Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 16:22:33 Player: 7604 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (163) 815 Value Destroyed (4175) 4175 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1879) 1879 TOTAL SCORE: 13789 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 450 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 59/300 Energy 93/350 System Corruption 5% Temperature Cool (0) Movement Rolling (80) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (6) --- Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Scrap Suit Enhanced Optical Array Advanced Signal Interpreter Improved Kinecellerator System Mapper A0-MCA's Component Scanner > --- WEAPON (2) ------- Autogun Overtuned Coil Gun > --- INVENTORY (5) ---- Medium Storage Unit Improved Transmission Jammer Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- F-cell Engine Large Storage Unit Matter Filter Improved Kinecellerator System Mapper A0-MCA's Component Scanner Mapping Drone Bay Scatter Rocket Array Improved Datajack Falx [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Tiamat Missile Launcher Special Weapon CPS Tube Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . . 1 Utility 6 | . . . 1 . 1 . . . 3 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 121 | 1 7 3 21 3 17 8 2 12 11 . 6 . 1 . 2 27 Power 8 | . . 1 2 . . . . 1 3 . . . . . . 1 Engine 5 | . . 1 2 . . . . . 2 . . . . . . . Core 3 | . . . . . . . . 1 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 39 | . 2 . 8 . 6 3 1 4 1 . 1 . . . 1 12 Treads 20 | . 2 . 7 . 5 3 1 . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . 6 Flight 11 | . . . 1 . 1 . . 4 1 . 1 . . . 1 2 Utility 36 | 1 1 2 5 2 2 1 . 5 6 . 2 . 1 . . 8 Device 16 | 1 . 2 3 1 1 . . 1 1 . 1 . 1 . . 4 Storage 3 | . 1 . . 1 . . . 1 . . . . . . . . Processor 4 | . . . . . . . . . 2 . . . . . . 2 Hackware 8 | . . . . . . . . 2 3 . 1 . . . . 2 Protection 5 | . . . 2 . 1 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | . 4 . 6 1 9 4 1 2 1 . 3 . . . 1 6 Energy Gun 11 | . . . 3 . 4 3 . . 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 13 | . 3 . 3 . 3 . . 1 . . . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 Launcher 6 | . 1 . . . 1 1 . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 19 | . . . 3 1 6 2 . . 2 . 3 . . . . 2 Parts Lost 34 | . . 1 4 1 1 1 . 2 . . 1 . . . 1 22 Power 4 | . . . . . . . . 1 . . 1 . . . . 2 Propulsion 11 | . . . 1 . . . . . . . . . . . 1 9 Utility 12 | . . 1 1 1 . 1 . 1 . . . . . . . 7 Weapon 7 | . . . 2 . 1 . . . . . . . . . . 4 Highest Loss Streak 9 | . . 1 1 1 1 1 . 2 . . 1 . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 6 8 13 19 19 23 24 25 21 9 10 9 10 10 10 9 9 Power 1 | 1 1 2 1 2 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 5 | 4 . 2 6 8 8 8 9 7 1 2 1 1 1 1 . . Utility 5 | . 2 4 6 5 4 5 5 6 4 5 4 6 6 6 6 5 Weapon 5 | 1 3 4 3 3 7 9 9 7 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . 10 . 6 . 1 2 . 1 3 1 4 . . 1 1 4 Power 6 | . 1 . 4 . . . . . 1 . . . . . . . Propulsion 7 | . 4 . . . 1 . . 1 . . 1 . . . . . Utility 12 | . 3 . 1 . . . . . . . 2 . . 1 1 4 Weapon 7 | . 2 . 1 . . 1 . . 2 1 . . . . . . Tool/Special 2 | . . . . . . 1 . . . . 1 . . . . . Average Slot Usage (%) 96 | . 100 99 99 100 98 99 100 92 93 100 100 100 100 100 100 73 Engine 7 | . 14 14 11 11 9 9 9 4 2 . . . . . . . Core 1 | . . . . . . . . 3 3 6 6 6 6 6 6 3 Treads 25 | . 23 28 32 33 35 35 36 31 . . . . . . . 1 Flight 6 | . . . . . . . . 4 33 33 33 33 33 33 33 14 Device 13 | . 14 13 10 11 17 16 18 13 11 13 13 13 13 13 13 6 Storage 9 | . 14 14 11 11 9 9 9 8 6 6 6 6 6 6 6 4 Processor 1 | . . . . . . . . . 5 6 6 6 6 6 6 10 Hackware 3 | . . . . . . . . 2 17 20 20 20 20 20 20 13 Protection 6 | . . . 11 11 9 10 9 7 . . . . . . . . Energy Gun 6 | . . . 12 21 11 12 17 4 . . . . . . . . Ballistic Gun 7 | . 27 27 9 . 6 5 . 