 76 . 112 3 149 3 . . . . 3 . 3 . . 6 11 3 7 9 25 1 . 26 28 . . . 14 19 5 7 2 10 7 . 14 254 Largest 2 | . 2 2 2 . 2 2 2 1 . . . . 1 . 1 . . 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 . 1 1 Hottest 900 | . 80 80 91 . 60 46 46 36 . . . . 30 . 30 . . 30 30 30 30 30 30 . . 30 30 . . . 30 30 30 10 120 120 120 . 900 900 Shots Fired 1164 | . 67 31 149 . 153 4 295 10 . . . . 3 . 3 . . 6 11 3 7 9 25 1 . 26 28 . . . 15 19 5 7 2 10 7 . 14 254 Gun 928 | . 37 12 85 . 107 2 292 7 . . . . 3 . 3 . . 6 11 3 7 9 25 . . 26 28 . . . 11 19 5 . . . . . . 230 Cannon 126 | . 11 12 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 6 . 5 21 Launcher 40 | . 19 7 3 . 2 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special 70 | . . . . . 44 . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 7 . 2 1 . 9 2 Kinetic 907 | . 24 12 85 . 107 2 286 . . . . . 3 . 3 . . 6 11 3 7 9 25 . . 26 28 . . . 11 19 5 . . 5 . . . 230 Thermal 201 | . 24 12 61 . 44 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 6 . 14 22 Explosive 49 | . 19 7 3 . 2 2 3 3 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 8 8 13 . 18 7 27 4 . . . . 2 . . . . . 3 . . . . 1 . 2 . . . . 4 . . . . 6 2 . 3 35 Robot Miss Streak 4 | . 3 2 3 . 3 . 4 1 . . . . 1 . . . . 1 2 . 1 . . . . 2 . . . . . . . . . 1 . . 3 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 13 | . . . . . . . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 741 | . 27 16 90 . 96 3 202 6 . . . . 3 . 2 . . 1 4 1 1 2 1 1 . 7 5 . . 2 6 3 1 . 2 4 4 2 25 224 Core Hits 471 | . 39 12 53 . 35 6 99 7 . . . . 2 . . . . 3 4 1 . 2 . 3 . . 3 . . 1 4 . . . . 2 2 1 7 185 Critical Kills 48 | . 1 . . . 5 . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 38 Critical Parts Destroyed 92 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Critical Strikes 230 | . 2 . . . 13 . 2 . . . . . . . . . . 1 1 1 . . . . . 1 2 . . . . . . . . . . . . 207 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 222 | . 1 . . . 11 . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 206 Sever 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Melee Attacks 257 | . . . . . 5 . . . . . . . 5 . 6 . 13 8 11 1 4 14 10 1 6 13 11 . . 2 3 18 17 9 6 7 17 9 42 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . . . . . 5 . 6 . 13 8 11 . . . . . . . . . . . . . . . . 7 17 9 42 19 Piercing 115 | . . . . . . . . . . . . . . . . . . . . 1 4 14 10 1 6 13 11 . . 2 3 18 17 9 6 . . . . . Sneak Attacks 47 | . . . . . 4 . . . . . . . 1 . 1 . . 1 1 1 1 2 1 . . 2 4 . . . 1 2 1 . 1 1 3 2 17 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22082 | . 1600 429 2261 . 1473 323 3576 543 . . . . 100 . 131 . . 126 157 73 91 185 85 493 . 190 375 . . 145 805 224 82 100 159 237 782 403 3718 3216 Guns 8094 | . 228 83 740 . 1001 17 3245 157 . . . . 39 . . . . 46 56 . . 12 . . . . . . . . . . . . . . . . . 2470 Cannons 1245 | . 104 161 897 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . Explosions 3785 | . 1155 168 553 . 70 260 248 386 . . . . . . . . . . . . . . . 444 . . . . . . 501 . . . . . . . . . Melee 7829 | . . . . . . . . . . . . . 61 . 131 . . 80 101 73 91 173 85 . . 190 375 . . 145 135 224 82 . 159 154 782 403 3639 746 Ramming 435 | . 113 17 71 . 5 46 83 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Kinetic 7804 | . 162 83 740 . 1001 17 3095 . . . . . 39 . . . . 46 56 . . 12 . . . . . . . . . . . . . 83 . . . 2470 Thermal 2011 | . 170 161 897 . 397 . 150 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Explosive 3785 | . 1155 168 553 . 70 260 248 386 . . . . . . . . . . . . . . . 444 . . . . . . 501 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6315 | . . . . . . . . . . . . . 61 . 131 . . 80 101 . . . . 49 . . . . . . 169 . . . . 154 782 403 3639 746 Piercing 1732 | . . . . . . . . . . . . . . . . . . . . 73 91 173 85 . . 190 375 . . 145 135 224 82 . 159 . . . . . Highest Corruption 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 1 1 1 . . 4 Average Corruption 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 1 1 1 . . 3 Corruption Purged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 5 3 . . 19 Message Errors 9 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 Matter Fused 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 Heat Flow Errors 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Energy Discharges 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 2 Data Loss (minor) 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1512 | . 28 . 10 . 29 . 3 . . . . . . . . . . . . . 72 . 81 28 . 123 124 . . . 93 44 27 . . 6 112 197 535 . Projectiles 57 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 6 . . . . Explosions 95 | . 25 . 10 . . . . . . . . . . . . . . . . . . . . 28 . . . . . . 32 . . . . . . . . . Melee 1360 | . 3 . . . . . 3 . . . . . . . . . . . . . 72 . 81 . . 123 124 . . . 39 44 27 . . . 112 197 535 . Knockbacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 25 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 27 | . 2 4 11 . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 62 | . 29 5 13 . 2 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 1 2 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 70 14 89 459 84 18 208 . . . . . . . . . . . 