Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 15:37:42 Player: UberDoot Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (637) 637 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 2030 Bonus ------- Follower Combat Kills 108 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 280/280 System Corruption 9% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Hammer > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Heat Sink Heat Sink Large Storage Unit High-capacity Matter Pod (175) Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon Shielding Medium Armor Plating High-powered Tractor Beam Beamcaster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Large Storage Unit High-capacity Matter Pod Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon Shielding Medium Armor Plating High-powered Tractor Beam Beamcaster EMP Blaster Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 36 | 5 5 9 17 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 2 | . . . 2 Leg . | . . . . Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | . 4 2 2 Device . | . . . . Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 18 | 2 1 5 10 Energy Gun 1 | . . . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 5 | . 1 2 2 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . . 15 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 90 100 85 Engine 11 | . 14 11 10 Wheel 22 | . 28 22 18 Storage 10 | . 7 11 11 Processor 9 | . 8 11 9 Protection 7 | . 2 11 8 Energy Cannon 7 | . . 11 8 Ballistic Gun 12 | . 17 11 10 Ballistic Cannon 7 | . 10 9 4 Impact Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 66 | 6 28 62 66 Greatest Support 40 | 20 20 22 40 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 5 15 20 20 Average Capacity 16 | 5 10 18 20 Most Carried 20 | 4 15 20 20 Average Carried 14 | 2 8 16 17 Final Capacity 20 | 5 15 20 20 Final Carried 20 | 4 15 20 13 Class Distribution -------------------- 50% | Gunner 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 678 | 262 16 218 182 Remotely . | . . . . Salvage Created 722 | 42 32 251 397 Parts 58 | 1 3 19 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 22 | 1 2 8 11 Guns 5 | 1 . 1 3 Cannons 11 | . 2 7 2 AOE 6 | . . . 6 Classes Destroyed 8 | 1 1 3 3 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 10 | . 2 4 4 Grunt 6 | 1 . 1 4 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 8 | 1 2 3 8 Combat Bots Only 8 | 1 2 3 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2192 | 22 30 175 1965 Core 432 | 22 8 . 402 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 91 88 . . Volleys Fired 52 | 3 5 15 29 Largest 3 | 2 2 3 3 Hottest 128 | 40 55 115 128 Shots Fired 115 | 6 10 44 55 Gun 58 | 6 5 15 32 Cannon 50 | . 5 29 16 Launcher 7 | . . . 7 Special . | . . . . Kinetic 75 | 6 10 30 29 Thermal 33 | . . 14 19 Explosive 3 | . . . 3 Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | 4 2 13 8 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 5 5 26 36 Core Hits 42 | 2 2 13 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . 3 6 Impact 9 | . . 3 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1679 | 58 65 413 1143 Guns 525 | 58 31 120 316 Cannons 540 | . 34 293 213 Explosions 576 | . . . 576 Melee 27 | . . . 27 Ramming 11 | . . . 11 Kinetic 657 | 58 65 238 296 Thermal 544 | . . 175 369 Explosive 337 | . . . 337 Electromagnetic 103 | . . . 103 Impact 27 | . . . 27 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 2 9 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 4 5 Matter Fused 6 | . . 2 4 Heat Flow Errors 2 | . . 1 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions 19 | . . . 19 Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 1 | . . . 1 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 77 | . . . 77 Shots 4 | . . . 4 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 434 | 6 . 265 434 Average Temperature 119 | 6 . 69 156 Received Heat Transfer 612 | 12 . 24 576 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1060 | . . 370 690 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 377 | 20 68 342 377 Initial 66 | . 13 28 66 Average 154 | 4 15 210 224 Maximum Alert Level 1 | . . 1 1 Low Security (%) 62 | 100 100 48 44 Level 1 37 | . . 51 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 8 13 17 Peak Tracking Total 9 | 1 5 7 9 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 6 | . . 1 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 6 | . 6 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 51 | . 51 . . Retrieved Matter 51 | . 51 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 11 | . . . 11 Total Damage 194 | . . . 194 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1321 | 88 316 496 421 Spaces Moved 1002 | 92 312 364 234 Core 19 | 19 . . . Treads 14 | . . . 14 Legs . | . . . . Wheels 969 | 73 312 364 220 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 115 Average Speed 102 | 73 87 109 124 Slowest Speed 320 | 80 95 115 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 8 41 23 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 2 1 Terrain Destroyed 32 | . . 2 30 Melee 3 | . . 2 1 Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1172 | 103 346 421 302 Wait 19 | . . 17 2 Move 999 | 91 311 363 234 Hop . | . . . . Pick Up 40 | 4 17 10 9 Fast Attach 15 | 5 4 1 5 Attach 14 | . . 2 12 Detach . | . . . . Swap 7 | . 1 6 . Drop 16 | . 8 4 4 Fire 52 | 3 5 15 29 Melee 9 | . . 3 6 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 59 | -11/Junkyard | Discovered new exit (range 8) 89 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 612 | -9/Materials | Discovered new exit (range 5) 703 | -9/Materials | Build established: Gunner 901 | -9/Materials | Entered Storage 913 | -9/Storage | Met a pair of Derelict thieves 1112 | -9/Storage | Lost 5 parts (1n1u3w) 1131 | -9/Storage | Destroyed 8 combat bots 1257 | -9/Storage | Core integrity fell below 50% 1291 | -9/Storage | Lost 8 parts (1p2n2u3w) 1317 | -9/Storage | Core integrity fell below 20% 1322 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01293_ Acquired Prototype Energy Gun. 01293_ Identified Imp. Medium Laser. 01297_ Acquired 48 matter. 01299_ Lgt. Treads severed. 01302_ Acquired Lgt. Angular Momentum Engine. 01304_ G-34 Mercenary destroyed. 01304_ Chain reaction triggered in Ion Engine. 01304_ G-47 Trooper destroyed. 01304_ M-13 Machinist destroyed. 01304_ Door Terminal disabled. 01310_ U-05 Engineer destroyed. 01310_ Chain reaction triggered in Lgt. Ion Engine. 01311_ System corrupted: Matter fused (-7). 01314_ U-05 Engineer lays Concrete. 01314_ Imp. Medium Laser destroyed. 01314_ System corrupted by crushing effect (+5). 01315_ U-05 Engineer builds a Wall. [Achievement: Let's See Who's Tougher] 01317_ EMP Blaster destroyed. 01319_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #######???????????##?????????????????????????????? | | ################### ############################ | | =% | | # # = [b@ = | | ##### !um=%%l! 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