2 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 3 5 6 6 6 6 6 5 4 Special Melee Weapon 1 | . . . . . . . . 3 5 6 6 6 6 6 6 2 Peak Build Rating 87 | 8 10 14 22 26 30 29 27 38 67 64 70 70 70 71 73 87 Average Rating 29 | 6 9 11 19 19 25 27 26 26 55 64 65 70 69 70 71 66 On Entrance 39 | 6 8 10 14 19 19 27 27 27 25 64 64 70 70 70 71 73 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 52 54 64 100 106 106 100 105 25 21 23 23 23 23 27 41 Greatest Support 80 | 20 40 40 60 60 80 80 80 80 25 25 25 25 25 25 26 55 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 1 . . . . . . 1 2 Average Overweight (x) . | . . 1 1 . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 Average Capacity 19 | 8 15 20 20 22 25 25 25 22 10 10 10 10 10 10 10 9 Most Carried 25 | 8 9 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 Average Carried 18 | 6 8 13 19 19 23 24 25 21 9 10 9 10 10 10 9 9 Final Capacity 25 | 8 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 9 20 20 20 25 25 25 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 35% | Scavenger-Mutant 22% | Mutant 22% | Commander-Mutant 12% | Hacker-Scout 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 4040 | 220 263 169 712 40 425 649 30 210 170 . 113 53 39 5 150 792 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6048 | 20 416 244 1558 91 495 1299 162 . 300 . 140 . . 22 19 1282 Parts 353 | 5 23 32 89 10 36 58 10 . 12 . 9 . . 2 1 66 Haulers Intercepted 15 | . 2 . 4 . 3 4 . . 1 . . . . . . 1 Recyclers Shooed 8 | 1 . . 4 . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 104 | . 8 10 29 4 11 17 2 . . . . . . . 4 19 Guns 77 | . 6 2 29 4 11 17 2 . . . . . . . . 6 Cannons 2 | . . . . . . . . . . . . . . . . 2 AOE 25 | . 2 8 . . . . . . . . . . . . 4 11 Classes Destroyed 17 | 1 5 . 5 . . 3 . . . . 1 . . . . 2 Worker 12 | . . . 1 1 1 . . . 1 . . . . . . 8 Builder 4 | . . . . . . 1 . . . . . . . . . 3 Tunneler 4 | 1 . 2 . . . . . . . . . . . . . 1 Hauler 15 | . 2 . 4 . 3 4 . . 1 . . . . . . 1 Recycler 10 | . 1 1 1 . . 4 1 . 1 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 2 . . 1 . . . . . . . . . . Watcher 8 | . 1 . 3 . . 1 . . 1 . 2 . . . . . Swarmer 32 | . 3 8 3 4 6 4 . . . . . . . . 4 . Grunt 52 | . 5 2 20 . 3 6 1 . . . . . . . . 15 Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 13 | . . . 5 . 2 5 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 Scrapoid 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 3 4 6 4 5 6 1 . 2 . 1 . . 1 4 10 Combat Bots Only 8 | . 2 4 4 4 5 5 1 . . . . . . . 4 8 Max Kills in Single Turn 5 | 1 2 2 1 1 2 1 1 . 1 . 1 . . 1 2 5 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . . . . . . . . 2 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 724 | . 29 28 132 14 41 100 4 18 . . 13 . 3 . 24 318 Missed 198 | . 7 10 23 . 2 24 1 8 . . 8 . 2 . 11 102 Hits 526 | . 22 18 109 14 39 76 3 10 . . 5 . 1 . 13 216 Melee 2 | . . . . . . . . 2 . . . . . . . . Projectile 524 | . 22 18 109 14 39 76 3 8 . . 5 . 1 . 13 216 Critical Strikes 17 | . . . 2 . 3 1 . . . . . . . . . 11 Damage Taken 7866 | . 295 195 1288 110 493 1149 45 196 . . 41 . 19 . 221 3814 Core 1648 | . 49 13 168 20 56 142 . 87 . . . . 19 . 74 1020 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 307 | . . . . . 11 215 . . . . 45 . . . . 36 Core Remaining (%) 73 | 100 . 75 . 53 . . . 48 . . . . . . 89 . Volleys Fired 339 | 3 35 12 111 5 32 78 3 2 . . . . . . 8 50 Largest 2 | 2 2 2 2 2 2 2 2 1 . . . . . . 1 2 Hottest 112 | 40 46 46 112 112 112 110 110 . . . . . . . 43 89 Shots Fired 619 | 6 67 20 220 10 64 153 6 2 . . . . . . 8 63 Gun 581 | 6 64 16 220 10 64 152 6 . . . . . . . . 43 Cannon 7 | . . . . . . . . . . . . . . . . 7 Launcher 29 | . 3 4 . . . 1 . . . . . . . . 8 13 Special 2 | . . . . . . . . 2 . . . . . . . . Kinetic 351 | 6 64 16 102 . 31 82 . . . . . . . . . 50 Thermal 237 | . . . 118 10 33 70 6 . . . . . . . . . Explosive 29 | . 3 4 . . . 1 . . . . . . . . 8 13 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 8 4 21 4 7 15 5 1 . . . . . . 