3 . 2 . . 42 . . 27 . 238 69 109 38 58 154 120 9 193 133 590 338 Average Temperature 49 | . 31 6 27 233 22 12 25 . . . . . . . . . . . 2 . 2 . . 29 . . 15 . 85 25 38 12 18 37 23 9 67 47 95 135 Received Heat Transfer 1329 | . 102 99 321 . . 27 486 . . . . . . . . . 6 . . . . . . 9 . . . . . . 46 . . . 9 9 27 . . 188 Effects 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4021 | . 481 333 1591 . 1136 . 185 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 750 | . 535 389 577 139 . 102 543 261 36 44 . . . . 83 29 121 . . . . 47 . . . . 301 . . . . 187 206 . 221 348 254 182 750 . Initial 166 | . . 166 45 139 . . 1 39 21 25 . . . . . 29 20 . . . . 9 . . . . . . . . . 60 41 . . 123 102 132 . . Average 165 | . 382 277 264 62 . 51 194 80 24 30 . . . . 31 29 58 . . . . 11 . . . . 121 . . . . 113 121 . 61 232 140 152 35 . Maximum Alert Level 4 | . 2 1 2 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 . 4 . Low Security (%) 59 | . 5 48 35 100 . 100 65 90 100 100 . . . . 100 100 100 . . . . 100 . . . . 78 . . . . 100 92 . 97 37 85 100 40 . Level 1 19 | . 49 51 48 . . . 22 9 . . . . . . . . . . . . . . . . . . 21 . . . . . 7 . 2 62 14 . . . Level 2 7 | . 45 . 15 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 4 . 4 . . . 4 2 . . . . . . 1 . 2 . . . . 3 . . . . . . 1 . . 5 1 . 4 6 4 1 3 . Investigation 9 | . 2 . 2 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . Extermination 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . 3 . Reinforcement 21 | . 2 . 2 . . . 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 4 2 1 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 36 | . 2 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 2 . 20 . Communications Jammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 390 | . 30 8 40 . 24 3 50 9 6 . . . 4 . 1 . 2 . 6 1 2 . . 11 1 5 10 . 13 . 5 7 8 4 23 12 33 2 13 57 Peak Tracking Total 16 | . 4 3 6 . 9 3 5 4 6 . . . 4 . 2 . 2 1 3 1 2 1 . 7 1 4 8 . 13 . 5 9 10 4 16 7 13 2 3 5 Tactical Retreats 36 | . . . 2 . 4 . 2 1 . . . . . . . . . . . . 1 . . 4 . 1 3 . 2 . 2 . . 1 3 2 7 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . . 1 . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 58 | . 2 1 1 . 9 . 2 . . . . . . . . . . 1 . 1 . . . . . . 4 . . . . 1 3 3 . 4 5 . 9 12 Max in Single Turn 5 | . 2 1 1 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 . 1 1 . 5 2 Garrison Access 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 117 | . 7 . 8 1 1 2 8 3 . 7 . . 3 . 6 . 6 1 2 . . 10 . . . 1 3 . . 4 . 4 3 1 6 8 12 4 6 . Terminals 74 | . 5 . 6 . . 2 7 1 . 4 . . . . 4 . 5 . . . . 3 . . . 1 3 . . . . 2 2 . 3 7 11 4 4 . Fabricators 8 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . . 1 . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Total Hacks 359 | . 19 . 23 1 1 7 32 7 . 12 . . 25 . 18 . 12 1 6 . . 30 . . . 1 13 . . 13 . 23 8 4 20 21 29 13 20 . Successful 238 | . 8 . 10 1 1 2 17 4 . 4 . . 25 . 8 . 6 1 6 . . 24 . . . 1 9 . . 13 . 18 6 4 11 12 26 9 12 . Failed 120 | . 11 . 13 . . 5 14 3 . 8 . . . . 10 . 6 . . . . 6 . . . . 4 . . . . 5 2 . 9 9 3 4 8 . Catastrophic 13 | . . . 2 . . . 4 . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 169 | . 12 . 14 . 1 7 22 6 . 3 . . . . 8 . 8 . . . . 13 . . 1 . 9 . . . . 10 4 . 10 11 16 7 7 . Terminals 232 | . 17 . 19 . . 7 28 3 . 7 . . . . 12 . 10 . . . . 10 . . . 1 13 . . . . 14 6 . 13 19 27 13 13 . Fabricators 25 | . . . . . . . . 3 . 4 . . . . 3 . 2 . . . . 13 . . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 9 2 . . 2 . . . . Recycling Units 10 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Scanalyzers 10 | . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Garrison Access 11 | . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . Terminal Hacks 131 | . 4 . 6 1 1 2 11 . . 3 . . 25 . 3 . 2 1 6 . . 6 . . . 1 4 . . 13 . 6 1 4 4 5 12 7 3 . Record 21 | . . . . . . . . . . . . . 6 . . . . . 5 . . . . . . 1 . . . 5 . . . 3 . . 1 . . . Part Schematic 15 | . . . . . . . . . . . . . 10 . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . 2 3 . . . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Open Door 11 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 4 3 . . Open DSF 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 10 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Locate Traps 12 | . 2 . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 1 . 2 . . . . 6 . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 8 2 . . 2 . . . . Scan Component 9 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . . 1 . . . . Repair 9 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scanalyzer 6 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Insert Component 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Seal Access 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 65 | . 4 . 2 . . . 4 3 . . . . . . 3 . 2 . . . . 6 . . . . 5 . . . . 4 3 . 5 5 12 2 5 . Terminals 57 | . 2 . 1 . . . 4 2 . . . . . . 2 . 2 . . . . 3 . . . . 5 . . . . 4 3 . 5 5 12 2 5 . Track 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 5 . 1 . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Botnet 30 | . 2 . 1 . . . 2 1 . . . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 2 1 . 2 2 4 2 2 . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Operators 10 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 . 1 . Fabricators 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 5 . 6 . . 2 7 2 . 4 . . . . 6 . 6 . . . . 7 . . . . 3 . . . . 4 3 . 4 6 8 2 5 . Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 34 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . . . 10 . . . . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 144 | . . . . . . . . . . . . . . . . . 68 . . . . 76 . . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . . 1 . . . . Time 343 | . . . 13 . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . 141 26 . . 45 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 29 | . . 2 . 1 . . 1 . . . . . . . . . . 3 . . . 10 . . 2 . . . . . . . . . 1 2 1 3 1 2 Largest Group 5 | . . 2 2 1 . . 1 1 . . . . . . . . . 3 3 3 3 5 . . 2 . . . . . . . . . . 1 1 3 1 1 Highest-Rated Group 169 | . . 49 49 31 . . 10 10 . . . . . . . . . 60 60 60 60 150 . . 130 . . . . . . . . . . 84 68 138 45 169 Highest-Rated Ally 169 | . . 31 31 31 . . 10 10 . . . . . . . . . 20 20 20 20 30 . . 65 . . . . . . . . . . 84 68 46 45 169 Total Orders 9 | . . . . . 1 . 1 . . . . . . . . . . . 2 1 . . . . 2 . . . . . . . . . . 2 . . . . STAY 6 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . 3 17 . 45 . . . . . . . . . . . . . 11 . 4 19 . . . . . . . . . . . . . 10 7 . . 1 Total Damage 1867 | . . 58 268 . 315 . . . . . . . . . . . . . 232 . 153 404 . . . . . . . . . . . . . 385 52 . . . Kills 13 | . . 2 4 . . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . . . 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 131 | . 2 . . . . . 1 . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 1 . 3 . . . . . . 2 2 . 2 . . . 2 2 1 2 . 3 . . 3 . . 1 . . . . . . . . . . . Drone Launches 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 25382 | . 1333 846 1810 881 3238 746 2218 451 83 167 201 286 73 193 106 48 312 432 613 412 164 620 423 215 249 477 330 181 115 69 186 518 176 909 130 431 492 200 3547 1501 Spaces Moved 29037 | 1 872 490 920 493 1583 456 1102 985 207 465 463 582 143 688 213 169 315 460 750 969 365 412 635 473 663 697 363 340 410 234 382 338 311 948 466 693 891 349 3595 4146 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5206 | . 177 490 920 493 1583 456 1087 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 696 | 1 695 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23114 | . . . . . . . 15 985 207 465 463 582 143 688 213 169 315 460 750 969 365 412 635 473 663 697 363 340 410 234 382 338 311 948 466 693 875 347 3592 4146 Fastest Speed 12 | 120 120 160 160 160 160 160 160 28 28 28 28 28 28 28 28 25 26 26 22 26 26 22 22 15 22 22 19 22 19 19 19 19 19 19 19 17 13 14 14 12 Average Speed 49 | 120 128 160 160 160 176 160 161 28 28 28 28 28 28 28 28 27 27 26 25 26 26 23 22 21 22 22 21 22 21 20 19 22 19 27 19 18 17 14 21 12 Slowest Speed 240 | 120 240 160 240 160 240 160 240 28 28 28 28 28 28 28 28 28 28 26 26 26 26 26 22 22 22 22 22 22 22 22 19 91 19 93 20 20 88 14 84 80 Overloaded Moves 148 | . . . . . . . . . . . . . . . . . . . 6 . . . . 9 . . . . . . . . . . . 33 100 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 7 . 1 . 2 . 1 1 . 1 . . . . 2 . 2 1 . . . 1 . . 1 . . 2 1 9 6 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . Exploration Rate (%) 62 | 1 94 96 80 98 86 97 83 21 85 18 66 66 82 84 10 88 12 68 74 84 69 18 87 79 87 80 12 60 65 61 56 17 27 100 22 63 68 15 75 97 Regions Visited 40 Branch Regions 26 Pre-discovered Areas 39 | . 2 1 1 1 . . . . . . 1 1 23 1 . . . 1 1 1 . . 1 . . 1 . . . 3 . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 37 | . . 1 . 3 . 1 . . . . 2 3 . 4 . . . 2 4 2 1 . 2 3 . 1 . 1 3 . 4 . . . . . . . . . Spaces Dug 2115 | . 27 4 7 . 3 . 11 . . . . . . . 4 . 13 6 13 . 3 12 10 1 2 11 5 . . . 1 12 9 1 4 7 12 7 384 1546 Terrain Destroyed 7222 | . 91 42 27 . 25 21 35 16 . . . . . . 4 . 13 9 15 . 6 15 22 20 2 31 10 . . . 36 17 14 2 6 7 15 7 909 5805 Melee 142 | . . . . . . . . . . . . . . . 4 . 13 6 10 . 3 12 9 1 2 11 5 . . . 1 12 9 . 4 5 9 7 14 5 Projectile 6203 | . . . . . 17 . 1 2 . . . . . . . . . 2 4 . 2 1 8 . . 17 3 . . . 1 3 5 . 2 2 6 . 895 5232 AOE 816 | . 91 42 27 . 6 21 34 14 . . . . . . . . . . . . . . . 19 . . . . . . 32 . . 1 . . . . . 529 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 38192 | . 1007 517 1126 586 1841 467 1399 1151 231 500 533 702 165 686 246 169 519 753 1139 1121 418 893 872 577 752 966 560 445 431 250 472 721 387 1568 489 968 1163 473 6244 4685 Wait 7223 | . 11 . 38 78 63 . 61 129 25 17 71 123 11 . 23 . 183 270 368 144 43 455 203 99 75 231 139 106 19 . 65 338 50 562 9 222 233 114 2509 136 Move 28906 | . 871 489 919 492 1582 455 1101 971 206 462 462 577 142 685 211 168 312 459 749 968 364 407 634 468 660 696 362 339 407 233 381 335 310 947 461 690 863 335 3590 4143 Hop 39 | . . . . . . . . 7 . 1 . 2 . 1 1 . 1 . . . . 2 . 2 1 . . . 1 . . 1 . . 2 1 8 6 1 1 Pick Up 138 | . 11 . 17 3 23 . 14 2 . 1 . . 1 . . . 1 . . 1 . 1 . . 1 . 6 . . 4 . 2 1 6 . 9 10 1 8 15 Fast Attach 130 | . 5 . 9 4 5 . 4 2 . . . . . . 1 1 3 . . 1 . 4 . 2 1 . 5 . . 2 1 4 1 16 1 4 6 3 24 21 Attach 87 | . . 1 2 1 10 . 9 3 . . . . 2 . . . 1 . . . . . . 1 . . 1 . . 2 . 1 . . 3 6 5 1 13 25 Detach 66 | . 4 . . . 8 . 4 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . 1 3 3 . 1 15 22 Swap 118 | . 21 3 17 1 8 3 17 2 . . . . . . . . 1 1 . 2 . . . 2 . . 2 . 4 2 6 1 2 1 . 6 4 1 3 8 Drop 246 | . 12 . 35 7 22 1 32 5 . 1 . . 1 . . . 3 . . 1 . 1 . 1 1 . 6 . . 5 2 1 1 18 2 10 10 2 25 41 Fire 859 | . 43 19 76 . 112 3 149 3 . . . . 3 . 3 . . 6 11 3 7 9 25 1 . 26 28 . . . 14 19 5 7 2 10 7 . 14 254 Melee 257 | . . . . . 5 . . . . . . . 5 . 6 . 13 8 11 1 4 14 10 1 6 13 11 . . 2 3 18 17 9 6 7 17 9 42 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 3 5 13 . 2 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . 26 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . 1 . . . . . . . . . . . . 9 . . . . . . 6 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Low / DSF / DSF) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Discovered new exit (range 11) 802 | -10/Materials | Discovered new exit (range 14) 1334 | -10/Materials | Entered Mines 1371 | -10/Mines | Build established: Scavenger-Mutant 1521 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Discovered new exit (range 10) 1961 | -10/Mines | Learned location of Storage (-9) 2180 | -10/Mines | Entered Materials 2180 | -9/Materials | Accompanied by 2 allies 2180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2449 | -9/Materials | Discovered new exit (range 11) 2508 | -9/Materials | Discovered new exit (range 15) 2641 | -9/Materials | Identified exit to Mines 2641 | -9/Materials | Identified exit to Storage 3064 | -9/Materials | Repaired Lgt. Treads 3181 | -9/Materials | Discovered new exit (range 9) 3785 | -9/Materials | Discovered new exit (range 16) 3990 | -9/Materials | Entered Mines 4045 | -9/Mines | Met a Derelict bent on vengeance 4046 | -9/Mines | Learned Materials security intel 4125 | -9/Mines | Learned location of Zion (-6) 4210 | -9/Mines | Found the Drone Emporium 4223 | -9/Mines | Found Prototype Device 4223 | -9/Mines | Identified Thief Drone Bay 4268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4377 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4381 | -9/Mines | Found Prototype Device 4381 | -9/Mines | Identified Exp. Sensor Array 4586 | -9/Mines | Received a Mining Laser from a helpful Derelict 4591 | -9/Mines | Discovered new exit (range 8) 4676 | -9/Mines | Build established: Mutant 4707 | -9/Mines | Discovered new exit (range 13) 4864 | -9/Mines | Discovered new exit (range 5) 4871 | -9/Mines | Entered Exiles 4871 | -9/Exiles | Accompanied by 1 ally 4910 | -9/Exiles | Met 8R-AWN 4942 | -9/Exiles | Met EX-HEX 4994 | -9/Exiles | Met EX-BIN 5050 | -9/Exiles | Met EX-DEC 5124 | -9/Exiles | Discovered new exit (range 10) 5297 | -9/Exiles | Aligned with FarCom system 5299 | -9/Exiles | Given EX-Vault access code 5339 | -9/Exiles | Opened EX-Vault 5376 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6056 | -9/Exiles | Attacked by the Exiles 6232 | -9/Exiles | Destroyed 8R-AWN 6241 | -9/Exiles | Found 8R-AWN's Boregun 6243 | -9/Exiles | Found 8R-AWN's Boregun 6245 | -9/Exiles | Lost 3 parts (1p1n1w) 6247 | -9/Exiles | Found 8R-AWN's Armor/EX 6312 | -9/Exiles | Found Exp. Targeting Computer 6391 | -9/Exiles | Core integrity fell below 50% 6729 | -9/Exiles | Destroyed EX-DEC 6788 | -9/Exiles | Destroyed EX-BIN 6966 | -9/Exiles | Destroyed EX-HEX 7012 | -9/Exiles | Found System Purifier 7360 | -9/Exiles | Found Field Lobotomy Kit 7475 | -9/Exiles | Found AWS/Thermal 7535 | -9/Exiles | Build established: Scavenger-Mutant 7639 | -9/Exiles | Found Deploy-a-Sentry 7953 | -9/Exiles | Found Latent Energy Streamer 8109 | -9/Exiles | Stole four prototypes: AWS/Thermal, Field Lobotomy Kit, Deploy-a-Sentry, Latent Energy Streamer 8109 | -9/Exiles | Entered Mines 8127 | -8/Mines | Discovered new exit (range 6) 8234 | -8/Mines | Discovered new exit (range 11) 8855 | -8/Mines | Entered Materials 8855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8856 | -8/Materials | Identified exit to Factory 9570 | -8/Materials | Discovered exit to Factory (range 15) 9661 | -8/Materials | Central database locked down 10463 | -8/Materials | Discovered exit to Factory (range 16) 11073 | -8/Materials | Entered Factory 11073 | -7/Factory | Accompanied by 1 ally 11073 | -7/Factory | Evolved 2 slots: Utility x2 11103 | -7/Factory | Discovered new exit (range 6) 11384 | -7/Factory | Build established: Scavenger-Sprinter 11524 | -7/Factory | Sucked down chute 11524 | -7/Factory | Entered Waste 11532 | -7/Waste | Spotted C-40 Crusher 11565 | -7/Waste | Spotted C-40 Crusher 11565 | -7/Waste | Spotted C-40 Crusher 11586 | -7/Waste | Spotted C-40 Crusher 11588 | -7/Waste | Spotted C-40 Crusher 11592 | -7/Waste | Spotted C-40 Crusher 11600 | -7/Waste | Discovered new exit (range 12) 11607 | -7/Waste | Identified exit to Factory 11607 | -7/Waste | Entered Factory 11615 | -7/Factory | Identified exit to DSF 11680 | -7/Factory | Identified exit to DSF 11693 | -7/Factory | Build established: Scavenger-Scout 11739 | -7/Factory | Discovered new exit (range 20) 11774 | -7/Factory | Identified exit