2 13 Robot Miss Streak 4 | 1 3 4 2 1 3 3 1 1 . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . 1 . 3 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 455 | 4 41 6 158 5 38 104 18 3 9 . 3 . . 2 1 63 Core Hits 232 | 1 20 14 62 5 20 40 3 . 4 . 3 . . 1 6 53 Critical Kills 4 | . 1 . . . . 1 . . . . . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . 4 Critical Strikes 27 | . 2 . 10 1 4 2 . . . . . . . . . 8 Burn 16 | . . . 10 1 4 1 . . . . . . . . . . Destroy 9 | . 2 . . . . 1 . . . . . . . . . 6 Sever 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 161 | . . . . 1 . 2 15 3 47 . 28 4 2 22 1 36 Impact . | . . . . . . . . . . . . . . . . . Slashing 136 | . . . . 1 . 2 . 1 42 . 28 4 2 21 1 34 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . 14 2 6 . 1 . . 2 . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12026 | 41 691 494 2505 114 612 1942 57 . 350 . 176 . . 100 502 4442 Guns 6843 | 41 537 107 2495 92 607 1858 57 . . . . . . . . 1049 Cannons 174 | . . . . . . . . . . . . . . . . 174 Explosions 3506 | . 152 369 . . . 56 . . . . . . . . 502 2427 Melee 1415 | . . . . . . . . . 350 . 176 . . 100 . 789 Ramming 88 | . 2 18 10 22 5 28 . . . . . . . . . 3 Kinetic 4251 | 41 537 107 990 . 320 1033 . . . . . . . . . 1223 Thermal 3004 | . . . 1505 92 287 825 57 . . . . . . . . 238 Explosive 3268 | . 152 369 . . . 56 . . . . . . . . 502 2189 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1415 | . . . . . . . . . 350 . 176 . . 100 . 789 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 . 6 6 6 6 6 6 5 Average Corruption 4 | . . . . . . . . 1 . 6 6 6 6 6 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . 21 3 8 4 4 6 Message Errors 8 | . . . . . . . . . . . 3 1 2 . 2 . Matter Fused 12 | . . . . . . . . . . . 6 1 3 . 1 1 Heat Flow Errors 6 | . . . . . . . . . . . 3 1 . 1 . 1 Energy Discharges 6 | . . . . . . . . . . . 3 . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 . 1 2 . . Data Loss (major) 6 | . . . . . . . . . . . 4 . 2 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 432 | . . 28 . . . . . . . . . . . . 79 325 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 296 | . . 28 . . . . . . . . . . . . 79 189 Melee 136 | . . . . . . . . . . . . . . . . 136 Knockbacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 247 | . 36 22 . . . . . . . . . . . . 25 164 Shots 6 | . 2 1 . . . . . . . . . . . . 1 2 Rammed 17 | . 1 3 4 3 . 3 . 1 . . . . . . . 2 Targets Rammed 25 | . 3 4 5 3 1 6 . 1 . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 7 | . 1 1 1 . 1 3 . . . . . . . . . . Highest Temperature 390 | . 12 4 240 300 390 298 . 11 . . 279 182 8 140 . 221 Average Temperature 88 | . 5 4 71 150 99 96 . 10 . . 139 132 5 80 . 31 Received Heat Transfer 2853 | . 132 24 600 . 243 477 9 36 . . 6 . 9 . . 1317 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 7 3 2 7 . . . . . . . . . . Heat Transferred 7439 | . . . 4218 296 962 1702 111 . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 2 . . 1 . . . . 1 . . . . 3 Low Security (%) 81 | 100 100 97 47 100 100 94 100 . 100 100 81 . . . . . Level 1 6 | . . 2 19 . . 5 . . . . 18 . . . . 15 Level 2 10 | . . . 33 . . . . . . . . . . . . 70 Level 3 1 | . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1016 | 5 120 219 483 170 95 236 73 . 38 3 232 . . . . 1016 Initial 506 | . . 1 . 170 . 5 . . . 3 . . . . . 506 Average 114 | 1 36 60 240 52 30 84 10 . 5 2 64 . . . . 535 Influence Increases 6223 | 5 355 471 970 96 366 647 210 . 175 . 520 . 90 20 150 2148 Destroy 0b10 Robot/C 2440 | . 160 340 580 80 220 340 60 . . . 60 . . 20 80 500 Destroy 0b10 Robot/NC 285 | 5 20 15 60 5 20 55 5 . 20 . 10 . . . . 70 Destroy Leader 506 | . 46 60 154 10 46 100 . . 4 . 24 . . . 10 52 Allied During Kill 94 | . . 17 . . . . 12 . . . 14 . . . . 51 Successful Hack 301 | . 22 . 34 . 17 43 13 . 47 . 87 . . . . 38 Select Force Hacks 300 | . 60 . 30 . 30 30 120 . 30 . . . . . . . Disable Machine 180 | . 15 . . . 15 45 . . 15 . 15 . . . . 75 Destroy Structure 407 | . 17 24 7 1 3 19 . . 29 . 25 . . . . 282 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 Partial Spotted 60 | . . . . . . 15 . . 15 . 15 . . . . 15 Lose Combat Pursuer 1200 | . 15 15 105 . 15 . . . 15 . 270 . 90 . 60 615 Influence Decreases 5209 | 5 351 472 535 534 351 662 210 . 165 10 319 145 116 50 60 1224 Entered New Map 441 | . . 3 3 268 . 10 . . . 7 . 75 11 30 . 34 Time Decay 3648 | 5 351 439 492 256 341 492 210 . 165 3 229 70 105 20 60 410 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 300 Lost Part 310 | . . 10 40 10 10 10 . . . . 10 . . . . 220 Lost Ally 210 | . . 20 . . . . . . . . 80 . . . . 110 Purge Threat 300 | . . . . . . 150 . . . . . . . . . 150 Squads Dispatched 50 | . 2 1 5 . 1 1 . . 14 . 15 . . . . 11 Investigation 31 | . 2 1 1 . 1 1 . . 9 . 11 . . . . 5 Extermination 8 | . . . . . . . . . 3 . 3 . . . . 2 Reinforcement 11 | . . . 4 . . . . . 2 . 1 . . . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 17 | . 3 . 6 . 2 1 . . 1 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 267 | . 12 15 47 4 13 25 2 22 11 4 15 . 7 4 13 73 Peak Tracking Total 13 | . 5 4 6 4 6 7 1 13 6 4 9 . 4 4 7 12 Tactical Retreats 34 | . 1 1 4 . 1 . . . 1 . 6 . 2 . 3 15 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . 3 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 15 | . 1 1 . . 1 3 . 1 1 . 1 . . 1 . 5 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 112 | . 9 1 7 . 7 14 10 6 21 . 20 . . 4 . 13 Terminals 55 | . 7 . 5 . 3 10 5 . 10 . 8 . . . . 7 Fabricators 3 | . . . . . . . . . 2 . . . . . . 1 Repair Stations 6 | . . . 1 . 1 2 . . . . 1 . . . . 1 Recycling Units 28 | . 2 . 1 . 1 1 5 . 8 . 8 . . . . 2 Scanalyzers 5 | . . . . . 2 . . . . . 2 . . . . 1 Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . . . 1 Total Hacks 369 | . 29 1 23 . 29 34 33 37 56 . 66 . . 28 . 33 Successful 230 | . 16 1 13 . 18 21 15 37 23 . 34 . . 28 . 24 Failed 139 | . 13 . 10 . 11 13 18 . 33 . 32 . . . . 9 Catastrophic 17 | . 1 . 2 . . 5 . . 3 . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 145 | . 23 . 15 . 9 13 17 . 24 . 26 . . . . 18 Terminals 166 | . 24 . 18 . 11 25 17 . 21 . 30 . . . . 20 Fabricators 11 | . . . . . . . . . 7 . . . . . . 4 Repair Stations 17 | . . . 3 . 3 4 . . . . 4 . . . . 3 Recycling Units 77 | . 5 . 2 . 2 4 16 . 26 . 19 . . . . 3 Scanalyzers 22 | . . . . . 13 . . . . . 7 . . . . 2 Garrison Access 10 | . . . . . . 1 . . 2 . 6 . . . . 1 Terminal Hacks 107 | . 3 1 3 . 2 9 3 37 3 . 11 . . 28 . 7 Record 47 | . . . . . . . . 36 . . . . . 11 . . Part Schematic 16 | . . . 1 . . 3 1 . 1 . . . . 10 . . Robot Schematic 5 | . 1 . . . . . . . . . . . . 4 . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . 1 Prototype ID Bank 10 | . . . . . . 1 2 . . . 3 . . 3 . 1 Open Door 4 | . . 1 . . . 3 . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . 1 . 2 . . . . 1 Terminal Index 5 | . . . 1 . . . . . 1 . 1 . . . . 2 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . . . . 2 . . . . 1 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . . . 3 Network Status 2 | . . . . . . . . . 1 . . . . . . 1 Load Schematic 2 | . . . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 9 | . . . 1 . 2 4 . . . . 2 . . . . . Scan Component 5 | . . . 1 . 1 2 . . . . 1 . . . . . Repair 4 | . . . . . 1 2 . . . . 1 . . . . . Recycling Unit Hacks 20 | . 2 . 1 . 1 . 4 . 5 . 6 . . . . 1 Retrieve Components 20 | . 2 . 1 . 1 . 4 . 5 . 6 . . . . 1 Scanalyzer 14 | . . . . . 9 . . . . . 3 . . . . 2 Insert Component 5 | . . . . . 2 . . . . . 2 . . . . 1 Analyze 9 | . . . . . 7 . . . . . 1 . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . . . 1 Seal Access 3 | . . . . . . 1 . . 1 . . . . . . 1 Unauthorized Hacks 71 | . 11 . 8 . 4 7 8 . 11 . 12 . . . . 10 Terminals 41 | . 9 . 7 . 3 6 4 . 3 . 4 . . . . 