to Lower Caves 11774 | -7/Factory | Entered Lower Caves 11923 | -7/Lower Caves | Spotted B-75 Beast 11957 | -7/Lower Caves | Identified exit to Lower Caves 11975 | -7/Lower Caves | Entered another Lower Caves area 11975 | -7/Lower Caves | Discovered new exit (range 7) 12161 | -7/Lower Caves | Identified exit to Factory 12253 | -7/Lower Caves | Discovered new exit (range 7) 12255 | -7/Lower Caves | Identified exit to Data Miner 12258 | -7/Lower Caves | Learned 4 Factory zone layouts 12261 | -7/Lower Caves | Entered Data Miner 12261 | -7/Data Miner | Discovered new exit (range 7) 12266 | -7/Data Miner | Met Data Miner 12277 | -7/Data Miner | Learned location of Section 7 (-2) 12277 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12279 | -7/Data Miner | Received God Mode back door access code from Data Miner 12285 | -7/Data Miner | Identified exit to Proximity Caves 12296 | -7/Data Miner | Destroyed Data Miner 12298 | -7/Data Miner | Interfaced with the Data Conduit 12299 | -7/Data Miner | Found Prototype Hackware 12334 | -7/Data Miner | Entered Proximity Caves 12403 | -6/Proximity Caves | Spotted B-75 Beast 12465 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12527 | -6/Proximity Caves | Entered Factory 12527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12529 | -6/Factory | Loaded intel: 269 machine locations 12531 | -6/Factory | Identified System Mapper 12582 | -6/Factory | Discovered new exit (range 8) 12588 | -6/Factory | Identified exit to Factory 12615 | -6/Factory | Identified exit to Lower Caves 12633 | -6/Factory | Manually triggered Chute Trap 12633 | -6/Factory | Sucked down chute 12633 | -6/Factory | Entered Waste 12633 | -6/Waste | The area was eerily silent 12678 | -6/Waste | Discovered new exit (range 11) 12680 | -6/Waste | Identified exit to Factory 12681 | -6/Waste | Entered Factory 12682 | -6/Factory | Loaded intel: 226 machine locations 12952 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12993 | -6/Factory | Entered Lower Caves 13087 | -6/Lower Caves | Build established: Hacker-Scout 13121 | -6/Lower Caves | Learned Factory terminal intel 13378 | -6/Lower Caves | Discovered new exit (range 12) 13384 | -6/Lower Caves | Identified exit to Lower Caves 13425 | -6/Lower Caves | Entered another Lower Caves area 13425 | -6/Lower Caves | Accompanied by 3 allies 13428 | -6/Lower Caves | Discovered exit to Factory (range 14) 13690 | -6/Lower Caves | Learned Armory trap positions 13690 | -6/Lower Caves | Learned Research stockpile data 13690 | -6/Lower Caves | Learned Extension security intel 13690 | -6/Lower Caves | Learned Extension garrison access intel 13740 | -6/Lower Caves | Learned location of 1 exit from Factory 13930 | -6/Lower Caves | Spotted PV-1ZO(f) 13931 | -6/Lower Caves | Encountered a Master Thief 13931 | -6/Lower Caves | Spotted NO-BWW(f) 13931 | -6/Lower Caves | Spotted 4Z-BX3(f) 13932 | -6/Lower Caves | Encountered a Master Thief 13932 | -6/Lower Caves | Encountered a Master Thief 13932 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 13935 | -6/Lower Caves | Allies destroyed NO-BWW(f) 13953 | -6/Lower Caves | Allies destroyed PV-1ZO(f) 13958 | -6/Lower Caves | Discovered new exit (range 6) 13959 | -6/Lower Caves | Identified exit to Zion 14038 | -6/Lower Caves | Entered Zion 14038 | -6/Zion | Accompanied by 3 allies 14053 | -6/Zion | Found Prototype Special Weapon 14056 | -6/Zion | Identified RU-N14's Throwing Claymores 14061 | -6/Zion | Discovered new exit (range 20) 14067 | -6/Zion | Identified exit to Proximity Caves 14161 | -6/Zion | Learned 4 Factory zone layouts 14202 | -6/Zion | Found CR-A16's Pointy Stick 14367 | -6/Zion | Attacked by Zionites 14450 | -6/Zion | Entered Proximity Caves 14450 | -5/Proximity Caves | Accompanied by 3 allies 14497 | -5/Proximity Caves | Learned Factory garrison access intel 14614 | -5/Proximity Caves | Entered Factory 14614 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14615 | -5/Factory | Identified exit to Factory 14617 | -5/Factory | Loaded intel: 264 machine locations 14618 | -5/Factory | Loaded intel: 26 terminal locations 14619 | -5/Factory | Loaded intel: 4 garrison access locations 14662 | -5/Factory | Repaired Imp. Light Armor Plating 14697 | -5/Factory | Identified exit to Upper Caves 14735 | -5/Factory | Fabricated S-27 Virus? 14780 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14891 | -5/Factory | Repaired Gravity Neutralizer 15152 | -5/Factory | Fabricated B-60 Warrior (x3) 15234 | -5/Factory | Entered Upper Caves 15234 | -5/Upper Caves | Spotted B-75 Beast 15237 | -5/Upper Caves | Learned Factory terminal intel 15576 | -5/Upper Caves | Encountered a Warlord checkpoint 15614 | -5/Upper Caves | Discovered new exit (range 13) 15616 | -5/Upper Caves | Identified exit to Upper Caves 15642 | -5/Upper Caves | Learned Factory stockpile data 15657 | -5/Upper Caves | Entered another Upper Caves area 15658 | -5/Upper Caves | Discovered exit to Factory (range 14) 15858 | -5/Upper Caves | Discovered new exit (range 14) 15864 | -5/Upper Caves | Found Alien Artifact 15864 | -5/Upper Caves | Identified Core Expander 15864 | -5/Upper Caves | Installed Core Expander, added new Power slot 15872 | -5/Upper Caves | Identified exit to Warlord 15872 | -5/Upper Caves | Entered Warlord 15878 | -5/Warlord | Discovered new exit (range 12) 15927 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16022 | -5/Warlord | Met Warlord 16024 | -5/Warlord | Opened Warlord's prototype stash 16038 | -5/Warlord | Warlord's base attacked by MAIN.C 16120 | -5/Warlord | Identified exit to Proximity Caves 16121 | -5/Warlord | Entered Proximity Caves 16134 | -4/Proximity Caves | Learned location of 1 exit from Research 16578 | -4/Proximity Caves | Spotted B-86 Titan 16595 | -4/Proximity Caves | Discovered exit to Factory (range 12) 16598 | -4/Proximity Caves | Entered Factory 16598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16599 | -4/Factory | Identified exit to Research 16601 | -4/Factory | Loaded intel: 235 machine locations 16602 | -4/Factory | Loaded intel: 27 terminal locations 16614 | -4/Factory | Identified exit to Upper Caves 16614 | -4/Factory | Identified exit to Extension 16621 | -4/Factory | Found Adv. EM Disruption Field 16854 | -4/Factory | Discovered exit to Research (range 5) 16928 | -4/Factory | Entered Upper Caves 17092 | -4/Upper Caves | Discovered new exit (range 7) 17093 | -4/Upper Caves | Identified exit to Upper Caves 17109 | -4/Upper Caves | Entered another Upper Caves area 17110 | -4/Upper Caves | Discovered exit to Research (range 9) 17119 | -4/Upper Caves | Encountered a Warlord checkpoint 17178 | -4/Upper Caves | Learned 8 Research zone layouts 17211 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17217 | -4/Upper Caves | Discovered new exit (range 23) 17224 | -4/Upper Caves | Identified exit to Zhirov 17224 | -4/Upper Caves | Entered Zhirov 17224 | -4/Zhirov | Discovered new exit (range 3) 17228 | -4/Zhirov | Met Zhirov 17240 | -4/Zhirov | Identified exit to Proximity Caves 17253 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17257 | -4/Zhirov | Found Alien Artifact 17257 | -4/Zhirov | Identified Integrated Reactor 17257 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17264 | -4/Zhirov | Found Alien Artifact 17293 | -4/Zhirov | Entered Proximity Caves 17298 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17473 | -3/Proximity Caves | Discovered exit to Research (range 11) 17479 | -3/Proximity Caves | Entered Research 17479 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17480 | -3/Research | Identified exit to Armory 17481 | -3/Research | Identified exit to Research 17484 | -3/Research | Loaded intel: 97 machine locations 17571 | -3/Research | Repaired Exp. Sensor Array 17625 | -3/Research | Identified exit to Testing 17788 | -3/Research | Repaired Adv. Cooling System 17808 | -3/Research | Repaired Imp. Light Armor Plating 17850 | -3/Research | Repaired Exp. Propulsion Shielding 17997 | -3/Research | Entered Armory 17998 | -3/Armory | Loaded intel: 25 trap records 17999 | -3/Armory | Loaded intel: 82 machine locations 18017 | -3/Armory | Spotted B-86 Titan 18084 | -3/Armory | Repaired Exp. Propulsion Shielding 18161 | -3/Armory | Identified Transdimensional Reconstructor 18161 | -3/Armory | Warped through subspace to slip node 18161 | -3/Armory | Discovered new exit (range 1) 18161 | -3/Armory | Identified exit to Lab 18172 | -3/Armory | Intercept squad dispatched 18173 | -3/Armory | Entered Lab 18173 | -3/Lab | Discovered exit to Research (range 9) 18176 | -3/Lab | Hidden lab's door opened automatically 18176 | -3/Lab | Sensor layout match revealed 18177 | -3/Lab | Gained access to the hidden lab's interior 18271 | -3/Lab | Found Alien Artifact 18277 | -3/Lab | Found Integrated Reactor 18277 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18286 | -3/Lab | Found Alien Artifact 18286 | -3/Lab | Identified Core Regenerator 18286 | -3/Lab | Used Core Regenerator, restored core integrity (+118) 18359 | -3/Lab | Found Prototype Special Weapon 18359 | -3/Lab | Identified Gui. Remote Datajack 18445 | -3/Lab | Build established: Hacker-Sprinter 18778 | -3/Lab | Decrypted terminal 18785 | -3/Lab | Found Transdimensional Reconstructor 18791 | -3/Lab | Found Prototype Hackware 18791 | -3/Lab | Identified Quantum Router 18826 | -3/Lab | Detected by scanners 18826 | -3/Lab | Disabled Active System Cloaker 18848 | -3/Lab | Confronted by A5 18856 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 18874 | -3/Lab | Found Prototype Energy Cannon 18874 | -3/Lab | Identified Potential Cannon 18970 | -3/Lab | Found Prototype Protection 18970 | -3/Lab | Identified Hvy. Regenerative Plating 18972 | -3/Lab | Found Prototype Energy Gun 18972 | -3/Lab | Identified Tachyon Dispersion Ray 19008 | -3/Lab | Decrypted terminal 19008 | -3/Lab | Found Alien Artifact 19008 | -3/Lab | Identified LC Capacitor 19082 | -3/Lab | Entered Research 19082 | -2/Research | Warlord forces began assault on 0b10 19082 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19083 | -2/Research | Loaded intel: 116 machine locations 19090 | -2/Research | Identified Core Reset Matrix 19117 | -2/Research | Identified exit to Quarantine 19192 | -2/Research | Research machine network offline 19212 | -2/Research | Entered Quarantine 19213 | -2/Quarantine | Loaded intel: 82 machine locations 