5 Track 4 | . . . . . . . . . 1 . 1 . . . . 2 Botnet 12 | . 2 . 2 . 1 1 1 . 2 . 2 . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . . . . . . . . . 1 . . . . 1 Skim 21 | . 6 . 5 . 2 5 3 . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Mechanics 1 | . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 26 | . 2 . 1 . 1 1 4 . 7 . 8 . . . . 2 Tunnel 10 | . 2 . 1 . 1 1 4 . 1 . . . . . . . Fedlink 14 | . . . . . . . . . 6 . 7 . . . . 1 Scrapoids 2 | . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 . 6 . 5 11 9 . 17 . 14 . . . . 9 Full Trace Events 9 | . 1 . . . 1 . . . 2 . 3 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . 2 3 1 . 1 . 1 . . 10 . 1 Parts Built 2 | . . . . . . . . . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 52 | . . . . . . . . . 23 . . . . . . 29 Total Part Build Rating 8 | . . . . . . . . . 5 . . . . . . 3 Parts Repaired 4 | . . . . . 1 2 . . . . 1 . . . . . Time 222 | . . . . . 136 58 . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 1 . 10 . . . 15 . 6 . 6 . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . 1 . . . . 1 Part Schematics Acquired 4 | . . . . . 2 . . . . . 1 . . . . 1 Parts Damaged 4 | . . . . . 2 . . . . . 1 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 2 3 . . . . 1 . 2 Non-combat 5 | . . . . . . . . . 3 . . . . . . 2 Combat 3 | . . . . . . . . 2 . . . . . 1 . . Robot Hacks Applied 8 | . . . . . . . . 2 3 . . . . 1 . 2 parse_system 3 | . . . . . . . . 2 . . . . . 1 . . find_chute 5 | . . . . . . . . . 3 . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 23 | . . 3 . . . . 10 . . . 5 . . . . 5 Largest Group 10 | . . 3 1 . . . 10 8 . . 4 . . . . 5 Highest-Rated Group 235 | . . 40 16 . . . 177 127 . . 112 . . . . 235 Highest-Rated Ally 47 | . . 16 16 . . . 34 16 . . 28 . . . . 47 Total Orders 2 | . . . . . . . 1 1 . . . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . . . Ally Attacks 133 | . . 26 8 . . . 5 35 . . 23 . . . . 36 Total Damage 1851 | . . 252 90 . . . 57 427 . . 375 . . . . 650 Kills 21 | . . 7 . . . . 1 3 . . 3 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 15467 | 10 1255 1547 1408 862 1321 1813 1255 2868 766 24 725 149 258 119 252 835 Optics 413 | . . . . . . . . . . . . . . . . 413 Sensors 2987 | . . 271 . 85 . . . . 736 24 725 149 256 119 252 370 Terrain 2 | . . . . . . . . . . . . . 2 . . . Structural 8708 | . . . . . 1319 1813 1255 2868 65 24 275 86 210 119 252 422 Seismic 6273 | 10 1255 1276 1408 777 1276 241 . . 30 . . . . . . . Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . 1 Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 2 . 2 . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 17732 | 28 1255 1553 1976 862 1429 1820 1255 4263 777 24 725 149 258 119 252 987 Spaces Moved 12297 | 13 589 596 595 353 495 629 483 2111 1917 68 1788 522 670 131 404 933 Core 152 | . . . . . . . . 122 . . . . . . . 30 Treads 5150 | . 444 596 595 353 495 629 483 1490 . . . . . . . 65 Legs 158 | 13 145 . . . . . . . . . . . . . . . Wheels 7 | . . . . . . . . . . . . . . . . 7 Hover 239 | . . . . . . . . . . . . . . . . 239 Flight 6591 | . . . . . . . . 499 1917 68 1788 522 670 131 404 592 Fastest Speed 24 | 120 120 240 240 160 240 240 240 28 25 25 24 24 24 24 24 25 Average Speed 116 | 120 189 240 240 220 240 240 240 179 25 25 24 24 24 24 24 63 Slowest Speed 320 | 120 240 240 240 240 240 320 240 240 25 25 25 24 24 24 96 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . 3 6 . 11 . . . 1 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 89 97 65 60 29 94 94 90 57 75 52 70 71 81 62 27 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 26 | . 4 1 3 1 1 2 4 6 2 . . . 1 1 . . Known Exits Taken 10 | . . 1 1 1 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . . . . . . . Scrap Searched 16 | . . 2 . 1 . . . 4 . . . 2 4 . 3 . Spaces Dug 177 | . 16 6 . 1 . 2 . 1 29 . 25 4 2 . 55 36 Terrain Destroyed 392 | . 17 24 . 1 . 16 . 1 29 . 25 4 2 . 93 180 Melee 82 | . . . . 1 . 2 . 1 29 . 25 4 2 . . 18 Projectile 7 | . . . . . . . . . . . . . . . . 7 AOE 303 | . 17 24 . . . 14 . . . . . . . . 93 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 14795 | 19 670 690 911 421 678 806 573 2588 2148 74 2012 536 762 176 539 1192 Wait 1473 | 1 19 59 123 53 88 46 41 389 148 5 179 11 87 22 118 84 Move 12235 | 12 588 595 594 352 494 628 482 2105 1905 67 1767 521 669 130 401 925 Hop 23 | . . . . . . . . 3 6 . 9 . . . 1 4 Pick Up 104 | 2 8 11 14 1 8 6 . 29 9 1 6 . . 1 2 6 Fast Attach 65 | 1 . . 3 . 9 9 . 4 9 . 7 . 2 . . 21 Attach 51 | . . 1 5 1 6 1 . 6 8 . . . . . 1 22 Detach 40 | . . . 2 . 9 . . 7 6 . . . . . . 16 Swap 127 | . 7 8 36 4 19 18 3 11 2 . 3 . . . 6 10 Drop 125 | . 10 . 18 1 12 12 1 29 8 1 13 . 2 1 1 16 Fire 339 | 3 35 12 111 5 32 78 3 2 . . . . . . 8 50 Melee 161 | . . . . 1 . 2 15 3 47 . 28 4 2 22 1 36 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 23 | . 2 4 5 3 1 6 . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . 28 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 438 | -10/Materials | Discovered new exit (range 7) 529 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Discovered new exit (range 4) 1117 | -10/Materials | Learned location of Mines (-9) 1150 | -10/Materials | Identified exit to Materials 1173 | -10/Materials | Identified exit to Subcaves 1187 | -10/Materials | Learned location of 1 exit from Recycling 1192 | -10/Materials | Learned location of Storage (-8) 1193 | -10/Materials | Learned Storage stockpile data 1211 | -10/Materials | Learned 4 Subcaves zone layouts 1284 | -10/Materials | Entered Mines 1656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1680 | -10/Mines | Discovered exit to Subcaves (range 6) 1873 | -10/Mines | Learned Materials garrison access intel 2030 | -10/Mines | Met a Derelict shopkeep closing up shop 2319 | -10/Mines | Discovered exit to Materials (range 2) 2573 | -10/Mines | Discovered exit to Materials (range 7) 2737 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2742 | -10/Mines | Found Prototype Device 2837 | -10/Mines | Entered Materials 2837 | -9/Materials | Accompanied by 1 ally 2837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3489 | -9/Materials | Discovered new exit (range 16) 3778 | -9/Materials | Build established: Scavenger-Mutant 4468 | -9/Materials | Discovered new exit (range 4) 4773 | -9/Materials | Identified exit to Materials 4774 | -9/Materials | Identified exit to Mines 4813 | -9/Materials | Entered Mines 4814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4886 | -9/Mines | Met a Derelict bent on vengeance 4967 | -9/Mines | Discovered exit to Materials (range 14) 5206 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5459 | -9/Mines | Assembled infested the area 5464 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5468 | -9/Mines | Identified Exp. Sensor Array 5675 | -9/Mines | Entered Materials 5675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5676 | -8/Materials | Loaded intel: 1 garrison access location 6395 | -8/Materials | Identified exit to Storage 6951 | -8/Materials | Repaired Broken Exp. Sensor Array? 7104 | -8/Materials | Entered Storage 7233 | -8/Storage | Repaired Hrd. Light Armor Plating 7811 | -8/Storage | Repaired Lgt. Treads 7982 | -8/Storage | Used back door to open Recycling access 7982 | -8/Storage | Discovered new exit (range 5) 8023 | -8/Storage | Learned 2 Lower Caves zone layouts 8138 | -8/Storage | Discovered new exit (range 6) 8141 | -8/Storage | Learned Factory trap positions 8186 | -8/Storage | Learned Factory trap positions 8222 | -8/Storage | Learned location of 1 exit from Storage 8284 | -8/Storage | Loaded intel: 14 terminal locations 8330 | -8/Storage | Learned location of 1 exit from Storage 8463 | -8/Storage | Allied Derelicts emerged from ambush trap array 8924 | -8/Storage | Entered Recycling 8925 | -8/Recycling | Identified exit to Factory 10095 | -8/Recycling | Scanned before Scraplab entrance 10121 | -8/Recycling | Discovered new exit (range 11) 10128 | -8/Recycling | Entered Scraplab 10179 | -8/Recycling | Entered Scraptown 10179 | -8/Scraptown | Accompanied by 8 allies 10236 | -8/Scraptown | Build established: Commander-Mutant 10537 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10579 | -8/Scraptown | Discovered exit to Factory (range 13) 10714 | -8/Scraptown | Visited SPCMW 10767 | -8/Scraptown | Visited Shadow of the Wyrm 10791 | -8/Scraptown | Visited Fellowship of the Rings 10812 | -8/Scraptown | Visited Cyclists 10839 | -8/Scraptown | Visited Awakened 10944 | -8/Scraptown | Visited Comm Corps 11320 | -8/Scraptown | Visited UFD Registry 11320 | -8/Scraptown | Registered with UFD as "Novatalker" 11393 | -8/Scraptown | Visited Scrapoid Research Area 11474 | -8/Scraptown | Visited Curators Association 11703 | -8/Scraptown | Visited Derelict Rescue Squad 11737 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11759 | -8/Scraptown | Found DCF Scrap (28 items) 11801 | -8/Scraptown | Visited A0-MCA Data Center 11842 | -8/Scraptown | Visited Observation Area 11899 | -8/Scraptown | Visited Science Guys 11988 | -8/Scraptown | Visited Cartography Club 12187 | -8/Scraptown | Given an A- rating by A0-MCA 12195 | -8/Scraptown | Found A0-MCA's Component Scanner 12230 | -8/Scraptown | Visited Abandonware Association 12254 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 12254 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 12583 | -8/Scraptown | Learned location of Zion (-7) 12583 | -8/Scraptown | Learned location of Testing (-2) 12583 | -8/Scraptown | Learned 12 Materials zone layouts 12583 | -8/Scraptown | Learned 16 Factory zone layouts 12583 | -8/Scraptown | Learned 8 Research zone layouts 12583 | -8/Scraptown | Learned 12 Research zone layouts 12583 | -8/Scraptown | Learned 8 Access zone layouts 12583 | -8/Scraptown | Learned location of 1 exit from Lower Caves 12583 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 12588 | -8/Scraptown | Found Deep Structural Scanner 13569 | -8/Scraptown | Entered Cyclist Reading Room 13993 | -8/Scraptown | Discovered exit to Factory (range 5) 14014 | -8/Scraptown | Met Optimus 14014 | -8/Scraptown | Accepted into 0bPrime 14166 | -8/Scraptown | Build established: Commander-Sprinter 14414 | -8/Scraptown | Civil war broke out across Scraptown 14442 | -8/Scraptown | Entered Factory 14442 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14443 | -6/Factory | Identified exit to Lower Caves 14444 | -6/Factory | Identified exit to Factory 14445 | -6/Factory | Loaded intel: 97 trap records 14469 | -6/Factory | Lost 5 allies 14569 | -6/Factory | Loaded intel: 8 recycling unit locations 14757 | -6/Factory | Learned location of Protoforge (-2) 14804 | -6/Factory | Build established: Hacker-Scout 14867 | -6/Factory | Discovered exit to Factory (range 13) 14984 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 15219 | -6/Factory | Manually triggered Chute Trap 15219 | -6/Factory | Sucked down chute 15219 | -6/Factory | Entered Waste 15221 | -6/Waste | Spotted C-40 Crusher 15227 | -6/Waste | Spotted C-40 Crusher 15230 | -6/Waste | Spotted C-40 Crusher 15230 | -6/Waste | Spotted C-40 Crusher 15234 | -6/Waste | EMP discharged 15234 | -6/Waste | Spotted C-40 Crusher 15235 | -6/Waste | Discovered new exit (range 16) 15243 | -6/Waste | Identified exit to Factory 15243 | -6/Waste | Entered Factory 15244 | -6/Factory | Loaded intel: 98 trap records 15250 | -6/Factory | Loaded intel: 8 recycling unit locations 15284 | -6/Factory | Repaired Imp. Kinecellerator? 15372 | -6/Factory | Scrapoids reinforcements arrived? 