19254 | -2/Quarantine | Found Alien Launcher 19328 | -2/Quarantine | Found Nanosword 19345 | -2/Quarantine | Found Alien Artifact 19347 | -2/Quarantine | Identified Subatomic Replicator 19362 | -2/Quarantine | Found Alien Slashing Weapon 19362 | -2/Quarantine | Identified Sigix Broadsword 19378 | -2/Quarantine | Found Alien Artifact 19379 | -2/Quarantine | Intercept squad dispatched 19390 | -2/Quarantine | Spotted Tracker 19390 | -2/Quarantine | Spotted Tracker 19394 | -2/Quarantine | Warped through subspace 19415 | -2/Quarantine | Discovered new exit (range 12) 19418 | -2/Quarantine | Build established: Hacker-Scout 19463 | -2/Quarantine | Repaired Broken Cld. Impulse Thruster 19474 | -2/Quarantine | Assimilated Tracker with FLK Orb 19595 | -2/Quarantine | Found Alien Artifact 19597 | -2/Quarantine | Found Alien Artifact 19617 | -2/Quarantine | Spotted Fortress 19628 | -2/Quarantine | Discovered new exit (range 5) 19629 | -2/Quarantine | Identified exit to Section 7 19643 | -2/Quarantine | Entered Section 7 19644 | -2/Section 7 | Loaded intel: 143 machine locations 19878 | -2/Section 7 | Spotted S7 Guard 19888 | -2/Section 7 | Found Alien Artifact 19915 | -2/Section 7 | Identified Navigation Efficiency Matrix 19915 | -2/Section 7 | Identified Dimensional Node Initializer (x2) 19916 | -2/Section 7 | Initialized slip node 19923 | -2/Section 7 | Spotted B-90 Cyclops 19932 | -2/Section 7 | Found Exp. System Shield 19936 | -2/Section 7 | Spotted Executioner 19936 | -2/Section 7 | Spotted Executioner 19956 | -2/Section 7 | Found Alien Energy Cannon 19957 | -2/Section 7 | Installed L-Cannon capacitor 19971 | -2/Section 7 | Spotted B-99 Colossus 19987 | -2/Section 7 | Found Alien Artifact 19987 | -2/Section 7 | Identified LRC Insulator 19987 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20020 | -2/Section 7 | Found Transdimensional Reconstructor 20022 | -2/Section 7 | Found Transdimensional Reconstructor 20052 | -2/Section 7 | Intercept squad dispatched 20067 | -2/Section 7 | Spotted Tracker 20068 | -2/Section 7 | Spotted Tracker 20068 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 20068 | -2/Section 7 | Warped through subspace to slip node 20078 | -2/Section 7 | Identified exit to Access 20082 | -2/Section 7 | Assimilated Tracker with FLK Orb 20090 | -2/Section 7 | Found Alien Artifact 20090 | -2/Section 7 | Identified Spacefold Activator 20120 | -2/Section 7 | Spotted Alpha 7 20120 | -2/Section 7 | Spotted Alpha 7 20123 | -2/Section 7 | Spotted Combat Programmer 20127 | -2/Section 7 | Found Alien Artifact 20135 | -2/Section 7 | Entered Access 20135 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20136 | -1/Access | Loaded intel: 94 machine locations 20181 | -1/Access | Spotted B-99 Colossus 20188 | -1/Access | Identified Integrity Redistributor 20188 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-52) 20307 | -1/Access | Spotted B-99 Colossus 20313 | -1/Access | Allied Derelicts emerged from ambush trap array 20335 | -1/Access | Discovered new exit (range 7) 20335 | -1/Access | Identified exit to Command 20335 | -1/Access | Entered Command 20336 | -1/Command | Loaded intel: 58 machine locations 20424 | -1/Command | Spotted B-99 Colossus 20444 | -1/Command | Disengaged cave seal 20444 | -1/Command | Derelicts emerged from the dark tunnel 20444 | -1/Command | Welcomed Warlord to Command 20677 | -1/Command | Build established: Hacker-Sprinter 20721 | -1/Command | Derelicts emerged from the dark tunnel 20837 | -1/Command | Derelicts emerged from the dark tunnel 21655 | -1/Command | Spotted GS-4JN(L) 21657 | -1/Command | Destroyed GS-4JN(L) 21671 | -1/Command | Warlord destroyed during the assault 21671 | -1/Command | Destroyed Warlord 21764 | -1/Command | Found Exp. Targeting Computer 21784 | -1/Command | Fired L-Cannon 21784 | -1/Command | 0b10 Conduit disabled 21787 | -1/Command | MAIN.C activated Command garrisons 21837 | -1/Command | Fired L-Cannon 21853 | -1/Command | Discovered new exit (range 168) 21853 | -1/Command | Discovered new exit (range 96) 21853 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21912 | -1/Command | Phase Generator disabled 22150 | -1/Command | Build established: Scavenger-Sprinter 23076 | -1/Command | Found Zero-point Reactor 23161 | -1/Command | Fired L-Cannon 23175 | -1/Command | Fired L-Cannon 23231 | -1/Command | Found Hyp. Multirail 23391 | -1/Command | Found Exp. Phase Shifter 23393 | -1/Command | Found Exp. Force Field 23395 | -1/Command | Found Vortex Chain Reactor 23537 | -1/Command | Found Zero-point Reactor 23808 | -1/Command | Found Exp. Powered Armor 23871 | -1/Command | Build established: Scavenger-Mutant 23876 | -1/Command | Warped through subspace to slip node 23876 | -1/Command | Discovered new exit (range 4) 23882 | -1/Command | Entered Access_0 23883 | -1/Access_0 | Loaded intel: 56 machine locations 23883 | -1/Access_0 | Met Architect 23883 | -1/Access_0 | Assimilated A8 with FLK Orb 23886 | -1/Access_0 | Assimilated Enhanced Grunt with FLK Orb 23896 | -1/Access_0 | Fired L-Cannon 23906 | -1/Access_0 | Fired L-Cannon 23906 | -1/Access_0 | Architect warped through subspace 23916 | -1/Access_0 | Fired L-Cannon 23916 | -1/Access_0 | Subspace Access Node disabled 23948 | -1/Access_0 | Fired L-Cannon 23948 | -1/Access_0 | Architect warped through subspace 23948 | -1/Access_0 | Subspace Access Node disabled 23958 | -1/Access_0 | Fired L-Cannon 23958 | -1/Access_0 | Singularity Gate disabled 23958 | -1/Access_0 | Singularity Gate disabled 23976 | -1/Access_0 | Fired L-Cannon 23976 | -1/Access_0 | Architect warped through subspace 23976 | -1/Access_0 | Subspace Access Node disabled 23987 | -1/Access_0 | Fired L-Cannon 24012 | -1/Access_0 | Fired L-Cannon 24012 | -1/Access_0 | Architect warped through subspace 24022 | -1/Access_0 | Fired L-Cannon 24043 | -1/Access_0 | Spotted Enhanced Programmer 24045 | -1/Access_0 | Fired L-Cannon 24045 | -1/Access_0 | Destroyed Enhanced Programmer 24045 | -1/Access_0 | Architect warped through subspace 24055 | -1/Access_0 | Fired L-Cannon 24071 | -1/Access_0 | Fired L-Cannon 24071 | -1/Access_0 | Architect warped through subspace 24081 | -1/Access_0 | Fired L-Cannon 24081 | -1/Access_0 | Subspace Access Node disabled 24104 | -1/Access_0 | Fired L-Cannon 24114 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24126 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24135 | -1/Access_0 | Spotted Enhanced Programmer 24139 | -1/Access_0 | Destroyed Enhanced Programmer 24147 | -1/Access_0 | Found Core Regenerator 24147 | -1/Access_0 | Used Core Regenerator, restored core integrity (+320) 24152 | -1/Access_0 | Spotted Enhanced Programmer 24152 | -1/Access_0 | Spotted Enhanced Programmer 24177 | -1/Access_0 | Destroyed Enhanced Programmer 24181 | -1/Access_0 | Destroyed Enhanced Programmer 24187 | -1/Access_0 | A6 warped into view 24257 | -1/Access_0 | Spotted Enhanced Programmer 24260 | -1/Access_0 | Destroyed Enhanced Programmer 24335 | -1/Access_0 | Destroyed A6 24336 | -1/Access_0 | Spotted Enhanced Programmer 24342 | -1/Access_0 | Destroyed Enhanced Programmer 24396 | -1/Access_0 | Build established: Scavenger-Sprinter 24459 | -1/Access_0 | Spotted Enhanced Programmer 24465 | -1/Access_0 | Destroyed Enhanced Programmer 24556 | -1/Access_0 | Found Exp. Target Analyzer 24698 | -1/Access_0 | Found Exp. Powered Armor 24739 | -1/Access_0 | A4 warped into view 24742 | -1/Access_0 | Found Exp. Phase Shifter 24800 | -1/Access_0 | Spotted Enhanced Programmer 24806 | -1/Access_0 | Destroyed Enhanced Programmer 24837 | -1/Access_0 | Fired L-Cannon 24837 | -1/Access_0 | Destroyed A4 24863 | -1/Access_0 | Fired L-Cannon 24873 | -1/Access_0 | Fired L-Cannon 24883 | -1/Access_0 | Fired L-Cannon 24896 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24917 | -1/Access_0 | Fired L-Cannon 24953 | -1/Access_0 | A3 warped into view 24961 | -1/Access_0 | Spotted Enhanced Programmer 24961 | -1/Access_0 | Fired L-Cannon 24961 | -1/Access_0 | Destroyed A3 24967 | -1/Access_0 | Fired L-Cannon 24967 | -1/Access_0 | L-Cannon capacitor drained. 24967 | -1/Access_0 | Destroyed Enhanced Programmer 24983 | -1/Access_0 | Found Drained L-Cannon 25263 | -1/Access_0 | Fired Sigix Terminator 25343 | -1/Access_0 | Found Prototype Device 25343 | -1/Access_0 | Identified Thermal Barrier 25369 | -1/Access_0 | Used Subatomic Replicator to replicate Med. Storage Unit 25374 | -1/Access_0 | Warped through subspace to slip node 25374 | -1/Access_0 | Discovered new exit (range 8) 25383 | *** | Establishing 0b11! Last Messages --------------- 25263_ Sigix Terminator expended. 25287_ Acquired 17 matter. 25300_ Acquired 3 matter. 25343_ Acquired Prototype Device. 25343_ Identified Thermal Barrier. 25345_ Dropped Thermal Barrier. 25356_ Acquired Adv. Heat Sink. 25361_ System corrupted: Substantial component data lost. 25361_ Extracted 36 energy. 25362_ Acquired Prototype Energy Gun. 25362_ Identified Gatling Beam. 25364_ Dropped Gatling Beam. 25365_ Acquired Med. Storage Unit. 25368_ Dropped Adv. Heat Sink. 25368_ Dropped Med. Storage Unit. 25369_ Replicated Med. Storage Unit. 25373_ Acquired Drained L-Cannon. 25374_ Warped through subspace, drawn to slip node. 25374_ EXIT=FOUND 25382_ 3ZXXXKHH O U8IGWZWX RV%NWVSOP0 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 120 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 70 Additional Mass Support 25 Armor Coverage 600 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Biomechanical Wings | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Armored Medium Treads | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory S-27 Virus | x4 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory B-60 Warrior | x3 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator LC Capacitor Subatomic Replicator Sigix Broadsword Dimensional Node Initializer LRC Insulator High-powered Transdimensional Reconstructor Spacefold Activator Integrity Redistributor L-Cannon Drained L-Cannon Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMicrowarpHammer Manual? 0 Play Time 04:05:12 Cumulative 655.1 hours Start 2022.03.19 @ 18:06:31 End 2022.03.19 @ 23:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 297 Adventurer 1 Explorer 0 Win Type 1 Total 69 Types 22/9/11/3/1/0/22/1/0 Lore% 97 Gallery% 99 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa306dd2-9149-4feb-8171-5475cdba8db8