15962 | -6/Factory | Discovered exit to Factory (range 7) 15968 | -6/Factory | Entered Lower Caves 15969 | -6/Lower Caves | Identified exit to Lower Caves 16000 | -6/Lower Caves | Encountered a Warlord checkpoint 16041 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16117 | -6/Lower Caves | Entered another Lower Caves area 16120 | -6/Lower Caves | Learned Factory garrison access intel 16151 | -6/Lower Caves | Encountered a Warlord checkpoint 16349 | -6/Lower Caves | Discovered new exit (range 16) 16375 | -6/Lower Caves | Identified exit to Data Miner 16375 | -6/Lower Caves | Entered Data Miner 16375 | -6/Data Miner | Discovered new exit (range 7) 16380 | -6/Data Miner | Met Data Miner 16389 | -6/Data Miner | Learned location of Section 7 (-2) 16389 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16392 | -6/Data Miner | Received God Mode back door access code from Data Miner 16397 | -6/Data Miner | Destroyed Data Miner 16400 | -6/Data Miner | Data Conduit disabled 16403 | -6/Data Miner | Found System Mapper 16494 | -6/Data Miner | Identified exit to Proximity Caves 16494 | -6/Data Miner | Entered Proximity Caves 16496 | -5/Proximity Caves | Spotter reported a threat 16497 | -5/Proximity Caves | Spotter reported a threat 16499 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16669 | -5/Proximity Caves | Spotter reported a threat 16723 | -5/Proximity Caves | Learned Factory stockpile data 16746 | -5/Proximity Caves | Entered Factory 16746 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16747 | -5/Factory | Identified exit to Upper Caves 16749 | -5/Factory | Loaded intel: 4 garrison access locations 16797 | -5/Factory | Found Prototype Launcher 16797 | -5/Factory | Identified Scatter Rocket Array 16834 | -5/Factory | Loaded intel: 8 recycling unit locations 16856 | -5/Factory | Fabricated Imp. VTOL Module (x1) 16863 | -5/Factory | Identified exit to Extension 16922 | -5/Factory | Discovered new exit (range 19) 17046 | -5/Factory | Search patrols dispatched 17239 | -5/Factory | Lost 7 parts (3n3u1w) 17346 | -5/Factory | Search patrols dispatched 17372 | -5/Factory | Destroyed 8 combat bots 17577 | -5/Factory | Build established: Mutant 17629 | -5/Factory | Core integrity fell below 50% 17639 | -5/Factory | Lost 9 parts (1p3n2u3w) 17678 | -5/Factory | Core integrity fell below 20% 17679 | -5/Factory | Scrapoids reinforcements arrived? 17705 | -5/Factory | Found Scrap Suit 17733 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 17716_ Slug penetrates Wall. 17717_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 17718_ G-50 Soldier heat damages Broken Lgt. Angular Momentum Engine. 17718_ U-05 Engineer builds a Wall. 17718_ Slug penetrates G-50 Soldier. 17718_ Destroyed Broken Lgt. Angular Momentum Engine. 17719_ System corrupted: Energy discharge (-16). 17720_ G-50 Soldier destroyed. 17722_ K-01 Serf collects debris. 17722_ Slug penetrates G-50 Soldier. 17722_ Slug penetrates Wall. 17724_ U-05 Engineer builds a Wall. 17725_ K-01 Serf collects debris. 17727_ Door malfunctions. 17728_ Slug penetrates G-50 Soldier. 17728_ G-50 Soldier destroyed. 17730_ K-01 Serf collects debris. 17731_ Slug penetrates G-50 Soldier. 17731_ G-50 Soldier destroyed. 17731_ Slug penetrates Wall. 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VTOL Module | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Transmission Jammer | -8/Storage | Hacked System Shield | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Imp. Shield Generator | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Cld. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Light Armor Plating | 34% | -8/Storage Lgt. Treads | 30% | -8/Storage Imp. Kinecellerator | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticAerolevBiocell Manual? 0 Play Time 02:58:54 Cumulative 449.1 hours Start 2025.06.13 @ 20:10:45 End 2025.06.15 @ 16:22:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 165 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 88 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011df04f-73a0-4f78-ae96-7d0f343a860e